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[2764] | 1 | #ifndef _SCENEQUERY_H__
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| 2 | #define _SCENEQUERY_H__
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| 3 |
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| 4 | #include "common.h"
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| 5 | #include "AxisAlignedBox3.h"
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| 6 |
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[2776] | 7 | namespace CHCDemoEngine
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[2764] | 8 | {
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| 9 |
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| 10 | /** A simple class that computes the first intersection of a horizontal ray with
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| 11 | the scene. Can be used to "drop" objects in the scene.
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| 12 | */
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| 13 | class SceneQuery
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| 14 | {
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| 15 | public:
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| 16 |
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| 17 | SceneQuery(const AxisAlignedBox3 &sceneBox);
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| 18 |
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| 19 | bool CalcIntersection(Vector3 &pt);
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| 20 |
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| 21 | protected:
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| 22 |
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| 23 | void Prepare();
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| 24 |
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| 25 |
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| 26 | ///////////
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| 27 |
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| 28 | AxisAlignedBox3 mSceneBox;
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| 29 | };
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| 30 |
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| 31 | }
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| 32 |
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| 33 | #endif
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