source:
GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaderenv.h
@
3199
Revision 3199, 1.1 KB checked in by mattausch, 16 years ago (diff) |
---|
Rev | Line | |
---|---|---|
[2886] | 1 | #ifndef __SHADERENV_H |
2 | #define __SHADERENV_H | |
3 | ||
[2966] | 4 | |
5 | //////////// | |
6 | //-- ssao + gi parameters | |
7 | ||
[3199] | 8 | //#define NUM_SAMPLES 8 |
9 | #define NUM_SAMPLES 16 | |
[3198] | 10 | //#define NUM_SAMPLES 24 |
[2886] | 11 | |
[3199] | 12 | //#define SAMPLE_INTENSITY 0.5f |
13 | #define SAMPLE_INTENSITY 1.0f | |
[2886] | 14 | |
[3194] | 15 | #define SAMPLE_RADIUS 8e-1f |
[3195] | 16 | //#define SAMPLE_RADIUS 15e-1f |
[2886] | 17 | |
[3016] | 18 | //#define DISTANCE_SCALE 1e-1f |
[3108] | 19 | #define DISTANCE_SCALE 1e-2f |
[2886] | 20 | |
[3081] | 21 | //#define ILLUM_INTENSITY 8e-2f |
[3115] | 22 | #define ILLUM_INTENSITY 5e-3f |
[2886] | 23 | |
[3017] | 24 | #define VIEW_CORRECTION_SCALE 1.0f |
[2886] | 25 | |
[3167] | 26 | //#define NUM_SSAO_FILTERSAMPLES 80 |
27 | #define NUM_SSAO_FILTER_SAMPLES 16 | |
[3195] | 28 | #define SSAO_FILTER_WIDTH 12.0f |
29 | #define SSAO_CONVERGENCE_WEIGHT 300.0f | |
[2966] | 30 | |
[3167] | 31 | |
[3107] | 32 | //////// |
33 | //-- reprojection | |
34 | ||
[3120] | 35 | #define MIN_DEPTH_DIFF 5e-3f |
[3107] | 36 | #define PRECISION_SCALE 1e-1f |
37 | ||
38 | ||
[2966] | 39 | ///////// |
40 | //-- shadowing | |
41 | ||
42 | #define NUM_PCF_TABS 16 | |
43 | ||
44 | ||
[2974] | 45 | ////////// |
46 | //-- Tone mapping | |
[2966] | 47 | |
[2975] | 48 | #define MINLOGLUM (-10.0f) |
[2974] | 49 | #define MAXLOGLUM 10.0f |
50 | ||
[2975] | 51 | #define INV_LOGLUM_RANGE 0.05f |
52 | #define LOGLUM_RANGE 20.0f | |
53 | ||
[3010] | 54 | #define MAX_LOD_LEVEL 10 |
[3160] | 55 | /// burnout (really bright regions will be saturated to white) |
[3010] | 56 | #define WHITE_LUMINANCE 3e4f |
[2991] | 57 | |
[3079] | 58 | |
[3010] | 59 | /////////////////// |
[2991] | 60 | |
[3103] | 61 | #define NUM_DOWNSAMPLES 9 |
[3010] | 62 | |
[3160] | 63 | #define DYNAMIC_OBJECTS_THRESHOLD 1e-8f |
[3083] | 64 | |
[3159] | 65 | |
[2886] | 66 | #endif // __SHADERENV_H |
Note: See TracBrowser
for help on using the repository browser.