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1 | #ifndef __SAMPLEGENERATOR_H
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2 | #define __SAMPLEGENERATOR_H
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3 |
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4 |
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5 | /** Class that generates samples on a circle
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6 | */
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7 |
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8 | struct Sample2
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9 | {
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10 | float x;
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11 | float y;
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12 | };
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13 |
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14 |
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15 | class SampleGenerator
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16 | {
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17 | public:
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18 |
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19 | SampleGenerator(int numSamples, float radius);
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20 |
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21 | virtual void Generate(Sample2 *samples) const = 0;
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22 |
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23 | protected:
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24 |
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25 | SampleGenerator() {};
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26 |
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27 | int mNumSamples;
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28 | float mRadius;
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29 | };
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30 |
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31 |
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32 | class PoissonDiscSampleGenerator: public SampleGenerator
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33 | {
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34 | public:
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35 | PoissonDiscSampleGenerator(int numSamples, float radius);
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36 |
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37 | virtual void Generate(Sample2 *samples) const;
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38 | };
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39 |
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40 | #endif |
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