#ifndef __LIGHT_H #define __LIGHT_H #include "common.h" #include "Vector3.h" #include "Material.h" namespace CHCDemoEngine { /** Class representing a directional light source */ class Light { public: Light(const Vector3 &dir, const RgbaColor &col): mDirection(dir), mColor(col) {} Vector3 GetDirection() const { return mDirection; } RgbaColor GetColor() const { return mColor; } protected: Vector3 mDirection; RgbaColor mColor; }; } #endif // __LIGHT_H