1 | #include "VisibilitySolutionConverter.h"
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2 | #include "Triangle3.h"
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3 | #include "Vector3.h"
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4 | #include "gzstream.h"
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5 | #include <iostream>
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6 | #include <queue>
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7 | #include <stack>
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8 |
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9 |
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10 | using namespace std;
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11 |
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12 | // MAGIC of all bin exports
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13 | #ifndef MAGIC
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14 | #define MAGIC 0x827923
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15 | #endif
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16 |
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17 | #define BVH_VERSION 2.1
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18 |
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19 | #define TYPE_INTERIOR -2
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20 | #define TYPE_LEAF -3
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21 |
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22 |
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23 | //static const float sScale = 0.05f;
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24 | static const float sScale = 1.0f;
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25 |
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26 |
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27 | static string ReplaceSuffix(const string &str,
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28 | const string &a,
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29 | const string &b)
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30 | {
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31 | string result = str;
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32 |
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33 | int pos = (int)str.rfind(a, (int)str.size() - 1);
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34 | if (pos == str.size() - a.size())
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35 | {
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36 | result.replace(pos, a.size(), b);
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37 | }
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38 |
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39 | return result;
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40 | }
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41 |
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42 |
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43 | static void LoadIndices(char *str,
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44 | const VertexArray &vertices,
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45 | const VertexArray &normals,
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46 | const vector<pair<float, float> > &texCoords,
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47 | VertexArray &faceVertices,
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48 | VertexArray &faceNormals,
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49 | vector<TexCoord> &faceTexCoords,
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50 | int line
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51 | )
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52 | {
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53 | vector<string> triples;
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54 |
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55 | char *next_token;
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56 |
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57 | // extract the triples of the form v/t/n v/t/n ...
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58 | char *pch = strtok_s(str + 1, " ", &next_token);
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59 |
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60 | while (pch)
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61 | {
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62 | string s(pch);
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63 | triples.push_back(s);
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64 |
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65 | pch = strtok_s(NULL, " ", &next_token);
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66 | }
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67 |
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68 | // throw away last symbol (\n)
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69 | triples.back().resize(triples.back().size() - 1);
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70 |
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71 | vector<int> indices;
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72 | vector<int> nIndices;
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73 | vector<int> tIndices;
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74 |
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75 | char seps[] = " ";
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76 | char seps2[] = "/";
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77 |
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78 | for (size_t i = 0; i < triples.size(); ++ i)
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79 | {
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80 | size_t found;
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81 | found = triples[i].find_first_of(seps2);
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82 | size_t prevfound = 0;
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83 |
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84 | // extract vertex, normal, texture indices
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85 | string str = triples[i].substr(prevfound, found);
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86 |
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87 | int index = (int)strtol(str.c_str(), NULL, 10) - 1;
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88 | int tIndex = index;
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89 | int nIndex = index;
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90 |
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91 | // try to extract texture and normal indices
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92 | prevfound = found + 1;
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93 | found = triples[i].find_first_of(seps2, prevfound);
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94 |
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95 | if (found != string::npos)
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96 | {
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97 | str = triples[i].substr(prevfound, found);
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98 |
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99 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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100 | if (idx > 0) tIndex = idx;
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101 | }
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102 |
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103 | if (found != string::npos)
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104 | {
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105 | str = triples[i].substr(found + 1);
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106 |
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107 | int idx = (int)strtol(str.c_str(), NULL, 10) - 1;
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108 | if (idx > 0) nIndex = idx;
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109 | }
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110 |
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111 | // store indices
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112 | if (index >= 0)
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113 | {
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114 | indices.push_back(index);
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115 | nIndices.push_back(nIndex);
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116 | tIndices.push_back(tIndex);
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117 | }
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118 |
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119 | // new triangle found
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120 | if (indices.size() > 2)
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121 | {
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122 | int idx1 = 0;
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123 | int idx2 = (int)indices.size() - 2;
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124 | int idx3 = (int)indices.size() - 1;
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125 |
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126 | faceVertices.push_back(vertices[indices[idx1]]);
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127 | faceVertices.push_back(vertices[indices[idx2]]);
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128 | faceVertices.push_back(vertices[indices[idx3]]);
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129 |
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130 | /*if (!normals.empty())
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131 | {
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132 | faceNormals.push_back(normals[nIndices[idx1]]);
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133 | faceNormals.push_back(normals[nIndices[idx2]]);
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134 | faceNormals.push_back(normals[nIndices[idx3]]);
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135 | }
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136 | else
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137 | {
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138 | // no face normals? => create normals
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139 | const CHCDemoEngine::Triangle3
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140 | tri(vertices[indices[idx1]],
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141 | vertices[indices[idx2]],
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142 | vertices[indices[idx3]]);
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143 |
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144 | const CHCDemoEngine::Vector3 n = tri.GetNormal();
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145 |
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146 | faceNormals.push_back(n);
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147 | faceNormals.push_back(n);
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148 | faceNormals.push_back(n);
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149 | }*/
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150 |
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151 | if (!texCoords.empty())
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152 | {
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153 | faceTexCoords.push_back(texCoords[tIndices[idx1]]);
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154 | faceTexCoords.push_back(texCoords[tIndices[idx2]]);
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155 | faceTexCoords.push_back(texCoords[tIndices[idx3]]);
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156 | }
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157 | }
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158 | }
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159 | }
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160 |
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161 |
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162 | VisibilitySolutionConverter::VisibilitySolutionConverter()
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163 | {}
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164 |
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165 |
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166 | VisibilitySolutionConverter::~VisibilitySolutionConverter()
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167 | {
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168 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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169 | {
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170 | delete [] mGeometry[i]->mVertices;
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171 | delete [] mGeometry[i]->mNormals;
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172 | delete [] mGeometry[i]->mTexCoords;
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173 |
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174 | delete mGeometry[i];
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175 | }
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176 |
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177 | mGeometry.clear();
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178 | }
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179 |
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180 |
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181 | void VisibilitySolutionConverter::LoadShape(const VertexArray &vertices,
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182 | const VertexArray &normals,
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183 | const vector<TexCoord> &texCoords)
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184 | {
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185 | int numElements = (int)vertices.size();
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186 | Geometry *geom = new Geometry();
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187 |
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188 | // convert the triangles to geometry
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189 | geom->mVertices = new CHCDemoEngine::Vector3[numElements];
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190 | geom->mNormals = new CHCDemoEngine::Vector3[numElements];
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191 | geom->mTexCoords = new TexCoord[numElements];
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192 |
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193 | geom->mVertexCount = numElements;
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194 | geom->mTexcoordCount = (int)texCoords.size();
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195 |
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196 | for (int i = 0; i < numElements; ++ i)
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197 | {
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198 | // convert to our camera system: change y and z
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199 | geom->mVertices[i] = vertices[i];
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200 | geom->mNormals[i] = normals[i];
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201 |
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202 | if (i < geom->mTexcoordCount)
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203 | {
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204 | geom->mTexCoords[i].first = texCoords[i].first;
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205 | geom->mTexCoords[i].second = texCoords[i].second;
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206 | }
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207 | }
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208 |
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209 | mGeometry.push_back(geom);
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210 | }
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211 |
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212 |
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213 | bool VisibilitySolutionConverter::Convert(const std::string &sceneInputFilename,
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214 | const std::string &sceneOutputFilename,
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215 | const std::string &bvhInputFilename,
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216 | const std::string &bvhOutputFilename)
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217 | {
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218 | mNumShapes = 0;
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219 |
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220 | // delete previous geometry
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221 | for (size_t i = 0; i < mGeometry.size(); ++ i)
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222 | {
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223 | delete [] mGeometry[i]->mVertices;
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224 | delete [] mGeometry[i]->mNormals;
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225 | delete [] mGeometry[i]->mTexCoords;
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226 |
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227 | delete mGeometry[i];
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228 | }
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229 |
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230 | mGeometry.clear();
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231 |
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232 | if (!LoadSolutionTest(bvhInputFilename))
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233 | //if (!LoadSolution(bvhInputFilename))
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234 | {
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235 | cerr << "could not read solution file" << endl;
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236 | return false;
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237 | }
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238 |
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239 | if (!ReadScene(sceneInputFilename))
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240 | {
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241 | cerr << "could not read file" << endl;
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242 | return false;
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243 | }
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244 |
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245 | // update bvh bounding boxes with loaded geometry
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246 | UpdateBvh(mRoot);
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247 |
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248 | cout << "loading bvh, bb: " << mRoot->box << endl;
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249 |
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250 | cout << "writing scene" << endl;
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251 |
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252 | if (!WriteScene(sceneOutputFilename))
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253 | {
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254 | cerr << "could not write file" << endl;
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255 | return false;
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256 | }
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257 |
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258 | cout << "writing bvh" << endl;
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259 |
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260 | if (!WriteBvh(bvhOutputFilename))
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261 | {
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262 | cerr << "could not write bvh!" << endl;
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263 | return false;
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264 | }
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265 |
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266 | return true;
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267 | }
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268 |
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269 |
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270 | bool VisibilitySolutionConverter::ReadScene(const string &filename)
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271 | {
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272 | /*
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273 | VertexArray vertices;
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274 | VertexArray normals;
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275 | vector<TexCoord> texCoords;
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276 |
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277 | if (ReadObj(filename, vertices, normals, texCoords))
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278 | {
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279 | ConstructBvhObjects(vertices, normals, texCoords);
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280 | return true;
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281 | }*/
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282 |
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283 | vector<CHCDemoEngine::Triangle3 *> triangles;
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284 |
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285 | if (ReadObjSimple(filename, triangles))
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286 | {
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287 | ConstructBvhObjects2(triangles);
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288 | return true;
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289 | }
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290 |
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291 | /*for (size_t i = 0; i < triangles.size(); ++ i)
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292 | delete triangles[i];
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293 | */
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294 |
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295 | return false;
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296 | }
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297 |
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298 |
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299 | bool VisibilitySolutionConverter::ReadObj(const string &filename,
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300 | VertexArray &vertices,
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301 | VertexArray &normals,
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302 | vector<TexCoord> &texcoords)
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303 | {
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304 | FILE *file;
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305 |
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306 | if ((file = fopen(filename.c_str(), "r")) == NULL) return false;
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307 |
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308 | VertexArray tempVertices;
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309 |
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310 | VertexArray tempNormals;
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311 | vector<TexCoord> tempTexcoords;
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312 |
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313 | vector<int> indices;
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314 |
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315 | int line = 0;
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316 | const int len = 10000;
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317 | char str[len];
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318 |
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319 | const string binFilename = ReplaceSuffix(filename, ".obj", ".bn");
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320 |
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321 | if (!ReadBinObj(binFilename, vertices))
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322 | {
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323 | cout << "binary dump " << binFilename << " not available, loading ascii obj" << endl;
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324 |
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325 | while (fgets(str, len, file) != NULL)
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326 | {
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327 | if (line % 500000 == 0)
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328 | cout << line << " " << str;
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329 |
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330 | ++ line;
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331 |
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332 | switch (str[0])
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333 | {
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334 | case 'v': // vertex or normal
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335 | {
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336 | float x, y, z;
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337 |
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338 | switch (str[1])
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339 | {
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340 | case 'n' :
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341 | sscanf(str + 2, "%f %f %f", &x, &y, &z);
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342 | tempNormals.push_back(CHCDemoEngine::Vector3(x, -z, y));
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343 | break;
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344 | case 't':
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345 | sscanf(str + 2, "%f %f", &x, &y);
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346 | tempTexcoords.push_back(pair<float, float>(x, y));
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347 | break;
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348 | default:
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349 | sscanf(str + 1, "%f %f %f", &x, &y, &z);
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350 | CHCDemoEngine::Vector3 v = CHCDemoEngine::Vector3(x, -z, y) * sScale;
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351 | tempVertices.push_back(v);
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352 | //cout <<"v " << x << " " << y << " "<< z << " ";
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353 | }
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354 | break;
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355 | }
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356 | case 'f':
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357 | {
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358 | //////////
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359 | //-- indices in the current line
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360 |
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361 | LoadIndices(str,
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362 | tempVertices, tempNormals, tempTexcoords,
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363 | vertices, normals, texcoords, line);
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364 |
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365 | break;
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366 | }
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367 | break;
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368 | default:
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369 | // throw away line
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370 | break;
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371 | }
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372 | }
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373 |
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374 | ExportBinObj(binFilename, vertices);
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375 | }
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376 | else if (0)
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377 | {
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378 | cout << "creating normals" << endl;
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379 | normals.reserve(vertices.size());
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380 |
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381 | for (size_t i = 0; i < vertices.size(); i += 3)
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382 | {
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383 | // no face normals? => create normals
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384 | const CHCDemoEngine::Triangle3
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385 | tri(vertices[i], vertices[i + 1], vertices[i + 2]);
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386 |
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387 | const CHCDemoEngine::Vector3 n = tri.GetNormal();
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388 |
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389 | normals.push_back(n);
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390 | normals.push_back(n);
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391 | normals.push_back(n);
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392 | }
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393 |
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394 | cout << "finished creating normals" << endl;
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395 | }
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396 |
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397 | fclose(file);
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398 |
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399 | return !vertices.empty();
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400 | }
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401 |
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402 |
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403 | static inline float RandomColor(float x)
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404 | {
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405 | return x + (1.0f - x) * (float)rand() / RAND_MAX;
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406 | }
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407 |
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408 |
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409 | void VisibilitySolutionConverter::WriteGeometry(ogzstream &str, Geometry *geom)
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410 | {
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411 | int vertexCount = geom->mVertexCount;
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412 | str.write(reinterpret_cast<char *>(&vertexCount), sizeof(int));
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413 |
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414 | str.write(reinterpret_cast<char *>(geom->mVertices), sizeof(CHCDemoEngine::Vector3) * vertexCount);
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415 | str.write(reinterpret_cast<char *>(geom->mNormals), sizeof(CHCDemoEngine::Vector3) * vertexCount);
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416 |
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417 | int texCoordCount = 0;//geom->mTexcoordCount;
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418 | str.write(reinterpret_cast<char *>(&texCoordCount), sizeof(int));
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419 |
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420 | if (texCoordCount)
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421 | {
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422 | str.write(reinterpret_cast<char *>(geom->mTexCoords), sizeof(float) * texCoordCount * 2);
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423 | }
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424 |
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425 | ///////
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426 | //-- texture
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427 |
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428 | int texId = -1;
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429 | str.write(reinterpret_cast<char *>(&texId), sizeof(int));
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430 |
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431 | bool alphaTestEnabled = false;
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432 | bool cullFaceEnabled = true;
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433 | //bool cullFaceEnabled = false;
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434 |
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435 | str.write(reinterpret_cast<char *>(&alphaTestEnabled), sizeof(bool));
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436 | str.write(reinterpret_cast<char *>(&cullFaceEnabled), sizeof(bool));
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437 |
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438 | // material
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439 | bool hasMaterial = true;
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440 |
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441 | str.write(reinterpret_cast<char *>(&hasMaterial), sizeof(bool));
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442 |
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443 | if (hasMaterial)
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444 | {
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445 | CHCDemoEngine::Vector3 ambient, diffuse, spec, emm;
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446 |
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447 | ambient.x = ambient.y = ambient.z = 0.2f;
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448 | //diffuse.x = diffuse.y = diffuse.z = 1.0f;
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449 |
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450 | diffuse.x = RandomColor(0.5f);
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451 | diffuse.y = RandomColor(0.5f);
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452 | diffuse.z = RandomColor(0.5f);
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453 |
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454 | spec.x = spec.y = spec.z = .0f;
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455 | emm = spec;
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456 |
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457 | // only write rgb part of the material
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458 | str.write(reinterpret_cast<char *>(&ambient), sizeof(CHCDemoEngine::Vector3));
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459 | str.write(reinterpret_cast<char *>(&diffuse), sizeof(CHCDemoEngine::Vector3));
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460 | str.write(reinterpret_cast<char *>(&spec), sizeof(CHCDemoEngine::Vector3));
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461 | str.write(reinterpret_cast<char *>(&emm), sizeof(CHCDemoEngine::Vector3));
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462 | }
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463 | }
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464 |
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465 |
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466 | bool VisibilitySolutionConverter::WriteScene(const string &filename)
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467 | {
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468 | ogzstream ofile(filename.c_str());
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469 |
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470 | if (!ofile.is_open()) return false;
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471 |
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472 | int textureCount = 0;
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473 | ofile.write(reinterpret_cast<char *>(&textureCount), sizeof(int));
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474 |
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475 |
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476 | ///////////
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477 | //-- write shapes
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478 |
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479 | int numShapes = (int)mGeometry.size();
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480 | ofile.write(reinterpret_cast<char *>(&numShapes), sizeof(int));
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481 |
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482 | vector<Geometry *>::const_iterator it, it_end = mGeometry.end();
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483 |
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484 | for (it = mGeometry.begin(); it != it_end; ++ it)
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485 | {
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486 | WriteGeometry(ofile, *it);
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487 | }
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488 |
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489 |
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490 | int entityCount = numShapes;
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491 | ofile.write(reinterpret_cast<char *>(&entityCount), sizeof(int));
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492 |
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493 |
|
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494 | //////////
|
---|
495 | //-- write single scene entity for each shape
|
---|
496 |
|
---|
497 | for (int i = 0; i < numShapes; ++ i)
|
---|
498 | {
|
---|
499 | // no transformation
|
---|
500 | bool hasTrafo = false;
|
---|
501 | ofile.write(reinterpret_cast<char *>(&hasTrafo), sizeof(bool));
|
---|
502 |
|
---|
503 | // a dummy lod
|
---|
504 | int numLODs = 1;
|
---|
505 | ofile.write(reinterpret_cast<char *>(&numLODs), sizeof(int));
|
---|
506 |
|
---|
507 | float dist = 0;
|
---|
508 | ofile.write(reinterpret_cast<char *>(&dist), sizeof(float));
|
---|
509 |
|
---|
510 | int shapesPerEntity = 1;
|
---|
511 | ofile.write(reinterpret_cast<char *>(&shapesPerEntity), sizeof(int));
|
---|
512 |
|
---|
513 | int shapeId = i;
|
---|
514 | ofile.write(reinterpret_cast<char *>(&shapeId), sizeof(int));
|
---|
515 | }
|
---|
516 |
|
---|
517 | return true;
|
---|
518 | }
|
---|
519 |
|
---|
520 |
|
---|
521 | void VisibilitySolutionConverter::ConstructBvhObjects(const VertexArray &vertices,
|
---|
522 | const VertexArray &normals,
|
---|
523 | const vector<TexCoord> &texCoords)
|
---|
524 | {
|
---|
525 | CHCDemoEngine::AxisAlignedBox3 testBox;
|
---|
526 | testBox.Initialize();
|
---|
527 |
|
---|
528 | for (int i = 0; i < vertices.size(); ++ i)
|
---|
529 | testBox.Include(vertices[i]);
|
---|
530 | cout << "geometry bounds: " << testBox << endl;
|
---|
531 |
|
---|
532 | mGeometry.reserve(mBvhLeaves.size());
|
---|
533 | mNumShapes = (int)mBvhLeaves.size();
|
---|
534 |
|
---|
535 | for (size_t i = 0; i < mBvhLeaves.size(); ++ i)
|
---|
536 | {
|
---|
537 | BvhLeaf *node = mBvhLeaves[i];
|
---|
538 |
|
---|
539 | VertexArray _vertices;
|
---|
540 | VertexArray _normals;
|
---|
541 | vector<TexCoord> _texCoords;
|
---|
542 |
|
---|
543 | const int size = node->last - node->first + 1;
|
---|
544 |
|
---|
545 | _vertices.reserve(size);
|
---|
546 | _normals.reserve(size);
|
---|
547 |
|
---|
548 | //cout << "vtx: " << size << endl;
|
---|
549 | for (int j = node->first; j <= node->last; ++ j)
|
---|
550 | {
|
---|
551 | const int idx = 3 * mGlobalTriangleIds[j];
|
---|
552 |
|
---|
553 | //cout << "idx: " << 3 * mGlobalTriangleIds[j] << " j " << j << " " << vertices.size()<< endl;
|
---|
554 | for (int k = 0; k < 3; ++ k)
|
---|
555 | {
|
---|
556 | _vertices.push_back(vertices[idx + k]);
|
---|
557 | //_normals.push_back(normals[idx + k]);
|
---|
558 | //_texCoords.push_back(texCoords[idx + k]);
|
---|
559 | }
|
---|
560 |
|
---|
561 | // no face normals? => create normals
|
---|
562 | const CHCDemoEngine::Triangle3
|
---|
563 | tri(vertices[idx], vertices[idx + 1], vertices[idx + 2]);
|
---|
564 |
|
---|
565 | const CHCDemoEngine::Vector3 n = tri.GetNormal();
|
---|
566 |
|
---|
567 | _normals.push_back(n);
|
---|
568 | _normals.push_back(n);
|
---|
569 | _normals.push_back(n);
|
---|
570 | }
|
---|
571 |
|
---|
572 | LoadShape(_vertices, _normals, _texCoords);
|
---|
573 |
|
---|
574 | // we store geometry in our bvh => change first and last pointer
|
---|
575 | // from triangles to geometry
|
---|
576 | node->first = (int)mGeometry.size() - 1;
|
---|
577 | node->last = (int)mGeometry.size() - 1;
|
---|
578 |
|
---|
579 | //_vertices.clear();
|
---|
580 | //_normals.clear();
|
---|
581 | //_texCoords.clear();
|
---|
582 | }
|
---|
583 | }
|
---|
584 |
|
---|
585 |
|
---|
586 | bool VisibilitySolutionConverter::ReadBvh(FILE *fr)
|
---|
587 | {
|
---|
588 | int buffer[6];
|
---|
589 | fread(buffer, sizeof(int), 6, fr);
|
---|
590 |
|
---|
591 | if (buffer[0] != MAGIC)
|
---|
592 | {
|
---|
593 | cerr << "Error: Wrong file type" << endl;
|
---|
594 | return false;
|
---|
595 | }
|
---|
596 |
|
---|
597 | if (buffer[1] != (int)(1000 * BVH_VERSION))
|
---|
598 | {
|
---|
599 | cerr << "Error: Wrong BVH version" << endl;
|
---|
600 | return false;
|
---|
601 | }
|
---|
602 |
|
---|
603 | cout << "loading " << buffer[2] << " triangles" << endl;
|
---|
604 | // load triangle ids
|
---|
605 | size_t numTriangles = buffer[2];
|
---|
606 | mGlobalTriangleIds.reserve(numTriangles);
|
---|
607 |
|
---|
608 | for (size_t i = 0; i < numTriangles; ++i)
|
---|
609 | {
|
---|
610 | int id;
|
---|
611 | fread(&id, sizeof(int), 1, fr);
|
---|
612 | mGlobalTriangleIds.push_back(id);
|
---|
613 | //triangles[i] = scene->triangles[id];
|
---|
614 | }
|
---|
615 |
|
---|
616 | const size_t numNodes = buffer[5];
|
---|
617 |
|
---|
618 | mNumNodes = 0; // this was set to 1 in constructor!
|
---|
619 |
|
---|
620 | mRoot = LoadNode(fr, 0);
|
---|
621 |
|
---|
622 | if (mNumNodes != numNodes)
|
---|
623 | {
|
---|
624 | cerr << "Warning: Loaded " << mNumNodes <<
|
---|
625 | " bvh nodes instead of " << buffer[5] << endl;
|
---|
626 | }
|
---|
627 |
|
---|
628 | fclose(fr);
|
---|
629 |
|
---|
630 | return true;
|
---|
631 | }
|
---|
632 |
|
---|
633 |
|
---|
634 | void VisibilitySolutionConverter::UpdateLeafBox(BvhLeaf *leaf)
|
---|
635 | {
|
---|
636 | leaf->box.Initialize();
|
---|
637 |
|
---|
638 | Geometry *geom = mGeometry[leaf->first];
|
---|
639 |
|
---|
640 | for (size_t i = 0; i < geom->mVertexCount; ++ i)
|
---|
641 | {
|
---|
642 | CHCDemoEngine::Vector3 v = geom->mVertices[i];
|
---|
643 | leaf->box.Include(v);
|
---|
644 | }
|
---|
645 | }
|
---|
646 |
|
---|
647 |
|
---|
648 | BvhNode *VisibilitySolutionConverter::LoadNode(FILE *fr, int depth)
|
---|
649 | {
|
---|
650 | ++ mNumNodes;
|
---|
651 |
|
---|
652 | int buffer[4];
|
---|
653 | fread(buffer, sizeof(int), 4, fr);
|
---|
654 |
|
---|
655 | if (buffer[2] != -1)
|
---|
656 | {
|
---|
657 | BvhInterior *interior = new BvhInterior();
|
---|
658 |
|
---|
659 | interior->first = buffer[0];
|
---|
660 | interior->last = buffer[1];
|
---|
661 | interior->axis = buffer[2];
|
---|
662 | interior->id = buffer[3];
|
---|
663 | interior->depth = depth;
|
---|
664 |
|
---|
665 | BvhNode *front, *back;
|
---|
666 |
|
---|
667 | front = LoadNode(fr, depth + 1);
|
---|
668 | back = LoadNode(fr, depth + 1);
|
---|
669 |
|
---|
670 | front->parent = interior;
|
---|
671 | back->parent = interior;
|
---|
672 |
|
---|
673 | interior->front = front;
|
---|
674 | interior->back = back;
|
---|
675 |
|
---|
676 | return (BvhNode *)interior;
|
---|
677 | }
|
---|
678 | else
|
---|
679 | {
|
---|
680 | // leaf
|
---|
681 | BvhLeaf *leaf = new BvhLeaf();
|
---|
682 |
|
---|
683 | leaf->first = buffer[0];
|
---|
684 | leaf->last = buffer[1];
|
---|
685 | leaf->axis = buffer[2];
|
---|
686 | leaf->id = buffer[3];
|
---|
687 |
|
---|
688 | leaf->depth = depth;
|
---|
689 |
|
---|
690 | mBvhLeaves.push_back(leaf);
|
---|
691 |
|
---|
692 | return (BvhNode *)leaf;
|
---|
693 | }
|
---|
694 | }
|
---|
695 |
|
---|
696 |
|
---|
697 | bool VisibilitySolutionConverter::ReadDummyTree(FILE *fr)
|
---|
698 | {
|
---|
699 | int buffer[256];
|
---|
700 | fread(buffer, sizeof(int), 3, fr);
|
---|
701 |
|
---|
702 | // read dummy bounding box
|
---|
703 | float dummy[6];
|
---|
704 | fread(dummy, sizeof(float) * 6, 1, fr);
|
---|
705 |
|
---|
706 | int stack = 1;
|
---|
707 |
|
---|
708 | // read dummy tree
|
---|
709 | while (stack)
|
---|
710 | {
|
---|
711 | int axis;
|
---|
712 | fread(&axis, sizeof(int), 1, fr);
|
---|
713 | -- stack;
|
---|
714 |
|
---|
715 | if (axis != - 1)
|
---|
716 | {
|
---|
717 | float dummy;
|
---|
718 | fread(&dummy, sizeof(float), 1, fr);
|
---|
719 |
|
---|
720 | stack += 2;
|
---|
721 | }
|
---|
722 | }
|
---|
723 |
|
---|
724 | return true;
|
---|
725 | }
|
---|
726 |
|
---|
727 |
|
---|
728 |
|
---|
729 | bool VisibilitySolutionConverter::LoadSolution(const string &filename)
|
---|
730 | {
|
---|
731 | FILE *fr = fopen(filename.c_str(), "rb");
|
---|
732 |
|
---|
733 | cerr << "Info: Loading visibility solution from file '" + filename + "'" << endl;
|
---|
734 |
|
---|
735 | if (fr == NULL)
|
---|
736 | {
|
---|
737 | cerr << "Error: Cannot open file for reading" << endl;
|
---|
738 | return false;
|
---|
739 | }
|
---|
740 |
|
---|
741 | float totalSamples, totalTime;
|
---|
742 |
|
---|
743 | fread(&totalSamples, sizeof(float), 1, fr);
|
---|
744 | fread(&totalTime, sizeof(float), 1, fr);
|
---|
745 |
|
---|
746 | // just need to convert objects => read dummy visibility tree
|
---|
747 | bool ok = ReadDummyTree(fr);
|
---|
748 |
|
---|
749 | // read bvh to determine objects (= the leaves of the bvh)
|
---|
750 | if (ok) ok = ReadBvh(fr);
|
---|
751 |
|
---|
752 | fclose(fr);
|
---|
753 |
|
---|
754 | if (ok)
|
---|
755 | cout << "Info: visibility solution loaded" << endl;
|
---|
756 | else
|
---|
757 | cout << "Info: loading visibility solution failed" << endl;
|
---|
758 |
|
---|
759 | return true;
|
---|
760 | }
|
---|
761 |
|
---|
762 |
|
---|
763 | bool VisibilitySolutionConverter::LoadSolutionTest(const string &filename)
|
---|
764 | {
|
---|
765 | FILE *fr = fopen(filename.c_str(), "rb");
|
---|
766 |
|
---|
767 | cout << "Loading bvh from file '" + filename + "'" << endl;
|
---|
768 |
|
---|
769 | if (fr == NULL)
|
---|
770 | {
|
---|
771 | cerr << "Error: Cannot open file for reading" << endl;
|
---|
772 | return false;
|
---|
773 | }
|
---|
774 |
|
---|
775 | // read bvh to determine objects (= the leaves of the bvh)
|
---|
776 | bool ok = ReadBvh(fr);
|
---|
777 |
|
---|
778 | fclose(fr);
|
---|
779 |
|
---|
780 | if (ok)
|
---|
781 | cout << "Info: visibility solution loaded" << endl;
|
---|
782 | else
|
---|
783 | cout << "Info: loading visibility solution failed" << endl;
|
---|
784 |
|
---|
785 | return true;
|
---|
786 | }
|
---|
787 |
|
---|
788 |
|
---|
789 | bool VisibilitySolutionConverter::ReadBinObj(const string &filename,
|
---|
790 | VertexArray &vertices
|
---|
791 | )
|
---|
792 | {
|
---|
793 | igzstream inStream(filename.c_str());
|
---|
794 |
|
---|
795 | if (!inStream.is_open()) return false;
|
---|
796 |
|
---|
797 | cout << "binary obj dump available, loading " << filename.c_str() << endl;
|
---|
798 |
|
---|
799 | // read in triangle size
|
---|
800 | int numTriangles;
|
---|
801 |
|
---|
802 | const int t = 500000;
|
---|
803 | inStream.read(reinterpret_cast<char *>(&numTriangles), sizeof(int));
|
---|
804 | vertices.reserve(numTriangles * 3);
|
---|
805 | cout << "loading " << numTriangles * 3 << " vertices ("
|
---|
806 | << numTriangles * 3 * sizeof(CHCDemoEngine::Vector3) / (1024 * 1024) << " MB)" << endl;
|
---|
807 |
|
---|
808 | int i = 0;
|
---|
809 |
|
---|
810 | while (1)
|
---|
811 | {
|
---|
812 | CHCDemoEngine::Vector3 v;
|
---|
813 | inStream.read(reinterpret_cast<char *>(&v), sizeof(CHCDemoEngine::Vector3));
|
---|
814 |
|
---|
815 | // end of file reached
|
---|
816 | if (inStream.eof()) break;
|
---|
817 |
|
---|
818 | //v *= scale;
|
---|
819 | vertices.push_back(v);
|
---|
820 |
|
---|
821 | if (((i ++) % t) == 0)
|
---|
822 | cout << "\r" << i << "/" << numTriangles * 3 << "\r";
|
---|
823 | }
|
---|
824 |
|
---|
825 | cout << "finished loading vertices" << endl;
|
---|
826 |
|
---|
827 | if (i != numTriangles * 3)
|
---|
828 | cerr << "warning: " << numTriangles * 3 << " != " << i << endl;
|
---|
829 |
|
---|
830 | inStream.close();
|
---|
831 |
|
---|
832 | return true;
|
---|
833 | }
|
---|
834 |
|
---|
835 |
|
---|
836 | bool VisibilitySolutionConverter::ExportBinObj(const string &filename,
|
---|
837 | const VertexArray &vertices)
|
---|
838 | {
|
---|
839 | ogzstream ofile(filename.c_str());
|
---|
840 | if (!ofile.is_open()) return false;
|
---|
841 |
|
---|
842 | int numTriangles = (int)vertices.size() / 3;
|
---|
843 |
|
---|
844 | ofile.write(reinterpret_cast<char *>(&numTriangles), sizeof(int));
|
---|
845 |
|
---|
846 | VertexArray::const_iterator it, it_end = vertices.end();
|
---|
847 |
|
---|
848 | for (it = vertices.begin(); it != it_end; ++ it)
|
---|
849 | {
|
---|
850 | CHCDemoEngine::Vector3 v = *it;
|
---|
851 | ofile.write(reinterpret_cast<char *>(&v), sizeof(CHCDemoEngine::Vector3));
|
---|
852 | }
|
---|
853 |
|
---|
854 | cout << "exported " << numTriangles * 3 << " vertices" << endl;
|
---|
855 |
|
---|
856 | ofile.close();
|
---|
857 |
|
---|
858 | return true;
|
---|
859 | }
|
---|
860 |
|
---|
861 |
|
---|
862 | void VisibilitySolutionConverter::WriteNextNode(ogzstream &stream,
|
---|
863 | BvhNode *node)
|
---|
864 | {
|
---|
865 | int nodeType;
|
---|
866 |
|
---|
867 | if (node->IsLeaf())
|
---|
868 | nodeType = TYPE_LEAF;
|
---|
869 | else
|
---|
870 | nodeType = TYPE_INTERIOR;
|
---|
871 |
|
---|
872 | stream.write(reinterpret_cast<char *>(&nodeType), sizeof(int));
|
---|
873 |
|
---|
874 | CHCDemoEngine::AxisAlignedBox3 box = node->box;
|
---|
875 | //box.Scale(sScale);
|
---|
876 |
|
---|
877 | CHCDemoEngine::Vector3 bMin = box.Min();
|
---|
878 | CHCDemoEngine::Vector3 bMax = box.Max();
|
---|
879 |
|
---|
880 | stream.write(reinterpret_cast<char *>(&(node->first)), sizeof(int));
|
---|
881 | stream.write(reinterpret_cast<char *>(&(node->last)), sizeof(int));
|
---|
882 |
|
---|
883 | stream.write(reinterpret_cast<char *>(&bMin), sizeof(CHCDemoEngine::Vector3));
|
---|
884 | stream.write(reinterpret_cast<char *>(&bMax), sizeof(CHCDemoEngine::Vector3));
|
---|
885 | }
|
---|
886 |
|
---|
887 |
|
---|
888 | void VisibilitySolutionConverter::UpdateBvh(BvhNode *node)
|
---|
889 | {
|
---|
890 | if (!node->IsLeaf())
|
---|
891 | {
|
---|
892 | BvhInterior *interior = (BvhInterior *)node;
|
---|
893 |
|
---|
894 | UpdateBvh(interior->front);
|
---|
895 | UpdateBvh(interior->back);
|
---|
896 |
|
---|
897 | interior->first = min(interior->front->first, interior->back->first);
|
---|
898 | interior->last = max(interior->front->last, interior->back->last);
|
---|
899 |
|
---|
900 | node->box = Union(interior->front->box, interior->back->box);
|
---|
901 | }
|
---|
902 | else
|
---|
903 | {
|
---|
904 | UpdateLeafBox((BvhLeaf *)node);
|
---|
905 | //cout << "bb: " << node->box << endl;
|
---|
906 | }
|
---|
907 | }
|
---|
908 |
|
---|
909 |
|
---|
910 | bool VisibilitySolutionConverter::WriteBvh(const string &filename)
|
---|
911 | {
|
---|
912 | std::queue<BvhNode *> tQueue;
|
---|
913 | ogzstream stream(filename.c_str());
|
---|
914 |
|
---|
915 | if (!stream.is_open()) return NULL;
|
---|
916 |
|
---|
917 | WriteNextNode(stream, mRoot);
|
---|
918 |
|
---|
919 | tQueue.push(mRoot);
|
---|
920 |
|
---|
921 | while (!tQueue.empty())
|
---|
922 | {
|
---|
923 | BvhNode *node = tQueue.front();
|
---|
924 | tQueue.pop();
|
---|
925 |
|
---|
926 | if (!node->IsLeaf())
|
---|
927 | {
|
---|
928 | BvhInterior *interior = static_cast<BvhInterior *>(node);
|
---|
929 |
|
---|
930 | BvhNode *front = interior->front;
|
---|
931 | BvhNode *back = interior->back;
|
---|
932 |
|
---|
933 | WriteNextNode(stream, front);
|
---|
934 | WriteNextNode(stream, back);
|
---|
935 |
|
---|
936 | tQueue.push(front);
|
---|
937 | tQueue.push(back);
|
---|
938 | }
|
---|
939 | }
|
---|
940 |
|
---|
941 | return true;
|
---|
942 | }
|
---|
943 |
|
---|
944 |
|
---|
945 | bool VisibilitySolutionConverter::ReadObjSimple(const string &filename,
|
---|
946 | vector<CHCDemoEngine::Triangle3 *> &triangles
|
---|
947 | )
|
---|
948 | {
|
---|
949 | FILE *file;
|
---|
950 |
|
---|
951 | if ((file = fopen(filename.c_str(), "r")) == NULL) return false;
|
---|
952 |
|
---|
953 | VertexArray vertices;
|
---|
954 |
|
---|
955 | int line = 0;
|
---|
956 | const int len = 10000;
|
---|
957 | char str[len];
|
---|
958 |
|
---|
959 | const string binFilename = ReplaceSuffix(filename, ".obj", ".bn");
|
---|
960 |
|
---|
961 | cout << "binary dump " << binFilename << " not available, loading ascii obj" << endl;
|
---|
962 |
|
---|
963 | while (fgets(str, len, file) != NULL)
|
---|
964 | {
|
---|
965 | if (line % 500000 == 0)
|
---|
966 | cout << line << " " << str;
|
---|
967 |
|
---|
968 | ++ line;
|
---|
969 |
|
---|
970 | switch (str[0])
|
---|
971 | {
|
---|
972 | case 'v': // vertex or normal
|
---|
973 | {
|
---|
974 | float x, y, z;
|
---|
975 |
|
---|
976 | sscanf(str + 1, "%f %f %f", &x, &y, &z);
|
---|
977 | CHCDemoEngine::Vector3 v = CHCDemoEngine::Vector3(x, -z, y) * sScale;
|
---|
978 | vertices.push_back(v);
|
---|
979 |
|
---|
980 | if (vertices.size() == 3)
|
---|
981 | {
|
---|
982 | CHCDemoEngine::Triangle3 *tri =
|
---|
983 | new CHCDemoEngine::Triangle3(vertices[0], vertices[1], vertices[2]);
|
---|
984 |
|
---|
985 | triangles.push_back(tri);
|
---|
986 | vertices.clear();
|
---|
987 | }
|
---|
988 | break;
|
---|
989 | }
|
---|
990 | default:
|
---|
991 | // throw away line
|
---|
992 | break;
|
---|
993 | }
|
---|
994 | }
|
---|
995 |
|
---|
996 | fclose(file);
|
---|
997 |
|
---|
998 | return !triangles.empty();
|
---|
999 | }
|
---|
1000 |
|
---|
1001 |
|
---|
1002 | void VisibilitySolutionConverter::ConstructBvhObjects2(const vector<CHCDemoEngine::Triangle3 *> &triangles)
|
---|
1003 | {
|
---|
1004 | CHCDemoEngine::AxisAlignedBox3 testBox;
|
---|
1005 | testBox.Initialize();
|
---|
1006 |
|
---|
1007 | for (size_t i = 0; i < triangles.size(); ++ i)
|
---|
1008 | {
|
---|
1009 | testBox.Include(triangles[i]->mVertices[0]);
|
---|
1010 | testBox.Include(triangles[i]->mVertices[1]);
|
---|
1011 | testBox.Include(triangles[i]->mVertices[2]);
|
---|
1012 | }
|
---|
1013 |
|
---|
1014 | cout << "geometry bounds: " << testBox << endl;
|
---|
1015 |
|
---|
1016 | mGeometry.reserve(mBvhLeaves.size());
|
---|
1017 | mNumShapes = (int)mBvhLeaves.size();
|
---|
1018 |
|
---|
1019 | VertexArray _vertices;
|
---|
1020 | VertexArray _normals;
|
---|
1021 | vector<TexCoord> _texCoords;
|
---|
1022 |
|
---|
1023 | int total = 0;
|
---|
1024 | for (size_t i = 0; i < mBvhLeaves.size(); ++ i)
|
---|
1025 | {
|
---|
1026 | BvhLeaf *node = mBvhLeaves[i];
|
---|
1027 | const int size = node->last - node->first + 1;
|
---|
1028 |
|
---|
1029 | total += size;
|
---|
1030 |
|
---|
1031 | if (i % 1000 == 0)
|
---|
1032 | cout << "o " << i << " " << size << " " << total << endl;
|
---|
1033 |
|
---|
1034 | _vertices.clear();
|
---|
1035 | _normals.clear();
|
---|
1036 | _texCoords.clear();
|
---|
1037 |
|
---|
1038 | //cout << "vtx: " << size << endl;
|
---|
1039 | for (int j = node->first; j <= node->last; ++ j)
|
---|
1040 | {
|
---|
1041 | const int idx = mGlobalTriangleIds[j];
|
---|
1042 |
|
---|
1043 | //cout << "idx: " << 3 * mGlobalTriangleIds[j] << " j " << j << " " << vertices.size()<< endl;
|
---|
1044 | for (int k = 0; k < 3; ++ k)
|
---|
1045 | {
|
---|
1046 | _vertices.push_back(triangles[idx]->mVertices[k]);
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 | const CHCDemoEngine::Vector3 n = triangles[idx]->GetNormal();
|
---|
1050 |
|
---|
1051 | _normals.push_back(n);
|
---|
1052 | _normals.push_back(n);
|
---|
1053 | _normals.push_back(n);
|
---|
1054 |
|
---|
1055 | delete triangles[idx];
|
---|
1056 | }
|
---|
1057 |
|
---|
1058 | LoadShape(_vertices, _normals, _texCoords);
|
---|
1059 |
|
---|
1060 | // we store geometry in our bvh => change first and last pointer
|
---|
1061 | // from triangles to geometry
|
---|
1062 | node->first = (int)mGeometry.size() - 1;
|
---|
1063 | node->last = (int)mGeometry.size() - 1;
|
---|
1064 |
|
---|
1065 | //_vertices.clear();
|
---|
1066 | //_normals.clear();
|
---|
1067 | //_texCoords.clear();
|
---|
1068 | }
|
---|
1069 | } |
---|