Line | |
---|
1 | #ifndef _OBJCONVERTER_H
|
---|
2 | #define _OBJCONVERTER_H
|
---|
3 |
|
---|
4 | #include "SimpleVec.h"
|
---|
5 | #include <string>
|
---|
6 | #include <vector>
|
---|
7 |
|
---|
8 | /*struct SimpleVec
|
---|
9 | {
|
---|
10 | SimpleVec() {}
|
---|
11 | SimpleVec(float _x, float _y, float _z): x(_x), y(_y), z(_z) {}
|
---|
12 |
|
---|
13 | float x, y, z;
|
---|
14 | };*/
|
---|
15 |
|
---|
16 | typedef std::vector<SimpleVec> VertexArray;
|
---|
17 | typedef std::pair<float, float> Texcoord;
|
---|
18 |
|
---|
19 | class ogzstream;
|
---|
20 |
|
---|
21 | /** Converts obj format into objects readable by our format
|
---|
22 | */
|
---|
23 | class ObjConverter
|
---|
24 | {
|
---|
25 | public:
|
---|
26 |
|
---|
27 | ObjConverter();
|
---|
28 |
|
---|
29 | bool Convert(const std::string &inputFilename,
|
---|
30 | const std::string &outputFilename);
|
---|
31 | // const std::string textureFilename) const;
|
---|
32 |
|
---|
33 | ~ObjConverter();
|
---|
34 |
|
---|
35 | protected:
|
---|
36 |
|
---|
37 | struct Geometry
|
---|
38 | {
|
---|
39 | SimpleVec *mVertices;
|
---|
40 | SimpleVec *mNormals;
|
---|
41 | Texcoord *mTexcoords;
|
---|
42 |
|
---|
43 | int mVertexCount;
|
---|
44 | int mTexcoordCount;
|
---|
45 | };
|
---|
46 |
|
---|
47 | void LoadShape(const VertexArray &faceVertices,
|
---|
48 | const VertexArray &faceNormals,
|
---|
49 | const std::vector<Texcoord> &faceTexcoords);
|
---|
50 |
|
---|
51 | void WriteGeometry(ogzstream &str, Geometry *geom);
|
---|
52 |
|
---|
53 | bool ReadFile(const std::string &inputFilename);
|
---|
54 | bool WriteFile(const std::string &outputFilename);
|
---|
55 |
|
---|
56 |
|
---|
57 | std::vector<Geometry *> mGeometry;
|
---|
58 |
|
---|
59 | int mNumShapes;
|
---|
60 | };
|
---|
61 |
|
---|
62 |
|
---|
63 |
|
---|
64 | #endif
|
---|
Note: See
TracBrowser
for help on using the repository browser.