source: GTP/trunk/App/Demos/Illum/explosion_DX/Particle.h @ 1485

Revision 1485, 224 bytes checked in by szirmay, 18 years ago (diff)
Line 
1#pragma once
2
3#include <d3d9.h>
4
5class Particle
6{
7
8public:
9        Particle();
10        ~Particle(void);
11
12        D3DXVECTOR3 position;
13        D3DCOLOR color;
14        bool fire;                              //if false, this  is a smoke or dust particle
15        float size;
16};
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