source:
GTP/trunk/App/Demos/Vis/FriendlyCulling/src
@
3009
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
shaders | 3009 | 16 years | mattausch | ||
Timer | 2802 | 16 years | mattausch | worked on renderqueue | |
AxisAlignedBox3.cpp | 38.7 KB | 2951 | 16 years | mattausch | strted to implement animation |
AxisAlignedBox3.h | 13.0 KB | 2951 | 16 years | mattausch | strted to implement animation |
Bvh.cpp | 23.4 KB | 2963 | 16 years | mattausch | debug version trying to find out how to speed up app |
Bvh.h | 16.0 KB | 2954 | 16 years | mattausch | implemented sun color |
BvhLoader.cpp | 3.1 KB | 2964 | 16 years | mattausch | |
BvhLoader.h | 459 bytes | 2795 | 16 years | mattausch | |
Camera.cpp | 8.3 KB | 2988 | 16 years | mattausch | eye linear depth not working |
Camera.h | 3.5 KB | 2986 | 16 years | mattausch | debug version trying to retrieve position from linear eye space depth |
chcdemo.cpp | 50.8 KB | 3009 | 16 years | mattausch | |
CHCPlusPlusTraverser.cpp | 6.9 KB | 2878 | 16 years | mattausch | for some reasons very slow even in small streets on my home computer!! |
CHCPlusPlusTraverser.h | 1.4 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
CHCTraverser.cpp | 3.1 KB | 2818 | 16 years | mattausch | worked on deferred shading |
CHCTraverser.h | 664 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
common.cpp | 4.6 KB | 2784 | 16 years | mattausch | |
common.h | 10.2 KB | 2980 | 16 years | mattausch | |
DeferredRenderer.cpp | 40.4 KB | 3009 | 16 years | mattausch | |
DeferredRenderer.h | 3.6 KB | 3007 | 16 years | mattausch | improving performance |
EntityMerger.cpp | 3.3 KB | 2980 | 16 years | mattausch | |
EntityMerger.h | 861 bytes | 2980 | 16 years | mattausch | |
Environment.cpp | 2.6 KB | 2829 | 16 years | mattausch | worked on environment + hud |
Environment.h | 868 bytes | 2828 | 16 years | mattausch | |
FrameBufferObject.cpp | 8.6 KB | 3007 | 16 years | mattausch | improving performance |
FrameBufferObject.h | 3.2 KB | 3007 | 16 years | mattausch | improving performance |
FrustumCullingTraverser.cpp | 474 bytes | 2802 | 16 years | mattausch | worked on renderqueue |
FrustumCullingTraverser.h | 520 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
Geometry.cpp | 2.5 KB | 2980 | 16 years | mattausch | |
Geometry.h | 1.2 KB | 2980 | 16 years | mattausch | |
glfont2.cpp | 5.6 KB | 2826 | 16 years | mattausch | changed font |
glfont2.h | 13.3 KB | 2826 | 16 years | mattausch | changed font |
glInterface.h | 789 bytes | 2976 | 16 years | mattausch | cannot read mipmap, but stayed on gpu |
gzstream.cpp | 5.0 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
gzstream.h | 4.8 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
Halton.cpp | 1.0 KB | 2839 | 16 years | mattausch | |
Halton.h | 3.6 KB | 2839 | 16 years | mattausch | |
Light.cpp | 447 bytes | 2891 | 16 years | mattausch | |
Light.h | 870 bytes | 2968 | 16 years | mattausch | |
LODInfo.cpp | 447 bytes | 2848 | 16 years | mattausch | |
LODInfo.h | 1.3 KB | 2856 | 16 years | mattausch | |
Material.cpp | 1.7 KB | 2965 | 16 years | mattausch | removed dirttexture stuff. started tonemapping stuff |
Material.h | 2.2 KB | 2968 | 16 years | mattausch | |
Matrix4x4.cpp | 16.6 KB | 2953 | 16 years | mattausch | started different stuff |
Matrix4x4.h | 5.8 KB | 2944 | 16 years | mattausch | nopt not working yet |
MotionPath.cpp | 538 bytes | 2953 | 16 years | mattausch | started different stuff |
MotionPath.h | 888 bytes | 2951 | 16 years | mattausch | strted to implement animation |
ObjConverter.cpp | 5.4 KB | 2961 | 16 years | mattausch | |
ObjConverter.h | 590 bytes | 2961 | 16 years | mattausch | |
OcclusionQuery.cpp | 1.9 KB | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
OcclusionQuery.h | 1.8 KB | 2782 | 16 years | mattausch | |
PerformanceGraph.cpp | 2.3 KB | 2834 | 16 years | mattausch | research version: implemented temporal smoothing and color bleeding |
PerformanceGraph.h | 513 bytes | 2828 | 16 years | mattausch | |
Plane3.cpp | 2.6 KB | 2945 | 16 years | mattausch | |
Plane3.h | 2.1 KB | 2944 | 16 years | mattausch | nopt not working yet |
Polygon3.cpp | 5.6 KB | 2913 | 16 years | mattausch | |
Polygon3.h | 2.3 KB | 2913 | 16 years | mattausch | |
Polyhedron.cpp | 8.2 KB | 2944 | 16 years | mattausch | nopt not working yet |
Polyhedron.h | 2.4 KB | 2929 | 16 years | mattausch | |
RenderQueue.cpp | 4.4 KB | 2848 | 16 years | mattausch | |
RenderQueue.h | 2.2 KB | 2848 | 16 years | mattausch | |
RenderState.cpp | 3.6 KB | 2965 | 16 years | mattausch | removed dirttexture stuff. started tonemapping stuff |
RenderState.h | 2.1 KB | 2965 | 16 years | mattausch | removed dirttexture stuff. started tonemapping stuff |
RenderTraverser.cpp | 5.5 KB | 2954 | 16 years | mattausch | implemented sun color |
RenderTraverser.h | 5.4 KB | 2951 | 16 years | mattausch | strted to implement animation |
ResourceManager.cpp | 6.2 KB | 2982 | 16 years | mattausch | problematic: merging |
ResourceManager.h | 1.4 KB | 2981 | 16 years | mattausch | debug version |
SampleGenerator.cpp | 5.0 KB | 2955 | 16 years | mattausch | |
SampleGenerator.h | 2.0 KB | 2930 | 16 years | mattausch | worked on ssao sampling |
SceneEntity.cpp | 3.1 KB | 2961 | 16 years | mattausch | |
SceneEntity.h | 3.1 KB | 2980 | 16 years | mattausch | |
SceneEntityConverter.cpp | 1.2 KB | 2953 | 16 years | mattausch | started different stuff |
SceneEntityConverter.h | 770 bytes | 2953 | 16 years | mattausch | started different stuff |
SceneQuery.cpp | 4.2 KB | 3001 | 16 years | mattausch | reverted back from trying to use less components in fbo for faster … |
SceneQuery.h | 842 bytes | 2848 | 16 years | mattausch | |
shaderenv.h | 920 bytes | 3009 | 16 years | mattausch | |
ShadowMapping.cpp | 17.6 KB | 3001 | 16 years | mattausch | reverted back from trying to use less components in fbo for faster … |
ShadowMapping.h | 3.3 KB | 2965 | 16 years | mattausch | removed dirttexture stuff. started tonemapping stuff |
Shape.cpp | 1.3 KB | 2957 | 16 years | mattausch | preetham working |
Shape.h | 1.5 KB | 2848 | 16 years | mattausch | |
SkyPreetham.cpp | 11.7 KB | 2983 | 16 years | mattausch | |
SkyPreetham.h | 1.4 KB | 2983 | 16 years | mattausch | |
StopAndWaitTraverser.cpp | 863 bytes | 2802 | 16 years | mattausch | worked on renderqueue |
StopAndWaitTraverser.h | 505 bytes | 2800 | 16 years | mattausch | friendly culling debug version with timers, no materials |
Texture.cpp | 3.0 KB | 2865 | 16 years | mattausch | |
Texture.h | 1.6 KB | 2964 | 16 years | mattausch | |
ToneMapper.cpp | 1.5 KB | 2970 | 16 years | mattausch | tone mapper working better |
ToneMapper.h | 408 bytes | 2968 | 16 years | mattausch | |
Transform3.cpp | 1.4 KB | 2960 | 16 years | mattausch | |
Transform3.h | 1.2 KB | 2961 | 16 years | mattausch | |
Triangle3.cpp | 2.8 KB | 2957 | 16 years | mattausch | preetham working |
Triangle3.h | 1.6 KB | 2957 | 16 years | mattausch | preetham working |
Vector3.cpp | 6.3 KB | 2782 | 16 years | mattausch | |
Vector3.h | 13.5 KB | 2920 | 16 years | mattausch | |
Visualization.cpp | 4.8 KB | 2963 | 16 years | mattausch | debug version trying to find out how to speed up app |
Visualization.h | 1.4 KB | 2889 | 16 years | mattausch |
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