source: GTP/trunk/App/Demos/Vis/FriendlyCulling/src @ 3134

Name Size Rev Age Author Last Change
../
shaders 3134   16 years mattausch filtering working more nicely now
Timer 2802   17 years mattausch worked on renderqueue
AxisAlignedBox3.cpp 39.1 KB 3070   16 years mattausch
AxisAlignedBox3.h 13.2 KB 3070   16 years mattausch
Bvh.cpp 35.1 KB 3127   16 years mattausch
Bvh.h 20.0 KB 3123   16 years mattausch working on ssao for dynamic objects, found error with tight bounds
BvhLoader.cpp 2.7 KB 3123   16 years mattausch working on ssao for dynamic objects, found error with tight bounds
BvhLoader.h 741 bytes 3123   16 years mattausch working on ssao for dynamic objects, found error with tight bounds
Camera.cpp 9.8 KB 3102   16 years mattausch orthocam not working yet
Camera.h 5.1 KB 3102   16 years mattausch orthocam not working yet
chcdemo.cpp 51.8 KB 3134   16 years mattausch filtering working more nicely now
CHCPlusPlusTraverser.cpp 6.9 KB 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
CHCPlusPlusTraverser.h 1.4 KB 2800   17 years mattausch friendly culling debug version with timers, no materials
CHCTraverser.cpp 3.1 KB 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
CHCTraverser.h 664 bytes 2800   17 years mattausch friendly culling debug version with timers, no materials
common.cpp 4.7 KB 3021   16 years mattausch removed leaks. added class for shaders
common.h 10.8 KB 3070   16 years mattausch
DeferredRenderer.cpp 31.2 KB 3134   16 years mattausch filtering working more nicely now
DeferredRenderer.h 3.6 KB 3132   16 years mattausch reordered functions: antialiasing comes after initial shading pass and …
EntityMerger.cpp 3.2 KB 3071   16 years mattausch worked on dynamic objects
EntityMerger.h 861 bytes 2980   16 years mattausch
Environment.cpp 2.6 KB 2829   16 years mattausch worked on environment + hud
Environment.h 868 bytes 2828   16 years mattausch
FrameBufferObject.cpp 9.1 KB 3117   16 years mattausch strange errors
FrameBufferObject.h 3.7 KB 3117   16 years mattausch strange errors
FrustumCullingTraverser.cpp 474 bytes 3071   16 years mattausch worked on dynamic objects
FrustumCullingTraverser.h 520 bytes 2800   17 years mattausch friendly culling debug version with timers, no materials
Geometry.cpp 3.8 KB 3127   16 years mattausch
Geometry.h 1.5 KB 3126   16 years mattausch started to include normal mapping
glfont2.cpp 5.6 KB 2826   16 years mattausch changed font
glfont2.h 13.3 KB 2826   16 years mattausch changed font
glInterface.h 789 bytes 2976   16 years mattausch cannot read mipmap, but stayed on gpu
gzstream.cpp 5.0 KB 2800   17 years mattausch friendly culling debug version with timers, no materials
gzstream.h 4.8 KB 2800   17 years mattausch friendly culling debug version with timers, no materials
Halton.cpp 1.0 KB 2839   16 years mattausch
Halton.h 3.7 KB 3129   16 years mattausch tried different techniques for smoothing the flickering for moving objects …
irradiance.cpp 48.2 KB 3037   16 years mattausch
IrradianceMap.cpp 106 bytes 3010   16 years mattausch
IrradianceMap.h 325 bytes 3010   16 years mattausch
Light.cpp 447 bytes 2891   16 years mattausch
Light.h 870 bytes 2968   16 years mattausch
LODInfo.cpp 447 bytes 2848   16 years mattausch
LODInfo.h 1.3 KB 2856   16 years mattausch
Material.cpp 2.8 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
Material.h 4.4 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
Matrix4x4.cpp 17.2 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
Matrix4x4.h 6.0 KB 3102   16 years mattausch orthocam not working yet
MotionPath.cpp 1.1 KB 3078   16 years mattausch
MotionPath.h 920 bytes 3078   16 years mattausch
ObjConverter.cpp 5.4 KB 2961   16 years mattausch
ObjConverter.h 590 bytes 2961   16 years mattausch
OcclusionQuery.cpp 1.9 KB 2800   17 years mattausch friendly culling debug version with timers, no materials
OcclusionQuery.h 1.8 KB 2782   17 years mattausch
PerformanceGraph.cpp 2.3 KB 2834   16 years mattausch research version: implemented temporal smoothing and color bleeding
PerformanceGraph.h 513 bytes 2828   16 years mattausch
Plane3.cpp 2.6 KB 2945   16 years mattausch
Plane3.h 2.1 KB 2944   16 years mattausch nopt not working yet
Polygon3.cpp 5.6 KB 2913   16 years mattausch
Polygon3.h 2.3 KB 2913   16 years mattausch
Polyhedron.cpp 8.4 KB 3021   16 years mattausch removed leaks. added class for shaders
Polyhedron.h 2.5 KB 3020   16 years mattausch removed most leaks
RenderQueue.cpp 5.0 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
RenderQueue.h 2.7 KB 3110   16 years mattausch worked on id for dynamic objects
RenderState.cpp 6.6 KB 3127   16 years mattausch
RenderState.h 2.2 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
RenderTraverser.cpp 5.6 KB 3102   16 years mattausch orthocam not working yet
RenderTraverser.h 5.3 KB 3102   16 years mattausch orthocam not working yet
ResourceManager.cpp 10.5 KB 3128   16 years mattausch
ResourceManager.h 2.5 KB 3127   16 years mattausch
SampleGenerator.cpp 5.1 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
SampleGenerator.h 2.0 KB 2930   16 years mattausch worked on ssao sampling
SceneEntity.cpp 3.4 KB 3120   16 years mattausch worked on filtering now trying to reduce flickering (have to reorder ssao …
SceneEntity.h 3.8 KB 3120   16 years mattausch worked on filtering now trying to reduce flickering (have to reorder ssao …
SceneEntityConverter.cpp 1.2 KB 3126   16 years mattausch started to include normal mapping
SceneEntityConverter.h 770 bytes 2953   16 years mattausch started different stuff
SceneQuery.cpp 4.7 KB 3103   16 years mattausch still some error with ssao on edges bilateral filter slow
SceneQuery.h 923 bytes 3101   16 years mattausch depth queries not working
shaderenv.h 1.1 KB 3134   16 years mattausch filtering working more nicely now
ShaderManager.cpp 5.8 KB 3128   16 years mattausch
ShaderManager.h 1.8 KB 3057   16 years mattausch added a shader manager
ShaderProgram.cpp 12.5 KB 3116   16 years mattausch tree animation works somehow with flow vector
ShaderProgram.h 7.9 KB 3115   16 years mattausch
ShadowMapping.cpp 17.6 KB 3068   16 years mattausch working on dynamic stuff again
ShadowMapping.h 3.4 KB 3062   16 years mattausch updating camera system: debug version
Shape.cpp 816 bytes 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
Shape.h 1.2 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
SkyPreetham.cpp 11.3 KB 3123   16 years mattausch working on ssao for dynamic objects, found error with tight bounds
SkyPreetham.h 1.5 KB 3085   16 years mattausch
StopAndWaitTraverser.cpp 871 bytes 3065   16 years mattausch found bug with near plane intersection: q? why did it work with vbo …
StopAndWaitTraverser.h 505 bytes 2800   17 years mattausch friendly culling debug version with timers, no materials
Texture.cpp 3.0 KB 2865   16 years mattausch
Texture.h 1.6 KB 2964   16 years mattausch
ToneMapper.cpp 1.5 KB 2970   16 years mattausch tone mapper working better
ToneMapper.h 408 bytes 2968   16 years mattausch
Transform3.cpp 762 bytes 3115   16 years mattausch
Transform3.h 1.4 KB 3114   16 years mattausch worked on dynamic objects: now ook, but have to work on render queue
Triangle3.cpp 2.8 KB 3070   16 years mattausch
Triangle3.h 1.6 KB 3070   16 years mattausch
Vector3.cpp 6.3 KB 2782   17 years mattausch
Vector3.h 13.5 KB 2920   16 years mattausch
Visualization.cpp 4.8 KB 3063   16 years mattausch
Visualization.h 1.5 KB 3063   16 years mattausch
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