Revision 2800,
664 bytes
checked in by mattausch, 16 years ago
(diff) |
friendly culling debug version with timers, no materials
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1 | #ifndef __CHCTRAVERSER_H
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2 | #define __CHCTRAVERSER_H
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3 |
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4 | #include "RenderTraverser.h"
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5 |
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6 |
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7 | namespace CHCDemoEngine
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8 | {
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9 |
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10 | /** Class implementing traversal using the CHC algorithm.
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11 | */
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12 | class CHCTraverser: public RenderTraverser
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13 | {
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14 | public:
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15 | CHCTraverser();
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16 |
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17 | virtual int GetType() const { return CHC; }
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18 |
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19 |
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20 | protected:
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21 |
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22 | /** Optimized query querying the node geometry instead
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23 | of the bounding box
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24 | */
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25 | OcclusionQuery *IssueOcclusionQueryWithGeometry(BvhNode *node);
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26 |
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27 | /** Traverses and renders the scene with the specified method
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28 | */
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29 | virtual void Traverse();
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30 |
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31 | /// the query queue
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32 | QueryQueue mQueryQueue;
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33 |
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34 | };
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35 |
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36 | }
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37 |
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38 |
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39 |
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40 | #endif // __CHCTRAVERSER_H |
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