Revision 2800,
664 bytes
checked in by mattausch, 16 years ago
(diff) |
friendly culling debug version with timers, no materials
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[2755] | 1 | #ifndef __CHCTRAVERSER_H
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| 2 | #define __CHCTRAVERSER_H
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| 3 |
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| 4 | #include "RenderTraverser.h"
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| 5 |
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| 6 |
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[2776] | 7 | namespace CHCDemoEngine
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[2755] | 8 | {
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| 9 |
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| 10 | /** Class implementing traversal using the CHC algorithm.
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| 11 | */
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| 12 | class CHCTraverser: public RenderTraverser
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| 13 | {
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| 14 | public:
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| 15 | CHCTraverser();
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| 16 |
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[2800] | 17 | virtual int GetType() const { return CHC; }
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| 18 |
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[2767] | 19 |
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| 20 | protected:
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[2800] | 21 |
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[2792] | 22 | /** Optimized query querying the node geometry instead
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| 23 | of the bounding box
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| 24 | */
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| 25 | OcclusionQuery *IssueOcclusionQueryWithGeometry(BvhNode *node);
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| 26 |
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[2767] | 27 | /** Traverses and renders the scene with the specified method
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[2755] | 28 | */
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[2767] | 29 | virtual void Traverse();
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[2771] | 30 |
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| 31 | /// the query queue
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| 32 | QueryQueue mQueryQueue;
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| 33 |
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[2755] | 34 | };
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| 35 |
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| 36 | }
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| 37 |
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| 38 |
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| 39 |
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| 40 | #endif // __CHCTRAVERSER_H |
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