1 | #include <OgreNoMemoryMacros.h>
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2 | #include <CEGUI/CEGUI.h>
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3 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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4 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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5 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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6 | #include <OgreMemoryMacros.h>
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7 | #include "TerrainFrameListener.h"
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8 | #include "OgrePlatformQueryManager.h"
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9 | #include "VisibilityInfo.h"
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10 | #include "OgreOcclusionQueriesQueryManager.h"
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11 | #include "TestCullingTerrainApplication.h"
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12 | #include <string>
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13 |
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14 |
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15 | //-- captions for overlays
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16 | String TerrainFrameListener::msAlgorithmCaptions[] =
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17 | {
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18 | "Coherent Hierarchical Culling",
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19 | "Coherent Hierarchical Culling++",
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20 | "Stop and Wait Culling",
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21 | "View Frustum Culling",
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22 | "Standard Rendering"
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23 | };
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24 |
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25 | //-- captions for overlays
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26 | String TerrainFrameListener::msApprevAlgorithmCaptions[] =
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27 | {
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28 | "CHC",
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29 | "VFC",
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30 | "CHC++",
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31 | "SWC",
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32 | "DEF",
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33 | "INT"
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34 | };
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35 |
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36 |
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37 | String TerrainFrameListener::msQueryTypeCaptions[] =
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38 | {
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39 | "from camera",
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40 | "from viewpoint"
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41 | };
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42 |
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43 | String TerrainFrameListener::msQueryRelativeVisCaptions[] =
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44 | {
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45 | "visible pixels",
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46 | "relative visibility"
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47 | };
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48 |
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49 | String TerrainFrameListener::msQueryMethodCaptions[] =
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50 | {
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51 | "occlusion queries",
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52 | "item buffer"
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53 | };
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54 |
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55 | Real TerrainFrameListener::msObjectTerrainOffsets[] =
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56 | {
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57 | 0,
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58 | -0.1,
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59 | //7,
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60 | 0
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61 | };
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62 |
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63 | Real TerrainFrameListener::msObjectScales[] =
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64 | {
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65 | 0.07,
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66 | 0.03,
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67 | //0.1,
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68 | 0.03
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69 | };
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70 |
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71 | String TerrainFrameListener::msObjectCaptions[] =
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72 | {
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73 | "robot",
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74 | "athene",
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75 | "natFX_Tree1_LOD2",
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76 | //"tree2",
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77 | //"HongKong_Tower",
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78 | "ninja"
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79 | //"ogrehead"
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80 | };
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81 |
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82 | // output file for frame info
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83 | const char* frames_out_filename = "frame.out";
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84 | // output file for object positions / orientations
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85 | const char* objects_out_filename = "objects.out";
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86 |
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87 | std::ofstream video_out("video.lst");
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88 |
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89 | // if we are recording a demo
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90 | static const bool DEMO_HACK = false;
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91 |
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92 | //using namespace GtpVisibility;
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93 |
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94 | //-----------------------------------------------------------------------
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95 | TerrainFrameListener::TerrainFrameListener(RenderWindow* win, Camera* cam,
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96 | SceneManager *sceneManager,
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97 | CEGUI::Renderer *renderer,
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98 | TerrainContentGenerator *sceneGenerator,
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99 | Camera *vizCamera,
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100 | SceneNode *camNode,
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101 | Light *sunLight,
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102 | TestCullingTerrainApplication *app):
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103 | mCamera(cam),
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104 | mWindow(win),
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105 | mNumScreenShots(0),
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106 | mTimeDelay(0),
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107 | mSceneDetailIndex(0),
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108 | mMoveScale(0.0f),
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109 | mRotScale(0.0f),
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110 | mTranslateVector(Vector3::ZERO),
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111 | mAniso(1),
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112 | mFiltering(TFO_BILINEAR),
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113 | mGUIRenderer(renderer),
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114 | mSceneMgr(sceneManager),
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115 | mCurrentObject(NULL),
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116 | mTerrainContentGenerator(sceneGenerator),
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117 | mVisibilityThreshold(0),
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118 | mAssumedVisibility(0),
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119 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
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120 | mNodeVizMode(NODEVIZ_NONE),
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121 | mVizCameraHeight(Real(2000.0)),
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122 | mCamNode(camNode),
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123 | mAppState(WALKTHROUGH),
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124 | mCurrentFrame(0),
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125 | mReplayTimeElapsed(0),
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126 | mRotateSpeed(72),
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127 | mMoveSpeed(50),
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128 | mVizCamera(vizCamera),
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129 | mStatsOn(true),
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130 | mShutdownRequested(false),
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131 | mLMouseDown(false),
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132 | mRMouseDown(false),
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133 | mShowOctree(false),
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134 | mShowViewCells(false),
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135 | mUseDepthPass(false),
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136 | mTestGeometryForVisibleLeaves(false),
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137 | mTestGeometryBounds(false),
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138 | mShowVisualization(false),
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139 | mCullCamera(false),
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140 | mRecordFrames(false),
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141 | mShowShadows(false),
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142 | mShowHelp(false),
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143 | mDisplayCameraDetails(false),
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144 | mVisualizeCulledNodes(false),
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145 | mSunLight(sunLight),
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146 | mShiftPressed(false),
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147 | mShowQueryStats(false),
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148 | mQueryManager(NULL),
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149 | mVisibilityManager(NULL),
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150 | mDelayedQueriesIssued(0.0),
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151 | mDelayedTraversedNodes(0.0),
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152 | mCurrentObjectType(0),
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153 | mApplication(app),
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154 | mUseAnimation(false),
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155 | mDeleteObjects(false),
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156 | mUseItemBuffer(false),
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157 | mItemBufferMode(GtpVisibility::QueryManager::PATCH_VISIBILITY),
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158 | mRecordVideo(false),
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159 | mPureRenderTimeFps(0.0),
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160 | mNumVideoFrames(0),
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161 | mPrecomputedFps(0),
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162 | mRecordDemo(false),
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163 | mSavePrecomputedFps(false),
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164 | mUseBufferedInputMouse(false),
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165 | mVizScale(25),
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166 | mUseViewCells(false),
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167 | mViewCellsLoaded(false),
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168 | mFloorDist(2),
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169 | mFlushQueue(false),
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170 | m_iShowBoundingBoxes(0),
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171 | m_iBoundingBoxLevel(0),
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172 | mMoveFactor(1000)
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173 | {
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174 | mEventProcessor = new EventProcessor();
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175 |
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176 | mEventProcessor->initialise(win);
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177 | mEventProcessor->startProcessingEvents();
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178 | mEventProcessor->addMouseListener(this);
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179 | mEventProcessor->addMouseMotionListener(this);
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180 | mEventProcessor->addKeyListener(this);
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181 |
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182 | mInputDevice = mEventProcessor->getInputReader();
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183 |
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184 | mInputDevice->setBufferedInput(true, mUseBufferedInputMouse);
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185 |
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186 | // create ray query executor, used to place objects in terrain
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187 | mRayQueryExecutor = new RayQueryExecutor(mSceneMgr);
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188 |
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189 |
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190 | //////////
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191 | //-- overlays
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192 |
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193 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay");
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194 | mHelpOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/HelpOverlay");
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195 | mQueryOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/QueryOverlay");
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196 | mCullStatsOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/CullStatsOverlay");
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197 |
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198 | String ext = "Example/Visibility/";
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199 |
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200 | //-- overlays
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201 |
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202 | initVisStatsOverlay(); // visibility stats overlay
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203 | initHelpOverlay(); // help overlay
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204 | initQueryOverlay(); // visibility query stats overlay
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205 |
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206 | // show stats overlays
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207 | if (!DEMO_HACK)
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208 | {
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209 | showStats(true);
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210 | }
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211 | else
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212 | {
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213 | mMyStatsOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/MyStatsOverlay");
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214 | mMyStatsAlgorithmInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/MyAlgorithmInfo");
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215 | mMyStatsAlgorithmInfo->setCaption("");
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216 |
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217 | const int top = 10;
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218 | mMyStatsAlgorithmInfo->setTop(top);
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219 |
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220 | char str[100]; sprintf(str,": %d", 0);
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221 | mMyStatsFpsInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/MyFpsInfo");
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222 | mMyStatsFpsInfo->setCaption(str);
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223 |
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224 | mMyStatsOverlay->show();
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225 | }
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226 |
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227 | // loading view cells overlay
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228 | mLoadingOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/LoadingOverlay");
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229 | mMyLoadingInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/Loading/MyLoadingInfo");
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230 | mMyLoadingInfo->setCaption("loading view cells ...");
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231 |
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232 | mLoadingOverlay->hide();
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233 |
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234 | // hack: larger magnification for terrain to show single objects
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235 | if (TestCullingTerrainApplication::msShowHillyTerrain)
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236 | mVizScale = 25;
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237 | else
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238 | mVizScale = 1;
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239 |
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240 | // the scale factor for the visualized bounding boxes
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241 | mSceneMgr->setOption("NodeVizScale", &mVizScale);
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242 |
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243 | int assumedIncr;
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244 | mSceneMgr->getOption("AssumedVisibility", &assumedIncr);
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245 | changeAssumedVisibility(assumedIncr);
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246 |
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247 | /////
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248 | //-- test geometry boundaries instead bounding box
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249 | mSceneMgr->getOption("TestGeometryBounds", &mTestGeometryBounds);
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250 | setTestGeometryBounds(mTestGeometryBounds);
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251 |
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252 | /////////////////////////////////
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253 | // culling algorithm
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254 |
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255 | bool isNormalExecution;
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256 |
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257 | mSceneMgr->getOption("NormalExecution", &isNormalExecution);
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258 |
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259 | if (isNormalExecution)
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260 | // no algorithm
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261 | mCurrentAlgorithm = GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS;
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262 | else
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263 | mSceneMgr->getOption("Algorithm", &mCurrentAlgorithm);
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264 |
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265 | // apply the chosen culling algorithm
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266 | applyCurrentAlgorithm();
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267 |
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268 |
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269 | ///////////////////////////////
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270 | // set scene manager options
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271 |
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272 | //////////
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273 | mSceneMgr->getOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
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274 | setTestGeometryForVisibleLeaves(mTestGeometryForVisibleLeaves);
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275 |
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276 | /////////////
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277 | mSceneMgr->getOption("UseDepthPass", &mUseDepthPass);
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278 |
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279 | if (mUseDepthPass)
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280 | mUseDepthPassInfo->setCaption(": true");
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281 | else
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282 | mUseDepthPassInfo->setCaption(": false");
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283 |
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284 | mSceneMgr->getOption("FlushQueue", &mFlushQueue);
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285 |
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286 | //////////
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287 | if (mFlushQueue)
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288 | LogManager::getSingleton().logMessage("initial setting: flushing queue");
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289 | else
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290 | LogManager::getSingleton().logMessage("initial setting: not flushing queue");
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291 |
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292 | /////////////
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293 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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294 | mSceneMgr->setOption("ShowViewCells", &mShowViewCells);
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295 | mSceneMgr->setOption("CullCamera", &mCullCamera);
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296 | mSceneMgr->setOption("PrepareVisualization", &mShowVisualization);
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297 |
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298 | applyObjectType();
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299 |
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300 |
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301 | ///////////////
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302 | // initialize timer
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303 |
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304 | mTimer = Root::getSingleton().getTimer();
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305 | mTimeFrameEnded = mTimeFrameStarted = mTimer->getMilliseconds();
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306 |
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307 | // reset statistics
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308 | mWalkthroughStats.Reset();
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309 |
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310 | }
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311 | //-----------------------------------------------------------------------
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312 | void TerrainFrameListener::switchMouseMode()
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313 | {
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314 | mUseBufferedInputMouse = !mUseBufferedInputMouse;
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315 | mInputDevice->setBufferedInput(true, mUseBufferedInputMouse);
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316 |
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317 | if (!mUseBufferedInputMouse)
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318 | CEGUI::MouseCursor::getSingleton().hide();
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319 | else
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320 | CEGUI::MouseCursor::getSingleton().show();
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321 | }
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322 | //-----------------------------------------------------------------------
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323 | TerrainFrameListener::~TerrainFrameListener()
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324 | {
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325 | OGRE_DELETE(mRayQueryExecutor);
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326 | OGRE_DELETE(mEventProcessor);
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327 | OGRE_DELETE(mQueryManager);
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328 | }
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329 | //-----------------------------------------------------------------------
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330 | void TerrainFrameListener::mouseMoved(MouseEvent *e)
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331 | {
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332 | // Update CEGUI with the mouse motion
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333 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() *
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334 | mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight());
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335 | }
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336 | //-----------------------------------------------------------------------
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337 | void TerrainFrameListener::mousePressed(MouseEvent* e)
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338 | {
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339 | // Left mouse button down
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340 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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341 | {
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342 | CEGUI::MouseCursor::getSingleton().hide();
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343 |
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344 | // Setup the ray scene query
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345 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
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346 | Real val = Math::RangeRandom(0, 360); // random rotation
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347 |
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348 | // get results, create a node/entity on the position
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349 | mCurrentObject =
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350 | mTerrainContentGenerator->GenerateSceneObject(mouseRay.getOrigin(),
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351 | Vector3(val, 0, 0),
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352 | msObjectCaptions[mCurrentObjectType]);
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353 |
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354 | mLMouseDown = true;
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355 | }
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356 | // Right mouse button down
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357 | /*else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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358 | {
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359 | CEGUI::MouseCursor::getSingleton().hide();
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360 | mRMouseDown = true;
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361 | }*/
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362 | }
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363 | //-----------------------------------------------------------------------
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364 | void TerrainFrameListener::mouseDragDropped(MouseEvent* e)
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365 | {
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366 | // Left mouse button up
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367 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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368 | {
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369 | CEGUI::MouseCursor::getSingleton().show();
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370 |
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371 | mLMouseDown = false;
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372 | }
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373 | // Right mouse button up
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374 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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375 | {
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376 | CEGUI::MouseCursor::getSingleton().show();
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377 |
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378 | mRMouseDown = false;
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379 | }
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380 | }
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381 | //-----------------------------------------------------------------------
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382 | void TerrainFrameListener::mouseReleased(MouseEvent* e)
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383 | {
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384 | // Left mouse button up
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385 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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386 | {
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387 | CEGUI::MouseCursor::getSingleton().show();
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388 |
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389 | // start animation: only robot has animation phases
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390 | if (mCurrentObject && (mCurrentObjectType == TestCullingTerrainApplication::ROBOT))
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391 | {
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392 | // HACK: not neccesary the last element
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393 | Entity *ent = mTerrainContentGenerator->GetGeneratedEntities()->back();
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394 | EntityState *entState = new EntityState(ent, EntityState::MOVING, Math::RangeRandom(0.5, 1.5));
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395 | mApplication->getEntityStates().push_back(entState);
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396 | }
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397 |
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398 | mLMouseDown = false;
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399 | }
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400 | // Right mouse button up
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401 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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402 | {
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403 | CEGUI::MouseCursor::getSingleton().show();
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404 |
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405 | mRMouseDown = false;
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406 | }
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407 | }
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408 | //-----------------------------------------------------------------------
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409 | void TerrainFrameListener::mouseDragged(MouseEvent *e)
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410 | {
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411 | // If we are dragging the left mouse button.
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412 | if (mLMouseDown)
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413 | {
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414 | if (!mCurrentObject)
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415 | return;
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416 |
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417 | Vector3 queryResult;
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418 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
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419 |
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420 | if (mRayQueryExecutor->executeRayQuery(&queryResult, mouseRay))
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421 | {
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422 | // apply offset so object is ON terrain
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423 | queryResult.y += msObjectTerrainOffsets[mCurrentObjectType];
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424 | mCurrentObject->setPosition(queryResult);
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425 | }
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426 | }
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427 | }
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428 | //-----------------------------------------------------------------------
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429 | bool TerrainFrameListener::frameStarted(const FrameEvent &evt)
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430 | {
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431 | if (mWindow->isClosed())
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432 | {
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433 | return false;
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434 | }
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435 |
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436 | if (mDeleteObjects)
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437 | {
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438 | mApplication->deleteEntityStates();
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439 | mTerrainContentGenerator->RemoveGeneratedObjects();
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440 | mDeleteObjects = false;
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441 | }
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442 |
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443 | if (mUseAnimation)
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444 | {
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445 | // update animation phases
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446 | mApplication->updateAnimations(evt.timeSinceLastFrame);
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447 | }
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448 |
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449 | if (mDisplayCameraDetails) // Print camera details
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450 | {
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451 | mWindow->setDebugText("P: " + StringConverter::toString(mCamera->getDerivedPosition()) +
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452 | " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()));
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453 | }
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454 |
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455 | //-- setup what is needed for immediate mouse/key movement
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456 | if (mTimeDelay >= 0)
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457 | {
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458 | mTimeDelay -= evt.timeSinceLastFrame;
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459 | }
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460 |
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461 | // If this is the first frame, pick a speed
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462 | if (evt.timeSinceLastFrame == 0)
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463 | {
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464 | mMoveScale = 1;
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465 | mRotScale = 0.1;
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466 | }
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467 | // Otherwise scale movement units by time passed since last frame
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468 | else
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469 | {
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470 | // Move about 100 units per second,
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471 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
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472 | // Take about 10 seconds for full rotation
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473 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
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474 | }
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475 |
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476 | mRotX = 0;
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477 | mRotY = 0;
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478 | mTranslateVector = Vector3::ZERO;
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479 |
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480 | if (!processUnbufferedKeyInput(evt))
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---|
481 | {
|
---|
482 | return false;
|
---|
483 | }
|
---|
484 | if (!mUseBufferedInputMouse)
|
---|
485 | {
|
---|
486 | if (!processUnbufferedMouseInput(evt))
|
---|
487 | {
|
---|
488 | return false;
|
---|
489 | }
|
---|
490 | }
|
---|
491 |
|
---|
492 | if (mShowVisualization)
|
---|
493 | {
|
---|
494 | ////////////////
|
---|
495 | //-- set parameters for visualization
|
---|
496 |
|
---|
497 | // draw octree bounding boxes because
|
---|
498 | // interesting for chc visualization
|
---|
499 | if (0 && mNodeVizMode != NODEVIZ_RENDER_PVS)
|
---|
500 | {
|
---|
501 | mSceneMgr->setOption("ShowOctree", &mShowVisualization);
|
---|
502 | }
|
---|
503 |
|
---|
504 | ///////////////
|
---|
505 | //-- setup visualization camera
|
---|
506 |
|
---|
507 | mVizCamera->setPosition(0, 0, 0);
|
---|
508 | mVizCamera->setOrientation(Quaternion::IDENTITY);
|
---|
509 |
|
---|
510 | const Vector3 &camPos = mCamNode->getPosition();
|
---|
511 | mVizCamera->setPosition(camPos.x, mVizCameraHeight, camPos.z);
|
---|
512 |
|
---|
513 | // point down -Z axis
|
---|
514 | mVizCamera->pitch(Radian(Degree(270.0)));
|
---|
515 |
|
---|
516 | // rotation arounnd X axis
|
---|
517 | mVizCamera->yaw(Math::ATan2(-mCamera->getDerivedDirection().x,
|
---|
518 | -mCamera->getDerivedDirection().z));
|
---|
519 |
|
---|
520 | // move by a constant so view plane is on "bottom" of viewport
|
---|
521 | mVizCamera->moveRelative(Vector3(0, mMoveFactor, 0));
|
---|
522 | }
|
---|
523 | else
|
---|
524 | {
|
---|
525 | // frame start time
|
---|
526 | mTimeFrameStarted = mTimer->getMilliseconds();
|
---|
527 | }
|
---|
528 |
|
---|
529 | //////////////
|
---|
530 | //-- set application state
|
---|
531 |
|
---|
532 | switch (mAppState)
|
---|
533 | {
|
---|
534 | case REPLAY:
|
---|
535 | /// set the current camera data to loaded frame information
|
---|
536 | setCurrentFrameInfo(evt.timeSinceLastFrame);
|
---|
537 |
|
---|
538 | // HACK for demo: save new frame rates for the same walkthrough
|
---|
539 | if (mSavePrecomputedFps)
|
---|
540 | {
|
---|
541 | addFrameInfo(mPrecomputedFpsFrameInfo, mCamNode, evt.timeSinceLastFrame);
|
---|
542 | }
|
---|
543 |
|
---|
544 | break;
|
---|
545 | case WALKTHROUGH:
|
---|
546 | //-- recording the camera settings per frame
|
---|
547 | if (mRecordFrames)
|
---|
548 | {
|
---|
549 | addFrameInfo(mFrameInfo, mCamNode, evt.timeSinceLastFrame);
|
---|
550 | // print recording message
|
---|
551 | mWindow->setDebugText("Recording frame " +
|
---|
552 | StringConverter::toString((int)mFrameInfo.size() - 1));
|
---|
553 | }
|
---|
554 |
|
---|
555 | // move camera according to input
|
---|
556 | moveCamera();
|
---|
557 |
|
---|
558 | // clamp camera so we always walk along the terrain
|
---|
559 | if (TestCullingTerrainApplication::msShowHillyTerrain)
|
---|
560 | {
|
---|
561 | mApplication->Clamp2Terrain(mCamNode, 5);
|
---|
562 | //Ogre::LogManager::getSingleton().logMessage("clamp to terrain");
|
---|
563 | }
|
---|
564 | else
|
---|
565 | {
|
---|
566 | mApplication->Clamp2FloorPlane(mFloorDist);
|
---|
567 | //Ogre::LogManager::getSingleton().logMessage("clamp to floor");
|
---|
568 | }
|
---|
569 |
|
---|
570 | break;
|
---|
571 |
|
---|
572 | default:
|
---|
573 | Ogre::LogManager::getSingleton().logMessage("should not come here");
|
---|
574 | break;
|
---|
575 | };
|
---|
576 |
|
---|
577 | return true;
|
---|
578 | }
|
---|
579 | //-----------------------------------------------------------------------
|
---|
580 | void TerrainFrameListener::applyVisibilityQuery(bool fromPoint,
|
---|
581 | bool relativeVisibility,
|
---|
582 | bool useItemBuffer)
|
---|
583 | {
|
---|
584 | int itemBufferMode = useItemBuffer ? mItemBufferMode : 0;
|
---|
585 |
|
---|
586 | int queryModes = 0;
|
---|
587 | queryModes |= GtpVisibility::QueryManager::PATCH_VISIBILITY;
|
---|
588 | queryModes |= GtpVisibility::QueryManager::GEOMETRY_VISIBILITY;
|
---|
589 | queryModes |= GtpVisibility::QueryManager::NODE_VISIBILITY;
|
---|
590 |
|
---|
591 | // no visibility manager available => no visibility scene manager, return
|
---|
592 | GtpVisibility::VisibilityManager *visManager = NULL;
|
---|
593 | if (!mSceneMgr->getOption("VisibilityManager", &visManager))
|
---|
594 | {
|
---|
595 | Ogre::LogManager::getSingleton().logMessage("no vismanager found");
|
---|
596 | return;
|
---|
597 | }
|
---|
598 |
|
---|
599 | PlatformHierarchyInterface *hierarchyInterface = NULL;
|
---|
600 | if (!mSceneMgr->getOption("HierarchyInterface", &hierarchyInterface))
|
---|
601 | {
|
---|
602 | Ogre::LogManager::getSingleton().logMessage("no hierarchy interface found");
|
---|
603 | return;
|
---|
604 | }
|
---|
605 |
|
---|
606 | const bool approximateVisibility = false;
|
---|
607 |
|
---|
608 | mQueryManager = new OcclusionQueriesQueryManager(hierarchyInterface,
|
---|
609 | mWindow->getViewport(0),
|
---|
610 | queryModes);
|
---|
611 |
|
---|
612 | visManager->SetQueryManager(mQueryManager);
|
---|
613 |
|
---|
614 | NodeInfoContainer visibleNodes;
|
---|
615 | MeshInfoContainer visibleGeometry;
|
---|
616 | PatchInfoContainer visiblePatches;
|
---|
617 |
|
---|
618 | if (fromPoint)
|
---|
619 | {
|
---|
620 | mQueryManager->ComputeFromPointVisibility(mCamNode->getPosition(),
|
---|
621 | &visibleNodes,
|
---|
622 | &visibleGeometry,
|
---|
623 | &visiblePatches,
|
---|
624 | relativeVisibility,
|
---|
625 | approximateVisibility);
|
---|
626 | }
|
---|
627 | else
|
---|
628 | {
|
---|
629 | mQueryManager->ComputeCameraVisibility(*mCamera,
|
---|
630 | &visibleNodes,
|
---|
631 | &visibleGeometry,
|
---|
632 | &visiblePatches,
|
---|
633 | relativeVisibility,
|
---|
634 | approximateVisibility);
|
---|
635 | }
|
---|
636 |
|
---|
637 | std::stringstream d;
|
---|
638 | d << "Query mode: " << queryModes << ", "
|
---|
639 | << msQueryTypeCaptions[fromPoint ? 1 : 0].c_str() << " "
|
---|
640 | << msQueryRelativeVisCaptions[relativeVisibility ? 1 : 0].c_str() << " "
|
---|
641 | << msQueryMethodCaptions[useItemBuffer ? 1 : 0].c_str();
|
---|
642 | LogManager::getSingleton().logMessage(d.str());
|
---|
643 |
|
---|
644 |
|
---|
645 | float averageNodeVis = 0, averageGeometryVis = 0, averagePatchVis = 0;
|
---|
646 | int geomSize = 0, nodesSize = 0, patchSize = 0;
|
---|
647 |
|
---|
648 | /////////////////
|
---|
649 | //-- apply queries on geometry level
|
---|
650 |
|
---|
651 | MeshInfoContainer::iterator geomIt, geomIt_end = visibleGeometry.end();
|
---|
652 |
|
---|
653 | for (geomIt = visibleGeometry.begin(); geomIt != geomIt_end; ++geomIt)
|
---|
654 | {
|
---|
655 | // add if not 0
|
---|
656 | if ((*geomIt).GetVisiblePixels())
|
---|
657 | {
|
---|
658 | float vis = relativeVisibility ?
|
---|
659 | (*geomIt).ComputeRelativeVisibility() : (float)(*geomIt).GetVisiblePixels();
|
---|
660 |
|
---|
661 | averageGeometryVis += vis;
|
---|
662 | ++ geomSize;
|
---|
663 |
|
---|
664 | std::stringstream d;
|
---|
665 | d << "Geometry " << geomSize << " id: " << (*geomIt).GetSource()->getSubEntity(0)->getId()
|
---|
666 | << " visibility: " << (*geomIt).GetVisiblePixels() << ", " << (*geomIt).GetProjectedPixels();
|
---|
667 | LogManager::getSingleton().logMessage(d.str());
|
---|
668 | }
|
---|
669 | }
|
---|
670 |
|
---|
671 |
|
---|
672 | ////////////////
|
---|
673 | //-- apply queries on node level
|
---|
674 |
|
---|
675 | NodeInfoContainer::iterator nodesIt, nodesIt_end = visibleNodes.end();
|
---|
676 |
|
---|
677 | for (nodesIt = visibleNodes.begin(); nodesIt != nodesIt_end; ++nodesIt)
|
---|
678 | {
|
---|
679 | // add if not 0
|
---|
680 | if ((*nodesIt).GetVisiblePixels())
|
---|
681 | {
|
---|
682 | float vis = relativeVisibility ?
|
---|
683 | (*nodesIt).ComputeRelativeVisibility() : (float)(*nodesIt).GetVisiblePixels();
|
---|
684 |
|
---|
685 | averageNodeVis += vis;
|
---|
686 | ++ nodesSize;
|
---|
687 |
|
---|
688 | std::stringstream d; d << "Node visibility: " << vis;
|
---|
689 | LogManager::getSingleton().logMessage(d.str());
|
---|
690 | }
|
---|
691 | }
|
---|
692 |
|
---|
693 |
|
---|
694 | ////////////////
|
---|
695 | //-- apply queries on patch level
|
---|
696 |
|
---|
697 |
|
---|
698 | PatchInfoContainer::iterator patchIt, patchIt_end = visiblePatches.end();
|
---|
699 |
|
---|
700 | for (patchIt = visiblePatches.begin(); patchIt != patchIt_end; ++ patchIt)
|
---|
701 | {
|
---|
702 | // add if not 0
|
---|
703 | if ((*patchIt).GetVisiblePixels())
|
---|
704 | {
|
---|
705 | float vis = relativeVisibility ?
|
---|
706 | (*patchIt).ComputeRelativeVisibility() : (float)(*patchIt).GetVisiblePixels();
|
---|
707 |
|
---|
708 | averagePatchVis += vis;
|
---|
709 | ++ patchSize;
|
---|
710 |
|
---|
711 | std::stringstream d; d << "Patch visibility: " << vis;
|
---|
712 | LogManager::getSingleton().logMessage(d.str());
|
---|
713 | }
|
---|
714 | }
|
---|
715 |
|
---|
716 | ///////////////////////////////////////////////////////////////
|
---|
717 | //-- update visibility queries stats
|
---|
718 |
|
---|
719 | if (nodesSize)
|
---|
720 | averageNodeVis /= (float)nodesSize;
|
---|
721 | if (geomSize)
|
---|
722 | averageGeometryVis /= (float)geomSize;
|
---|
723 | if (patchSize)
|
---|
724 | averagePatchVis /= (float)patchSize;
|
---|
725 |
|
---|
726 |
|
---|
727 | try
|
---|
728 | {
|
---|
729 | char str[100];
|
---|
730 |
|
---|
731 | sprintf(str, ": %s, %s, %s",
|
---|
732 | msQueryTypeCaptions[fromPoint ? 1 : 0].c_str(),
|
---|
733 | msQueryRelativeVisCaptions[relativeVisibility ? 1 : 0].c_str(),
|
---|
734 | msQueryMethodCaptions[useItemBuffer ? 1 : 0].c_str());
|
---|
735 |
|
---|
736 | mQueryTypeInfo->setCaption(str);
|
---|
737 |
|
---|
738 | sprintf(str, ": %d", (int)nodesSize);
|
---|
739 | mQueryVisibleNodesInfo->setCaption(str);
|
---|
740 |
|
---|
741 | sprintf(str,": %d", (int)geomSize);
|
---|
742 | mQueryVisibleGeometryInfo->setCaption(str);
|
---|
743 |
|
---|
744 | sprintf(str,": %d", (int)patchSize);
|
---|
745 | mQueryVisiblePatchInfo->setCaption(str);
|
---|
746 |
|
---|
747 | sprintf(str,": %3.3f", averageNodeVis);
|
---|
748 | mQueryNodeVisibilityInfo->setCaption(str);
|
---|
749 |
|
---|
750 | sprintf(str,": %3.3f", averageGeometryVis);
|
---|
751 | mQueryGeometryVisibilityInfo->setCaption(str);
|
---|
752 |
|
---|
753 | sprintf(str,": %3.3f", averagePatchVis);
|
---|
754 | mQueryPatchVisibilityInfo->setCaption(str);
|
---|
755 | }
|
---|
756 | catch (...)
|
---|
757 | {
|
---|
758 | // ignore
|
---|
759 | }
|
---|
760 |
|
---|
761 | // show the results
|
---|
762 | if (!mShowQueryStats && !mShowHelp)
|
---|
763 | {
|
---|
764 | mQueryOverlay->show();
|
---|
765 | mShowQueryStats = true;
|
---|
766 | }
|
---|
767 |
|
---|
768 | delete mQueryManager;
|
---|
769 | }
|
---|
770 |
|
---|
771 |
|
---|
772 | bool TerrainFrameListener::processUnbufferedMouseInput(const FrameEvent& evt)
|
---|
773 | {
|
---|
774 | // Rotation factors, may not be used if the second mouse button is pressed.
|
---|
775 | // If the second mouse button is pressed, then the mouse movement results in
|
---|
776 | // sliding the camera, otherwise we rotate.
|
---|
777 | if (mInputDevice->getMouseButton(1))
|
---|
778 | {
|
---|
779 | mTranslateVector.x += mInputDevice->getMouseRelativeX() * 0.13;
|
---|
780 | mTranslateVector.y -= mInputDevice->getMouseRelativeY() * 0.13;
|
---|
781 | }
|
---|
782 | else
|
---|
783 | {
|
---|
784 | mRotX = Degree(-mInputDevice->getMouseRelativeX() * 0.13);
|
---|
785 | mRotY = Degree(-mInputDevice->getMouseRelativeY() * 0.13);
|
---|
786 | }
|
---|
787 |
|
---|
788 | return true;
|
---|
789 | }
|
---|
790 | //-----------------------------------------------------------------------
|
---|
791 | bool TerrainFrameListener::frameEnded(const FrameEvent& evt)
|
---|
792 | {
|
---|
793 | if (mShutdownRequested)
|
---|
794 | return false;
|
---|
795 |
|
---|
796 | // timer end time
|
---|
797 | if (!mShowVisualization)
|
---|
798 | {
|
---|
799 | mTimeFrameEnded = mTimer->getMilliseconds();
|
---|
800 | }
|
---|
801 |
|
---|
802 | updateStats();
|
---|
803 |
|
---|
804 | if (mRecordVideo) // record current frame
|
---|
805 | {
|
---|
806 | takeVideoFrame(video_out);
|
---|
807 | }
|
---|
808 |
|
---|
809 | //-- IMPORTANT: must be set, otherwise terrain is not rendered correctly
|
---|
810 | mSceneMgr->endFrame();
|
---|
811 |
|
---|
812 | if (mTimeDelay <= 0) // simulates approx. one second
|
---|
813 | mTimeDelay = 1.0;
|
---|
814 |
|
---|
815 | return true;
|
---|
816 | }
|
---|
817 | //-----------------------------------------------------------------------
|
---|
818 | void TerrainFrameListener::moveCamera()
|
---|
819 | {
|
---|
820 | // move node rather than camera so orientation is right in the visualization
|
---|
821 | mCamNode->yaw(mRotX, Ogre::Node::TS_WORLD);
|
---|
822 | //mCamNode->rotate(Vector3(0,1,0), mRotX, Ogre::Node::TS_WORLD);
|
---|
823 | mCamNode->pitch(mRotY);
|
---|
824 |
|
---|
825 | mCamNode->translate(mCamNode->getLocalAxes(), mTranslateVector);
|
---|
826 | }
|
---|
827 | //-----------------------------------------------------------------------
|
---|
828 | void TerrainFrameListener::writeFrames(const std::string filename,
|
---|
829 | const FrameInfoContainer &frameInfo) const
|
---|
830 | {
|
---|
831 | std::ofstream ofstr(filename.c_str());
|
---|
832 | std::vector<frame_info>::const_iterator it, it_end;
|
---|
833 | it_end = frameInfo.end();
|
---|
834 |
|
---|
835 | int i = 0;
|
---|
836 |
|
---|
837 | for (it = frameInfo.begin(); it < it_end; ++ it, ++ i)
|
---|
838 | {
|
---|
839 | ofstr << StringConverter::toString((*it).position) << " "
|
---|
840 | << StringConverter::toString((*it).orientation) << " "
|
---|
841 | << StringConverter::toString((*it).timeElapsed) << " "
|
---|
842 | << StringConverter::toString((*it).fps) << "\n";
|
---|
843 | }
|
---|
844 |
|
---|
845 | std::stringstream d; d << "saved " << i << " frames to file " << filename;
|
---|
846 | Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
847 |
|
---|
848 | ofstr.close();
|
---|
849 | }
|
---|
850 | //-----------------------------------------------------------------------
|
---|
851 | void TerrainFrameListener::loadFrames(const std::string filename,
|
---|
852 | FrameInfoContainer &frameInfo)
|
---|
853 | {
|
---|
854 | std::ifstream ifstr(filename.c_str());
|
---|
855 | char line[256];
|
---|
856 | frame_info info;
|
---|
857 |
|
---|
858 | // reset current values
|
---|
859 | frameInfo.clear();
|
---|
860 |
|
---|
861 | mCurrentFrame = 0;
|
---|
862 | int i = 0;
|
---|
863 | while (!ifstr.eof())
|
---|
864 | {
|
---|
865 | ifstr.getline(line, 256);
|
---|
866 | sscanf(line, "%f %f %f %f %f %f %f %f %f", &info.position.x, &info.position.y, &info.position.z,
|
---|
867 | &info.orientation.w, &info.orientation.x, &info.orientation.y, &info.orientation.z,
|
---|
868 | &info.timeElapsed, &info.fps);
|
---|
869 |
|
---|
870 | mFrameInfo.push_back(info);
|
---|
871 |
|
---|
872 | ++ i;
|
---|
873 | }
|
---|
874 |
|
---|
875 | std::stringstream d;
|
---|
876 | d << "loaded " << i << " frames from file " << filename;
|
---|
877 | Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
878 |
|
---|
879 | ifstr.close();
|
---|
880 | }
|
---|
881 | //-----------------------------------------------------------------------
|
---|
882 | void TerrainFrameListener::nextAppState()
|
---|
883 | {
|
---|
884 | mCurrentFrame = 0;
|
---|
885 | int lastState = mAppState;
|
---|
886 |
|
---|
887 | // transition to the next state
|
---|
888 | mAppState = (mAppState + 1) % STATE_NUM;
|
---|
889 |
|
---|
890 | // if last state was replay state: post process
|
---|
891 | if (lastState == REPLAY)
|
---|
892 | {
|
---|
893 | // reset debug text
|
---|
894 | mWindow->setDebugText("");
|
---|
895 |
|
---|
896 | // hack for producing demo:
|
---|
897 | // we produced precomputed fps during the last replay =>
|
---|
898 | // save them to file
|
---|
899 | if (mSavePrecomputedFps)
|
---|
900 | {
|
---|
901 | std::string filename = msApprevAlgorithmCaptions[mCurrentAlgorithm] + "_frames.out";
|
---|
902 |
|
---|
903 | writeFrames(filename, mPrecomputedFpsFrameInfo);
|
---|
904 | mPrecomputedFpsFrameInfo.clear();
|
---|
905 | }
|
---|
906 |
|
---|
907 | std::stringstream d;
|
---|
908 | mWalkthroughStats.Print(d, msApprevAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
909 |
|
---|
910 | LogManager::getSingleton().logMessage(d.str());
|
---|
911 | }
|
---|
912 |
|
---|
913 | //-- replay recorded walkthrough
|
---|
914 | if (mAppState == REPLAY)
|
---|
915 | {
|
---|
916 | // no standard recording during replay
|
---|
917 | mRecordFrames = false;
|
---|
918 |
|
---|
919 | // no stats information
|
---|
920 | mWindow->setDebugText("");
|
---|
921 |
|
---|
922 | // clear previous walktrough
|
---|
923 | mFrameInfo.clear();
|
---|
924 |
|
---|
925 | std::string filename;
|
---|
926 |
|
---|
927 | // if recording demo,
|
---|
928 | // we use precomputed fps which corresponds to current method,
|
---|
929 | // e.g., for chc we load precomputed chc fps from disc.
|
---|
930 | if (mRecordDemo)
|
---|
931 | {
|
---|
932 | filename = msApprevAlgorithmCaptions[mCurrentAlgorithm] + "_frames.out";
|
---|
933 | }
|
---|
934 | else // standard filename
|
---|
935 | {
|
---|
936 | filename = frames_out_filename;
|
---|
937 | }
|
---|
938 |
|
---|
939 | //-- load recorded walkthrough from disk
|
---|
940 | loadFrames(filename, mFrameInfo);
|
---|
941 |
|
---|
942 |
|
---|
943 | // if there are still no recorded frames,
|
---|
944 | // no walkthrough was recorded => set next state
|
---|
945 | if (mFrameInfo.empty())
|
---|
946 | {
|
---|
947 | nextAppState();
|
---|
948 | }
|
---|
949 | else // actual replay
|
---|
950 | {
|
---|
951 | mWindow->setDebugText("Replay");
|
---|
952 |
|
---|
953 | // reset, because we measure fps stats during walkthrough
|
---|
954 | // (warning: average fps broken)
|
---|
955 | mWindow->resetStatistics();
|
---|
956 | mWalkthroughStats.Reset();
|
---|
957 |
|
---|
958 | //-- initialise frame data
|
---|
959 | mReplayTimeElapsed = 0;
|
---|
960 |
|
---|
961 | mCamNode->setPosition(mFrameInfo[0].position);
|
---|
962 | mCamNode->setOrientation(mFrameInfo[0].orientation);
|
---|
963 | }
|
---|
964 | }
|
---|
965 |
|
---|
966 | }
|
---|
967 | //-----------------------------------------------------------------------
|
---|
968 | void TerrainFrameListener::toggleRecord()
|
---|
969 | {
|
---|
970 | mRecordFrames = !mRecordFrames;
|
---|
971 |
|
---|
972 | if (mRecordFrames)
|
---|
973 | {
|
---|
974 | // starting new recording => clear old frame info
|
---|
975 | mFrameInfo.clear();
|
---|
976 | }
|
---|
977 | else // recording just ended => write frame info to file
|
---|
978 | {
|
---|
979 | writeFrames(frames_out_filename, mFrameInfo);
|
---|
980 | mWindow->setDebugText("");
|
---|
981 | }
|
---|
982 | }
|
---|
983 | //-----------------------------------------------------------------------
|
---|
984 | void TerrainFrameListener::changeThreshold(int incr)
|
---|
985 | {
|
---|
986 | mVisibilityThreshold += incr;
|
---|
987 |
|
---|
988 | if (mVisibilityThreshold < 0)
|
---|
989 | {
|
---|
990 | mVisibilityThreshold = 0;
|
---|
991 | }
|
---|
992 |
|
---|
993 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
|
---|
994 |
|
---|
995 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
|
---|
996 | mThresholdInfo->setCaption(str);
|
---|
997 | }
|
---|
998 | //-----------------------------------------------------------------------
|
---|
999 | void TerrainFrameListener::changeAssumedVisibility(int incr)
|
---|
1000 | {
|
---|
1001 | mAssumedVisibility += incr;
|
---|
1002 |
|
---|
1003 | if (mAssumedVisibility < 0)
|
---|
1004 | mAssumedVisibility = 0;
|
---|
1005 |
|
---|
1006 | char str[100]; sprintf(str,": %d", mAssumedVisibility);
|
---|
1007 |
|
---|
1008 | mSceneMgr->setOption("AssumedVisibility", &mAssumedVisibility);
|
---|
1009 | mAssumedVisibilityInfo->setCaption(str);
|
---|
1010 | }
|
---|
1011 | //-----------------------------------------------------------------------
|
---|
1012 | void TerrainFrameListener::changeVizScale(const int incr)
|
---|
1013 | {
|
---|
1014 | mVizScale += incr;
|
---|
1015 |
|
---|
1016 | if (mVizScale < 1)
|
---|
1017 | mVizScale = 1;
|
---|
1018 |
|
---|
1019 | mSceneMgr->setOption("NodeVizScale", &mVizScale);
|
---|
1020 | }
|
---|
1021 | //-----------------------------------------------------------------------
|
---|
1022 | void TerrainFrameListener::changeFloorDist(const float incr)
|
---|
1023 | {
|
---|
1024 | mFloorDist += incr;
|
---|
1025 |
|
---|
1026 | if (mFloorDist < 2)
|
---|
1027 | {
|
---|
1028 | mFloorDist = 2;
|
---|
1029 | }
|
---|
1030 | }
|
---|
1031 | //-----------------------------------------------------------------------
|
---|
1032 | void TerrainFrameListener::zoomVizCamera(int zoom)
|
---|
1033 | {
|
---|
1034 | mVizCameraHeight += zoom;
|
---|
1035 |
|
---|
1036 | if(mVizCameraHeight < 0)
|
---|
1037 | mVizCameraHeight = 0;
|
---|
1038 | }
|
---|
1039 | //-----------------------------------------------------------------------
|
---|
1040 | void TerrainFrameListener::nextAlgorithm()
|
---|
1041 | {
|
---|
1042 | // possible algorithms: 3 culling algorithms + standard rendering
|
---|
1043 | mCurrentAlgorithm = (mCurrentAlgorithm + 1) %
|
---|
1044 | (GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS + 1);
|
---|
1045 | applyCurrentAlgorithm();
|
---|
1046 | }
|
---|
1047 | //-----------------------------------------------------------------------
|
---|
1048 | void TerrainFrameListener::applyObjectType()
|
---|
1049 | {
|
---|
1050 | if (mCurrentObjectType >= 3) // TODO: define a constant
|
---|
1051 | mCurrentObjectType = 0;
|
---|
1052 |
|
---|
1053 | // parameters for new object
|
---|
1054 | mTerrainContentGenerator->SetOffset(msObjectTerrainOffsets[mCurrentObjectType]);
|
---|
1055 | Real scale = msObjectScales[mCurrentObjectType];
|
---|
1056 | mTerrainContentGenerator->SetScale(Vector3(scale, scale, scale));
|
---|
1057 |
|
---|
1058 | mCurrentObjectTypeInfo->setCaption(": " + msObjectCaptions[mCurrentObjectType]);
|
---|
1059 | }
|
---|
1060 | //-----------------------------------------------------------------------
|
---|
1061 | void TerrainFrameListener::applyCurrentAlgorithm()
|
---|
1062 | {
|
---|
1063 | bool isNormalExecution;
|
---|
1064 |
|
---|
1065 | if (mCurrentAlgorithm < GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS)
|
---|
1066 | {
|
---|
1067 | isNormalExecution = false;
|
---|
1068 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
|
---|
1069 | }
|
---|
1070 | else
|
---|
1071 | { // standard rendering without changed render queue flow
|
---|
1072 | isNormalExecution = true;
|
---|
1073 | }
|
---|
1074 |
|
---|
1075 | mSceneMgr->setOption("NormalExecution", &isNormalExecution);
|
---|
1076 | mAlgorithmInfo->setCaption(": " + msAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
1077 |
|
---|
1078 | if (1)
|
---|
1079 | {
|
---|
1080 | std::stringstream d; d << "algorithm: " << msAlgorithmCaptions[mCurrentAlgorithm];
|
---|
1081 | Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
1082 | }
|
---|
1083 | }
|
---|
1084 | //-----------------------------------------------------------------------
|
---|
1085 | void TerrainFrameListener::updateStats()
|
---|
1086 | {
|
---|
1087 | unsigned int opt = 0;
|
---|
1088 | char str[100];
|
---|
1089 |
|
---|
1090 | static String currFpsString = "Current FPS: ";
|
---|
1091 | static String avgFpsString = "Average FPS: ";
|
---|
1092 | static String bestFpsString = "Best FPS: ";
|
---|
1093 | static String worstFpsString = "Worst FPS: ";
|
---|
1094 | static String trisString = "Triangle Count: ";
|
---|
1095 |
|
---|
1096 | int currentFps;
|
---|
1097 |
|
---|
1098 | // HACK for demo: use precomputed FPS instead of real FPS
|
---|
1099 | if (mRecordDemo)
|
---|
1100 | {
|
---|
1101 | currentFps = mPrecomputedFps;
|
---|
1102 | }
|
---|
1103 | else
|
---|
1104 | {
|
---|
1105 | currentFps = mWindow->getStatistics().lastFPS;
|
---|
1106 | }
|
---|
1107 |
|
---|
1108 | #if 0
|
---|
1109 | // HACK: take pure rendering time, only measures the render call
|
---|
1110 | long pureRenderTime = mTimeFrameEnded - mTimeFrameStarted;
|
---|
1111 |
|
---|
1112 | if (pureRenderTime)
|
---|
1113 | {
|
---|
1114 | mPureRenderTimeFps = 1000.0f / (float) pureRenderTime;
|
---|
1115 | }
|
---|
1116 | currentFps = mPureRenderRenderTimeFps;
|
---|
1117 | //std::stringstream d; d << "Pure render time fps: " << mPureRenderTimeFps << "\n";
|
---|
1118 | //Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
1119 | #endif
|
---|
1120 |
|
---|
1121 | unsigned int nodeInfo[3];
|
---|
1122 | mSceneMgr->getOption("NumRenderedNodes", nodeInfo);
|
---|
1123 | mSceneMgr->getOption("NumQueryCulledNodes", nodeInfo+1);
|
---|
1124 | mSceneMgr->getOption("NumFrustumCulledNodes", nodeInfo+2);
|
---|
1125 |
|
---|
1126 |
|
---|
1127 | mWalkthroughStats.UpdateFrame(currentFps,
|
---|
1128 | mWindow->getBestFPS(),
|
---|
1129 | mWindow->getWorstFPS(),
|
---|
1130 | (int)mWindow->getTriangleCount(),
|
---|
1131 | nodeInfo[0],
|
---|
1132 | nodeInfo[1],
|
---|
1133 | nodeInfo[2]);
|
---|
1134 |
|
---|
1135 | // HACK: compute average fps ourselfs, because ogre avg. fps is wrong
|
---|
1136 | // TODO: update only once per second
|
---|
1137 | float avgFps = (float)mWalkthroughStats.mAccFps / (float)(mWalkthroughStats.mFrameCount);
|
---|
1138 |
|
---|
1139 |
|
---|
1140 | // update stats when necessary
|
---|
1141 | try
|
---|
1142 | {
|
---|
1143 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
|
---|
1144 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
|
---|
1145 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
|
---|
1146 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
|
---|
1147 |
|
---|
1148 | const RenderTarget::FrameStats& stats = mWindow->getStatistics();
|
---|
1149 |
|
---|
1150 | // HACK: take newly computed avg. fps instead of Ogre avg fps and update only once per second
|
---|
1151 | if (mTimeDelay < 0)
|
---|
1152 | {
|
---|
1153 | guiAvg->setCaption(avgFpsString + StringConverter::toString(avgFps) + " ms");
|
---|
1154 | //guiCurr->setCaption(currFpsString + StringConverter::toString(currentFps));
|
---|
1155 | }
|
---|
1156 |
|
---|
1157 | if (0)
|
---|
1158 | {
|
---|
1159 | std::stringstream d;
|
---|
1160 | d << "fps: " << StringConverter::toString(currentFps) << ", "
|
---|
1161 | << "avg fps: " << StringConverter::toString(avgFps);
|
---|
1162 | LogManager::getSingleton().logMessage(d.str());
|
---|
1163 | }
|
---|
1164 |
|
---|
1165 | //guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
|
---|
1166 | guiCurr->setCaption(currFpsString + StringConverter::toString(currentFps));
|
---|
1167 |
|
---|
1168 | //std::stringstream d; d << "frame rate :" << stats.lastFPS;
|
---|
1169 | //Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
1170 |
|
---|
1171 | guiBest->setCaption(bestFpsString + StringConverter::toString(stats.bestFPS)
|
---|
1172 | + " " + StringConverter::toString(stats.bestFrameTime) + " ms");
|
---|
1173 | guiWorst->setCaption(worstFpsString + StringConverter::toString(stats.worstFPS)
|
---|
1174 | + " " + StringConverter::toString(stats.worstFrameTime) + " ms");
|
---|
1175 |
|
---|
1176 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
|
---|
1177 | guiTris->setCaption(trisString + StringConverter::toString(stats.triangleCount));
|
---|
1178 |
|
---|
1179 | //LogManager::getSingleton().logMessage(StringConverter::toString(stats.triangleCount));
|
---|
1180 |
|
---|
1181 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
|
---|
1182 | guiDbg->setCaption(mWindow->getDebugText());
|
---|
1183 |
|
---|
1184 |
|
---|
1185 | //-- culling stats
|
---|
1186 |
|
---|
1187 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
1188 | mFrustumCulledNodesInfo->setCaption(str);
|
---|
1189 |
|
---|
1190 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
1191 | mQueryCulledNodesInfo->setCaption(str);
|
---|
1192 |
|
---|
1193 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
|
---|
1194 | mHierarchyNodesInfo->setCaption(str);
|
---|
1195 |
|
---|
1196 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
|
---|
1197 | mRenderedNodesInfo->setCaption(str);
|
---|
1198 |
|
---|
1199 | sprintf(str,": %d", mTerrainContentGenerator->GetObjectCount());
|
---|
1200 | mObjectsCountInfo->setCaption(str);
|
---|
1201 |
|
---|
1202 | // take old value into account in order to create no sudden changes
|
---|
1203 | mSceneMgr->getOption("NumQueriesIssued", &opt);
|
---|
1204 | mDelayedQueriesIssued = mDelayedQueriesIssued * 0.8 + (float)opt * 0.2f;
|
---|
1205 | sprintf(str,": %d", (int)mDelayedQueriesIssued);
|
---|
1206 | mQueriesIssuedInfo->setCaption(str);
|
---|
1207 |
|
---|
1208 | mSceneMgr->getOption("NumTraversedNodes", &opt);
|
---|
1209 | mDelayedTraversedNodes = mDelayedTraversedNodes * 0.8 + (float)opt * 0.2f;
|
---|
1210 | sprintf(str,": %d", (int)mDelayedTraversedNodes);
|
---|
1211 | mTraversedNodesInfo->setCaption(str);
|
---|
1212 |
|
---|
1213 | if (mRecordVideo)
|
---|
1214 | {
|
---|
1215 | // update stats for demo
|
---|
1216 | mMyStatsAlgorithmInfo->setCaption(msApprevAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
1217 | sprintf(str,": %d", (int)currentFps);
|
---|
1218 | mMyStatsFpsInfo->setCaption(str);
|
---|
1219 | }
|
---|
1220 |
|
---|
1221 | }
|
---|
1222 | catch (...)
|
---|
1223 | {
|
---|
1224 | // ignore
|
---|
1225 | }
|
---|
1226 | }
|
---|
1227 | //-----------------------------------------------------------------------
|
---|
1228 | void TerrainFrameListener::setTestGeometryForVisibleLeaves(bool testGeometryForVisibleLeaves)
|
---|
1229 | {
|
---|
1230 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
|
---|
1231 |
|
---|
1232 | // disable optimization for transparent objects, becaue otherwise visible
|
---|
1233 | // transparents could be skipped
|
---|
1234 | if (mTestGeometryForVisibleLeaves)
|
---|
1235 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
|
---|
1236 | else
|
---|
1237 | mTestGeometryForVisibleLeavesInfo->setCaption(": false");
|
---|
1238 | }
|
---|
1239 | //-----------------------------------------------------------------------
|
---|
1240 | void TerrainFrameListener::setTestGeometryBounds(bool testGeometryBounds)
|
---|
1241 | {
|
---|
1242 | mSceneMgr->setOption("TestGeometryBounds", &mTestGeometryBounds);
|
---|
1243 |
|
---|
1244 | if (mTestGeometryBounds)
|
---|
1245 | LogManager::getSingleton().logMessage("Testing geometry boundaries");
|
---|
1246 | else
|
---|
1247 | LogManager::getSingleton().logMessage("Testing bounding box of hierarchy node");
|
---|
1248 | }
|
---|
1249 |
|
---|
1250 | //-----------------------------------------------------------------------
|
---|
1251 | void TerrainFrameListener::toggleShowOctree()
|
---|
1252 | {
|
---|
1253 | mShowOctree = !mShowOctree;
|
---|
1254 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
1255 | }
|
---|
1256 | //-----------------------------------------------------------------------
|
---|
1257 | void TerrainFrameListener::toggleShowViewCells()
|
---|
1258 | {
|
---|
1259 | mShowViewCells = !mShowViewCells;
|
---|
1260 | mSceneMgr->setOption("ShowViewCells", &mShowViewCells);
|
---|
1261 | }
|
---|
1262 | //-----------------------------------------------------------------------
|
---|
1263 | void TerrainFrameListener::toggleUseViewCells()
|
---|
1264 | {
|
---|
1265 | // HACK: no view cells for hilly terrain
|
---|
1266 | if (mApplication->msShowHillyTerrain)
|
---|
1267 | return;
|
---|
1268 |
|
---|
1269 | mUseViewCells = !mUseViewCells;
|
---|
1270 |
|
---|
1271 | // load on demand
|
---|
1272 | if (mUseViewCells)// && !mViewCellsLoaded)
|
---|
1273 | {
|
---|
1274 | LogManager::getSingleton().logMessage("using view cells");
|
---|
1275 | mLoadingOverlay->show();
|
---|
1276 |
|
---|
1277 | // call once to load view cell loading overlay
|
---|
1278 | mWindow->update();
|
---|
1279 | mViewCellsLoaded = mApplication->LoadViewCells(mApplication->mViewCellsFilename);
|
---|
1280 |
|
---|
1281 | if (!mViewCellsLoaded)
|
---|
1282 | LogManager::getSingleton().logMessage("loading view cells failed");
|
---|
1283 | else
|
---|
1284 | LogManager::getSingleton().logMessage("view cells successfully loaded");
|
---|
1285 |
|
---|
1286 | mLoadingOverlay->hide();
|
---|
1287 | }
|
---|
1288 |
|
---|
1289 | if (mUseViewCells)
|
---|
1290 | mViewCellsInfo->setCaption(": on");
|
---|
1291 | else
|
---|
1292 | mViewCellsInfo->setCaption(": off");
|
---|
1293 |
|
---|
1294 | mSceneMgr->setOption("UseViewCells", &mUseViewCells);
|
---|
1295 | }
|
---|
1296 | //-----------------------------------------------------------------------
|
---|
1297 | void TerrainFrameListener::toggleUseDepthPass()
|
---|
1298 | {
|
---|
1299 | mUseDepthPass = !mUseDepthPass;
|
---|
1300 |
|
---|
1301 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
|
---|
1302 |
|
---|
1303 | if (mUseDepthPass)
|
---|
1304 | {
|
---|
1305 | mUseDepthPassInfo->setCaption(": true");
|
---|
1306 | }
|
---|
1307 | else
|
---|
1308 | {
|
---|
1309 | mUseDepthPassInfo->setCaption(": false");
|
---|
1310 | }
|
---|
1311 | }
|
---|
1312 | //-----------------------------------------------------------------------
|
---|
1313 | void TerrainFrameListener::toggleFlushQueue()
|
---|
1314 | {
|
---|
1315 | mFlushQueue = !mFlushQueue;
|
---|
1316 |
|
---|
1317 | mSceneMgr->setOption("FlushQueue", &mFlushQueue);
|
---|
1318 |
|
---|
1319 | if (mFlushQueue)
|
---|
1320 | {
|
---|
1321 | LogManager::getSingleton().logMessage("flushing queue");
|
---|
1322 | //mFlushQueueInfo->setCaption(": true");
|
---|
1323 | }
|
---|
1324 | else
|
---|
1325 | {
|
---|
1326 | LogManager::getSingleton().logMessage("not flushing queue");
|
---|
1327 | //mFlushQueueInfo->setCaption(": false");
|
---|
1328 | }
|
---|
1329 | }
|
---|
1330 |
|
---|
1331 | void TerrainFrameListener::showBoundingBoxes()
|
---|
1332 | {
|
---|
1333 | m_iShowBoundingBoxes++;
|
---|
1334 | m_iShowBoundingBoxes%=2;
|
---|
1335 | mSceneMgr->setOption("ShowBiHierarchy", (void*)&m_iShowBoundingBoxes);
|
---|
1336 | }
|
---|
1337 |
|
---|
1338 |
|
---|
1339 | //-----------------------------------------------------------------------
|
---|
1340 | void TerrainFrameListener::toggleShowViz()
|
---|
1341 | {
|
---|
1342 | mVisualizeCulledNodes = mShowVisualization = !mShowVisualization;
|
---|
1343 |
|
---|
1344 | // create viewport with priority VIZ_VIEWPORT_Z_ORDER:
|
---|
1345 | // will be rendered over standard viewport
|
---|
1346 | if (mShowVisualization)
|
---|
1347 | {
|
---|
1348 | Viewport *vizvp = mWindow->addViewport(mVizCamera,
|
---|
1349 | VIZ_VIEWPORT_Z_ORDER, 0.6, 0.6, 0.4, 0.4);
|
---|
1350 |
|
---|
1351 | vizvp->setBackgroundColour(ColourValue(0.0, 0.3, 0.2, 1));
|
---|
1352 |
|
---|
1353 | vizvp->setOverlaysEnabled(false);
|
---|
1354 | // Alter the camera aspect ratio to match the viewport
|
---|
1355 | mVizCamera->setAspectRatio(Real(vizvp->getActualWidth()) /
|
---|
1356 | Real(vizvp->getActualHeight()));
|
---|
1357 |
|
---|
1358 | mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
|
---|
1359 |
|
---|
1360 | }
|
---|
1361 | else
|
---|
1362 | {
|
---|
1363 | // remove visualization viewport
|
---|
1364 | mWindow->removeViewport(VIZ_VIEWPORT_Z_ORDER);
|
---|
1365 |
|
---|
1366 | // octree bounding boxes are shown for visualization purpose, reset now
|
---|
1367 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
1368 | }
|
---|
1369 | }
|
---|
1370 | //-----------------------------------------------------------------------
|
---|
1371 | void TerrainFrameListener::toggleShowShadows()
|
---|
1372 | {
|
---|
1373 | mShowShadows = !mShowShadows;
|
---|
1374 |
|
---|
1375 | mSunLight->setCastShadows(mShowShadows);
|
---|
1376 |
|
---|
1377 | if (mShowShadows)
|
---|
1378 | {
|
---|
1379 | mSceneMgr->setShadowTechnique(SHADOWTYPE_TEXTURE_MODULATIVE);
|
---|
1380 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_MODULATIVE);
|
---|
1381 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
1382 | }
|
---|
1383 | else
|
---|
1384 | {
|
---|
1385 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
1386 | }
|
---|
1387 |
|
---|
1388 | }
|
---|
1389 | //-----------------------------------------------------------------------
|
---|
1390 | void TerrainFrameListener::nextNodeVizMode()
|
---|
1391 | {
|
---|
1392 | mNodeVizMode = (mNodeVizMode + 1) % NODEVIZ_MODES_NUM;
|
---|
1393 |
|
---|
1394 | bool renderNodesForViz =
|
---|
1395 | (mNodeVizMode == NODEVIZ_RENDER_NODES) ||
|
---|
1396 | (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
1397 |
|
---|
1398 | bool renderNodesContentForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
1399 | //bool renderNodesContentForViz = mNodeVizMode == NODEVIZ_RENDER_GEOMETRY;
|
---|
1400 |
|
---|
1401 | bool renderPvsForViz = (mNodeVizMode == NODEVIZ_RENDER_PVS);
|
---|
1402 |
|
---|
1403 | mSceneMgr->setOption("RenderNodesForViz", &renderNodesForViz);
|
---|
1404 | mSceneMgr->setOption("RenderNodesContentForViz", &renderNodesContentForViz);
|
---|
1405 | mSceneMgr->setOption("RenderPvsForViz", &renderPvsForViz);
|
---|
1406 | }
|
---|
1407 | //-----------------------------------------------------------------------
|
---|
1408 | void TerrainFrameListener::keyPressed(KeyEvent* e)
|
---|
1409 | {
|
---|
1410 | // hide exact visibility query overlay
|
---|
1411 | if (mShowQueryStats)
|
---|
1412 | {
|
---|
1413 | mQueryOverlay->hide();
|
---|
1414 | mShowQueryStats = false;
|
---|
1415 | }
|
---|
1416 |
|
---|
1417 | switch(e->getKey())
|
---|
1418 | {
|
---|
1419 |
|
---|
1420 | case KC_SUBTRACT:
|
---|
1421 | changeThreshold(-10);
|
---|
1422 | break;
|
---|
1423 | case KC_ADD:
|
---|
1424 | changeThreshold(10);
|
---|
1425 | break;
|
---|
1426 |
|
---|
1427 | // assumed visible #frames
|
---|
1428 | case KC_9:
|
---|
1429 | changeAssumedVisibility(-5);
|
---|
1430 | break;
|
---|
1431 | case KC_0:
|
---|
1432 | changeAssumedVisibility(5);
|
---|
1433 | break;
|
---|
1434 |
|
---|
1435 | case KC_ESCAPE:
|
---|
1436 | mShutdownRequested = true;
|
---|
1437 | e->consume();
|
---|
1438 | return;
|
---|
1439 | // the visibility algorithm
|
---|
1440 | case KC_SPACE:
|
---|
1441 | nextAlgorithm();
|
---|
1442 | break;
|
---|
1443 | case KC_LSHIFT:
|
---|
1444 | mShiftPressed = true;
|
---|
1445 | break;
|
---|
1446 | case KC_DELETE:
|
---|
1447 | mDeleteObjects = true;
|
---|
1448 | break;
|
---|
1449 | // not working yet
|
---|
1450 | case KC_C:
|
---|
1451 | if (mItemBufferMode != GtpVisibility::QueryManager::GEOMETRY_VISIBILITY)
|
---|
1452 | {
|
---|
1453 | mItemBufferMode = GtpVisibility::QueryManager::GEOMETRY_VISIBILITY;
|
---|
1454 | }
|
---|
1455 | else
|
---|
1456 | {
|
---|
1457 | mItemBufferMode = GtpVisibility::QueryManager::PATCH_VISIBILITY;
|
---|
1458 | }
|
---|
1459 | break;
|
---|
1460 | case KC_E: // hack for recording demo using precomputed fps
|
---|
1461 | mSavePrecomputedFps = !mSavePrecomputedFps;
|
---|
1462 | break;
|
---|
1463 | case KC_F:
|
---|
1464 | nextFilter();
|
---|
1465 | break;
|
---|
1466 | case KC_G:
|
---|
1467 | mTestGeometryForVisibleLeaves = !mTestGeometryForVisibleLeaves;
|
---|
1468 | setTestGeometryForVisibleLeaves(mTestGeometryForVisibleLeaves);
|
---|
1469 | break;
|
---|
1470 | case KC_H:
|
---|
1471 | toggleShowShadows();
|
---|
1472 | break;
|
---|
1473 | case KC_L:
|
---|
1474 | toggleShowViewCells();
|
---|
1475 | break;
|
---|
1476 | case KC_M: // hack for recording demo using precomputed fps
|
---|
1477 | mRecordDemo = !mRecordDemo;
|
---|
1478 | break;
|
---|
1479 | case KC_O:
|
---|
1480 | switchMouseMode();
|
---|
1481 | break;
|
---|
1482 | case KC_P:
|
---|
1483 | toggleDisplayCameraDetails();
|
---|
1484 | break;
|
---|
1485 | // if view cells + PVS are used for rendering
|
---|
1486 | case KC_V:
|
---|
1487 | toggleUseViewCells();
|
---|
1488 | break;
|
---|
1489 | case KC_Q:
|
---|
1490 | mTestGeometryBounds = !mTestGeometryBounds;
|
---|
1491 | setTestGeometryBounds(mTestGeometryBounds);
|
---|
1492 | break;
|
---|
1493 | case KC_R:
|
---|
1494 | nextSceneDetailLevel();
|
---|
1495 | break;
|
---|
1496 | case KC_T:
|
---|
1497 | toggleShowOctree();
|
---|
1498 | break;
|
---|
1499 | case KC_U:
|
---|
1500 | mCamNode->resetOrientation();
|
---|
1501 | mCamNode->setPosition(mApplication->mInitialPosition);
|
---|
1502 | break;
|
---|
1503 | case KC_X:
|
---|
1504 | toggleUseDepthPass();
|
---|
1505 | break;
|
---|
1506 | case KC_I:
|
---|
1507 | toggleFlushQueue();
|
---|
1508 | break;
|
---|
1509 | case KC_Z:
|
---|
1510 | mCamNode->resetOrientation();
|
---|
1511 | break;
|
---|
1512 | case KC_B:
|
---|
1513 | showBoundingBoxes();
|
---|
1514 | break;
|
---|
1515 | case KC_3:
|
---|
1516 | if (m_iBoundingBoxLevel>0) m_iBoundingBoxLevel--;
|
---|
1517 | mSceneMgr->setOption("HiLiteLevel", (void*)&m_iBoundingBoxLevel);
|
---|
1518 | break;
|
---|
1519 | case KC_4:
|
---|
1520 | m_iBoundingBoxLevel++;
|
---|
1521 | mSceneMgr->setOption("HiLiteLevel", (void*)&m_iBoundingBoxLevel);
|
---|
1522 | break;
|
---|
1523 |
|
---|
1524 |
|
---|
1525 | ///////////////
|
---|
1526 | //-- visualization
|
---|
1527 |
|
---|
1528 | case KC_1:
|
---|
1529 | toggleShowViz();
|
---|
1530 | break;
|
---|
1531 | case KC_2:
|
---|
1532 | nextNodeVizMode();
|
---|
1533 | break;
|
---|
1534 |
|
---|
1535 | case KC_F12:
|
---|
1536 | {
|
---|
1537 | LogManager::getSingleton().logMessage("generating 500 objects");
|
---|
1538 | // generate new objects
|
---|
1539 | const int numObjects = 500;
|
---|
1540 | mApplication->generateScene(numObjects, mCurrentObjectType);
|
---|
1541 | }
|
---|
1542 | break;
|
---|
1543 | case KC_F1:
|
---|
1544 | toggleShowHelp();
|
---|
1545 | break;
|
---|
1546 | case KC_F2:
|
---|
1547 | mStatsOn = !mStatsOn;
|
---|
1548 | showStats(mStatsOn);
|
---|
1549 | break;
|
---|
1550 | case KC_F3:
|
---|
1551 | nextAppState();
|
---|
1552 | break;
|
---|
1553 | case KC_F4:
|
---|
1554 | toggleRecord();
|
---|
1555 | break;
|
---|
1556 | case KC_F5:
|
---|
1557 | {
|
---|
1558 | mSceneMgr->_findVisibleObjects(mCamera, false);
|
---|
1559 | if (0) applyVisibilityQuery(false, mShiftPressed, mUseItemBuffer);
|
---|
1560 | break;
|
---|
1561 | }
|
---|
1562 | case KC_F6:
|
---|
1563 | {
|
---|
1564 | const bool fromPoint = true;
|
---|
1565 | if (1) applyVisibilityQuery(fromPoint, mShiftPressed, mUseItemBuffer);
|
---|
1566 | break;
|
---|
1567 | }
|
---|
1568 | // change type of object to be generated
|
---|
1569 | case KC_F7:
|
---|
1570 | ++ mCurrentObjectType;
|
---|
1571 | applyObjectType();
|
---|
1572 | break;
|
---|
1573 | case KC_F8:
|
---|
1574 | mTerrainContentGenerator->WriteObjects(objects_out_filename);
|
---|
1575 | break;
|
---|
1576 | case KC_F9:
|
---|
1577 | mUseAnimation = !mUseAnimation;
|
---|
1578 | break;
|
---|
1579 | case KC_F10:
|
---|
1580 | mRecordVideo = !mRecordVideo;
|
---|
1581 | break;
|
---|
1582 | case KC_F11:
|
---|
1583 | takeScreenshot();
|
---|
1584 | break;
|
---|
1585 | default:
|
---|
1586 | break;
|
---|
1587 | }
|
---|
1588 |
|
---|
1589 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
|
---|
1590 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
|
---|
1591 | e->consume();
|
---|
1592 | }
|
---|
1593 | //-----------------------------------------------------------------------
|
---|
1594 | void TerrainFrameListener::keyReleased(KeyEvent* e)
|
---|
1595 | {
|
---|
1596 | if (e->getKey() == KC_LSHIFT)
|
---|
1597 | {
|
---|
1598 | mShiftPressed = false;
|
---|
1599 | }
|
---|
1600 |
|
---|
1601 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
|
---|
1602 | e->consume();
|
---|
1603 | }
|
---|
1604 | //-----------------------------------------------------------------------
|
---|
1605 | void TerrainFrameListener::keyClicked(KeyEvent* e)
|
---|
1606 | {
|
---|
1607 | // Do nothing
|
---|
1608 | e->consume();
|
---|
1609 | }
|
---|
1610 | //-----------------------------------------------------------------------
|
---|
1611 | void TerrainFrameListener::addFrameInfo(FrameInfoContainer &frameInfos,
|
---|
1612 | SceneNode *camNode,
|
---|
1613 | Real timeElapsed)
|
---|
1614 | {
|
---|
1615 | frame_info info;
|
---|
1616 |
|
---|
1617 | info.orientation = mCamNode->getOrientation();
|
---|
1618 | info.position = mCamNode->getPosition();
|
---|
1619 | info.timeElapsed = timeElapsed;
|
---|
1620 | info.fps = mWindow->getStatistics().lastFPS;
|
---|
1621 |
|
---|
1622 | frameInfos.push_back(info);
|
---|
1623 | }
|
---|
1624 | //-----------------------------------------------------------------------
|
---|
1625 | void TerrainFrameListener::setCurrentFrameInfo(const Real timeElapsed)
|
---|
1626 | {
|
---|
1627 | //-- find current frame relative to elapsed frame time
|
---|
1628 | mReplayTimeElapsed -= timeElapsed;
|
---|
1629 |
|
---|
1630 | while ((mReplayTimeElapsed <= 0) && (mCurrentFrame < (int)mFrameInfo.size() - 1))
|
---|
1631 | {
|
---|
1632 | mReplayTimeElapsed += mFrameInfo[mCurrentFrame ++].timeElapsed;
|
---|
1633 | }
|
---|
1634 |
|
---|
1635 |
|
---|
1636 | // TODO: crashes here if recording / replaying on the same time!!
|
---|
1637 | const frame_info new_frame = mFrameInfo[mCurrentFrame];
|
---|
1638 | const frame_info old_frame = mFrameInfo[mCurrentFrame - 1];
|
---|
1639 |
|
---|
1640 | /////////////
|
---|
1641 | //-- interpolate frames
|
---|
1642 | Real factor = 1;
|
---|
1643 |
|
---|
1644 | if (old_frame.timeElapsed > 0)
|
---|
1645 | {
|
---|
1646 | factor = mReplayTimeElapsed / old_frame.timeElapsed;
|
---|
1647 | }
|
---|
1648 |
|
---|
1649 | const Vector3 camPos = old_frame.position + factor
|
---|
1650 | * (new_frame.position - old_frame.position);
|
---|
1651 |
|
---|
1652 | // interpolate the orientation
|
---|
1653 | const Quaternion camOrienation =
|
---|
1654 | Quaternion::Slerp(factor, old_frame.orientation, new_frame.orientation, true);
|
---|
1655 |
|
---|
1656 | // HACK for demo: interpolate precomputed fps
|
---|
1657 | mPrecomputedFps = old_frame.fps + factor * (new_frame.fps - old_frame.fps);
|
---|
1658 |
|
---|
1659 | mCamNode->setPosition(camPos);
|
---|
1660 | mCamNode->setOrientation(camOrienation);
|
---|
1661 |
|
---|
1662 | // stop replaying after one full walkthrough
|
---|
1663 | if (mCurrentFrame == (int)mFrameInfo.size() - 1)
|
---|
1664 | {
|
---|
1665 | nextAppState();
|
---|
1666 | }
|
---|
1667 | }
|
---|
1668 | //-----------------------------------------------------------------------
|
---|
1669 | bool TerrainFrameListener::processUnbufferedKeyInput(const FrameEvent& evt)
|
---|
1670 | {
|
---|
1671 | bool cursorPressed = false;
|
---|
1672 |
|
---|
1673 | /* Move camera forward by keypress. */
|
---|
1674 | if (mInputDevice->isKeyDown(KC_UP) || mInputDevice->isKeyDown(KC_W))
|
---|
1675 | {
|
---|
1676 | mTranslateVector.z = -mMoveScale;
|
---|
1677 | cursorPressed = true;
|
---|
1678 | }
|
---|
1679 | /* Move camera backward by keypress. */
|
---|
1680 | if (mInputDevice->isKeyDown(KC_DOWN) || mInputDevice->isKeyDown(KC_S))
|
---|
1681 | {
|
---|
1682 | mTranslateVector.z = mMoveScale;
|
---|
1683 | cursorPressed = true;
|
---|
1684 | }
|
---|
1685 |
|
---|
1686 | if (mInputDevice->isKeyDown(KC_A))
|
---|
1687 | {
|
---|
1688 | mTranslateVector.x -= mMoveScale;
|
---|
1689 | mTranslateVector.y += mMoveScale;
|
---|
1690 |
|
---|
1691 | cursorPressed = true;
|
---|
1692 | }
|
---|
1693 |
|
---|
1694 | if (mInputDevice->isKeyDown(KC_D))
|
---|
1695 | {
|
---|
1696 | mTranslateVector.x += mMoveScale;
|
---|
1697 | mTranslateVector.y -= mMoveScale;
|
---|
1698 |
|
---|
1699 | cursorPressed = true;
|
---|
1700 | }
|
---|
1701 |
|
---|
1702 | if (mInputDevice->isKeyDown(KC_RIGHT))
|
---|
1703 | {
|
---|
1704 | mCamNode->yaw(-mRotScale, Ogre::Node::TS_WORLD);
|
---|
1705 | cursorPressed = true;
|
---|
1706 | }
|
---|
1707 |
|
---|
1708 | if (mInputDevice->isKeyDown(KC_LEFT))
|
---|
1709 | {
|
---|
1710 | mCamNode->yaw(mRotScale, Ogre::Node::TS_WORLD);
|
---|
1711 | cursorPressed = true;
|
---|
1712 | }
|
---|
1713 |
|
---|
1714 | // visualization camera
|
---|
1715 | if (mInputDevice->isKeyDown(KC_3))
|
---|
1716 | zoomVizCamera(50);
|
---|
1717 |
|
---|
1718 | if (mInputDevice->isKeyDown(KC_4))
|
---|
1719 | zoomVizCamera(-50);
|
---|
1720 |
|
---|
1721 | // scale of the visualized objects
|
---|
1722 | #if 0
|
---|
1723 | if (mInputDevice->isKeyDown(KC_5))
|
---|
1724 | changeVizScale(-1);
|
---|
1725 |
|
---|
1726 | if (mInputDevice->isKeyDown(KC_6))
|
---|
1727 | changeVizScale(1);
|
---|
1728 | #else
|
---|
1729 |
|
---|
1730 | const int mFactor = 20;
|
---|
1731 | if (mInputDevice->isKeyDown(KC_5))
|
---|
1732 | mMoveFactor += mFactor;
|
---|
1733 |
|
---|
1734 | if (mInputDevice->isKeyDown(KC_6))
|
---|
1735 | mMoveFactor -= mFactor;
|
---|
1736 | #endif
|
---|
1737 |
|
---|
1738 | // distance to floor
|
---|
1739 | if (mInputDevice->isKeyDown(KC_7))
|
---|
1740 | changeFloorDist(-1);
|
---|
1741 |
|
---|
1742 | if (mInputDevice->isKeyDown(KC_8))
|
---|
1743 | changeFloorDist(1);
|
---|
1744 |
|
---|
1745 |
|
---|
1746 | // show the results
|
---|
1747 | if (cursorPressed && mShowQueryStats)
|
---|
1748 | {
|
---|
1749 | mQueryOverlay->hide();
|
---|
1750 | mShowQueryStats = false;
|
---|
1751 | }
|
---|
1752 |
|
---|
1753 | // Return true to continue rendering
|
---|
1754 | return true;
|
---|
1755 | }
|
---|
1756 | //-----------------------------------------------------------------------
|
---|
1757 | void TerrainFrameListener::nextFilter()
|
---|
1758 | {
|
---|
1759 | switch (mFiltering)
|
---|
1760 | {
|
---|
1761 | case TFO_BILINEAR:
|
---|
1762 | mFiltering = TFO_TRILINEAR;
|
---|
1763 | mAniso = 1;
|
---|
1764 | break;
|
---|
1765 | case TFO_TRILINEAR:
|
---|
1766 | mFiltering = TFO_ANISOTROPIC;
|
---|
1767 | mAniso = 8;
|
---|
1768 | break;
|
---|
1769 | case TFO_ANISOTROPIC:
|
---|
1770 | mFiltering = TFO_BILINEAR;
|
---|
1771 | mAniso = 1;
|
---|
1772 | break;
|
---|
1773 | default:
|
---|
1774 | break;
|
---|
1775 | }
|
---|
1776 |
|
---|
1777 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering);
|
---|
1778 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso);
|
---|
1779 |
|
---|
1780 | // reload stats
|
---|
1781 | showStats(mStatsOn);
|
---|
1782 | }
|
---|
1783 | //-----------------------------------------------------------------------
|
---|
1784 | void TerrainFrameListener::nextSceneDetailLevel()
|
---|
1785 | {
|
---|
1786 | #if OGRE_103
|
---|
1787 | mSceneDetailIndex = (mSceneDetailIndex + 1) % 3;
|
---|
1788 | switch (mSceneDetailIndex)
|
---|
1789 | {
|
---|
1790 | case 0:
|
---|
1791 | mCamera->setDetailLevel(SDL_SOLID);
|
---|
1792 | break;
|
---|
1793 | case 1:
|
---|
1794 | mCamera->setDetailLevel(SDL_WIREFRAME);
|
---|
1795 | break;
|
---|
1796 | case 2:
|
---|
1797 | mCamera->setDetailLevel(SDL_POINTS);
|
---|
1798 | break;
|
---|
1799 | }
|
---|
1800 | #endif
|
---|
1801 | }
|
---|
1802 | //-----------------------------------------------------------------------
|
---|
1803 | void TerrainFrameListener::takeVideoFrame(std::ofstream &ofstr)
|
---|
1804 | {
|
---|
1805 | char name[50];
|
---|
1806 |
|
---|
1807 | sprintf(name, "frame_%05d.tga", ++mNumVideoFrames);
|
---|
1808 | mWindow->writeContentsToFile(name);
|
---|
1809 | //mWindow->setDebugText(String("Wrote ") + name);
|
---|
1810 |
|
---|
1811 | ofstr << name << "\n";
|
---|
1812 | }
|
---|
1813 | //-----------------------------------------------------------------------
|
---|
1814 | void TerrainFrameListener::takeScreenshot()
|
---|
1815 | {
|
---|
1816 | char name[50];
|
---|
1817 |
|
---|
1818 | sprintf(name, "screenshot_%05d.png", ++mNumScreenShots);
|
---|
1819 | mWindow->writeContentsToFile(name);
|
---|
1820 | //mWindow->setDebugText(String("Wrote ") + name);
|
---|
1821 | }
|
---|
1822 | //-----------------------------------------------------------------------
|
---|
1823 | void TerrainFrameListener::toggleDisplayCameraDetails()
|
---|
1824 | {
|
---|
1825 | mDisplayCameraDetails = !mDisplayCameraDetails;
|
---|
1826 |
|
---|
1827 | if (!mDisplayCameraDetails)
|
---|
1828 | {
|
---|
1829 | mWindow->setDebugText("");
|
---|
1830 | }
|
---|
1831 | }
|
---|
1832 | //-----------------------------------------------------------------------
|
---|
1833 | void TerrainFrameListener::showStats(bool show)
|
---|
1834 | {
|
---|
1835 | if (mDebugOverlay && mCullStatsOverlay)
|
---|
1836 | {
|
---|
1837 | if (show)
|
---|
1838 | {
|
---|
1839 | mDebugOverlay->show();
|
---|
1840 | mCullStatsOverlay->show();
|
---|
1841 | }
|
---|
1842 | else
|
---|
1843 | {
|
---|
1844 | mDebugOverlay->hide();
|
---|
1845 | mCullStatsOverlay->hide();
|
---|
1846 | }
|
---|
1847 | }
|
---|
1848 | }
|
---|
1849 |
|
---|
1850 | //-----------------------------------------------------------------------
|
---|
1851 | void TerrainFrameListener::toggleShowHelp()
|
---|
1852 | {
|
---|
1853 | mShowHelp = !mShowHelp;
|
---|
1854 |
|
---|
1855 | if (mShowHelp)
|
---|
1856 | {
|
---|
1857 | mHelpOverlay->show();
|
---|
1858 | }
|
---|
1859 | else
|
---|
1860 | {
|
---|
1861 | mHelpOverlay->hide();
|
---|
1862 | }
|
---|
1863 | }
|
---|
1864 | //-----------------------------------------------------------------------
|
---|
1865 | void TerrainFrameListener::initOverlayElement(OverlayElement **elInfo, String ext,
|
---|
1866 | String name, int top, String caption)
|
---|
1867 | {
|
---|
1868 | OverlayElement *el =
|
---|
1869 | OverlayManager::getSingleton().getOverlayElement(ext + name);
|
---|
1870 |
|
---|
1871 | (*elInfo) = OverlayManager::getSingleton().getOverlayElement(ext + name + "Info");
|
---|
1872 | (*elInfo)->setCaption(caption);
|
---|
1873 |
|
---|
1874 | el->setTop(top);
|
---|
1875 | (*elInfo)->setTop(top);
|
---|
1876 | }
|
---|
1877 | //-----------------------------------------------------------------------
|
---|
1878 | void TerrainFrameListener::initHelpOverlayElement(String name, int top)
|
---|
1879 | {
|
---|
1880 | OverlayElement *el = OverlayManager::getSingleton().getOverlayElement(
|
---|
1881 | "Example/Visibility/Help/" + name);
|
---|
1882 |
|
---|
1883 | el->setTop(top);
|
---|
1884 | }
|
---|
1885 | //-----------------------------------------------------------------------
|
---|
1886 | void TerrainFrameListener::initHelpOverlay()
|
---|
1887 | {
|
---|
1888 | const int vert_space = 15;
|
---|
1889 | int top = 30;
|
---|
1890 |
|
---|
1891 | initHelpOverlayElement("ShowHelp", top); top += vert_space;
|
---|
1892 | initHelpOverlayElement("Stats", top); top += vert_space;
|
---|
1893 | initHelpOverlayElement("AppState", top); top += vert_space;
|
---|
1894 | initHelpOverlayElement("Recorded", top); top += vert_space;
|
---|
1895 | initHelpOverlayElement("Animation", top); top += vert_space;
|
---|
1896 | initHelpOverlayElement("Video", top); top += vert_space;
|
---|
1897 | initHelpOverlayElement("Screenshots", top); top += vert_space;
|
---|
1898 | initHelpOverlayElement("WriteOut", top); top += vert_space;
|
---|
1899 |
|
---|
1900 |
|
---|
1901 | top +=vert_space;
|
---|
1902 | initHelpOverlayElement("SceneDetail", top); top += vert_space;
|
---|
1903 | initHelpOverlayElement("DisplayCameraDetails", top); top += vert_space;
|
---|
1904 | initHelpOverlayElement("DisplayOctree", top); top += vert_space;
|
---|
1905 | initHelpOverlayElement("UseShadows", top); top += vert_space;
|
---|
1906 | initHelpOverlayElement("Filter", top); top += vert_space;
|
---|
1907 |
|
---|
1908 | //-- visualization
|
---|
1909 | top += vert_space;
|
---|
1910 | initHelpOverlayElement("VizSection", top); top += vert_space;
|
---|
1911 | initHelpOverlayElement("Viz", top); top += vert_space;
|
---|
1912 | initHelpOverlayElement("NextVizMode", top); top += vert_space;
|
---|
1913 | initHelpOverlayElement("ZoomViz", top); top += vert_space;
|
---|
1914 |
|
---|
1915 |
|
---|
1916 | //-- visibility queries
|
---|
1917 | top += vert_space;
|
---|
1918 | initHelpOverlayElement("VisQuery", top); top += vert_space;
|
---|
1919 | initHelpOverlayElement("FromCameraQuery", top); top += vert_space;
|
---|
1920 | initHelpOverlayElement("FromPointQuery", top); top += vert_space;
|
---|
1921 | initHelpOverlayElement("QueryType", top); top += vert_space;
|
---|
1922 | initHelpOverlayElement("QueryTarget", top); top += vert_space;
|
---|
1923 |
|
---|
1924 | //-- object generation
|
---|
1925 | top += vert_space;
|
---|
1926 | initHelpOverlayElement("SceneObjects", top); top += vert_space;
|
---|
1927 | initHelpOverlayElement("PlaceObjects", top); top += vert_space;
|
---|
1928 | initHelpOverlayElement("GenerateObjects", top); top += vert_space;
|
---|
1929 | initHelpOverlayElement("RemoveObjects", top); top += vert_space;
|
---|
1930 | initHelpOverlayElement("DropObject", top); top += vert_space;
|
---|
1931 |
|
---|
1932 | OverlayElement *helpPanel = OverlayManager::getSingleton().getOverlayElement(
|
---|
1933 | "Example/Visibility/Help/HelpPanel");
|
---|
1934 |
|
---|
1935 | helpPanel->setHeight(top + 10);
|
---|
1936 | }
|
---|
1937 | //-----------------------------------------------------------------------
|
---|
1938 | void TerrainFrameListener::initVisStatsOverlay()
|
---|
1939 | {
|
---|
1940 | const int border_height = 10;
|
---|
1941 | const int vert_space = 15;
|
---|
1942 |
|
---|
1943 | //-- visibility culling stats overlay
|
---|
1944 | int top = border_height;
|
---|
1945 |
|
---|
1946 | String ext = "Example/Visibility/";
|
---|
1947 |
|
---|
1948 | initOverlayElement(&mAlgorithmInfo, ext, "Algorithm", top,
|
---|
1949 | ": " + msAlgorithmCaptions[mCurrentAlgorithm]); top += vert_space;
|
---|
1950 |
|
---|
1951 | initOverlayElement(&mThresholdInfo, ext, "Threshold", top, ": 0"); top += vert_space;
|
---|
1952 | initOverlayElement(&mTestGeometryForVisibleLeavesInfo, ext,
|
---|
1953 | "TestGeometryForVisibleLeaves", top, ": true"); top += vert_space;
|
---|
1954 | initOverlayElement(&mUseDepthPassInfo, ext, "UseDepthPass", top, ": false"); top += vert_space;
|
---|
1955 | initOverlayElement(&mAssumedVisibilityInfo, ext, "AssumedVisibility", top, ": 0"); top += vert_space;
|
---|
1956 | initOverlayElement(&mCurrentObjectTypeInfo, ext, "CurrentObjectType", top, ": "); top += vert_space;
|
---|
1957 | initOverlayElement(&mViewCellsInfo, ext, "ViewCells", top, ": "); top += vert_space;
|
---|
1958 | //initOverlayElement(&mHelpInfo, ext, "Help", top, ": "); top += vert_space;
|
---|
1959 |
|
---|
1960 | OverlayElement *optionsPanel = OverlayManager::getSingleton().
|
---|
1961 | getOverlayElement("Example/Visibility/VisibilityPanel");
|
---|
1962 |
|
---|
1963 | optionsPanel->setHeight(top + border_height);
|
---|
1964 |
|
---|
1965 | top = border_height;
|
---|
1966 | //ext = "Example/Visibility/";
|
---|
1967 | initOverlayElement(&mFrustumCulledNodesInfo, ext, "FrustumCulledNodes", top, ": 0"); top += vert_space;
|
---|
1968 | initOverlayElement(&mQueryCulledNodesInfo, ext, "QueryCulledNodes", top, ": 0"); top += vert_space;
|
---|
1969 | initOverlayElement(&mTraversedNodesInfo, ext, "TraversedNodes", top, ": 0"); top += vert_space;
|
---|
1970 | initOverlayElement(&mHierarchyNodesInfo, ext, "HierarchyNodes", top, ": 0"); top += vert_space;
|
---|
1971 | initOverlayElement(&mRenderedNodesInfo, ext, "RenderedNodes", top, ": 0"); top += vert_space;
|
---|
1972 | initOverlayElement(&mObjectsCountInfo, ext, "ObjectsCount", top, ": 0"); top += vert_space;
|
---|
1973 | initOverlayElement(&mQueriesIssuedInfo, ext, "QueriesIssued", top, ": 0"); top += vert_space;
|
---|
1974 |
|
---|
1975 | OverlayElement *visPanel = OverlayManager::getSingleton().
|
---|
1976 | getOverlayElement("Example/Visibility/VisibilityStatsPanel");
|
---|
1977 |
|
---|
1978 | visPanel->setHeight(top + border_height);
|
---|
1979 | }
|
---|
1980 | //-----------------------------------------------------------------------
|
---|
1981 | void TerrainFrameListener::initQueryOverlay()
|
---|
1982 | {
|
---|
1983 | const int border_height = 10;
|
---|
1984 | const int vert_space = 15;
|
---|
1985 |
|
---|
1986 | //-- visibility culling stats overlay
|
---|
1987 | int top = border_height + 25;
|
---|
1988 |
|
---|
1989 | const String ext = "Example/Visibility/Query/";
|
---|
1990 |
|
---|
1991 | initOverlayElement(&mQueryTypeInfo , ext, "QueryType", top, ": 0"); top += vert_space;
|
---|
1992 |
|
---|
1993 | initOverlayElement(&mQueryVisibleNodesInfo , ext, "VisibleNodes", top, ": 0"); top += vert_space;
|
---|
1994 | initOverlayElement(&mQueryVisibleGeometryInfo , ext, "VisibleGeometry", top, ": 0"); top += vert_space;
|
---|
1995 | initOverlayElement(&mQueryVisiblePatchInfo , ext, "VisiblePatches", top, ": 0"); top += vert_space;
|
---|
1996 |
|
---|
1997 | initOverlayElement(&mQueryNodeVisibilityInfo , ext, "NodeVisibility", top, ": 0"); top += vert_space;
|
---|
1998 | initOverlayElement(&mQueryGeometryVisibilityInfo , ext, "GeometryVisibility", top, ": 0"); top += vert_space;
|
---|
1999 | initOverlayElement(&mQueryPatchVisibilityInfo , ext, "PatchVisibility", top, ": 0"); top += vert_space;
|
---|
2000 |
|
---|
2001 | OverlayElement *queryPanel =
|
---|
2002 | OverlayManager::getSingleton().getOverlayElement("Example/Visibility/Query/QueryPanel");
|
---|
2003 |
|
---|
2004 | queryPanel->setHeight(top + border_height);
|
---|
2005 | }
|
---|
2006 | //-----------------------------------------------------------------------
|
---|
2007 | void TerrainFrameListener::setAlgorithm(const int algorithm)
|
---|
2008 | {
|
---|
2009 | mCurrentAlgorithm = algorithm;
|
---|
2010 | applyCurrentAlgorithm();
|
---|
2011 | } |
---|