Revision 3021,
587 bytes
checked in by mattausch, 16 years ago
(diff) |
removed leaks. added class for shaders
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1 | #ifndef _SHADERPROGRAM_H__
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2 | #define _SHADERPROGRAM_H__
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3 |
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4 | #include "common.h"
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5 | #include "glInterface.h"
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6 |
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7 | #include <Cg/cg.h>
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8 | #include <Cg/cgGL.h>
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9 |
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10 |
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11 | namespace CHCDemoEngine
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12 | {
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13 |
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14 | class FrameBufferObject;
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15 | class Vector3;
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16 | class Camera;
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17 | class Matrix4x4;
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18 | class ShadowMap;
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19 | class DirectionalLight;
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20 |
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21 |
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22 | class ShaderProgram
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23 | {
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24 | public:
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25 |
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26 | ShaderProgram(CGprogram program): mProgram(program) {}
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27 |
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28 | ~ShaderProgram() { cgDestroyProgram(mProgram); }
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29 |
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30 | CGprogram mProgram;
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31 | };
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32 |
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33 | typedef std::vector<ShaderProgram *> ShaderContainer;
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34 |
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35 | } // namespace
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36 |
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37 | #endif // _ShaderProgram_H__ |
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