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[2891] | 1 | #include "LODInfo.h"
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| 2 | #include "Vector3.h"
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| 3 | #include "Shape.h"
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| 4 | #include "Geometry.h"
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| 5 |
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| 6 |
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| 7 |
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| 8 | namespace CHCDemoEngine
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| 9 | {
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| 10 |
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| 11 | int LODLevel::sFrameId = 0;
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| 12 | Vector3 LODLevel::sViewPoint(0.0f, 0.0f, 0.0f);
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| 13 |
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| 14 |
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| 15 | void LODLevel::InitFrame(const Vector3 &viewPoint)
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| 16 | {
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| 17 | sViewPoint = viewPoint;
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| 18 | ++ sFrameId;
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| 19 | }
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| 20 |
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| 21 |
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| 22 | void LODLevel::AddShape(Shape *shape)
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| 23 | {
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| 24 | mShapes.push_back(shape);
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| 25 | mNumTriangles += shape->GetGeometry()->GetNumTriangles();
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| 26 | }
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| 27 |
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| 28 |
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| 29 | } |
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