source:
GTP/trunk/App/Demos/Illum/pathmap/PRMRenderStrategy.h
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2197
Revision 2197, 389 bytes checked in by szirmay, 18 years ago (diff) |
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1 | #pragma once |
2 | #include "renderstrategy.h" |
3 | |
4 | class PRMRenderStrategy : |
5 | public RenderStrategy |
6 | { |
7 | Radion* radion; |
8 | public: |
9 | PRMRenderStrategy(PathMapEffect* pathMapEffect, Radion* radion); |
10 | |
11 | void applyTargets(); |
12 | void applyRenderState(); |
13 | void applyTechnique(); |
14 | |
15 | void applyTransforms(Entity* entity); |
16 | void applyTextures(SubEntity* subEntity); |
17 | |
18 | void resetRenderState(); |
19 | }; |
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