[2197] | 1 | #pragma once
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| 2 |
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| 3 | class FlexVertex
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| 4 | {
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| 5 | static unsigned int posByteOffset;
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| 6 | static unsigned int normalByteOffset;
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| 7 | static unsigned int diffuseByteOffset;
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| 8 | static unsigned int specularByteOffset;
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| 9 | static unsigned int texByteOffset[16];
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| 10 | static unsigned int nTex;
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| 11 | public:
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| 12 | static void setFormat(D3DVERTEXELEMENT9* decl);
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| 13 |
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| 14 | D3DXVECTOR3& pos()
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| 15 | {
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| 16 | return *(D3DXVECTOR3*)(((char*)this) + posByteOffset);
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| 17 | }
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| 18 | D3DXVECTOR3& normal()
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| 19 | {
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| 20 | return *(D3DXVECTOR3*)(((char*)this) + normalByteOffset);
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| 21 | }
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| 22 | D3DXVECTOR2& tex0()
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| 23 | {
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| 24 | return *(D3DXVECTOR2*)(((char*)this) + texByteOffset[0]);
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| 25 | }
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| 26 | D3DXVECTOR2& tex1()
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| 27 | {
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| 28 | return *(D3DXVECTOR2*)(((char*)this) + texByteOffset[1]);
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| 29 | }
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| 30 | D3DXVECTOR2& tex(unsigned int i)
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| 31 | {
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| 32 | return *(D3DXVECTOR2*)(((char*)this) + texByteOffset[i]);
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| 33 | }
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| 34 | D3DCOLOR& diffuse()
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| 35 | {
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| 36 | return *(D3DCOLOR*)(((char*)this) + diffuseByteOffset);
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| 37 | }
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| 38 | D3DCOLOR& specular()
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| 39 | {
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| 40 | return *(D3DCOLOR*)(((char*)this) + specularByteOffset);
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| 41 | }
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| 42 |
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| 43 | void operator=(const FlexVertex& o)
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| 44 | {
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| 45 | bool kamu = false; // use FlexVertexArray.assign to copy data
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| 46 | }
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| 47 | };
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| 48 |
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| 49 | class FlexVertexArray
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| 50 | {
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| 51 | unsigned int nBytesPerVertex;
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| 52 | public:
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| 53 |
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| 54 | FlexVertex* arrayStart;
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| 55 | FlexVertex& operator[](unsigned int index)
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| 56 | {
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| 57 | return *((FlexVertex*)((char*)arrayStart + nBytesPerVertex * index));
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| 58 | }
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| 59 |
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| 60 | void** getDataPointerReference()
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| 61 | {
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| 62 | return (void**)&arrayStart;
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| 63 | }
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| 64 |
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| 65 | FlexVertexArray(unsigned int nBytesPerVertex)
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| 66 | {
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| 67 | this->nBytesPerVertex = nBytesPerVertex;
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| 68 | }
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| 69 |
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| 70 | void assign(unsigned int index, FlexVertex& o)
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| 71 | {
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| 72 | memcpy(
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| 73 | (void**)((char*)arrayStart + nBytesPerVertex * index),
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| 74 | &o,
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| 75 | nBytesPerVertex);
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| 76 | }
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| 77 | }; |
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