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[2197] | 1 | // DelaunayMesh.h: interface for the DelaunayMesh class.
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| 2 | //
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| 3 | //////////////////////////////////////////////////////////////////////
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| 4 |
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| 5 | #pragma once
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| 6 | #include "Vector.hpp"
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| 7 | #include "Woctree.h"
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| 8 | #include "Woctreebranch.h"
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| 9 | #include "Wsimplex.h"
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| 10 | #include "WsubMesh.h"
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| 11 |
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| 12 | class DelaunayMesh
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| 13 | {
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| 14 | public:
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| 15 | ::std::vector<Vector*> nodeArray;
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| 16 | ::std::vector<Wsimplex*> simplexArray;
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| 17 | private:
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| 18 | Woctree* tetrahedra;
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| 19 |
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| 20 | Vector encloseCentre;
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| 21 | double encloseRadius;
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| 22 |
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| 23 | WsubMesh* cavvie;
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| 24 | int crashed;
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| 25 |
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| 26 | public:
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| 27 | Wsimplex* search(Vector* pixie);
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| 28 | int getSimplexCount();
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| 29 | char add(Vector *,Wsimplex* starter=NULL);
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| 30 | DelaunayMesh(Vector*, double);
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| 31 | virtual ~DelaunayMesh();
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| 32 |
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| 33 | };
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| 34 |
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| 35 |
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