source:
GTP/trunk/App/Demos/Illum/pathmap/PRMRenderStrategy.h
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2197
Revision 2197, 389 bytes checked in by szirmay, 18 years ago (diff) |
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[2197] | 1 | #pragma once |
2 | #include "renderstrategy.h" | |
3 | ||
4 | class PRMRenderStrategy : | |
5 | public RenderStrategy | |
6 | { | |
7 | Radion* radion; | |
8 | public: | |
9 | PRMRenderStrategy(PathMapEffect* pathMapEffect, Radion* radion); | |
10 | ||
11 | void applyTargets(); | |
12 | void applyRenderState(); | |
13 | void applyTechnique(); | |
14 | ||
15 | void applyTransforms(Entity* entity); | |
16 | void applyTextures(SubEntity* subEntity); | |
17 | ||
18 | void resetRenderState(); | |
19 | }; |
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