source:
GTP/trunk/App/Demos/Illum/explosion_DX/Particle.h
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1485
Revision 1485, 224 bytes checked in by szirmay, 18 years ago (diff) |
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[1485] | 1 | #pragma once |
2 | ||
3 | #include <d3d9.h> | |
4 | ||
5 | class Particle | |
6 | { | |
7 | ||
8 | public: | |
9 | Particle(); | |
10 | ~Particle(void); | |
11 | ||
12 | D3DXVECTOR3 position; | |
13 | D3DCOLOR color; | |
14 | bool fire; //if false, this is a smoke or dust particle | |
15 | float size; | |
16 | }; |
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