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| 2 | <VisualStudioProject
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| 3 | ProjectType="Visual C++"
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[2806] | 5 | Name="friendlyculling"
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[2642] | 6 | ProjectGUID="{03661866-4093-4B02-B26A-028EA91AF023}"
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| 7 | RootNamespace="chc_revisited"
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| 9 | >
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| 13 | />
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[2784] | 20 | OutputDirectory="$(SolutionDir)/bin/$(ConfigurationName)"
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| 21 | IntermediateDirectory="obj/$(ConfigurationName)"
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[2642] | 22 | ConfigurationType="1"
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[2808] | 43 | AdditionalIncludeDirectories="libs;libs/GL;libs/Devil/include;src;libs/Zlib/include;"$(CG_INC_PATH)""
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[2784] | 44 | PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
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[2642] | 45 | MinimalRebuild="true"
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[2642] | 49 | UsePrecompiledHeader="0"
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[2808] | 65 | AdditionalDependencies="glut32.lib glew32s.lib glew32.lib DevIL.lib ILUT.lib zlib.lib cg.lib cgGL.lib"
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[2642] | 66 | LinkIncremental="2"
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[2808] | 67 | AdditionalLibraryDirectories="libs/GL;libs/Devil/lib;libs/Zlib/lib;"$(CG_LIB_PATH)""
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| 68 | IgnoreDefaultLibraryNames="LIBCMT"
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[2642] | 69 | GenerateDebugInformation="true"
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| 99 | Name="Release|Win32"
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[2784] | 100 | OutputDirectory="$(SolutionDir)/bin/$(ConfigurationName)"
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| 101 | IntermediateDirectory="obj/$(ConfigurationName)"
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[2642] | 102 | ConfigurationType="1"
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| 103 | CharacterSet="1"
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| 105 | >
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| 106 | <Tool
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| 107 | Name="VCPreBuildEventTool"
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| 122 | Name="VCCLCompilerTool"
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[2755] | 123 | Optimization="3"
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[2751] | 124 | InlineFunctionExpansion="2"
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| 128 | EnableFiberSafeOptimizations="true"
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[2808] | 129 | AdditionalIncludeDirectories="libs;libs/GL;libs/Devil/include;src;libs/Zlib/include;"$(CG_INC_PATH)""
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[2784] | 130 | PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE; _CRT_SECURE_NO_WARNINGS"
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[2764] | 131 | StringPooling="true"
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[2642] | 132 | RuntimeLibrary="2"
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[2764] | 133 | BufferSecurityCheck="false"
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[2751] | 135 | RuntimeTypeInfo="false"
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[2642] | 136 | UsePrecompiledHeader="0"
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[2755] | 137 | BrowseInformation="1"
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[2642] | 138 | WarningLevel="3"
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| 141 | />
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| 142 | <Tool
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| 143 | Name="VCManagedResourceCompilerTool"
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| 144 | />
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| 152 | Name="VCLinkerTool"
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[2809] | 153 | AdditionalDependencies="glut32.lib glew32s.lib glew32.lib DevIL.lib ILUT.lib zlib.lib cg.lib cgGL.lib"
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[2642] | 154 | LinkIncremental="1"
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[2809] | 155 | AdditionalLibraryDirectories="libs/GL;libs/Devil/lib;libs/Zlib/lib;"$(CG_LIB_PATH)""
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[2801] | 156 | IgnoreAllDefaultLibraries="false"
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| 157 | IgnoreDefaultLibraryNames="LIBCMT"
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[2756] | 158 | GenerateDebugInformation="false"
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[2642] | 159 | SubSystem="1"
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[2764] | 162 | OptimizeForWindows98="1"
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[2642] | 163 | TargetMachine="1"
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| 165 | <Tool
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| 167 | />
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| 169 | Name="VCManifestTool"
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| 176 | />
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| 179 | />
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| 187 | Name="VCPostBuildEventTool"
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[2778] | 195 | Name="util"
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[2642] | 196 | >
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[2783] | 198 | RelativePath=".\src\AxisAlignedBox3.cpp"
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[2795] | 202 | RelativePath=".\src\BvhLoader.cpp"
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[2795] | 206 | RelativePath=".\src\BvhLoader.h"
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[2783] | 207 | >
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[2795] | 210 | RelativePath=".\src\common.cpp"
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[2783] | 211 | >
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[2795] | 214 | RelativePath=".\src\common.h"
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[2783] | 215 | >
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[2795] | 218 | RelativePath=".\src\glInterface.h"
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[2642] | 219 | >
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[2795] | 222 | RelativePath=".\src\gzstream.cpp"
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[2642] | 223 | >
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[2795] | 226 | RelativePath=".\src\gzstream.h"
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[2755] | 227 | >
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[2782] | 230 | RelativePath=".\src\Matrix4x4.cpp"
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[2755] | 231 | >
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[2782] | 234 | RelativePath=".\src\Matrix4x4.h"
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[2782] | 238 | RelativePath=".\src\Plane3.cpp"
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[2782] | 242 | RelativePath=".\src\Plane3.h"
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[2746] | 243 | >
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[2808] | 246 | RelativePath=".\src\RenderTexture.cpp"
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[2782] | 254 | RelativePath=".\src\SceneQuery.cpp"
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[2746] | 255 | >
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[2782] | 258 | RelativePath=".\src\SceneQuery.h"
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[2642] | 259 | >
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[2751] | 263 | >
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[2782] | 274 | RelativePath=".\src\Vector3.h"
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[2782] | 437 | RelativePath=".\src\StopAndWaitTraverser.cpp"
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