source:
GTP/trunk/App/Demos/Illum/pathmap/DepthRenderStrategy.h
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2197
Revision 2197, 343 bytes checked in by szirmay, 18 years ago (diff) |
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[2197] | 1 | #pragma once |
2 | #include "renderstrategy.h" | |
3 | ||
4 | class DepthRenderStrategy : | |
5 | public RenderStrategy | |
6 | { | |
7 | public: | |
8 | DepthRenderStrategy(PathMapEffect* pathMapEffect); | |
9 | ||
10 | void applyTargets() const; | |
11 | void applyRenderState() const; | |
12 | void applyTechnique() const; | |
13 | ||
14 | void applyTransforms(Entity* entity) const; | |
15 | void resetRenderState() const; | |
16 | }; |
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