#ifndef __LIGHT_H #define __LIGHT_H #include "common.h" #include "Vector3.h" #include "Material.h" namespace CHCDemoEngine { /** Class representing a directional light source */ class DirectionalLight { public: DirectionalLight(const Vector3 &dir, const RgbaColor &col): mColor(col) { mDirection = Normalize(dir); } Vector3 GetDirection() const { return mDirection; } void SetDirection(const Vector3 &dir) { mDirection = dir; } RgbaColor GetColor() const { return mColor; } protected: Vector3 mDirection; RgbaColor mColor; }; } #endif // __LIGHT_H