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1 | #pragma once
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2 |
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3 | struct Tri;
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4 |
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5 | class MeshExploder
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6 | {
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7 | LPDIRECT3DDEVICE9 device;
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8 |
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9 | LPD3DXMESH originalMesh;
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10 | D3DXMATERIAL* originalMaterials;
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11 | D3DXEFFECTINSTANCE* originalShaders;
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12 |
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13 | wchar_t** materialNames;
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14 |
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15 | unsigned int nPieces;
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16 | LPD3DXMESH* fragmentMeshes;
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17 | DWORD* fragmentAttribIndices;
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18 |
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19 | public:
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20 | LPD3DXMESH composedMesh;
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21 | D3DXMATERIAL* composedMaterials;
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22 | D3DXEFFECTINSTANCE* composedShaders;
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23 |
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24 | wchar_t** composedMaterialNames;
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25 |
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26 | MeshExploder(LPDIRECT3DDEVICE9 device,
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27 | LPD3DXMESH originalMesh,
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28 | D3DXMATERIAL* originalMaterials,
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29 | wchar_t** materialNames,
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30 | D3DXEFFECTINSTANCE* originalShaders,
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31 | unsigned int nPieces);
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32 | ~MeshExploder(void);
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33 |
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34 | //create #nPieces partial meshes
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35 | //attributes are kept for every face
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36 | void explode();
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37 |
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38 | //generate atlas for all fragment meshes
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39 | //attributes are kept
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40 | void generateAtlas(int atlasSize);
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41 |
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42 | //combine all fragment meshes into one
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43 | //attributes are (original x fragmentIndex)
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44 | //new material buffer
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45 | void merge();
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46 |
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47 | void saveFragMeshes();
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48 | void saveComposedMesh(LPCSTR name);
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49 |
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50 | void saveComposedMeshToOgreXML(LPCSTR name);
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51 |
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52 | static void clusterTrisKMeans(Tri* triArray, int nTris, int nClusters, int* clusterLenghts);
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53 | };
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