source: GTP/trunk/App/Demos/Vis/FriendlyCulling/default.env @ 3334

Revision 3334, 4.1 KB checked in by mattausch, 16 years ago (diff)

performance testing (only depth texture faster??) loading torus, two objects that interleave

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1#####################################################
2#   environment file for the friendlyculling demo   #
3#####################################################
4
5
6################
7# misc stuff
8
9#filename=vienna_full_hp
10#bvhname=vienna_full_hp
11#filename=tryvienna2
12#bvhname=tryvienna2
13#filename=mypompeii
14#bvhname=mypompeii
15#filename=pompeii/pompeii_full
16#filename=pompeii/pompeii_part
17filename=city
18bvhname=city
19useLODs=1
20# shadow map size
21shadowSize=4096
22# the filenames given to recorded frames (+ number.bmp)
23#recordedFramesSuffix=frames/vienna_frame
24recordedFramesSuffix=vienna_frame
25#recordedFramesSuffix=frames_50_spgvu/vienna_frame
26# the filename for the statistics
27statsFilename=mystats
28#walkThroughSuffix=walkthrough_pp_1
29#walkThroughSuffix=walkthrough_vienna
30
31# use potentially visible sets?
32usePvs=0
33
34# if using pvs, this specifies the name of the visibility solution
35#visibilitySolution=vienna_full-8x3-pgv
36#visibilitySolution=vienna_full-8x3-spgvu
37#visibilitySolution=vienna_full-8x3-refu
38#visibilitySolution=mypompeii-1x1-pgv
39#visibilitySolution=mypompeii-2x1-obvh-pgv
40visibilitySolution=myvienna-3x1-obvh-pgv
41#visibilitySolution=myvienna-3x1-obvh-refu
42#visibilitySolution=myvienna-3x1-obvh-spgvu
43
44viewCellsScaleFactor=1.0f
45useSkylightForIllum=1
46
47skyDomeScaleFactor=80.0f
48
49#visibilitySolutionInitialState=50000000
50#visibilitySolutionInitialState=300000000
51visibilitySolutionInitialState=500000000
52
53
54############
55## chc++ options
56
57assumedVisibleFrames=10
58maxBatchSize=50
59# triangles per bvh leaf (influences hierarchy depth vs. occlusion power)
60#trianglesPerVirtualLeaf=300
61trianglesPerVirtualLeaf=0
62# max depth for searching for nodes for tight bounds
63maxDepthForTestingChildren=3
64
65
66####################
67## camera / light options
68
69# move speed
70#keyForwardMotion=5.0f
71keyRotation=0.5f
72keyForwardMotion=20.0f
73#keyRotation=1.5f
74keyForwardMotion=30.0f
75
76# initial camera position
77camPosition=483.398f 242.364f 186.078f
78# pompeii view point
79#camPosition=1300.0f -2500.0f 10.0f
80# pompeii problematic
81#camPosition=627.003 -1725.33 25.2
82#camDirection=-0.761538 0.64812 -0
83
84# initial camera orientation
85camDirection=1 0 0
86
87#camPosition=468.025 267.591 182.478
88#camDirection=0.937282 0.348573 -0
89
90#lightDirection=-0.8f 1.0f -0.7f
91#lightDirection=-0.3f 0.2f -0.7f
92#lightDirection=-0.14002 0.812842 -0.565404
93#lightDirection=-0.77596 -0.614785 -0.141158
94#lightDirection=-0.785914 -0.583277 -0.20525
95lightDirection=0.509293 0.784034 -0.35484
96
97
98#####################
99## window options
100
101#winWidth=800
102#winHeight=600
103
104winWidth=1024
105winHeight=768
106
107useFullScreen=0
108
109# the used render method (forward, forward + depth pass, deferred, deferred + depth pass)
110#renderMethod=2
111renderMethod=0
112
113#modelPath=data/city/model/
114
115
116############
117## shader options for deferred rendering
118
119# tone mapping
120useHDR=0
121# use antialiasing
122useAA=0
123# show lense flare
124useLenseFlare=1
125# use ssao / color bleeding
126useAdvancedShading=1
127# skylight turbitity
128turbitity=3.0f
129#turbitity=2.0f
130#sky dome scale factor
131
132
133###############
134## ssao options
135
136# use full resolution ssao (vs. half resoltion)
137ssaoUseFullResolution=1
138# ssao kernel radius
139#ssaoKernelRadius=8e-1f
140ssaoKernelRadius=4e-1f
141# ssao sample intensity
142#ssaoSampleIntensity=0.2f
143ssaoSampleIntensity=0.8f
144# ssao temporal coherence factor
145tempCohFactor=2000.0f
146
147
148###########################
149## powerplant options
150
151# static geometry
152#filename=PowerPlantM
153#bvhname=PowerPlantM
154#keyForwardMotion=500.0f
155#mouseMotion=10.0f
156#visibilitySolution=power-plant-2c-xx-1000b-pgv2
157#visibilitySolution=power-plant-2c-xx-1000d-pgv
158#visibilitySolution=power-plant-2c-xx-1000b-spgvu
159#camPosition=-1320.57 -6306.34 3603
160#camDirection=0.292156 0.9556 0.0383878
161#viewCellsScaleFactor=0.05f
162
163#camPosition=763.554 -10254.5 2604
164#camDirection=-0.0975121 0.994494 0.0383878
165#useSkylightForIllum=1
166#skyDomeScaleFactor=1000.0f
167
168#camPosition=1145.31 413.602 186.678
169#camDirection=-0.917729 -0.397207 -0
170#lightDirection=0.509293 0.784034 -0.35484
171#lightDirection=0.360937 0.0267167 -0.932207
172
173#walkThroughSuffix=path_pp
174#walkThroughSuffix=walkthrough_pp_1
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