source:
GTP/trunk/App/Demos/Vis/FriendlyCulling/src
@
3314
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Timer | 2802 | 16 years | mattausch | worked on renderqueue | |
shaders | 3314 | 16 years | mattausch | reverted to old sampling scheme | |
WalkThroughRecorder.h | 1.5 KB | 3220 | 16 years | mattausch | worked on video replay function |
WalkThroughRecorder.cpp | 1.2 KB | 3220 | 16 years | mattausch | worked on video replay function |
Visualization.h | 1.7 KB | 3245 | 16 years | mattausch | pvs seems to work now |
Visualization.cpp | 5.6 KB | 3246 | 16 years | mattausch | |
VisibilitySolutionLoader.h | 1.0 KB | 3285 | 16 years | mattausch | working on viz for submission |
VisibilitySolutionLoader.cpp | 5.4 KB | 3290 | 16 years | mattausch | |
ViewCellsTree.h | 1.8 KB | 3257 | 16 years | mattausch | |
ViewCellsTree.cpp | 2.9 KB | 3257 | 16 years | mattausch | |
Vector3.h | 13.5 KB | 3219 | 16 years | mattausch | |
Vector3.cpp | 6.3 KB | 2782 | 16 years | mattausch | |
Triangle3.h | 1.6 KB | 3070 | 16 years | mattausch | |
Triangle3.cpp | 2.8 KB | 3070 | 16 years | mattausch | |
Transform3.h | 1.4 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Transform3.cpp | 762 bytes | 3115 | 16 years | mattausch | |
ToneMapper.h | 408 bytes | 2968 | 16 years | mattausch | |
ToneMapper.cpp | 1.5 KB | 2970 | 16 years | mattausch | tone mapper working better |
Texture.h | 1.9 KB | 3261 | 16 years | mattausch | worked on powerplant loading |
Texture.cpp | 3.3 KB | 3261 | 16 years | mattausch | worked on powerplant loading |
StopAndWaitTraverser.h | 505 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
StopAndWaitTraverser.cpp | 972 bytes | 3271 | 16 years | mattausch | |
StatsWriter.h | 1.4 KB | 3223 | 16 years | mattausch | worked on stats |
StatsWriter.cpp | 395 bytes | 3221 | 16 years | mattausch | added some statistics stuff, but ssao slower than before (probably because … |
SkyPreetham.h | 1.5 KB | 3279 | 16 years | mattausch | problems with reimporting of my exported scenes |
SkyPreetham.cpp | 11.6 KB | 3295 | 16 years | mattausch | |
Shape.h | 1.2 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Shape.cpp | 820 bytes | 3238 | 16 years | mattausch | |
ShadowMapping.h | 3.4 KB | 3233 | 16 years | mattausch | |
ShadowMapping.cpp | 17.6 KB | 3258 | 16 years | mattausch | worked on new method |
ShaderProgram.h | 8.3 KB | 3245 | 16 years | mattausch | pvs seems to work now |
ShaderProgram.cpp | 12.6 KB | 3147 | 16 years | mattausch | updated shader loading |
ShaderManager.h | 1.8 KB | 3057 | 16 years | mattausch | added a shader manager |
ShaderManager.cpp | 6.4 KB | 3251 | 16 years | mattausch | played around with pvs. now using pvs without vfc or anything. using … |
shaderenv.h | 1.2 KB | 3314 | 16 years | mattausch | reverted to old sampling scheme |
SceneQuery.h | 923 bytes | 3101 | 16 years | mattausch | depth queries not working |
SceneQuery.cpp | 4.8 KB | 3219 | 16 years | mattausch | |
SceneEntityConverter.h | 1011 bytes | 3270 | 16 years | mattausch | |
SceneEntityConverter.cpp | 2.9 KB | 3272 | 16 years | mattausch | |
SceneEntity.h | 5.4 KB | 3262 | 16 years | mattausch | working on pompeii loading. fixed bug in obj conversion |
SceneEntity.cpp | 4.3 KB | 3268 | 16 years | mattausch | |
SampleGenerator.h | 2.0 KB | 3313 | 16 years | mattausch | reverted back to before poisson sampling scheme |
SampleGenerator.cpp | 5.0 KB | 3313 | 16 years | mattausch | reverted back to before poisson sampling scheme |
ResourceManager.h | 2.9 KB | 3237 | 16 years | mattausch | debug version |
ResourceManager.cpp | 11.2 KB | 3274 | 16 years | mattausch | |
RenderTraverser.h | 5.7 KB | 3284 | 16 years | mattausch | |
RenderTraverser.cpp | 6.6 KB | 3259 | 16 years | mattausch | |
RenderState.h | 2.2 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
RenderState.cpp | 6.3 KB | 3245 | 16 years | mattausch | pvs seems to work now |
RenderQueue.h | 2.7 KB | 3110 | 16 years | mattausch | worked on id for dynamic objects |
RenderQueue.cpp | 5.0 KB | 3238 | 16 years | mattausch | |
PvsCollectionRenderer.h | 2.0 KB | 3284 | 16 years | mattausch | |
PvsCollectionRenderer.cpp | 3.2 KB | 3259 | 16 years | mattausch | |
Pvs.h | 1.7 KB | 3287 | 16 years | mattausch | worked on videos - still problems with strange white pixels |
Pvs.cpp | 419 bytes | 3285 | 16 years | mattausch | working on viz for submission |
Polyhedron.h | 2.5 KB | 3020 | 16 years | mattausch | removed most leaks |
Polyhedron.cpp | 8.3 KB | 3214 | 16 years | mattausch | worked on lense flare |
Polygon3.h | 2.3 KB | 2913 | 16 years | mattausch | |
Polygon3.cpp | 5.6 KB | 2913 | 16 years | mattausch | |
Plane3.h | 2.1 KB | 2944 | 16 years | mattausch | nopt not working yet |
Plane3.cpp | 2.6 KB | 2945 | 16 years | mattausch | |
PerformanceGraph.h | 513 bytes | 2828 | 16 years | mattausch | |
PerformanceGraph.cpp | 2.3 KB | 2834 | 16 years | mattausch | research version: implemented temporal smoothing and color bleeding |
OcclusionQuery.h | 2.2 KB | 3258 | 16 years | mattausch | worked on new method |
OcclusionQuery.cpp | 1.9 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
ObjExporter.h | 391 bytes | 3274 | 16 years | mattausch | |
ObjExporter.cpp | 2.4 KB | 3274 | 16 years | mattausch | |
ObjConverter.h | 590 bytes | 2961 | 16 years | mattausch | |
ObjConverter.cpp | 5.4 KB | 2961 | 16 years | mattausch | |
MotionPath.h | 920 bytes | 3078 | 16 years | mattausch | |
MotionPath.cpp | 1.1 KB | 3078 | 16 years | mattausch | |
Matrix4x4.h | 6.0 KB | 3279 | 16 years | mattausch | problems with reimporting of my exported scenes |
Matrix4x4.cpp | 17.4 KB | 3279 | 16 years | mattausch | problems with reimporting of my exported scenes |
Material.h | 4.4 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Material.cpp | 3.0 KB | 3147 | 16 years | mattausch | updated shader loading |
LODInfo.h | 1.3 KB | 2856 | 16 years | mattausch | |
LODInfo.cpp | 447 bytes | 2848 | 16 years | mattausch | |
Light.h | 870 bytes | 2968 | 16 years | mattausch | |
Light.cpp | 447 bytes | 2891 | 16 years | mattausch | |
IrradianceMap.h | 325 bytes | 3010 | 16 years | mattausch | |
IrradianceMap.cpp | 106 bytes | 3010 | 16 years | mattausch | |
irradiance.cpp | 52.8 KB | 3235 | 16 years | mattausch | |
Halton.h | 600 bytes | 3227 | 16 years | mattausch | worked on sampling / convergence |
Halton.cpp | 2.0 KB | 3227 | 16 years | mattausch | worked on sampling / convergence |
gzstream.h | 4.8 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
gzstream.cpp | 5.0 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
glInterface.h | 789 bytes | 2976 | 16 years | mattausch | cannot read mipmap, but stayed on gpu |
glfont2.h | 13.3 KB | 2826 | 16 years | mattausch | changed font |
glfont2.cpp | 5.6 KB | 2826 | 16 years | mattausch | changed font |
Geometry.h | 1.9 KB | 3293 | 16 years | mattausch | |
Geometry.cpp | 5.5 KB | 3294 | 16 years | mattausch | |
FrustumCullingTraverser.h | 520 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
FrustumCullingTraverser.cpp | 549 bytes | 3271 | 16 years | mattausch | |
FrameBufferObject.h | 3.7 KB | 3204 | 16 years | mattausch | debug version showing a visualization of the confidence |
FrameBufferObject.cpp | 9.0 KB | 3204 | 16 years | mattausch | debug version showing a visualization of the confidence |
Environment.h | 982 bytes | 3220 | 16 years | mattausch | worked on video replay function |
Environment.cpp | 2.9 KB | 3220 | 16 years | mattausch | worked on video replay function |
EntityMerger.h | 861 bytes | 2980 | 16 years | mattausch | |
EntityMerger.cpp | 3.2 KB | 3071 | 16 years | mattausch | worked on dynamic objects |
DeferredRenderer.h | 6.1 KB | 3305 | 16 years | mattausch | removed filter radius |
DeferredRenderer.cpp | 39.6 KB | 3313 | 16 years | mattausch | reverted back to before poisson sampling scheme |
common.h | 10.8 KB | 3070 | 16 years | mattausch | |
common.cpp | 4.7 KB | 3021 | 16 years | mattausch | removed leaks. added class for shaders |
CHCTraverser.h | 664 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
CHCTraverser.cpp | 3.1 KB | 3251 | 16 years | mattausch | played around with pvs. now using pvs without vfc or anything. using … |
CHCPlusPlusTraverser.h | 1.4 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
CHCPlusPlusTraverser.cpp | 7.2 KB | 3271 | 16 years | mattausch | |
chcdemo.cpp | 69.5 KB | 3314 | 16 years | mattausch | reverted to old sampling scheme |
Camera.h | 5.1 KB | 3147 | 16 years | mattausch | updated shader loading |
Camera.cpp | 9.8 KB | 3214 | 16 years | mattausch | worked on lense flare |
BvhLoader.h | 931 bytes | 3266 | 16 years | mattausch | |
BvhLoader.cpp | 3.6 KB | 3282 | 16 years | mattausch | probably found export error |
BvhExporter.h | 526 bytes | 3260 | 16 years | mattausch | |
BvhExporter.cpp | 3.1 KB | 3282 | 16 years | mattausch | probably found export error |
BvhConstructor.h | 2.0 KB | 3280 | 16 years | mattausch | |
BvhConstructor.cpp | 10.0 KB | 3295 | 16 years | mattausch | |
Bvh.h | 21.0 KB | 3282 | 16 years | mattausch | probably found export error |
Bvh.cpp | 33.4 KB | 3294 | 16 years | mattausch | |
AxisAlignedBox3.h | 14.6 KB | 3243 | 16 years | mattausch | |
AxisAlignedBox3.cpp | 39.9 KB | 3202 | 16 years | mattausch | finally found bvh tighter bounds bug |
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