1 | #ifndef __TRIANGLE3_H
|
---|
2 | #define __TRIANGLE3_H
|
---|
3 |
|
---|
4 | #include "Vector3.h"
|
---|
5 |
|
---|
6 |
|
---|
7 | namespace CHCDemoEngine
|
---|
8 | {
|
---|
9 |
|
---|
10 | class AxisAlignedBox3;
|
---|
11 | class Plane3;
|
---|
12 |
|
---|
13 |
|
---|
14 | struct Triangle3
|
---|
15 | {
|
---|
16 | Triangle3() {};
|
---|
17 | Triangle3(const Vector3 &a, const Vector3 &b, const Vector3 &c);
|
---|
18 |
|
---|
19 | void Init(const Vector3 &a, const Vector3 &b, const Vector3 &c);
|
---|
20 |
|
---|
21 | Vector3 GetNormal() const;
|
---|
22 |
|
---|
23 | Vector3 GetCenter() const;
|
---|
24 |
|
---|
25 | float GetSpatialAngle(const Vector3 &point) const;
|
---|
26 |
|
---|
27 | float GetArea() const;
|
---|
28 | /** returns bounding box around this triangle
|
---|
29 | */
|
---|
30 | AxisAlignedBox3 GetBoundingBox() const;
|
---|
31 | /** Checks if this triangle is ill-defined.
|
---|
32 | */
|
---|
33 | bool CheckValidity() const;
|
---|
34 | /** Intersects triangle with plane, returns intersection points
|
---|
35 | if intersection is happening.
|
---|
36 |
|
---|
37 | @returns true if triangle intersects plane
|
---|
38 | */
|
---|
39 | bool GetPlaneIntersection(const Plane3 &plane,
|
---|
40 | Vector3 &intersectA,
|
---|
41 | Vector3 &intersectB) const;
|
---|
42 |
|
---|
43 |
|
---|
44 | friend std::ostream& operator<< (std::ostream &s, const Triangle3 &A);
|
---|
45 | friend std::istream& operator>> (std::istream &s, Triangle3 &A);
|
---|
46 |
|
---|
47 |
|
---|
48 | ///////////////////
|
---|
49 |
|
---|
50 | /// the triangle vertices
|
---|
51 | Vector3 mVertices[3];
|
---|
52 | };
|
---|
53 |
|
---|
54 |
|
---|
55 | // Overload << operator for C++-style output
|
---|
56 | inline std::ostream&
|
---|
57 | operator<< (std::ostream &s, const Triangle3 &A)
|
---|
58 | {
|
---|
59 | return s << "(" << A.mVertices[0] << ", " << A.mVertices[1] << ", " << A.mVertices[2] << ")";
|
---|
60 | }
|
---|
61 |
|
---|
62 | // Overload >> operator for C++-style input
|
---|
63 | inline std::istream&
|
---|
64 | operator>> (std::istream &s, Triangle3 &A)
|
---|
65 | {
|
---|
66 | char a;
|
---|
67 | // read "(x, y, z)"
|
---|
68 | return s >> a >> A.mVertices[0] >> a >> A.mVertices[1] >> a >> A.mVertices[2] >> a;
|
---|
69 | }
|
---|
70 |
|
---|
71 |
|
---|
72 | }
|
---|
73 |
|
---|
74 | #endif
|
---|
75 |
|
---|