1 | #include "ObjConverter2.h"
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2 | #include "SimpleTri.h"
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3 | #include "SimpleVec.h"
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4 | #include "gzstream.h"
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5 | #include <iostream>
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6 |
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7 |
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8 | using namespace std;
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9 |
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10 |
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11 | static void LoadIndices(char *str,
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12 | const VertexArray &vertices,
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13 | const VertexArray &normals,
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14 | const vector<Texcoord> &texcoords,
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15 | VertexArray &faceVertices,
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16 | VertexArray &faceNormals,
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17 | vector<Texcoord> &faceTexcoords
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18 | )
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19 | {
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20 | vector<string> triples;
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21 |
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22 | char *next_token;
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23 |
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24 | // extract the triples of the form v/t/n v/t/n ...
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25 | char *pch = strtok_s(str + 1, " ", &next_token);
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26 |
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27 | while (pch)
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28 | {
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29 | string s(pch);
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30 | triples.push_back(s);
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31 |
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32 | pch = strtok_s(NULL, " ", &next_token);
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33 | }
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34 |
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35 | // throw away last symbol (\n)
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36 | triples.back().resize(triples.back().size() - 1);
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37 |
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38 | vector<int> indices;
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39 | vector<int> nIndices;
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40 | vector<int> tIndices;
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41 |
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42 | char seps[] = " ";
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43 | char seps2[] = "/";
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44 |
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45 | for (size_t i = 0; i < triples.size(); ++ i)
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46 | {
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47 | //cout << "triple " << i << " " << triples[i] << endl;
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48 | size_t found;
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49 | found = triples[i].find_first_of(seps2);
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50 | size_t prevfound = 0;
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51 |
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52 | // extract vertex, normal, texture indices
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53 | string str = triples[i].substr(prevfound, found);
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54 |
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55 | int index = (int)strtol(str.c_str(), NULL, 10) - 1;
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56 | int tIndex = index;
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57 | int nIndex = index;
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58 |
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59 | // try to extract texture and normal indices
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60 | prevfound = found + 1;
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61 | found = triples[i].find_first_of(seps2, prevfound);
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62 |
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63 | if (found != string::npos)
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64 | {
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65 | str = triples[i].substr(prevfound, found);
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66 |
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67 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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68 | if (idx > 0) tIndex = idx;
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69 | }
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70 |
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71 | if (found != string::npos)
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72 | {
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73 | str = triples[i].substr(found + 1);
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74 |
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75 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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76 | if (idx > 0) nIndex = idx;
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77 | }
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78 |
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79 | // store indices
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80 | if (index >= 0)
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81 | {
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82 | indices.push_back(index);
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83 | nIndices.push_back(nIndex);
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84 | tIndices.push_back(tIndex);
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85 |
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86 | //cout << index << " " << tIndex << " " << nIndex << endl;
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87 | }
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88 |
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89 | int idx[3];
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90 | // new triangle found
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91 | if (indices.size() > 2)
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92 | {
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93 | // change orientation of faces?
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94 | #if 1
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95 | idx[0] = 0;
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96 | idx[1] = (int)indices.size() - 2;
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97 | idx[2] = (int)indices.size() - 1;
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98 | #else
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99 | idx[2] = 0;
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100 | idx[1] = (int)indices.size() - 2;
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101 | idx[0] = (int)indices.size() - 1;
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102 | #endif
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103 |
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104 | for (int j = 0; j < 3; ++ j)
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105 | faceVertices.push_back(vertices[indices[idx[j]]]);
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106 |
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107 |
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108 | if (!normals.empty())
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109 | {
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110 | for (int j = 0; j < 3; ++ j)
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111 | faceNormals.push_back(Normalize(normals[nIndices[idx[j]]]));
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112 | }
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113 | else
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114 | {
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115 | // no face normals? => create normals
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116 | const SimpleTri tri(vertices[indices[idx[0]]],
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117 | vertices[indices[idx[1]]],
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118 | vertices[indices[idx[2]]]);
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119 |
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120 | const SimpleVec n = tri.GetNormal();
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121 |
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122 | faceNormals.push_back(n);
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123 | faceNormals.push_back(n);
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124 | faceNormals.push_back(n);
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125 | }
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126 |
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127 | if (!texcoords.empty())
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128 | {
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129 | for (int j = 0; j < 3; ++ j)
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130 | {
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131 | //if (tIndices[idx[j]] >= (int)texcoords.size())
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132 | //cerr << "error: texcoord indices exceed array size " << texcoords.size() << " " << tIndices[idx[j]] << endl;
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133 | const int tidx = min((int)texcoords.size() - 1, tIndices[idx[j]]);
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134 |
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135 | faceTexcoords.push_back(texcoords[tidx]);
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136 | }
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137 | }
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138 | }
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139 | }
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140 | }
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141 |
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142 |
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143 | ObjConverter2::ObjConverter2()
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144 | {}
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145 |
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146 |
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147 | ObjConverter2::~ObjConverter2()
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148 | {
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149 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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150 | delete mGeometry[i];
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151 |
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152 | mGeometry.clear();
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153 | }
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154 |
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155 |
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156 | void ObjConverter2::LoadShape(const VertexArray &faceVertices,
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157 | const VertexArray &faceNormals,
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158 | const vector<Texcoord> &faceTexcoords,
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159 | Material *mat)
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160 | {
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161 | int numElements = (int)faceVertices.size();
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162 | Geometry *geom = new Geometry();
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163 |
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164 | // convert the triangles to geometry
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165 | geom->mVertices = new SimpleVec[numElements];
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166 | geom->mNormals = new SimpleVec[numElements];
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167 | geom->mTexcoords = new Texcoord[numElements];
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168 |
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169 | geom->mVertexCount = numElements;
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170 | geom->mTexcoordCount = (int)faceTexcoords.size();
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171 |
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172 | geom->mMaterial = mat;
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173 |
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174 | cout << "creating new geometry with " << numElements << " vertices" << endl;
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175 |
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176 | for (int i = 0; i < numElements; ++ i)
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177 | {
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178 | #if 1
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179 | // convert to our camera system: change y and z
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180 | geom->mVertices[i].x = faceVertices[i].x;
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181 | geom->mVertices[i].y = -faceVertices[i].z;
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182 | geom->mVertices[i].z = faceVertices[i].y;
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183 |
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184 | geom->mNormals[i].x = faceNormals[i].x;
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185 | geom->mNormals[i].y = -faceNormals[i].z;
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186 | geom->mNormals[i].z = faceNormals[i].y;
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187 |
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188 | #else
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189 |
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190 | geom->mVertices[i].x = faceVertices[i].x;
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191 | geom->mVertices[i].y = faceVertices[i].y;
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192 | geom->mVertices[i].z = faceVertices[i].z;
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193 |
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194 | geom->mNormals[i].x = faceNormals[i].x;
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195 | geom->mNormals[i].y = faceNormals[i].y;
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196 | geom->mNormals[i].z = faceNormals[i].z;
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197 |
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198 | #endif
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199 |
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200 | if (i < geom->mTexcoordCount)
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201 | {
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202 | geom->mTexcoords[i].first = faceTexcoords[i].first;
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203 | geom->mTexcoords[i].second = faceTexcoords[i].second;
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204 | }
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205 | }
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206 |
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207 | mGeometry.push_back(geom);
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208 | }
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209 |
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210 |
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211 | bool ObjConverter2::Convert(const string &filename,
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212 | const std::string &outputFilename)
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213 | {
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214 | mNumShapes = 0;
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215 |
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216 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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217 | delete mGeometry[i];
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218 |
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219 | mGeometry.clear();
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220 |
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221 | if (!ReadFile(filename))
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222 | {
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223 | cerr << "could not read file" << endl;
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224 | return false;
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225 | }
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226 |
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227 | if (!WriteFile(outputFilename))
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228 | {
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229 | cerr << "could not write file" << endl;
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230 | return false;
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231 | }
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232 |
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233 | return true;
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234 | }
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235 |
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236 |
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237 | bool ObjConverter2::Convert2(const vector<string> &filenames,
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238 | const std::string &outputFilename)
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239 | {
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240 | mNumShapes = 0;
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241 |
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242 | vector<string>::const_iterator it, it_end = filenames.end();
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243 |
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244 | ofstream outstr("mydebug.log");
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245 |
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246 | for (it = filenames.begin(); it != it_end; ++ it)
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247 | {
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248 | const string filename = *it;
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249 |
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250 | cout << "\n==================\n loading file " << filename << endl;
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251 |
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252 | outstr << "loading file: " << filename << endl;
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253 | outstr << flush;
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254 |
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255 | if (!ReadFile(filename))
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256 | {
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257 | cerr << "could not read file ... skipping " << filename << endl;
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258 | //return false;
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259 | }
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260 | }
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261 |
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262 | cout << "\n*******************\nwriting file " << outputFilename << endl;
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263 |
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264 | if (!WriteFile(outputFilename))
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265 | {
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266 | cerr << "could not write file" << endl;
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267 | return false;
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268 | }
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269 |
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270 | return true;
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271 | }
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272 |
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273 |
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274 |
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275 | bool ObjConverter2::ReadFile(const string &filename)
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276 | {
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277 | FILE *file;
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278 |
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279 | if ((file = fopen(filename.c_str(), "r")) == NULL)
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280 | {
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281 | return false;
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282 | }
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283 |
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284 | Material *currentMat = NULL;
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285 | VertexArray faceVertices;
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286 | VertexArray faceNormals;
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287 | vector<Texcoord> faceTexcoords;
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288 |
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289 | VertexArray vertices;
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290 | VertexArray normals;
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291 | vector<Texcoord> texcoords;
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292 |
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293 | vector<int> indices;
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294 |
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295 | int line = 0;
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296 | const int len = 10000;
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297 | char str[len];
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298 |
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299 | while (fgets(str, len, file) != NULL)
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300 | {
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301 | //cout << "line: " << line << endl;
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302 |
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303 | switch (str[0])
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304 | {
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305 | case 'v': // vertex or normal
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306 | {
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307 | // still an object to load
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308 | if (!faceVertices.empty())
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309 | {
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310 | ++ mNumShapes;
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311 |
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312 | //if (!currentMat){ cerr << "no mat!!" << endl; std::cin.get(); }
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313 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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314 |
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315 | faceVertices.clear();
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316 | faceNormals.clear();
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317 | faceTexcoords.clear();
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318 |
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319 | currentMat = NULL;
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320 | }
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321 |
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322 | float x, y, z;
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323 |
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324 | switch (str[1])
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325 | {
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326 | case 'n' :
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327 | sscanf(str + 2, "%f %f %f", &x, &y, &z);
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328 | normals.push_back(SimpleVec(x, y, z));
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329 | break;
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330 | case 't':
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331 | sscanf(str + 2, "%f %f", &x, &y);
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332 | texcoords.push_back(pair<float, float>(x, y));
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333 | break;
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334 | default:
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335 | sscanf(str + 1, "%f %f %f", &x, &y, &z);
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336 | //const float scale = 5e-3f;
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337 | const float scale = 5.0f;
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338 | vertices.push_back(SimpleVec(x * scale, y * scale, z* scale));
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339 | }
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340 | break;
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341 | }
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342 | case 'f':
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343 | {
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344 | //////////
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345 | //-- indices in the current line
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346 |
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347 | //cout << "f: " << vertices.size() << " n: " << normals.size() << " " << texcoords.size() << endl;
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348 |
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349 | LoadIndices(str,
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350 | vertices, normals, texcoords,
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351 | faceVertices, faceNormals, faceTexcoords);
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352 |
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353 | break;
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354 | } // end face
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355 | /*case 'g': // load a new shape
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356 | {
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357 | if (!faceVertices.empty())
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358 | {
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359 | ++ mNumShapes;
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360 |
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361 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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362 |
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363 | faceVertices.clear();
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364 | faceNormals.clear();
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365 | faceTexcoords.clear();
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366 |
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367 | currentMat = NULL;
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368 | }
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369 | }
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370 | break;*/
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371 | case 'u': // usemtl => material
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372 | {
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373 | string matName(str + 7);
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374 | // throw away linebreak character
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375 | matName.resize(matName.size() - 1);
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376 |
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377 | currentMat = mMaterialTable[matName];
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378 | //cout << "matname: " << matName << endl;
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379 | //cout << "currentMat: " << currentMat << endl;
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380 | }
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381 | break;
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382 | case 'm': // material library
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383 | {
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384 | string matLibName(model_path + string(str + 7));
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385 | // throw away linebreak character
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386 | matLibName.resize(matLibName.size() - 1);
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387 |
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388 | cout << "loading mat library " << matLibName << endl;
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389 |
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390 | // load the materials
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391 | if (!LoadMaterials(matLibName))
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392 | {
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393 | cerr << "loading material library failed" << endl;
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394 | return false;
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395 | }
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396 | }
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397 |
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398 | default:
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399 | // throw away line
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400 | break;
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401 | }
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402 |
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403 | ++ line;
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404 | }
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405 |
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406 | // convert the rest of the vertives
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407 | if (!faceVertices.empty())
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408 | {
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409 | ++ mNumShapes;
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410 |
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411 | LoadShape(faceVertices, faceNormals, faceTexcoords, currentMat);
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412 |
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413 | faceVertices.clear();
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414 | faceNormals.clear();
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415 | faceTexcoords.clear();
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416 | }
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417 |
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418 | fclose(file);
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419 |
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420 | return true;
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421 | }
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422 |
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423 |
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424 | void ObjConverter2::WriteGeometry(ogzstream &str, Geometry *geom)
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425 | {
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426 | int vertexCount = geom->mVertexCount;
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427 | str.write(reinterpret_cast<char *>(&vertexCount), sizeof(int));
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428 |
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429 | str.write(reinterpret_cast<char *>(geom->mVertices), sizeof(SimpleVec) * vertexCount);
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430 | str.write(reinterpret_cast<char *>(geom->mNormals), sizeof(SimpleVec) * vertexCount);
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431 |
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432 | int texCoordCount = geom->mTexcoordCount;
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433 | str.write(reinterpret_cast<char *>(&texCoordCount), sizeof(int));
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434 |
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435 | if (texCoordCount)
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436 | str.write(reinterpret_cast<char *>(geom->mTexcoords), sizeof(float) * texCoordCount * 2);
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437 | }
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438 |
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439 |
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440 | bool ObjConverter2::WriteFile(const string &filename)
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441 | {
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442 | ogzstream ofile(filename.c_str());
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443 | if (!ofile.is_open()) return false;
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444 |
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445 |
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446 | /////////
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447 | //-- write textures
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448 |
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449 | int textureCount = (int)mTextures.size();
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450 |
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451 | ofile.write(reinterpret_cast<char *>(&textureCount), sizeof(int));
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452 |
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453 | TextureArray::const_iterator tit, tit_end = mTextures.end();
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454 |
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455 | for (tit = mTextures.begin(); tit != tit_end; ++ tit)
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456 | {
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457 | const string texName = (*tit);
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458 |
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459 | int texnameSize = (int)texName.length() + 1;
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460 | ofile.write(reinterpret_cast<char *>(&texnameSize), sizeof(int));
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461 |
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462 | ofile.write(texName.c_str(), sizeof(char) * texnameSize);
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463 |
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464 | int boundS = 1, boundT = 1;
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465 |
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466 | ofile.write(reinterpret_cast<char *>(&boundS), sizeof(int));
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467 | ofile.write(reinterpret_cast<char *>(&boundT), sizeof(int));
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468 | }
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469 |
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470 |
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471 | ///////////
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472 | //-- write shapes
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473 |
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474 | ofile.write(reinterpret_cast<char *>(&mNumShapes), sizeof(int));
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475 |
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476 | vector<Geometry *>::const_iterator it, it_end = mGeometry.end();
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477 |
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478 | for (it = mGeometry.begin(); it != it_end; ++ it)
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479 | {
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480 | WriteGeometry(ofile, *it);
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481 |
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482 |
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483 | /////////
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484 | //-- material
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485 |
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486 | Material *mat = (*it)->mMaterial;
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487 |
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488 | if (!mat) cerr << "error: no material specified!!" << endl;
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489 |
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490 | ofile.write(reinterpret_cast<char *>(&mat->texture), sizeof(int));
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491 |
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492 | bool alphaTestEnabled = false;
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493 | bool cullFaceEnabled = true;
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494 | //bool cullFaceEnabled = false;
|
---|
495 |
|
---|
496 | ofile.write(reinterpret_cast<char *>(&alphaTestEnabled), sizeof(bool));
|
---|
497 | ofile.write(reinterpret_cast<char *>(&cullFaceEnabled), sizeof(bool));
|
---|
498 |
|
---|
499 | // material
|
---|
500 | bool hasMaterial = true;
|
---|
501 | ofile.write(reinterpret_cast<char *>(&hasMaterial), sizeof(bool));
|
---|
502 |
|
---|
503 | SimpleVec ambient, diffuse, spec, emm;
|
---|
504 |
|
---|
505 | ambient.x = ambient.y = ambient.z = 0.2f;
|
---|
506 | //diffuse.x = diffuse.y = diffuse.z = 1.0f;
|
---|
507 | diffuse.x = mat->rgb[0]; diffuse.y =mat->rgb[1]; diffuse.z = mat->rgb[2];
|
---|
508 | spec.x = spec.y = spec.z = .0f;
|
---|
509 | emm = spec;
|
---|
510 |
|
---|
511 | // only write rgb part of the material
|
---|
512 | ofile.write(reinterpret_cast<char *>(&ambient), sizeof(SimpleVec));
|
---|
513 | ofile.write(reinterpret_cast<char *>(&diffuse), sizeof(SimpleVec));
|
---|
514 | ofile.write(reinterpret_cast<char *>(&spec), sizeof(SimpleVec));
|
---|
515 | ofile.write(reinterpret_cast<char *>(&emm), sizeof(SimpleVec));
|
---|
516 | }
|
---|
517 |
|
---|
518 |
|
---|
519 | int entityCount = mNumShapes;
|
---|
520 | ofile.write(reinterpret_cast<char *>(&entityCount), sizeof(int));
|
---|
521 |
|
---|
522 |
|
---|
523 | //////////
|
---|
524 | //-- write scene entities
|
---|
525 |
|
---|
526 | // all shapes belong to this scene entity
|
---|
527 | for (int i = 0; i < mNumShapes; ++ i)
|
---|
528 | {
|
---|
529 | // no transformation
|
---|
530 | bool hasTrafo = false;
|
---|
531 | ofile.write(reinterpret_cast<char *>(&hasTrafo), sizeof(bool));
|
---|
532 |
|
---|
533 | // a dummy lod
|
---|
534 | int numLODs = 1;
|
---|
535 | ofile.write(reinterpret_cast<char *>(&numLODs), sizeof(int));
|
---|
536 |
|
---|
537 | float dist = 0;
|
---|
538 | ofile.write(reinterpret_cast<char *>(&dist), sizeof(float));
|
---|
539 |
|
---|
540 | int numShapes = 1;
|
---|
541 | ofile.write(reinterpret_cast<char *>(&numShapes), sizeof(int));
|
---|
542 |
|
---|
543 | int shapeId = i;
|
---|
544 | ofile.write(reinterpret_cast<char *>(&shapeId), sizeof(int));
|
---|
545 | }
|
---|
546 |
|
---|
547 | ofile.close();
|
---|
548 |
|
---|
549 | return true;
|
---|
550 | }
|
---|
551 |
|
---|
552 |
|
---|
553 | bool ObjConverter2::LoadMaterials(const std::string &matFileName)
|
---|
554 | {
|
---|
555 | FILE *file;
|
---|
556 | if ((file = fopen(matFileName.c_str(), "r")) == NULL) return false;
|
---|
557 |
|
---|
558 | int line = 0;
|
---|
559 | const int len = 10000;
|
---|
560 | char str[len];
|
---|
561 |
|
---|
562 | Material *currentMat = NULL;
|
---|
563 |
|
---|
564 |
|
---|
565 | while (fgets(str, len, file) != NULL)
|
---|
566 | {
|
---|
567 | //sscanf(str + 1, "%f %f %f", &x, &y, &z);
|
---|
568 | vector<string> strings;
|
---|
569 |
|
---|
570 | char *next_token;
|
---|
571 |
|
---|
572 | // extract the triples of the form v/t/n v/t/n ...
|
---|
573 | char *pch = strtok_s(str, " \n", &next_token);
|
---|
574 |
|
---|
575 | while (pch)
|
---|
576 | {
|
---|
577 | string s(pch);
|
---|
578 | strings.push_back(s);
|
---|
579 |
|
---|
580 | pch = strtok_s(NULL, " \n", &next_token);
|
---|
581 | }
|
---|
582 |
|
---|
583 | if ((strings.size() == 2) && (strcmp(strings[0].c_str(),"newmtl") == 0))
|
---|
584 | {
|
---|
585 | currentMat = new Material();
|
---|
586 | mMaterialTable[strings[1].c_str()] = currentMat;
|
---|
587 | }
|
---|
588 |
|
---|
589 | if ((strings.size() == 2) &&
|
---|
590 | ((strcmp(strings[0].c_str(),"map_Kd") == 0) || (strcmp(strings[0].c_str(),"map_Ka") == 0)))
|
---|
591 | {
|
---|
592 | TextureTable::const_iterator it = mTextureTable.find(strings[1]);
|
---|
593 |
|
---|
594 | int id;
|
---|
595 |
|
---|
596 | if (it == mTextureTable.end()) // parameter not found
|
---|
597 | {
|
---|
598 | mTextures.push_back(strings[1]);
|
---|
599 | id = (int)mTextures.size();
|
---|
600 | mTextureTable[strings[1]] = id;
|
---|
601 | }
|
---|
602 | else
|
---|
603 | {
|
---|
604 | id = (*it).second;
|
---|
605 | }
|
---|
606 |
|
---|
607 | currentMat->texture = id;
|
---|
608 | }
|
---|
609 |
|
---|
610 | if ((strings.size() == 4) && (strcmp(strings[0].c_str(),"Kd") == 0))
|
---|
611 | {
|
---|
612 | currentMat->rgb[0] = (float)atof(strings[1].c_str());
|
---|
613 | currentMat->rgb[1] = (float)atof(strings[2].c_str());
|
---|
614 | currentMat->rgb[2] = (float)atof(strings[3].c_str());
|
---|
615 | }
|
---|
616 |
|
---|
617 | ++ line;
|
---|
618 | }
|
---|
619 |
|
---|
620 | fclose(file);
|
---|
621 |
|
---|
622 | return true;
|
---|
623 | }
|
---|