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1 | // This file has been written by Jiri Bittner, October 2006
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2 |
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3 | #ifndef __BVHLOADER_H
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4 | #define __BVHLOADER_H
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5 |
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6 | #include "Bvh.h"
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7 |
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8 | class igzstream;
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9 |
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10 |
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11 | namespace CHCDemoEngine
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12 | {
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13 |
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14 | /** Loads or creates a bounding volume hierarchy.
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15 | */
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16 | class BvhFactory
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17 | {
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18 | public:
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19 | /** Creates a bvh.
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20 | the static part of the hierarchy is loaded from disc.
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21 | the dynamic part of the hierarchy is created from scratch.
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22 | */
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23 | Bvh *Create(const std::string &staticBvhFilename,
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24 | const SceneEntityContainer &staticEntities,
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25 | const SceneEntityContainer &dynamicEntities,
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26 | int maxDepthForTestingChildren);
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27 |
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28 | /** Creates a bvh from scratch.
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29 | */
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30 | Bvh *Create(
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31 | const SceneEntityContainer &staticEntities,
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32 | const SceneEntityContainer &dynamicEntities,
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33 | int maxDepthForTestingChildren);
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34 |
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35 | protected:
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36 |
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37 | BvhNode *LoadNextNode(igzstream &stream, BvhInterior *parent);
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38 | };
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39 |
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40 | }
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41 |
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42 | #endif // __BVHLOADER_H |
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