source: GTP/trunk/App/Demos/Vis/FriendlyCulling/default.env @ 3276

Revision 3276, 3.0 KB checked in by mattausch, 15 years ago (diff)
Line 
1#####################################################
2#   environment file for the friendlyculling demo   #
3#####################################################
4
5
6################
7# misc stuff
8
9#filename=vienna_full_hp
10#bvhname=vienna_full_hp
11#filename=newvienna
12#bvhname=newvienna
13filename=pompeii/pompeii_full
14#filename=pompeii/pompeii_part
15filename=city
16bvhname=city
17useLODs=1
18# shadow map size
19shadowSize=4096
20# the filenames given to recorded frames (+ number.bmp)
21recordedFramesSuffix=image
22# the filename for the statistics
23statsFilename=mystats.log
24walkThroughSuffix=walkthrough_pp_1
25#walkThroughSuffix=path_pp
26
27# use potentially visible sets?
28usePvs=0
29
30# if using pvs, this specifies the name of the visibility solutin
31visibilitySolution=vienna_full-8x3-pgv
32viewCellsScaleFactor=1.0f
33useSkylightForIllum=1
34
35
36############
37## chc++ options
38
39assumedVisibleFrames=10
40maxBatchSize=50
41# triangles per bvh leaf (influences hierarchy depth vs. occlusion power)
42#trianglesPerVirtualLeaf=300
43trianglesPerVirtualLeaf=0
44# max depth for searching for nodes for tight bounds
45maxDepthForTestingChildren=3
46
47
48####################
49## camera / light options
50
51# move speed
52#keyForwardMotion=5.0f
53#keyRotation=0.5f
54keyForwardMotion=20.0f
55keyRotation=1.5f
56
57# initial camera position
58camPosition=483.398f 242.364f 186.078f
59# pompeii view point
60#camPosition=1300.0f -2500.0f 10.0f
61# pompeii problematic
62#camPosition=627.003 -1725.33 25.2
63#camDirection=-0.761538 0.64812 -0
64
65# initial camera orientation
66camDirection=1 0 0
67
68#camPosition=468.025 267.591 182.478
69#camDirection=0.937282 0.348573 -0
70
71#lightDirection=-0.8f 1.0f -0.7f
72lightDirection=-0.3f 0.2f -0.7f
73
74
75#####################
76## window options
77
78#winWidth=800
79#winHeight=600
80
81winWidth=1024
82winHeight=768
83
84useFullScreen=0
85
86# the used render method (forward, forward + depth pass, deferred, deferred + depth pass
87#renderMethod=2
88renderMethod=0
89
90#modelPath=data/city/model/
91
92
93############
94## shader options for deferred rendering
95
96# tone mapping
97useHDR=0
98# use antialiasing
99useAA=0
100# show lense flare
101useLenseFlare=1
102# use ssao / color bleeding
103useAdvancedShading=1
104# skylight turbitity
105turbitity=3.0f
106
107
108###############
109## ssao options
110
111# use full resolution ssao (vs. half resoltion)
112ssaoUseFullResolution=0
113# ssao kernel radius
114#ssaoKernelRadius=8e-1f
115ssaoKernelRadius=4e-1f
116# ssao sample intensity
117#ssaoSampleIntensity=0.2f
118ssaoSampleIntensity=0.8f
119# ssao temporal coherence factor
120tempCohFactor=2000.0f
121# ssao filter radius
122ssaoFilterRadius=12.0f
123
124
125###########################
126## powerplant options
127
128# static geometry
129#filename=PowerPlantM
130#bvhname=PowerPlantM
131#keyForwardMotion=500.0f
132#visibilitySolution=power-plant-2c-xx-1000b-pgv2
133#visibilitySolution=power-plant-2c-xx-1000d-pgv
134#camPosition=-1320.57 -6306.34 3603
135#camDirection=0.292156 0.9556 0.0383878
136#viewCellsScaleFactor=0.05f
137
138#camPosition=763.554 -10254.5 2604
139#camDirection=-0.0975121 0.994494 0.0383878
140#useSkylightForIllum=1
Note: See TracBrowser for help on using the repository browser.