Revision 2802,
474 bytes
checked in by mattausch, 16 years ago
(diff) |
worked on renderqueue
|
Line | |
---|
1 | #include "FrustumCullingTraverser.h"
|
---|
2 | #include "SceneEntity.h"
|
---|
3 |
|
---|
4 |
|
---|
5 | namespace CHCDemoEngine
|
---|
6 | {
|
---|
7 |
|
---|
8 | FrustumCullingTraverser::FrustumCullingTraverser(): RenderTraverser()
|
---|
9 | {
|
---|
10 | }
|
---|
11 |
|
---|
12 |
|
---|
13 | void FrustumCullingTraverser::Traverse()
|
---|
14 | {
|
---|
15 | while (!mDistanceQueue.empty())
|
---|
16 | {
|
---|
17 | BvhNode *node = mDistanceQueue.top();
|
---|
18 | mDistanceQueue.pop();
|
---|
19 |
|
---|
20 | if (mBvh->IsWithinViewFrustum(node))
|
---|
21 | {
|
---|
22 | TraverseNode(node);
|
---|
23 | }
|
---|
24 | else
|
---|
25 | {
|
---|
26 | mStats.mNumFrustumCulledNodes ++;
|
---|
27 | }
|
---|
28 | }
|
---|
29 | }
|
---|
30 |
|
---|
31 |
|
---|
32 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.