Revision 2757,
1016 bytes
checked in by mattausch, 17 years ago
(diff) |
loading textured scenes possible
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1 | #ifndef NO_PRAGMA_ONCE
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2 | #pragma once
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3 | #endif
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4 |
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5 | #ifndef __TEXTURE_H
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6 | #define __TEXTURE_H
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7 |
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8 | #include <string>
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9 |
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10 | namespace CHCDemo
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11 | {
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12 |
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13 | ///
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14 | class Texture
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15 | {
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16 | public:
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17 | /** Constructor loading texture from file
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18 | */
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19 | Texture(const std::string &filename);
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20 | /** Destroys data.
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21 | */
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22 | ~Texture();
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23 | /** Returns image data.
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24 | */
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25 | void *GetImage() const;
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26 |
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27 | enum { FORMAT_INVALID, FORMAT_RGB, FORMAT_RGBA };
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28 |
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29 | /** Returns width of texture.
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30 | */
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31 | int GetWidth() const;
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32 | /** Returns width of texture.
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33 | */
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34 | int GetHeight() const;
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35 | /** Returns texture format. Currently only RGBA supported.
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36 | */
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37 | int GetFormat() const;
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38 | /** Returns name of the texture
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39 | */
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40 | std::string GetName() const;
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41 |
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42 | int GetRowLength() const;
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43 |
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44 | int GetPixelSize() const;
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45 |
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46 | int GetByteSize() const;
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47 | /** Bind the texture.
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48 | */
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49 | void Bind() const;
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50 |
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51 | protected:
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52 |
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53 | void Create();
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54 |
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55 | int mFormat;
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56 | int mWidth;
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57 | int mHeight;
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58 |
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59 | unsigned int mTexId;
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60 |
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61 | std::string mName;
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62 |
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63 | void *mImage;
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64 | };
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65 |
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66 | }
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67 |
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68 | #endif // __TEXTURE_H
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