1 | #pragma once
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2 | #include <assert.h>
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3 |
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4 | typedef enum { bShowHelp, bMoveLight, bLookFromLight, bDots, bTurbo, LAST_BOOL } bool_t;
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5 | typedef enum { fLightScale, fIndirectLightingMode, fTorchDistance, LAST_NUMBER } number_t;
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6 |
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7 | enum { IDC_GEN_BUTTON = -4, IDC_RESET_BUTTON, IDC_SAVE_BUTTON, IDC_LOAD_BUTTON };
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8 |
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9 | #define CHARBUF 100 // The max length of a line in the save file
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10 |
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11 | typedef float (*CONVERTER)(float a);
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12 | typedef void (*ONCHANGE_CALLBACK)(void);
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13 |
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14 | float noconvert(float a); // { return a; }
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15 |
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16 | float convertLightScale(float a);
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17 | float convertTorchDistance(float a);
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18 | float convertInt4(float a);
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19 |
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20 | void OnChange(); // {}
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21 |
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22 |
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23 | class Parameters {
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24 | bool bparam[LAST_BOOL];
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25 | wchar_t bname[LAST_BOOL][CHARBUF];
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26 |
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27 | int param[LAST_NUMBER]; // 0..100 (0..num_steps)
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28 | wchar_t name[LAST_NUMBER][CHARBUF];
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29 | int numsteps[LAST_NUMBER];
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30 |
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31 | CONVERTER ffunc[LAST_NUMBER];
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32 | ONCHANGE_CALLBACK chfunc[LAST_NUMBER+3];
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33 |
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34 | CDXUTDialog* g_HUD;
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35 |
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36 | bool bSilent;
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37 | const static int CHARBUFFER_SIZE = 200;
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38 | enum { checkboxID0 = 1000, sliderID0 = 2000, staticID0 = 3000, upID0 = 4000, downID0 = 5000 };
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39 |
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40 | public:
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41 | void Setup( CDXUTDialog* g_HUD );
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42 | void Setup( CDXUTDialog* g_HUD, ONCHANGE_CALLBACK OnReset, ONCHANGE_CALLBACK OnSave = OnChange, ONCHANGE_CALLBACK OnLoad = OnChange);
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43 |
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44 | bool Get( bool_t i );
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45 | float Get( number_t i );
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46 | int GetInt( number_t i );
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47 |
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48 | void SetBool( bool_t ID, bool b );
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49 | void SetFloat( number_t ID, float v );
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50 | void SetInt( number_t ID, int v );
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51 |
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52 | void Add( bool_t ID, char* label, char cHotKey = 0 );
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53 | void Add( number_t ID, char* label, int num_steps);
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54 |
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55 | void Add( number_t ID, char* label, int num_steps,
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56 | CONVERTER ff, ONCHANGE_CALLBACK chf = OnChange );
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57 |
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58 | void Add( number_t ID, char* label, int num_steps, char cKeyDecr, char cKeyIncr,
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59 | CONVERTER ff = noconvert, ONCHANGE_CALLBACK chf = OnChange );
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60 |
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61 | void UpdateFromHUD( int controlID );
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62 |
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63 | void SaveToFile( char* fileName );
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64 | void LoadFromFile( char* fileName );
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65 | }; |
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