#include "dxstdafx.h" #include "Material.hpp" //const Material Material::DIFFUSEWHITE(Vector::RGBWHITE, Vector::RGBBLACK, 0.0f); //const Material Material::SHINYBLACK(Vector::RGBBLACK, Vector::RGBWHITE, 100.0f); //const Material Material::STEEL(Vector(0.8f, 0.8f, 0.8f), Vector(0.5f, 0.5f, 0.8f), 10.0f);