// ============================================================================ // gzstream, C++ iostream classes wrapping the zlib compression library. // Copyright (C) 2001 Deepak Bandyopadhyay, Lutz Kettner // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // ============================================================================ // // File : gzstream.h // Revision : $Revision: 1.1 $ // Revision_date : $Date: 2004/02/16 14:46:00 $ // Author(s) : Deepak Bandyopadhyay, Lutz Kettner // // Standard streambuf implementation following Nicolai Josuttis, "The // Standard C++ Library". // ============================================================================ #ifndef GZSTREAM_H #define GZSTREAM_H 1 #include // standard C++ with new header file names and std:: namespace #include #include #ifdef GZSTREAM_NAMESPACE namespace GZSTREAM_NAMESPACE { #endif // ---------------------------------------------------------------------------- // Internal classes to implement gzstream. See below for user classes. // ---------------------------------------------------------------------------- // size of data buff #define gzbufferSize 303 #define STREAMBUF std::streambuf #define ISTREAM std::istream #define OSTREAM std::ostream //#define STREAMBUF streambuf //#define ISTREAM istream //#define OSTREAM ostream class gzstreambuf : public STREAMBUF { private: // totals 512 bytes under g++ for igzstream at the end. gzFile file; // file handle for compressed file char buffer[gzbufferSize]; // data buffer char opened; // open/close state of stream int mode; // I/O mode int flush_buffer(); public: gzstreambuf() : opened(0) { setp( buffer, buffer + (gzbufferSize-1)); setg( buffer + 4, // beginning of putback area buffer + 4, // read position buffer + 4); // end position // ASSERT: both input & output capabilities will not be used together } int is_open() const { return opened; } gzstreambuf* open( const char* name, int open_mode); gzstreambuf* close(); ~gzstreambuf() { close(); } virtual int overflow( int c = EOF); virtual int underflow(); virtual int sync(); }; class gzstreambase : virtual public std::ios { protected: gzstreambuf buf; public: gzstreambase() { init(&buf); } gzstreambase( const char* name, int open_mode); ~gzstreambase(); void open( const char* name, int open_mode); void close(); gzstreambuf* rdbuf() { return &buf; } int is_open() const { return buf.is_open(); } }; // ---------------------------------------------------------------------------- // User classes. Use igzstream and ogzstream analogously to ifstream and // ofstream respectively. They read and write files based on the gz* // function interface of the zlib. Files are compatible with gzip compression. // ---------------------------------------------------------------------------- class igzstream : public gzstreambase, public ISTREAM { public: igzstream() : gzstreambase(), ISTREAM( &buf ) {} igzstream( const char* name, int open_mode = std::ios::in) : gzstreambase( name, open_mode), ISTREAM( &buf) {} gzstreambuf* rdbuf() { return gzstreambase::rdbuf(); } void open( const char* name, int open_mode = std::ios::in) { gzstreambase::open( name, open_mode); } }; class ogzstream : public gzstreambase, public OSTREAM { public: ogzstream() : OSTREAM( &buf) {} ogzstream( const char* name, int mode = std::ios::out) : gzstreambase( name, mode), OSTREAM( &buf) {} gzstreambuf* rdbuf() { return gzstreambase::rdbuf(); } void open( const char* name, int open_mode = std::ios::out) { gzstreambase::open( name, open_mode); } }; #ifdef GZSTREAM_NAMESPACE } // namespace GZSTREAM_NAMESPACE #endif #endif // GZSTREAM_H // ============================================================================ // EOF //