source: GTP/trunk/App/Demos/Illum/Standalone/pathmap [DirectX]/World.hpp @ 2197

Revision 2197, 1.1 KB checked in by szirmay, 18 years ago (diff)
Line 
1#pragma once
2#include "PointLight.hpp"
3#include "SquareLight.hpp"
4#include "Material.hpp"
5#include "WoodMaterial.hpp"
6#include "BoundingBox.hpp"
7#include "Triangle.hpp"
8#include "Sphere.hpp"
9#include "Cylinder.h"
10#include "PlaneAxisAligned.hpp"
11#include "TriangleMesh.h"
12#include "Transformed.h"
13#include "KDTree.hpp"
14#include <iostream>
15
16class Renderer;
17
18class World{
19//      friend class Renderer;
20public:
21        KDTree* kdtree;
22
23        Vector eyePosition;
24        Vector lookPosition;
25        Vector upwards;
26        Intersectable** virtualWorldObjects;
27        Vector* virtualWorldVertices;
28        Light** virtualWorldLights;
29        Material** virtualWorldMaterials;
30        int nVirtualWorldObjects;
31        int nVirtualWorldVertices;
32        int nVirtualWorldLights;
33        int nVirtualWorldMaterials;
34        float virtualWorldSummedLightLuminance;
35
36        int materialArraySize;
37        int objectArraySize;
38        int lightArraySize;
39public:
40        World();
41        ~World();
42        void createScene();
43        void createScene(Intersectable* obj);
44        void createScene(std::istream& isc);
45        void obliterate();
46
47        void createEnvironmentMap(std::istream& isc);
48};
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