source: GTP/trunk/App/Demos/Vis/CHC_revisited/SceneEntity.cpp @ 2766

Revision 2766, 1.5 KB checked in by mattausch, 17 years ago (diff)
Line 
1#include "SceneEntity.h"
2#include "glInterface.h"
3#include "Geometry.h"
4#include "Material.h"
5
6
7namespace CHCDemo
8{
9
10
11SceneEntity::SceneEntity(Geometry *geometry,
12                                                 Material *mat,
13                                                 Matrix4x4 *trafo):
14mGeometry(geometry), mMaterial(mat), mTransform(trafo)
15{
16}
17
18
19void SceneEntity::Render(RenderState *state)
20{
21        if (!state->mTexturesEnabled && mGeometry->HasTexture())
22        {
23                glEnable(GL_TEXTURE_2D);
24                glEnableClientState(GL_TEXTURE_COORD_ARRAY);
25                state->mTexturesEnabled = true;
26        }
27        else if (state->mTexturesEnabled && !mGeometry->HasTexture())
28        {
29                glDisable(GL_TEXTURE_2D);
30                glDisableClientState(GL_TEXTURE_COORD_ARRAY);
31                state->mTexturesEnabled = false;
32        }
33
34        if (mMaterial) mMaterial->Render();
35
36        if (mTransform)
37        {
38                glPushMatrix();
39                glMultMatrixf((float *)mTransform->x);
40                mGeometry->Render();
41
42                glPopMatrix();
43        }
44        else
45        {
46                mGeometry->Render();
47        }
48}
49
50
51void SceneEntity::SetGeometry(Geometry *geom)
52{
53        mGeometry = geom;
54}
55
56
57void SceneEntity::SetTransformation(Matrix4x4 *trafo)
58{
59        mTransform = trafo;
60}
61
62
63void SceneEntity::SetMaterial(Material *mat)
64{
65        mMaterial = mat;
66}
67
68
69void SceneEntity::SetLastRendered(int lastRendered)
70{
71        mLastRendered = lastRendered;
72}
73
74
75int SceneEntity::GetLastRendered() const
76{
77        return mLastRendered;
78}
79
80
81AxisAlignedBox3 SceneEntity::GetBoundingBox() const
82{
83        AxisAlignedBox3 box = mGeometry->GetBoundingBox();
84        if (mTransform) Transform(box, *mTransform);
85
86        return box;
87}
88
89
90}
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