[3261] | 1 | #include "ObjConverter2.h"
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| 2 | #include "SimpleTri.h"
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| 3 | #include "SimpleVec.h"
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| 4 | #include "gzstream.h"
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| 5 | #include <iostream>
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| 6 |
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| 7 |
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| 8 | using namespace std;
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| 9 |
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| 10 |
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| 11 | static void LoadIndices(char *str,
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| 12 | const VertexArray &vertices,
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| 13 | const VertexArray &normals,
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[3358] | 14 | const TexcoordArray &texcoords,
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[3261] | 15 | VertexArray &faceVertices,
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| 16 | VertexArray &faceNormals,
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[3358] | 17 | TexcoordArray &faceTexcoords
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[3261] | 18 | )
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| 19 | {
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| 20 | vector<string> triples;
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| 21 |
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| 22 | char *next_token;
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| 23 |
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| 24 | // extract the triples of the form v/t/n v/t/n ...
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| 25 | char *pch = strtok_s(str + 1, " ", &next_token);
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| 26 |
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| 27 | while (pch)
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| 28 | {
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| 29 | string s(pch);
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| 30 | triples.push_back(s);
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| 31 |
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| 32 | pch = strtok_s(NULL, " ", &next_token);
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| 33 | }
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| 34 |
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[3262] | 35 | // throw away last symbol (\n)
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| 36 | triples.back().resize(triples.back().size() - 1);
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| 37 |
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[3261] | 38 | vector<int> indices;
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| 39 | vector<int> nIndices;
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| 40 | vector<int> tIndices;
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| 41 |
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[3262] | 42 | char seps[] = " ";
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| 43 | char seps2[] = "/";
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[3261] | 44 |
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| 45 | for (size_t i = 0; i < triples.size(); ++ i)
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| 46 | {
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[3262] | 47 | //cout << "triple " << i << " " << triples[i] << endl;
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[3261] | 48 | size_t found;
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[3262] | 49 | found = triples[i].find_first_of(seps2);
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[3261] | 50 | size_t prevfound = 0;
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[3262] | 51 |
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| 52 | // extract vertex, normal, texture indices
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[3261] | 53 | string str = triples[i].substr(prevfound, found);
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| 54 |
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| 55 | int index = (int)strtol(str.c_str(), NULL, 10) - 1;
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| 56 | int tIndex = index;
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| 57 | int nIndex = index;
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| 58 |
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[3262] | 59 | // try to extract texture and normal indices
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| 60 | prevfound = found + 1;
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| 61 | found = triples[i].find_first_of(seps2, prevfound);
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[3261] | 62 |
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| 63 | if (found != string::npos)
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| 64 | {
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| 65 | str = triples[i].substr(prevfound, found);
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| 66 |
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| 67 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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| 68 | if (idx > 0) tIndex = idx;
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| 69 | }
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[3262] | 70 |
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| 71 | if (found != string::npos)
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[3261] | 72 | {
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| 73 | str = triples[i].substr(found + 1);
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| 74 |
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| 75 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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| 76 | if (idx > 0) nIndex = idx;
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| 77 | }
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| 78 |
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| 79 | // store indices
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| 80 | if (index >= 0)
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| 81 | {
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| 82 | indices.push_back(index);
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| 83 | nIndices.push_back(nIndex);
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| 84 | tIndices.push_back(tIndex);
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[3262] | 85 |
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| 86 | //cout << index << " " << tIndex << " " << nIndex << endl;
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[3261] | 87 | }
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| 88 |
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[3262] | 89 | int idx[3];
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[3261] | 90 | // new triangle found
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| 91 | if (indices.size() > 2)
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| 92 | {
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| 93 | // change orientation of faces?
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| 94 | #if 1
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[3262] | 95 | idx[0] = 0;
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| 96 | idx[1] = (int)indices.size() - 2;
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| 97 | idx[2] = (int)indices.size() - 1;
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[3261] | 98 | #else
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[3262] | 99 | idx[2] = 0;
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| 100 | idx[1] = (int)indices.size() - 2;
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| 101 | idx[0] = (int)indices.size() - 1;
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[3261] | 102 | #endif
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[3275] | 103 |
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[3262] | 104 | for (int j = 0; j < 3; ++ j)
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| 105 | faceVertices.push_back(vertices[indices[idx[j]]]);
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[3261] | 106 |
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| 107 |
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| 108 | if (!normals.empty())
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| 109 | {
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[3262] | 110 | for (int j = 0; j < 3; ++ j)
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[3275] | 111 | faceNormals.push_back(Normalize(normals[nIndices[idx[j]]]));
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[3261] | 112 | }
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| 113 | else
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| 114 | {
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| 115 | // no face normals? => create normals
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[3262] | 116 | const SimpleTri tri(vertices[indices[idx[0]]],
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| 117 | vertices[indices[idx[1]]],
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| 118 | vertices[indices[idx[2]]]);
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| 119 |
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[3261] | 120 | const SimpleVec n = tri.GetNormal();
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| 121 |
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| 122 | faceNormals.push_back(n);
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| 123 | faceNormals.push_back(n);
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| 124 | faceNormals.push_back(n);
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| 125 | }
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| 126 |
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| 127 | if (!texcoords.empty())
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| 128 | {
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[3262] | 129 | for (int j = 0; j < 3; ++ j)
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| 130 | {
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[3268] | 131 | //if (tIndices[idx[j]] >= (int)texcoords.size())
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| 132 | //cerr << "error: texcoord indices exceed array size " << texcoords.size() << " " << tIndices[idx[j]] << endl;
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[3262] | 133 | const int tidx = min((int)texcoords.size() - 1, tIndices[idx[j]]);
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| 134 |
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| 135 | faceTexcoords.push_back(texcoords[tidx]);
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| 136 | }
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[3261] | 137 | }
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| 138 | }
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| 139 | }
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| 140 | }
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| 141 |
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| 142 |
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| 143 | ObjConverter2::ObjConverter2()
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| 144 | {}
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| 145 |
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| 146 |
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| 147 | ObjConverter2::~ObjConverter2()
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| 148 | {
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| 149 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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| 150 | delete mGeometry[i];
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| 151 |
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| 152 | mGeometry.clear();
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| 153 | }
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| 154 |
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| 155 |
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| 156 | void ObjConverter2::LoadShape(const VertexArray &faceVertices,
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| 157 | const VertexArray &faceNormals,
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| 158 | const vector<Texcoord> &faceTexcoords,
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| 159 | Material *mat)
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| 160 | {
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| 161 | int numElements = (int)faceVertices.size();
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| 162 | Geometry *geom = new Geometry();
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| 163 |
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| 164 | // convert the triangles to geometry
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| 165 | geom->mVertices = new SimpleVec[numElements];
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| 166 | geom->mNormals = new SimpleVec[numElements];
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| 167 | geom->mTexcoords = new Texcoord[numElements];
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| 168 |
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| 169 | geom->mVertexCount = numElements;
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| 170 | geom->mTexcoordCount = (int)faceTexcoords.size();
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| 171 |
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| 172 | geom->mMaterial = mat;
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| 173 |
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| 174 | cout << "creating new geometry with " << numElements << " vertices" << endl;
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| 175 |
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| 176 | for (int i = 0; i < numElements; ++ i)
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| 177 | {
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| 178 | #if 1
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| 179 | // convert to our camera system: change y and z
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| 180 | geom->mVertices[i].x = faceVertices[i].x;
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| 181 | geom->mVertices[i].y = -faceVertices[i].z;
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| 182 | geom->mVertices[i].z = faceVertices[i].y;
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| 183 |
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| 184 | geom->mNormals[i].x = faceNormals[i].x;
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| 185 | geom->mNormals[i].y = -faceNormals[i].z;
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| 186 | geom->mNormals[i].z = faceNormals[i].y;
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| 187 |
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| 188 | #else
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[3275] | 189 |
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[3261] | 190 | geom->mVertices[i].x = faceVertices[i].x;
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| 191 | geom->mVertices[i].y = faceVertices[i].y;
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| 192 | geom->mVertices[i].z = faceVertices[i].z;
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| 193 |
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| 194 | geom->mNormals[i].x = faceNormals[i].x;
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| 195 | geom->mNormals[i].y = faceNormals[i].y;
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| 196 | geom->mNormals[i].z = faceNormals[i].z;
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| 197 |
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| 198 | #endif
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| 199 |
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| 200 | if (i < geom->mTexcoordCount)
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| 201 | {
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| 202 | geom->mTexcoords[i].first = faceTexcoords[i].first;
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| 203 | geom->mTexcoords[i].second = faceTexcoords[i].second;
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| 204 | }
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| 205 | }
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| 206 |
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| 207 | mGeometry.push_back(geom);
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| 208 | }
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| 209 |
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| 210 |
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| 211 | bool ObjConverter2::Convert(const string &filename,
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| 212 | const std::string &outputFilename)
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| 213 | {
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| 214 | mNumShapes = 0;
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| 215 |
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| 216 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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| 217 | delete mGeometry[i];
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| 218 |
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| 219 | mGeometry.clear();
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| 220 |
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| 221 | if (!ReadFile(filename))
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| 222 | {
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| 223 | cerr << "could not read file" << endl;
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| 224 | return false;
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| 225 | }
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| 226 |
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| 227 | if (!WriteFile(outputFilename))
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| 228 | {
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| 229 | cerr << "could not write file" << endl;
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| 230 | return false;
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| 231 | }
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| 232 |
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| 233 | return true;
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| 234 | }
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| 235 |
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| 236 |
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| 237 | bool ObjConverter2::Convert2(const vector<string> &filenames,
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| 238 | const std::string &outputFilename)
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| 239 | {
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| 240 | mNumShapes = 0;
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| 241 |
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| 242 | vector<string>::const_iterator it, it_end = filenames.end();
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| 243 |
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[3268] | 244 | ofstream outstr("mydebug.log");
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| 245 |
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[3261] | 246 | for (it = filenames.begin(); it != it_end; ++ it)
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| 247 | {
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[3262] | 248 | const string filename = *it;
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[3261] | 249 |
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[3262] | 250 | cout << "\n==================\n loading file " << filename << endl;
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| 251 |
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[3268] | 252 | outstr << "loading file: " << filename << endl;
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| 253 | outstr << flush;
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| 254 |
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[3262] | 255 | if (!ReadFile(filename))
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[3261] | 256 | {
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[3262] | 257 | cerr << "could not read file ... skipping " << filename << endl;
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| 258 | //return false;
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[3261] | 259 | }
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| 260 | }
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| 261 |
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[3268] | 262 | cout << "\n*******************\nwriting file " << outputFilename << endl;
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[3262] | 263 |
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[3261] | 264 | if (!WriteFile(outputFilename))
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| 265 | {
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| 266 | cerr << "could not write file" << endl;
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| 267 | return false;
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| 268 | }
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| 269 |
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| 270 | return true;
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| 271 | }
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| 272 |
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| 273 |
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| 274 |
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| 275 | bool ObjConverter2::ReadFile(const string &filename)
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| 276 | {
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| 277 | FILE *file;
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| 278 |
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| 279 | if ((file = fopen(filename.c_str(), "r")) == NULL)
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| 280 | {
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| 281 | return false;
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| 282 | }
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| 283 |
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| 284 | Material *currentMat = NULL;
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| 285 | VertexArray faceVertices;
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| 286 | VertexArray faceNormals;
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| 287 | vector<Texcoord> faceTexcoords;
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| 288 |
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| 289 | VertexArray vertices;
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| 290 | VertexArray normals;
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| 291 | vector<Texcoord> texcoords;
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| 292 |
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| 293 | vector<int> indices;
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| 294 |
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| 295 | int line = 0;
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| 296 | const int len = 10000;
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| 297 | char str[len];
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| 298 |
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| 299 | while (fgets(str, len, file) != NULL)
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| 300 | {
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[3262] | 301 | //cout << "line: " << line << endl;
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[3261] | 302 | switch (str[0])
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| 303 | {
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| 304 | case 'v': // vertex or normal
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| 305 | {
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| 306 | // still an object to load
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| 307 | if (!faceVertices.empty())
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| 308 | {
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| 309 | ++ mNumShapes;
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| 310 |
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| 311 | //if (!currentMat){ cerr << "no mat!!" << endl; std::cin.get(); }
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| 312 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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| 313 |
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| 314 | faceVertices.clear();
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| 315 | faceNormals.clear();
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| 316 | faceTexcoords.clear();
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| 317 |
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| 318 | currentMat = NULL;
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| 319 | }
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| 320 |
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| 321 | float x, y, z;
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| 322 |
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| 323 | switch (str[1])
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| 324 | {
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| 325 | case 'n' :
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| 326 | sscanf(str + 2, "%f %f %f", &x, &y, &z);
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| 327 | normals.push_back(SimpleVec(x, y, z));
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| 328 | break;
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| 329 | case 't':
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| 330 | sscanf(str + 2, "%f %f", &x, &y);
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| 331 | texcoords.push_back(pair<float, float>(x, y));
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| 332 | break;
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| 333 | default:
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| 334 | sscanf(str + 1, "%f %f %f", &x, &y, &z);
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| 335 | //const float scale = 5e-3f;
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| 336 | const float scale = 5.0f;
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| 337 | vertices.push_back(SimpleVec(x * scale, y * scale, z* scale));
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| 338 | }
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| 339 | break;
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| 340 | }
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| 341 | case 'f':
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| 342 | {
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| 343 | //////////
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| 344 | //-- indices in the current line
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| 345 |
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[3262] | 346 | //cout << "f: " << vertices.size() << " n: " << normals.size() << " " << texcoords.size() << endl;
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| 347 |
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[3261] | 348 | LoadIndices(str,
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| 349 | vertices, normals, texcoords,
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| 350 | faceVertices, faceNormals, faceTexcoords);
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| 351 |
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| 352 | break;
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| 353 | } // end face
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| 354 | /*case 'g': // load a new shape
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| 355 | {
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| 356 | if (!faceVertices.empty())
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| 357 | {
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| 358 | ++ mNumShapes;
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| 359 |
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| 360 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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| 361 |
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| 362 | faceVertices.clear();
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| 363 | faceNormals.clear();
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| 364 | faceTexcoords.clear();
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| 365 |
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| 366 | currentMat = NULL;
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| 367 | }
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| 368 | }
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| 369 | break;*/
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| 370 | case 'u': // usemtl => material
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| 371 | {
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| 372 | string matName(str + 7);
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| 373 | // throw away linebreak character
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| 374 | matName.resize(matName.size() - 1);
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| 375 |
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| 376 | currentMat = mMaterialTable[matName];
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| 377 | //cout << "matname: " << matName << endl;
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| 378 | //cout << "currentMat: " << currentMat << endl;
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| 379 | }
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| 380 | break;
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| 381 | case 'm': // material library
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| 382 | {
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| 383 | string matLibName(model_path + string(str + 7));
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| 384 | // throw away linebreak character
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| 385 | matLibName.resize(matLibName.size() - 1);
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| 386 |
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| 387 | cout << "loading mat library " << matLibName << endl;
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| 388 |
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| 389 | // load the materials
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| 390 | if (!LoadMaterials(matLibName))
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| 391 | {
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| 392 | cerr << "loading material library failed" << endl;
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[3268] | 393 | return false;
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[3261] | 394 | }
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| 395 | }
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| 396 |
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| 397 | default:
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| 398 | // throw away line
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| 399 | break;
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| 400 | }
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| 401 |
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| 402 | ++ line;
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| 403 | }
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| 404 |
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| 405 | // convert the rest of the vertives
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| 406 | if (!faceVertices.empty())
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| 407 | {
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| 408 | ++ mNumShapes;
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| 409 |
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| 410 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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| 411 |
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| 412 | faceVertices.clear();
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| 413 | faceNormals.clear();
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| 414 | faceTexcoords.clear();
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| 415 | }
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| 416 |
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| 417 | fclose(file);
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| 418 |
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| 419 | return true;
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| 420 | }
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| 421 |
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| 422 |
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| 423 | void ObjConverter2::WriteGeometry(ogzstream &str, Geometry *geom)
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| 424 | {
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| 425 | int vertexCount = geom->mVertexCount;
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| 426 | str.write(reinterpret_cast<char *>(&vertexCount), sizeof(int));
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| 427 |
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| 428 | str.write(reinterpret_cast<char *>(geom->mVertices), sizeof(SimpleVec) * vertexCount);
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| 429 | str.write(reinterpret_cast<char *>(geom->mNormals), sizeof(SimpleVec) * vertexCount);
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| 430 |
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| 431 | int texCoordCount = geom->mTexcoordCount;
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| 432 | str.write(reinterpret_cast<char *>(&texCoordCount), sizeof(int));
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| 433 |
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| 434 | if (texCoordCount)
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| 435 | str.write(reinterpret_cast<char *>(geom->mTexcoords), sizeof(float) * texCoordCount * 2);
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| 436 | }
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| 437 |
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| 438 |
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| 439 | bool ObjConverter2::WriteFile(const string &filename)
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| 440 | {
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| 441 | ogzstream ofile(filename.c_str());
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| 442 | if (!ofile.is_open()) return false;
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| 443 |
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| 444 |
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| 445 | /////////
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| 446 | //-- write textures
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| 447 |
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| 448 | int textureCount = (int)mTextures.size();
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| 449 |
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| 450 | ofile.write(reinterpret_cast<char *>(&textureCount), sizeof(int));
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| 451 |
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| 452 | TextureArray::const_iterator tit, tit_end = mTextures.end();
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| 453 |
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| 454 | for (tit = mTextures.begin(); tit != tit_end; ++ tit)
|
---|
| 455 | {
|
---|
| 456 | const string texName = (*tit);
|
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| 457 |
|
---|
| 458 | int texnameSize = (int)texName.length() + 1;
|
---|
| 459 | ofile.write(reinterpret_cast<char *>(&texnameSize), sizeof(int));
|
---|
| 460 |
|
---|
| 461 | ofile.write(texName.c_str(), sizeof(char) * texnameSize);
|
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| 462 |
|
---|
| 463 | int boundS = 1, boundT = 1;
|
---|
| 464 |
|
---|
| 465 | ofile.write(reinterpret_cast<char *>(&boundS), sizeof(int));
|
---|
| 466 | ofile.write(reinterpret_cast<char *>(&boundT), sizeof(int));
|
---|
| 467 | }
|
---|
| 468 |
|
---|
| 469 |
|
---|
| 470 | ///////////
|
---|
| 471 | //-- write shapes
|
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| 472 |
|
---|
| 473 | ofile.write(reinterpret_cast<char *>(&mNumShapes), sizeof(int));
|
---|
| 474 |
|
---|
| 475 | vector<Geometry *>::const_iterator it, it_end = mGeometry.end();
|
---|
| 476 |
|
---|
| 477 | for (it = mGeometry.begin(); it != it_end; ++ it)
|
---|
| 478 | {
|
---|
| 479 | WriteGeometry(ofile, *it);
|
---|
| 480 |
|
---|
| 481 |
|
---|
| 482 | /////////
|
---|
| 483 | //-- material
|
---|
| 484 |
|
---|
| 485 | Material *mat = (*it)->mMaterial;
|
---|
| 486 |
|
---|
[3342] | 487 | if (!mat) cerr << "error: no material specified!!" << endl;
|
---|
[3261] | 488 |
|
---|
| 489 | ofile.write(reinterpret_cast<char *>(&mat->texture), sizeof(int));
|
---|
| 490 |
|
---|
| 491 | bool alphaTestEnabled = false;
|
---|
| 492 | bool cullFaceEnabled = true;
|
---|
| 493 | //bool cullFaceEnabled = false;
|
---|
| 494 |
|
---|
| 495 | ofile.write(reinterpret_cast<char *>(&alphaTestEnabled), sizeof(bool));
|
---|
| 496 | ofile.write(reinterpret_cast<char *>(&cullFaceEnabled), sizeof(bool));
|
---|
| 497 |
|
---|
| 498 | // material
|
---|
| 499 | bool hasMaterial = true;
|
---|
| 500 | ofile.write(reinterpret_cast<char *>(&hasMaterial), sizeof(bool));
|
---|
| 501 |
|
---|
| 502 | SimpleVec ambient, diffuse, spec, emm;
|
---|
| 503 |
|
---|
| 504 | ambient.x = ambient.y = ambient.z = 0.2f;
|
---|
| 505 | //diffuse.x = diffuse.y = diffuse.z = 1.0f;
|
---|
| 506 | diffuse.x = mat->rgb[0]; diffuse.y =mat->rgb[1]; diffuse.z = mat->rgb[2];
|
---|
| 507 | spec.x = spec.y = spec.z = .0f;
|
---|
| 508 | emm = spec;
|
---|
| 509 |
|
---|
| 510 | // only write rgb part of the material
|
---|
| 511 | ofile.write(reinterpret_cast<char *>(&ambient), sizeof(SimpleVec));
|
---|
| 512 | ofile.write(reinterpret_cast<char *>(&diffuse), sizeof(SimpleVec));
|
---|
| 513 | ofile.write(reinterpret_cast<char *>(&spec), sizeof(SimpleVec));
|
---|
| 514 | ofile.write(reinterpret_cast<char *>(&emm), sizeof(SimpleVec));
|
---|
| 515 | }
|
---|
| 516 |
|
---|
| 517 |
|
---|
[3265] | 518 | int entityCount = mNumShapes;
|
---|
[3261] | 519 | ofile.write(reinterpret_cast<char *>(&entityCount), sizeof(int));
|
---|
| 520 |
|
---|
| 521 |
|
---|
| 522 | //////////
|
---|
[3265] | 523 | //-- write scene entities
|
---|
[3261] | 524 |
|
---|
[3265] | 525 | // all shapes belong to this scene entity
|
---|
| 526 | for (int i = 0; i < mNumShapes; ++ i)
|
---|
| 527 | {
|
---|
| 528 | // no transformation
|
---|
| 529 | bool hasTrafo = false;
|
---|
| 530 | ofile.write(reinterpret_cast<char *>(&hasTrafo), sizeof(bool));
|
---|
[3261] | 531 |
|
---|
[3265] | 532 | // a dummy lod
|
---|
| 533 | int numLODs = 1;
|
---|
| 534 | ofile.write(reinterpret_cast<char *>(&numLODs), sizeof(int));
|
---|
[3261] | 535 |
|
---|
[3265] | 536 | float dist = 0;
|
---|
| 537 | ofile.write(reinterpret_cast<char *>(&dist), sizeof(float));
|
---|
[3261] | 538 |
|
---|
[3265] | 539 | int numShapes = 1;
|
---|
| 540 | ofile.write(reinterpret_cast<char *>(&numShapes), sizeof(int));
|
---|
[3261] | 541 |
|
---|
| 542 | int shapeId = i;
|
---|
| 543 | ofile.write(reinterpret_cast<char *>(&shapeId), sizeof(int));
|
---|
| 544 | }
|
---|
| 545 |
|
---|
[3268] | 546 | ofile.close();
|
---|
| 547 |
|
---|
[3261] | 548 | return true;
|
---|
| 549 | }
|
---|
| 550 |
|
---|
| 551 |
|
---|
| 552 | bool ObjConverter2::LoadMaterials(const std::string &matFileName)
|
---|
| 553 | {
|
---|
| 554 | FILE *file;
|
---|
| 555 | if ((file = fopen(matFileName.c_str(), "r")) == NULL) return false;
|
---|
| 556 |
|
---|
| 557 | int line = 0;
|
---|
| 558 | const int len = 10000;
|
---|
| 559 | char str[len];
|
---|
| 560 |
|
---|
| 561 | Material *currentMat = NULL;
|
---|
| 562 |
|
---|
| 563 |
|
---|
| 564 | while (fgets(str, len, file) != NULL)
|
---|
| 565 | {
|
---|
| 566 | //sscanf(str + 1, "%f %f %f", &x, &y, &z);
|
---|
| 567 | vector<string> strings;
|
---|
| 568 |
|
---|
| 569 | char *next_token;
|
---|
| 570 |
|
---|
| 571 | // extract the triples of the form v/t/n v/t/n ...
|
---|
| 572 | char *pch = strtok_s(str, " \n", &next_token);
|
---|
| 573 |
|
---|
| 574 | while (pch)
|
---|
| 575 | {
|
---|
| 576 | string s(pch);
|
---|
| 577 | strings.push_back(s);
|
---|
| 578 |
|
---|
| 579 | pch = strtok_s(NULL, " \n", &next_token);
|
---|
| 580 | }
|
---|
| 581 |
|
---|
| 582 | if ((strings.size() == 2) && (strcmp(strings[0].c_str(),"newmtl") == 0))
|
---|
| 583 | {
|
---|
| 584 | currentMat = new Material();
|
---|
| 585 | mMaterialTable[strings[1].c_str()] = currentMat;
|
---|
| 586 | }
|
---|
| 587 |
|
---|
| 588 | if ((strings.size() == 2) &&
|
---|
| 589 | ((strcmp(strings[0].c_str(),"map_Kd") == 0) || (strcmp(strings[0].c_str(),"map_Ka") == 0)))
|
---|
| 590 | {
|
---|
| 591 | TextureTable::const_iterator it = mTextureTable.find(strings[1]);
|
---|
| 592 |
|
---|
| 593 | int id;
|
---|
| 594 |
|
---|
| 595 | if (it == mTextureTable.end()) // parameter not found
|
---|
| 596 | {
|
---|
| 597 | mTextures.push_back(strings[1]);
|
---|
| 598 | id = (int)mTextures.size();
|
---|
| 599 | mTextureTable[strings[1]] = id;
|
---|
| 600 | }
|
---|
| 601 | else
|
---|
| 602 | {
|
---|
| 603 | id = (*it).second;
|
---|
| 604 | }
|
---|
| 605 |
|
---|
| 606 | currentMat->texture = id;
|
---|
| 607 | }
|
---|
| 608 |
|
---|
| 609 | if ((strings.size() == 4) && (strcmp(strings[0].c_str(),"Kd") == 0))
|
---|
| 610 | {
|
---|
| 611 | currentMat->rgb[0] = (float)atof(strings[1].c_str());
|
---|
| 612 | currentMat->rgb[1] = (float)atof(strings[2].c_str());
|
---|
| 613 | currentMat->rgb[2] = (float)atof(strings[3].c_str());
|
---|
| 614 | }
|
---|
| 615 |
|
---|
| 616 | ++ line;
|
---|
| 617 | }
|
---|
| 618 |
|
---|
[3268] | 619 | fclose(file);
|
---|
| 620 |
|
---|
[3261] | 621 | return true;
|
---|
| 622 | }
|
---|