1 | # Microsoft Developer Studio Generated NMAKE File, Based on Stochastic_3.dsp
|
---|
2 | !IF "$(CFG)" == ""
|
---|
3 | CFG=Stochastic_3 - Win64 Debug
|
---|
4 | !MESSAGE No configuration specified. Defaulting to Stochastic_3 - Win64 Debug.
|
---|
5 | !ENDIF
|
---|
6 |
|
---|
7 | !IF "$(CFG)" != "Stochastic_3 - Win64 Debug" && "$(CFG)" != "Stochastic_3 - Win64 Release"
|
---|
8 | !MESSAGE Invalid configuration "$(CFG)" specified.
|
---|
9 | !MESSAGE You can specify a configuration when running NMAKE
|
---|
10 | !MESSAGE by defining the macro CFG on the command line. For example:
|
---|
11 | !MESSAGE
|
---|
12 | !MESSAGE NMAKE /f "makefile.X64" CFG="Stochastic_3 - Win64 Debug"
|
---|
13 | !MESSAGE
|
---|
14 | !MESSAGE Possible choices for configuration are:
|
---|
15 | !MESSAGE
|
---|
16 | !MESSAGE "Stochastic_3 - Win64 Debug" (based on "Win64 (X64) Application")
|
---|
17 | !MESSAGE "Stochastic_3 - Win64 Release" (based on "Win64 (X64) Application")
|
---|
18 | !MESSAGE
|
---|
19 | !ERROR An invalid configuration is specified.
|
---|
20 | !ENDIF
|
---|
21 |
|
---|
22 | !IF "$(OS)" == "Windows_NT"
|
---|
23 | NULL=
|
---|
24 | !ELSE
|
---|
25 | NULL=nul
|
---|
26 | !ENDIF
|
---|
27 |
|
---|
28 | !IF "$(CFG)" == "Stochastic_3 - Win64 Debug"
|
---|
29 |
|
---|
30 | OUTDIR=.\Debug
|
---|
31 | INTDIR=.\Debug
|
---|
32 | # Begin Custom Macros
|
---|
33 | OutDir=.\Debug
|
---|
34 | # End Custom Macros
|
---|
35 |
|
---|
36 | ALL : "$(OUTDIR)\Stochastic_3.exe"
|
---|
37 |
|
---|
38 |
|
---|
39 | CLEAN :
|
---|
40 | -@erase "$(INTDIR)\dxstdafx.obj"
|
---|
41 | -@erase "$(INTDIR)\dxut.obj"
|
---|
42 | -@erase "$(INTDIR)\dxutenum.obj"
|
---|
43 | -@erase "$(INTDIR)\dxutgui.obj"
|
---|
44 | -@erase "$(INTDIR)\dxutmesh.obj"
|
---|
45 | -@erase "$(INTDIR)\dxutmisc.obj"
|
---|
46 | -@erase "$(INTDIR)\dxutsettingsdlg.obj"
|
---|
47 | -@erase "$(INTDIR)\Stochastic_3.obj"
|
---|
48 | -@erase "$(INTDIR)\Stochastic_3.pch"
|
---|
49 | -@erase "$(INTDIR)\Stochastic_3.res"
|
---|
50 | -@erase "$(INTDIR)\vc60.idb"
|
---|
51 | -@erase "$(INTDIR)\vc60.pdb"
|
---|
52 | -@erase "$(OUTDIR)\Stochastic_3.exe"
|
---|
53 | -@erase "$(OUTDIR)\Stochastic_3.ilk"
|
---|
54 | -@erase "$(OUTDIR)\Stochastic_3.pdb"
|
---|
55 |
|
---|
56 | "$(OUTDIR)" :
|
---|
57 | if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
---|
58 |
|
---|
59 | CPP=cl.exe
|
---|
60 | CPP_PROJ=/nologo /MLd /W3 /Gm /GX /ZI /Od /I "Common" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\Stochastic_3.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /c
|
---|
61 |
|
---|
62 | .c{$(INTDIR)}.obj::
|
---|
63 | $(CPP) @<<
|
---|
64 | $(CPP_PROJ) $<
|
---|
65 | <<
|
---|
66 |
|
---|
67 | .cpp{$(INTDIR)}.obj::
|
---|
68 | $(CPP) @<<
|
---|
69 | $(CPP_PROJ) $<
|
---|
70 | <<
|
---|
71 |
|
---|
72 | .cxx{$(INTDIR)}.obj::
|
---|
73 | $(CPP) @<<
|
---|
74 | $(CPP_PROJ) $<
|
---|
75 | <<
|
---|
76 |
|
---|
77 | .c{$(INTDIR)}.sbr::
|
---|
78 | $(CPP) @<<
|
---|
79 | $(CPP_PROJ) $<
|
---|
80 | <<
|
---|
81 |
|
---|
82 | .cpp{$(INTDIR)}.sbr::
|
---|
83 | $(CPP) @<<
|
---|
84 | $(CPP_PROJ) $<
|
---|
85 | <<
|
---|
86 |
|
---|
87 | .cxx{$(INTDIR)}.sbr::
|
---|
88 | $(CPP) @<<
|
---|
89 | $(CPP_PROJ) $<
|
---|
90 | <<
|
---|
91 |
|
---|
92 | MTL=midl.exe
|
---|
93 | MTL_PROJ=/nologo /win64
|
---|
94 | RSC=rc.exe
|
---|
95 | RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Stochastic_3.res"
|
---|
96 | BSC32=bscmake.exe
|
---|
97 | BSC32_FLAGS=/nologo /o"$(OUTDIR)\Stochastic_3.bsc"
|
---|
98 | BSC32_SBRS= \
|
---|
99 |
|
---|
100 | LINK32=link.exe
|
---|
101 | LINK32_FLAGS=kernel32.lib bufferoverflowu.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxerr9.lib dxguid.lib d3dx9dt.lib d3d9.lib winmm.lib comctl32.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\Stochastic_3.pdb" /debug /machine:X64 /out:"$(OUTDIR)\Stochastic_3.exe" /pdbtype:sept /IGNORE:4089
|
---|
102 | LINK32_OBJS= \
|
---|
103 | "$(INTDIR)\dxstdafx.obj" \
|
---|
104 | "$(INTDIR)\dxut.obj" \
|
---|
105 | "$(INTDIR)\dxutenum.obj" \
|
---|
106 | "$(INTDIR)\dxutgui.obj" \
|
---|
107 | "$(INTDIR)\dxutmesh.obj" \
|
---|
108 | "$(INTDIR)\dxutmisc.obj" \
|
---|
109 | "$(INTDIR)\dxutsettingsdlg.obj" \
|
---|
110 | "$(INTDIR)\Stochastic_3.obj" \
|
---|
111 | "$(INTDIR)\Stochastic_3.res"
|
---|
112 |
|
---|
113 | "$(OUTDIR)\Stochastic_3.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
---|
114 | $(LINK32) @<<
|
---|
115 | $(LINK32_FLAGS) $(LINK32_OBJS)
|
---|
116 | <<
|
---|
117 |
|
---|
118 | !ELSEIF "$(CFG)" == "Stochastic_3 - Win64 Release"
|
---|
119 |
|
---|
120 | OUTDIR=.\Release
|
---|
121 | INTDIR=.\Release
|
---|
122 | # Begin Custom Macros
|
---|
123 | OutDir=.\Release
|
---|
124 | # End Custom Macros
|
---|
125 |
|
---|
126 | ALL : "$(OUTDIR)\Stochastic_3.exe"
|
---|
127 |
|
---|
128 |
|
---|
129 | CLEAN :
|
---|
130 | -@erase "$(INTDIR)\dxstdafx.obj"
|
---|
131 | -@erase "$(INTDIR)\dxut.obj"
|
---|
132 | -@erase "$(INTDIR)\dxutenum.obj"
|
---|
133 | -@erase "$(INTDIR)\dxutgui.obj"
|
---|
134 | -@erase "$(INTDIR)\dxutmesh.obj"
|
---|
135 | -@erase "$(INTDIR)\dxutmisc.obj"
|
---|
136 | -@erase "$(INTDIR)\dxutsettingsdlg.obj"
|
---|
137 | -@erase "$(INTDIR)\Stochastic_3.obj"
|
---|
138 | -@erase "$(INTDIR)\Stochastic_3.pch"
|
---|
139 | -@erase "$(INTDIR)\Stochastic_3.res"
|
---|
140 | -@erase "$(INTDIR)\vc60.pdb"
|
---|
141 | -@erase "$(OUTDIR)\Stochastic_3.exe"
|
---|
142 | -@erase "$(OUTDIR)\Stochastic_3.pdb"
|
---|
143 |
|
---|
144 | "$(OUTDIR)" :
|
---|
145 | if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
---|
146 |
|
---|
147 | CPP=cl.exe
|
---|
148 | CPP_PROJ=/nologo /ML /W3 /GX /Zi /O2 /I "Common" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\Stochastic_3.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
|
---|
149 |
|
---|
150 | .c{$(INTDIR)}.obj::
|
---|
151 | $(CPP) @<<
|
---|
152 | $(CPP_PROJ) $<
|
---|
153 | <<
|
---|
154 |
|
---|
155 | .cpp{$(INTDIR)}.obj::
|
---|
156 | $(CPP) @<<
|
---|
157 | $(CPP_PROJ) $<
|
---|
158 | <<
|
---|
159 |
|
---|
160 | .cxx{$(INTDIR)}.obj::
|
---|
161 | $(CPP) @<<
|
---|
162 | $(CPP_PROJ) $<
|
---|
163 | <<
|
---|
164 |
|
---|
165 | .c{$(INTDIR)}.sbr::
|
---|
166 | $(CPP) @<<
|
---|
167 | $(CPP_PROJ) $<
|
---|
168 | <<
|
---|
169 |
|
---|
170 | .cpp{$(INTDIR)}.sbr::
|
---|
171 | $(CPP) @<<
|
---|
172 | $(CPP_PROJ) $<
|
---|
173 | <<
|
---|
174 |
|
---|
175 | .cxx{$(INTDIR)}.sbr::
|
---|
176 | $(CPP) @<<
|
---|
177 | $(CPP_PROJ) $<
|
---|
178 | <<
|
---|
179 |
|
---|
180 | MTL=midl.exe
|
---|
181 | MTL_PROJ=/nologo /win64
|
---|
182 | RSC=rc.exe
|
---|
183 | RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Stochastic_3.res"
|
---|
184 | BSC32=bscmake.exe
|
---|
185 | BSC32_FLAGS=/nologo /o"$(OUTDIR)\Stochastic_3.bsc"
|
---|
186 | BSC32_SBRS= \
|
---|
187 |
|
---|
188 | LINK32=link.exe
|
---|
189 | LINK32_FLAGS=kernel32.lib bufferoverflowu.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\Stochastic_3.pdb" /debug /machine:X64 /out:"$(OUTDIR)\Stochastic_3.exe" /pdbtype:sept /opt:ref /opt:icf /IGNORE:4089
|
---|
190 | LINK32_OBJS= \
|
---|
191 | "$(INTDIR)\dxstdafx.obj" \
|
---|
192 | "$(INTDIR)\dxut.obj" \
|
---|
193 | "$(INTDIR)\dxutenum.obj" \
|
---|
194 | "$(INTDIR)\dxutgui.obj" \
|
---|
195 | "$(INTDIR)\dxutmesh.obj" \
|
---|
196 | "$(INTDIR)\dxutmisc.obj" \
|
---|
197 | "$(INTDIR)\dxutsettingsdlg.obj" \
|
---|
198 | "$(INTDIR)\Stochastic_3.obj" \
|
---|
199 | "$(INTDIR)\Stochastic_3.res"
|
---|
200 |
|
---|
201 | "$(OUTDIR)\Stochastic_3.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
---|
202 | $(LINK32) @<<
|
---|
203 | $(LINK32_FLAGS) $(LINK32_OBJS)
|
---|
204 | <<
|
---|
205 |
|
---|
206 | !ENDIF
|
---|
207 |
|
---|
208 |
|
---|
209 | !IF "$(NO_EXTERNAL_DEPS)" != "1"
|
---|
210 | !IF EXISTS("Stochastic_3.dep")
|
---|
211 | !INCLUDE "Stochastic_3.dep"
|
---|
212 | !ELSE
|
---|
213 | !MESSAGE Warning: cannot find "Stochastic_3.dep"
|
---|
214 | !ENDIF
|
---|
215 | !ENDIF
|
---|
216 |
|
---|
217 |
|
---|
218 | !IF "$(CFG)" == "Stochastic_3 - Win64 Debug" || "$(CFG)" == "Stochastic_3 - Win64 Release"
|
---|
219 | SOURCE=Stochastic_3.rc
|
---|
220 |
|
---|
221 | "$(INTDIR)\Stochastic_3.res" : $(SOURCE) "$(INTDIR)"
|
---|
222 | $(RSC) $(RSC_PROJ) $(SOURCE)
|
---|
223 |
|
---|
224 |
|
---|
225 | SOURCE=Common\dxstdafx.cpp
|
---|
226 |
|
---|
227 | !IF "$(CFG)" == "Stochastic_3 - Win64 Debug"
|
---|
228 |
|
---|
229 | CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /I "Common" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\Stochastic_3.pch" /Yc"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /c
|
---|
230 |
|
---|
231 | "$(INTDIR)\dxstdafx.obj" "$(INTDIR)\Stochastic_3.pch" : $(SOURCE) "$(INTDIR)"
|
---|
232 | $(CPP) @<<
|
---|
233 | $(CPP_SWITCHES) $(SOURCE)
|
---|
234 | <<
|
---|
235 |
|
---|
236 |
|
---|
237 | !ELSEIF "$(CFG)" == "Stochastic_3 - Win64 Release"
|
---|
238 |
|
---|
239 | CPP_SWITCHES=/nologo /ML /W3 /GX /Zi /O2 /I "Common" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\Stochastic_3.pch" /Yc"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
|
---|
240 |
|
---|
241 | "$(INTDIR)\dxstdafx.obj" "$(INTDIR)\Stochastic_3.pch" : $(SOURCE) "$(INTDIR)"
|
---|
242 | $(CPP) @<<
|
---|
243 | $(CPP_SWITCHES) $(SOURCE)
|
---|
244 | <<
|
---|
245 |
|
---|
246 |
|
---|
247 | !ENDIF
|
---|
248 |
|
---|
249 | SOURCE=Common\dxut.cpp
|
---|
250 |
|
---|
251 | "$(INTDIR)\dxut.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
252 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
253 |
|
---|
254 |
|
---|
255 | SOURCE=Common\dxutenum.cpp
|
---|
256 |
|
---|
257 | "$(INTDIR)\dxutenum.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
258 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
259 |
|
---|
260 |
|
---|
261 | SOURCE=Common\dxutgui.cpp
|
---|
262 |
|
---|
263 | "$(INTDIR)\dxutgui.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
264 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
265 |
|
---|
266 |
|
---|
267 | SOURCE=Common\dxutmesh.cpp
|
---|
268 |
|
---|
269 | "$(INTDIR)\dxutmesh.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
270 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
271 |
|
---|
272 |
|
---|
273 | SOURCE=Common\dxutmisc.cpp
|
---|
274 |
|
---|
275 | "$(INTDIR)\dxutmisc.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
276 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
277 |
|
---|
278 |
|
---|
279 | SOURCE=Common\dxutsettingsdlg.cpp
|
---|
280 |
|
---|
281 | "$(INTDIR)\dxutsettingsdlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
282 | $(CPP) $(CPP_PROJ) $(SOURCE)
|
---|
283 |
|
---|
284 |
|
---|
285 | SOURCE=Stochastic_3.cpp
|
---|
286 |
|
---|
287 | !IF "$(CFG)" == "Stochastic_3 - Win64 Debug"
|
---|
288 |
|
---|
289 | CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /I "Common" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\Stochastic_3.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /c
|
---|
290 |
|
---|
291 | "$(INTDIR)\Stochastic_3.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Stochastic_3.pch"
|
---|
292 | $(CPP) @<<
|
---|
293 | $(CPP_SWITCHES) $(SOURCE)
|
---|
294 | <<
|
---|
295 |
|
---|
296 |
|
---|
297 | !ELSEIF "$(CFG)" == "Stochastic_3 - Win64 Release"
|
---|
298 |
|
---|
299 | CPP_SWITCHES=/nologo /ML /W3 /GX /Zi /O2 /I "Common" /D "UNICODE" /D "_UNICODE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
|
---|
300 |
|
---|
301 | "$(INTDIR)\Stochastic_3.obj" : $(SOURCE) "$(INTDIR)"
|
---|
302 | $(CPP) @<<
|
---|
303 | $(CPP_SWITCHES) $(SOURCE)
|
---|
304 | <<
|
---|
305 |
|
---|
306 |
|
---|
307 | !ENDIF
|
---|
308 |
|
---|
309 |
|
---|
310 | !ENDIF
|
---|
311 |
|
---|
312 | |
---|