source:
GTP/trunk/App/Demos/Vis/FriendlyCulling/src
@
3134
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
shaders | 3134 | 16 years | mattausch | filtering working more nicely now | |
Timer | 2802 | 17 years | mattausch | worked on renderqueue | |
AxisAlignedBox3.cpp | 39.1 KB | 3070 | 16 years | mattausch | |
AxisAlignedBox3.h | 13.2 KB | 3070 | 16 years | mattausch | |
Bvh.cpp | 35.1 KB | 3127 | 16 years | mattausch | |
Bvh.h | 20.0 KB | 3123 | 16 years | mattausch | working on ssao for dynamic objects, found error with tight bounds |
BvhLoader.cpp | 2.7 KB | 3123 | 16 years | mattausch | working on ssao for dynamic objects, found error with tight bounds |
BvhLoader.h | 741 bytes | 3123 | 16 years | mattausch | working on ssao for dynamic objects, found error with tight bounds |
Camera.cpp | 9.8 KB | 3102 | 16 years | mattausch | orthocam not working yet |
Camera.h | 5.1 KB | 3102 | 16 years | mattausch | orthocam not working yet |
chcdemo.cpp | 51.8 KB | 3134 | 16 years | mattausch | filtering working more nicely now |
CHCPlusPlusTraverser.cpp | 6.9 KB | 3065 | 16 years | mattausch | found bug with near plane intersection: q? why did it work with vbo … |
CHCPlusPlusTraverser.h | 1.4 KB | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
CHCTraverser.cpp | 3.1 KB | 3065 | 16 years | mattausch | found bug with near plane intersection: q? why did it work with vbo … |
CHCTraverser.h | 664 bytes | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
common.cpp | 4.7 KB | 3021 | 16 years | mattausch | removed leaks. added class for shaders |
common.h | 10.8 KB | 3070 | 16 years | mattausch | |
DeferredRenderer.cpp | 31.2 KB | 3134 | 16 years | mattausch | filtering working more nicely now |
DeferredRenderer.h | 3.6 KB | 3132 | 16 years | mattausch | reordered functions: antialiasing comes after initial shading pass and … |
EntityMerger.cpp | 3.2 KB | 3071 | 16 years | mattausch | worked on dynamic objects |
EntityMerger.h | 861 bytes | 2980 | 16 years | mattausch | |
Environment.cpp | 2.6 KB | 2829 | 16 years | mattausch | worked on environment + hud |
Environment.h | 868 bytes | 2828 | 16 years | mattausch | |
FrameBufferObject.cpp | 9.1 KB | 3117 | 16 years | mattausch | strange errors |
FrameBufferObject.h | 3.7 KB | 3117 | 16 years | mattausch | strange errors |
FrustumCullingTraverser.cpp | 474 bytes | 3071 | 16 years | mattausch | worked on dynamic objects |
FrustumCullingTraverser.h | 520 bytes | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
Geometry.cpp | 3.8 KB | 3127 | 16 years | mattausch | |
Geometry.h | 1.5 KB | 3126 | 16 years | mattausch | started to include normal mapping |
glfont2.cpp | 5.6 KB | 2826 | 16 years | mattausch | changed font |
glfont2.h | 13.3 KB | 2826 | 16 years | mattausch | changed font |
glInterface.h | 789 bytes | 2976 | 16 years | mattausch | cannot read mipmap, but stayed on gpu |
gzstream.cpp | 5.0 KB | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
gzstream.h | 4.8 KB | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
Halton.cpp | 1.0 KB | 2839 | 16 years | mattausch | |
Halton.h | 3.7 KB | 3129 | 16 years | mattausch | tried different techniques for smoothing the flickering for moving objects … |
irradiance.cpp | 48.2 KB | 3037 | 16 years | mattausch | |
IrradianceMap.cpp | 106 bytes | 3010 | 16 years | mattausch | |
IrradianceMap.h | 325 bytes | 3010 | 16 years | mattausch | |
Light.cpp | 447 bytes | 2891 | 16 years | mattausch | |
Light.h | 870 bytes | 2968 | 16 years | mattausch | |
LODInfo.cpp | 447 bytes | 2848 | 16 years | mattausch | |
LODInfo.h | 1.3 KB | 2856 | 16 years | mattausch | |
Material.cpp | 2.8 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Material.h | 4.4 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Matrix4x4.cpp | 17.2 KB | 3103 | 16 years | mattausch | still some error with ssao on edges bilateral filter slow |
Matrix4x4.h | 6.0 KB | 3102 | 16 years | mattausch | orthocam not working yet |
MotionPath.cpp | 1.1 KB | 3078 | 16 years | mattausch | |
MotionPath.h | 920 bytes | 3078 | 16 years | mattausch | |
ObjConverter.cpp | 5.4 KB | 2961 | 16 years | mattausch | |
ObjConverter.h | 590 bytes | 2961 | 16 years | mattausch | |
OcclusionQuery.cpp | 1.9 KB | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
OcclusionQuery.h | 1.8 KB | 2782 | 17 years | mattausch | |
PerformanceGraph.cpp | 2.3 KB | 2834 | 16 years | mattausch | research version: implemented temporal smoothing and color bleeding |
PerformanceGraph.h | 513 bytes | 2828 | 16 years | mattausch | |
Plane3.cpp | 2.6 KB | 2945 | 16 years | mattausch | |
Plane3.h | 2.1 KB | 2944 | 16 years | mattausch | nopt not working yet |
Polygon3.cpp | 5.6 KB | 2913 | 16 years | mattausch | |
Polygon3.h | 2.3 KB | 2913 | 16 years | mattausch | |
Polyhedron.cpp | 8.4 KB | 3021 | 16 years | mattausch | removed leaks. added class for shaders |
Polyhedron.h | 2.5 KB | 3020 | 16 years | mattausch | removed most leaks |
RenderQueue.cpp | 5.0 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
RenderQueue.h | 2.7 KB | 3110 | 16 years | mattausch | worked on id for dynamic objects |
RenderState.cpp | 6.6 KB | 3127 | 16 years | mattausch | |
RenderState.h | 2.2 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
RenderTraverser.cpp | 5.6 KB | 3102 | 16 years | mattausch | orthocam not working yet |
RenderTraverser.h | 5.3 KB | 3102 | 16 years | mattausch | orthocam not working yet |
ResourceManager.cpp | 10.5 KB | 3128 | 16 years | mattausch | |
ResourceManager.h | 2.5 KB | 3127 | 16 years | mattausch | |
SampleGenerator.cpp | 5.1 KB | 3103 | 16 years | mattausch | still some error with ssao on edges bilateral filter slow |
SampleGenerator.h | 2.0 KB | 2930 | 16 years | mattausch | worked on ssao sampling |
SceneEntity.cpp | 3.4 KB | 3120 | 16 years | mattausch | worked on filtering now trying to reduce flickering (have to reorder ssao … |
SceneEntity.h | 3.8 KB | 3120 | 16 years | mattausch | worked on filtering now trying to reduce flickering (have to reorder ssao … |
SceneEntityConverter.cpp | 1.2 KB | 3126 | 16 years | mattausch | started to include normal mapping |
SceneEntityConverter.h | 770 bytes | 2953 | 16 years | mattausch | started different stuff |
SceneQuery.cpp | 4.7 KB | 3103 | 16 years | mattausch | still some error with ssao on edges bilateral filter slow |
SceneQuery.h | 923 bytes | 3101 | 16 years | mattausch | depth queries not working |
shaderenv.h | 1.1 KB | 3134 | 16 years | mattausch | filtering working more nicely now |
ShaderManager.cpp | 5.8 KB | 3128 | 16 years | mattausch | |
ShaderManager.h | 1.8 KB | 3057 | 16 years | mattausch | added a shader manager |
ShaderProgram.cpp | 12.5 KB | 3116 | 16 years | mattausch | tree animation works somehow with flow vector |
ShaderProgram.h | 7.9 KB | 3115 | 16 years | mattausch | |
ShadowMapping.cpp | 17.6 KB | 3068 | 16 years | mattausch | working on dynamic stuff again |
ShadowMapping.h | 3.4 KB | 3062 | 16 years | mattausch | updating camera system: debug version |
Shape.cpp | 816 bytes | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Shape.h | 1.2 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
SkyPreetham.cpp | 11.3 KB | 3123 | 16 years | mattausch | working on ssao for dynamic objects, found error with tight bounds |
SkyPreetham.h | 1.5 KB | 3085 | 16 years | mattausch | |
StopAndWaitTraverser.cpp | 871 bytes | 3065 | 16 years | mattausch | found bug with near plane intersection: q? why did it work with vbo … |
StopAndWaitTraverser.h | 505 bytes | 2800 | 17 years | mattausch | friendly culling debug version with timers, no materials |
Texture.cpp | 3.0 KB | 2865 | 16 years | mattausch | |
Texture.h | 1.6 KB | 2964 | 16 years | mattausch | |
ToneMapper.cpp | 1.5 KB | 2970 | 16 years | mattausch | tone mapper working better |
ToneMapper.h | 408 bytes | 2968 | 16 years | mattausch | |
Transform3.cpp | 762 bytes | 3115 | 16 years | mattausch | |
Transform3.h | 1.4 KB | 3114 | 16 years | mattausch | worked on dynamic objects: now ook, but have to work on render queue |
Triangle3.cpp | 2.8 KB | 3070 | 16 years | mattausch | |
Triangle3.h | 1.6 KB | 3070 | 16 years | mattausch | |
Vector3.cpp | 6.3 KB | 2782 | 17 years | mattausch | |
Vector3.h | 13.5 KB | 2920 | 16 years | mattausch | |
Visualization.cpp | 4.8 KB | 3063 | 16 years | mattausch | |
Visualization.h | 1.5 KB | 3063 | 16 years | mattausch |
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