1 | // Graphics Programming Methods |
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2 | // An Effective kd-tree Implementation |
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3 | // László Szécsi |
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4 | // 2003.
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5 |
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6 | // template class for a min-heap
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7 | // E must define operators for comparison
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8 |
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9 | #pragma once
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10 |
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11 | template < class E >
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12 | class Heap
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13 | {
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14 | public:
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15 | Heap ( int maxNumber);
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16 | ~Heap ();
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17 |
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18 | inline bool insert ( const E &newElement );
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19 | inline E removeMin ();
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20 | inline E getMin ();
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21 |
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22 | inline int isEmpty () const;
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23 | inline int isFull () const;
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24 |
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25 | private:
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26 | // Data members
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27 | int maxSize, // Maximum number of elements in the heap
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28 | size; // Actual number of elements in the heap
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29 | E *element; // Array containing the heap elements
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30 | };
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31 |
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32 | template<class E>
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33 | Heap<E>::Heap( int maxNumber)
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34 | {
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35 | maxSize = maxNumber;
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36 | size = 0;
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37 | element = new E [maxSize];
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38 | }
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39 |
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40 | template <class E>
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41 | Heap<E>::~Heap()
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42 | {
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43 | delete [] element;
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44 | }
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45 |
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46 | template<class E>
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47 | bool Heap<E>::insert(const E & newElement)
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48 | {
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49 | int currpos = size;
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50 | int parentpos = (size -1)/2;
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51 | int isPosition = 0;
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52 | if ( isFull() )
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53 | {
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54 | return false;
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55 | }
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56 | // Inserts newElement into the heap;
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57 | element[size] = newElement;
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58 | size ++;
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59 |
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60 | // if newElement is lower, move it upward
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61 | while ( currpos > 0 && !isPosition)
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62 | {
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63 | if ( element[currpos] >= element[parentpos] )
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64 | isPosition = 1;
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65 | else
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66 | {
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67 | element[currpos] = element[parentpos];
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68 | element[parentpos] = newElement;
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69 | currpos = parentpos;
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70 | parentpos = ( currpos -1 )/2 ;
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71 | }
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72 | }
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73 | return true;
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74 | }
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75 |
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76 | template<class E>
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77 | E Heap<E>::getMin()
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78 | {
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79 | return element[0];
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80 | }
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81 |
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82 | template<class E>
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83 | E Heap<E>::removeMin()
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84 | {
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85 | E delItem, temp;
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86 | int currpos, lpos, rpos, isPosition = 0;
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87 | if ( isEmpty() )
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88 | {
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89 | exit(1);
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90 | }
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91 |
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92 | // removes the root
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93 | delItem = element[0];
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94 | size --;
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95 |
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96 | // replace the root with the bottom right-most element
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97 | element[0] = element[size];
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98 | temp = element[0];
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99 |
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100 | // set the current position and left and right child positions
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101 | currpos = 0;
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102 | lpos = 2*currpos + 1;
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103 | rpos = 2*currpos + 2;
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104 |
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105 | // if the replacement is not proper, move it downward until the
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106 | // the properties that define a min-heap are restored
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107 | while ( size > currpos+1 && !isPosition )
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108 | {
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109 | temp = element[currpos];
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110 | if ( rpos < size )
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111 | {
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112 | if ( element[currpos] > element[lpos] ||
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113 | element[currpos] > element[rpos] )
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114 | {
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115 | if ( element[lpos] < element[rpos] )
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116 | {
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117 | element[currpos] = element[lpos];
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118 | element[lpos] = temp;
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119 | currpos = lpos;
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120 | }
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121 | else
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122 | {
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123 | element[currpos] = element[rpos];
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124 | element[rpos] = temp;
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125 | currpos = rpos;
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126 | }
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127 | }
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128 | }
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129 | else if ( lpos < size && element[lpos] < element[currpos] )
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130 | {
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131 | element[currpos] = element[lpos];
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132 | element[lpos] = temp;
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133 | currpos = lpos;
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134 | }
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135 | temp = element[currpos];
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136 | lpos = 2*currpos +1;
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137 | rpos = 2*currpos +2;
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138 |
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139 | if ( (lpos >= size)
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140 | ||
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141 | element[currpos] <= element[lpos]
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142 | &&
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143 | element[currpos] <= element[rpos])
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144 | isPosition = 1;
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145 | }
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146 | return delItem;
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147 | }
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148 |
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149 | template<class E>
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150 | int Heap<E>:: isEmpty() const
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151 | {
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152 | return size==0;
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153 | }
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154 |
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155 | template<class E>
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156 | int Heap<E>::isFull() const
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157 | {
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158 | return size == maxSize;
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159 | }
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160 |
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