1 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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2 | #define WIN32_LEAN_AND_MEAN
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3 | #include "windows.h"
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4 | #endif
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5 |
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6 | #include "TestKdTree.h"
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7 | #include "WinCmdLineParser.h"
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8 | #include <cstring>
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9 |
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10 | #ifdef __cplusplus
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11 | extern "C" {
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12 | #endif
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13 |
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14 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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15 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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16 | #else
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17 | int main(int argc, char *argv[])
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18 | #endif
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19 | {
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20 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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21 | // parse windows-style command line
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22 |
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23 | WinCmdLineParser cmdparser(strCmdLine);
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24 | KdTreeAppListener::Options options;
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25 |
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26 | try
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27 | {
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28 | cmdparser
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29 | .addOpt("i","infile", ARGUMENT_REQUIRED)
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30 | .addOpt("o","outfile", ARGUMENT_REQUIRED)
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31 | .addOpt("l","logfile", ARGUMENT_REQUIRED)
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32 | .addOpt("d","demomode", ARGUMENT_NONE)
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33 | .addOpt("","buildmode", ARGUMENT_REQUIRED)
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34 | .addOpt("","maxdepth", ARGUMENT_REQUIRED)
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35 | .addOpt("","kt", ARGUMENT_REQUIRED)
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36 | .addOpt("","ki", ARGUMENT_REQUIRED)
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37 | .addOpt("r","rendermode", ARGUMENT_REQUIRED)
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38 | .addOpt("s","scenemgr", ARGUMENT_REQUIRED)
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39 | .addOpt("","comment", ARGUMENT_REQUIRED)
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40 | .addOpt("e","enhancevis", ARGUMENT_NONE)
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41 | .addOpt("","savesceneto", ARGUMENT_REQUIRED)
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42 | .addOpt("f","faststart", ARGUMENT_NONE)
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43 | .addOpt("b","burnin", ARGUMENT_NONE)
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44 | .addOpt("v","viewcells", ARGUMENT_OPTIONAL);
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45 |
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46 |
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47 | cmdparser.getOpt("i", options.mDemoInfileName);
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48 | cmdparser.getOpt("o", options.mDemoOutfileName);
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49 | cmdparser.getOpt("l", options.mDemoLogfileName);
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50 | cmdparser.getOpt("comment", options.mComment);
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51 | options.mFastStart = cmdparser.getOpt("f");
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52 | options.mBurnIn = cmdparser.getOpt("b");
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53 | options.mDemoMode = cmdparser.getOpt("d");
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54 | options.mEnhancedVisibility = cmdparser.getOpt("e");
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55 | cmdparser.getOpt("savesceneto", options.mSceneOutfileName);
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56 |
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57 | std::string tmp;
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58 | std::stringstream s;
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59 |
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60 | if (cmdparser.getOpt("buildmode", tmp))
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61 | {
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62 | int bm = KdTree::KDBM_NOTSET;
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63 | for (int i = 0; i < KdTree::KDBM_SIZE; i ++)
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64 | {
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65 | if (tmp == KdTreeAppListener::BUILDMETHOD[i])
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66 | bm = i;
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67 | }
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68 | if (bm != KdTree::KDBM_NOTSET)
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69 | {
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70 | options.mBuildMethod = bm;
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71 | }
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72 | else
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73 | {
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74 | MessageBox(NULL, ("Invalid argument for option --buildmode: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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75 | return -1;
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76 | }
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77 | }
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78 |
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79 | if (cmdparser.getOpt("maxdepth", tmp))
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80 | {
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81 | s << tmp;
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82 | s >> options.mMaxDepth;
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83 | s.clear();
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84 | }
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85 |
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86 | if (cmdparser.getOpt("kt", tmp))
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87 | {
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88 | s << tmp;
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89 | s >> options.mKT;
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90 | s.clear();
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91 | }
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92 |
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93 | if (cmdparser.getOpt("ki", tmp))
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94 | {
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95 | s << tmp;
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96 | s >> options.mKI;
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97 | s.clear();
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98 | }
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99 |
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100 | if (cmdparser.getOpt("r",tmp))
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101 | {
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102 | int rm = KdTree::KDRM_NOTSET;
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103 | for (int i = 0; i < KdTree::KDRM_SIZE; i ++)
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104 | {
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105 | if (tmp == KdTreeAppListener::RENDERMETHOD[i])
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106 | rm = i;
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107 | }
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108 | if (rm != KdTree::KDRM_NOTSET)
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109 | {
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110 | options.mRenderMethod = rm;
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111 | }
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112 | else
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113 | {
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114 | MessageBox(NULL, ("Invalid argument for option --rendermode: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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115 | return -1;
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116 | }
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117 | }
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118 |
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119 | if (cmdparser.getOpt("s",tmp))
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120 | {
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121 | int sm = KdTreeAppListener::SM_NOTSET;
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122 | for (int i = 0; i < KdTreeAppListener::SM_SIZE; i ++)
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123 | {
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124 | if (tmp == KdTreeAppListener::SCENEMANAGER[i])
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125 | sm = i;
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126 | }
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127 | if (sm != KdTreeAppListener::SM_NOTSET)
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128 | {
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129 | options.mSceneManager = sm;
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130 | }
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131 | else
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132 | {
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133 | MessageBox(NULL, ("Invalid argument for option --scenemgr: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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134 | return -1;
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135 | }
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136 | }
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137 |
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138 | if (cmdparser.getOpt("v",tmp))
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139 | {
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140 | if (tmp == "0")
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141 | options.mViewCells = KdTreeAppListener::VCM_OFF;
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142 | else if (tmp == "" || tmp == "1")
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143 | options.mViewCells = KdTreeAppListener::VCM_ON;
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144 | else if (tmp == "2")
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145 | options.mViewCells = KdTreeAppListener::VCM_FILTER;
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146 | else
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147 | {
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148 | MessageBox(NULL, ("Invalid argument for option --viewcells: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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149 | return -1;
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150 | }
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151 |
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152 | }
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153 | }
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154 | catch (std::string s)
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155 | {
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156 | MessageBox(NULL, s.c_str(), "Error", MB_OK | MB_ICONERROR );
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157 | return -1;
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158 | }
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159 |
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160 | // Create application object
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161 | KdTreeApp app(options);
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162 | #else
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163 | // TODO: unix-style getopt
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164 | // Create application object
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165 | KdTreeApp app;
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166 | #endif
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167 |
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168 | SET_TERM_HANDLER;
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169 |
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170 | // init random number generator
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171 | // srand(time(0));
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172 |
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173 | try {
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174 | app.go();
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175 | } catch( Ogre::Exception& e ) {
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176 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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177 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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178 | #else
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179 | std::cerr << "An exception has occured: " <<
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180 | e.getFullDescription().c_str() << std::endl;
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181 | #endif
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182 | }
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183 |
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184 | return 0;
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185 | }
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186 |
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187 | #ifdef __cplusplus
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188 | }
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189 | #endif
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190 |
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191 | #define ENT_GRID 0x01
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192 | #define ENT_RND 0x02
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193 | #define ENT_SPC 0x04
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194 | #define ENT_MOV 0x08
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195 | #define ENT_PLN 0x10
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196 |
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197 | void KdTreeApp::setupResources(void)
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198 | {
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199 | String tmp;
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200 | ConfigFile cfDeath;
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201 | char *errptr;
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202 | int base = 10;
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203 |
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204 | cfDeath.load("testKdTree.cfg");
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205 |
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206 | mSceneFiles = cfDeath.getSetting("scene");
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207 | mViewCells = cfDeath.getSetting("viewcells");
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208 |
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209 | tmp = cfDeath.getSetting("shadows");
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210 | StringUtil::toLowerCase(tmp);
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211 | if (tmp == "on")
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212 | mShadowsEnabled = true;
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213 | else
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214 | mShadowsEnabled = false;
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215 |
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216 |
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217 | tmp = cfDeath.getSetting("planedim");
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218 | mPlaneDim = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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219 |
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220 | tmp = cfDeath.getSetting("randomcount");
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221 | mRandomCount = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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222 |
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223 | tmp = cfDeath.getSetting("selectentities");
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224 | mSelectEntities = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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225 |
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226 | tmp = cfDeath.getSetting("count");
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227 | mModelCount = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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228 |
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229 | tmp = cfDeath.getSetting("spacing");
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230 | mModelSpacing = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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231 |
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232 | tmp = cfDeath.getSetting("radius");
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233 | mRotationRadius = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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234 |
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235 | tmp = cfDeath.getSetting("period");
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236 | mOptions.mRotationPeriod = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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237 |
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238 | tmp = cfDeath.getSetting("movespeed");
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239 | mOptions.mMoveSpeed = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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240 |
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241 | tmp = cfDeath.getSetting("rotatespeed");
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242 | mOptions.mRotateSpeed = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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243 |
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244 | // command line has preference over config file
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245 | if (mOptions.mDemoInfileName.empty())
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246 | mOptions.mDemoInfileName = cfDeath.getSetting("demoinfile");
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247 |
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248 | if (mOptions.mDemoOutfileName.empty())
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249 | mOptions.mDemoOutfileName = cfDeath.getSetting("demooutfile");
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250 |
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251 | if (mOptions.mDemoLogfileName.empty())
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252 | mOptions.mDemoLogfileName = cfDeath.getSetting("demologfile");
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253 |
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254 | ExampleApplication::setupResources();
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255 | }
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256 |
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257 |
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258 | void KdTreeApp::createScene(void)
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259 | {
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260 | createMaterials();
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261 |
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262 | // load simple scene (planes & robots)
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263 | if (mSceneFiles == "")
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264 | {
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265 | createSimpleScene();
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266 | mOptions.mSceneType = KdTreeAppListener::ST_SIMPLE;
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267 | mCamNode->setPosition(Vector3(1280,600,1666));
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268 | mCamNode->setOrientation(Quaternion(0.936893, -0.124586, 0.323813, 0.04306));
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269 | }
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270 | //// load terrain, but only if terrainscenemanager selected
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271 | //else if (mSceneFiles == TERRAIN_SCENE)
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272 | //{
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273 | // Plane waterPlane;
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274 |
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275 | // // Set ambient light
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276 | // mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
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277 |
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278 | // // Create a light
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279 | // Light* l = mSceneMgr->createLight("MainLight");
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280 | // // Accept default settings: point light, white diffuse, just set position
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281 | // // NB I could attach the light to a SceneNode if I wanted it to move automatically with
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282 | // // other objects, but I don't
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283 | // l->setPosition(20,80,50);
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284 |
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285 | // // Fog
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286 | // // NB it's VERY important to set this before calling setWorldGeometry
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287 | // // because the vertex program picked will be different
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288 | // //ColourValue fadeColour(0.93, 0.86, 0.76);
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289 | // //mSceneMgr->setFog( FOG_LINEAR, fadeColour, .001, 500, 1000);
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290 | // //mWindow->getViewport(0)->setBackgroundColour(fadeColour);
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291 | // mWindow->getViewport(0)->setBackgroundColour(ColourValue::Blue);
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292 |
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293 | // std::string terrain_cfg("terrain.cfg");
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294 |
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295 | // mSceneMgr -> setWorldGeometry( terrain_cfg );
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296 |
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297 | // // Define the required skyplane
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298 | // Plane plane;
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299 | // // 5000 world units from the camera
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300 | // plane.d = 5000;
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301 | // // Above the camera, facing down
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302 | // plane.normal = -Vector3::UNIT_Y;
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303 |
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304 | // // read interesting params from config file
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305 | // ConfigFile terrainconf;
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306 | // std::stringstream s;
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307 | // Real x,y,z;
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308 | //
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309 | // terrainconf.load(terrain_cfg);
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310 |
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311 | // s << terrainconf.getSetting("PageWorldX");
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312 | // s >> x;
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313 | // s.clear();
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314 |
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315 | // s << terrainconf.getSetting("MaxHeight");
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316 | // s >> y;
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317 | // s.clear();
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318 |
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319 | // s << terrainconf.getSetting("PageWorldZ");
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320 | // s >> z;
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321 | // s.clear();
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322 |
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323 | // // add stuff minus gound plane
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324 | // createTerrainScene(x, y + 1500, z);
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325 |
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326 | // // Set a nice viewpoint
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327 | // mCamNode->setPosition(707,2500,528);
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328 | // mCamNode->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
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329 | // //mCamNode->setPosition(1056.59, 467.412, 783.502);
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330 | // //mCamNode->setOrientation(Quaternion(-0.281354, 0.0204027, 0.956747, 0.0695345));
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331 | //}
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332 | // load scene from file
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333 | else
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334 | {
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335 | // don't load the other stuff
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336 | loadScene(mSceneFiles);
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337 |
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338 | if (mOptions.mSceneType == KdTreeAppListener::ST_GEOMETRY)
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339 | {
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340 | // initial position
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341 | mCamNode->setPosition(Vector3(827.885, 184.435, -524.984));
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342 | mCamNode->setOrientation(Quaternion(0.98935, 0.0348082, -0.141246, 0.00496945));
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343 | // initial position for vis camera
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344 | mTopCam->setPosition(Vector3(1232, 3990, -1477));
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345 |
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346 | //// try loading view cells if specified and if scene manager supports it
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347 | //if (!mViewCells.empty())
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348 | // mSceneMgr->setOption("LoadViewCells", mViewCells.c_str());
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349 |
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350 | // sky box
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351 | mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox", 5000, true);
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352 | }
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353 | else if (mOptions.mSceneType == KdTreeAppListener::ST_TERRAIN)
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354 | {
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355 | // initial position
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356 | mCamNode->setPosition(707,2500,528);
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357 | mCamNode->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
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358 |
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359 | // sky box
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360 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", mPlaneDim * 2);
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361 | }
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362 | }
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363 | }
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364 |
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365 | // fill terrain with robots, spaceships & whatever
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366 | void KdTreeApp::createTerrainScene(Real max_x, Real max_y, Real max_z)
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367 | {
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368 | Vector3 scale(0.3, 0.3, 0.3);
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369 | Entity *deaths;
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370 | SceneNode *nodes, *anchor;
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371 | std::string entName;
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372 | std::string nodeName;
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373 | int i;
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374 | Real min_x = 100, min_y = 0, min_z = 100;
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375 | max_x -= 100; max_z -= 100;
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376 |
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377 | try
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378 | {
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379 | anchor = mSceneMgr->getSceneNode("AnchorNode");
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380 | }
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381 | catch (Exception)
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382 | {
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383 | anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
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384 | }
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385 |
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386 | if (mSelectEntities & ENT_RND)
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387 | {
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388 | entName = "randomdeath";
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389 | nodeName = "RandomDeathNode";
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390 | for (i = 0; i < mRandomCount; i++)
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391 | {
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392 | Vector3 pos = clampToGround(Vector3(
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393 | Math::RangeRandom(min_x, max_x),
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394 | max_y,
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395 | Math::RangeRandom(min_z, max_z)), 0, max_y);
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396 |
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397 | // hack to fill valleys
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398 | if (pos == Vector3::ZERO)
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399 | {
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400 | -- i;
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401 | continue;
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402 | }
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403 |
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404 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"robot.mesh");
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405 | if (mShadowsEnabled)
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406 | deaths->setCastShadows(true);
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407 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
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408 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
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409 | nodes->attachObject(deaths);
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410 | nodes->setScale(scale);
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411 | }
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412 | }
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413 |
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414 | if (mSelectEntities & ENT_SPC)
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415 | {
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416 | entName = "randomspaceship";
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417 | nodeName = "RandomSpaceshipNode";
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418 | for (i = 0; i < mRandomCount; i++)
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419 | {
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420 | Vector3 pos = clampToGround(Vector3(
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421 | Math::RangeRandom(min_x, max_x),
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422 | max_y,
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423 | Math::RangeRandom(min_z, max_z)),
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424 | Math::RangeRandom(20, 500), max_y);
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425 |
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426 | // hack to fill valleys
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427 | if (pos == Vector3::ZERO)
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428 | {
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429 | -- i;
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430 | continue;
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431 | }
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432 |
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433 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"razor.mesh");
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434 | if (mShadowsEnabled)
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435 | deaths->setCastShadows(true);
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436 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
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437 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
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438 | nodes->attachObject(deaths);
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439 | nodes->setScale(scale);
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440 | }
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441 | }
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442 |
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443 | if (mSelectEntities & ENT_MOV)
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444 | {
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445 | Entity *movingDeath = mSceneMgr->createEntity("movingDeath","robot.mesh");
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446 | if (mShadowsEnabled)
|
---|
447 | movingDeath->setCastShadows( true );
|
---|
448 |
|
---|
449 | SceneNode *deathPivotNode = mSceneMgr->getRootSceneNode()->
|
---|
450 | createChildSceneNode("deathPivotNode", Vector3((min_x + max_x)/2,0,(min_z + max_z)/2));
|
---|
451 | mMoveNode = deathPivotNode->createChildSceneNode("movingNode", Vector3(0, 0, mRotationRadius)
|
---|
452 | /*,Quaternion(Radian(Math::HALF_PI), Vector3::UNIT_Y)*/);
|
---|
453 | mMoveNode->attachObject(movingDeath);
|
---|
454 | mMoveNode->setScale(scale);
|
---|
455 |
|
---|
456 | Entity *ent_ball = mSceneMgr->createEntity("ball","sphere.mesh");
|
---|
457 | SceneNode *node_pivot = mMoveNode->createChildSceneNode("pivotNode");
|
---|
458 | SceneNode *node_ball = node_pivot->createChildSceneNode("orbitNode", Vector3(120, 40, 0));
|
---|
459 | node_ball->attachObject(ent_ball);
|
---|
460 | node_ball->setScale(scale/10);
|
---|
461 | }
|
---|
462 | }
|
---|
463 |
|
---|
464 | void KdTreeApp::createSimpleScene()
|
---|
465 | {
|
---|
466 | Entity *deaths;
|
---|
467 | SceneNode *nodes;
|
---|
468 | std::string entName = "death";
|
---|
469 | std::string nodeName = "DeathNode";
|
---|
470 | int i, j, x, z;
|
---|
471 | Real planeHalf = mPlaneDim / 2;
|
---|
472 | Real planeThreeEights = mPlaneDim * 3 / 8;
|
---|
473 | Real planeSixth = mPlaneDim / 6;
|
---|
474 |
|
---|
475 | SceneNode *anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
|
---|
476 | //SceneNode *grndan = anchor->createChildSceneNode("GroundAnchor");
|
---|
477 | SceneNode *grndan = mSceneMgr->getRootSceneNode();
|
---|
478 |
|
---|
479 | if (mSelectEntities & ENT_GRID)
|
---|
480 | {
|
---|
481 | for (j = 0, z = -(mModelCount / 2 * mModelSpacing); j < mModelCount; j++, z += mModelSpacing)
|
---|
482 | {
|
---|
483 | for (i = 0, x = -(mModelCount / 2 * mModelSpacing); i < mModelCount; i++, x += mModelSpacing)
|
---|
484 | {
|
---|
485 | deaths = mSceneMgr->createEntity(cat(entName, i, j).c_str(),"robot.mesh");
|
---|
486 | if (mShadowsEnabled)
|
---|
487 | deaths->setCastShadows(true);
|
---|
488 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName, i, j).c_str(), Vector3(x, 0 , z));
|
---|
489 | nodes->attachObject(deaths);
|
---|
490 | }
|
---|
491 | }
|
---|
492 | }
|
---|
493 |
|
---|
494 | if (mSelectEntities & ENT_RND)
|
---|
495 | {
|
---|
496 | entName = "randomdeath";
|
---|
497 | nodeName = "RandomDeathNode";
|
---|
498 | for (i = 0; i < mRandomCount; i++)
|
---|
499 | {
|
---|
500 | Vector3 pos(
|
---|
501 | Math::RangeRandom(-planeHalf,-planeSixth),
|
---|
502 | 0,
|
---|
503 | Math::RangeRandom(-planeThreeEights, planeThreeEights));
|
---|
504 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"robot.mesh");
|
---|
505 | if (mShadowsEnabled)
|
---|
506 | deaths->setCastShadows(true);
|
---|
507 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
|
---|
508 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
|
---|
509 | nodes->attachObject(deaths);
|
---|
510 | }
|
---|
511 | }
|
---|
512 |
|
---|
513 | if (mSelectEntities & ENT_SPC)
|
---|
514 | {
|
---|
515 | entName = "randomspaceship";
|
---|
516 | nodeName = "RandomSpaceshipNode";
|
---|
517 | for (i = 0; i < mRandomCount; i++)
|
---|
518 | {
|
---|
519 | Vector3 pos(
|
---|
520 | //Math::RangeRandom(-planeHalf,-planeSixth),
|
---|
521 | Math::RangeRandom(planeSixth,planeHalf),
|
---|
522 | Math::RangeRandom(planeHalf * 0.1, planeHalf),
|
---|
523 | Math::RangeRandom(-planeThreeEights, planeThreeEights));
|
---|
524 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"razor.mesh");
|
---|
525 | if (mShadowsEnabled)
|
---|
526 | deaths->setCastShadows(true);
|
---|
527 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
|
---|
528 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
|
---|
529 | nodes->attachObject(deaths);
|
---|
530 | }
|
---|
531 | }
|
---|
532 |
|
---|
533 | if (mSelectEntities & ENT_MOV)
|
---|
534 | {
|
---|
535 | Entity *movingDeath = mSceneMgr->createEntity("movingDeath","robot.mesh");
|
---|
536 | if (mShadowsEnabled)
|
---|
537 | movingDeath->setCastShadows( true );
|
---|
538 |
|
---|
539 | SceneNode *deathPivotNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("deathPivotNode");
|
---|
540 | mMoveNode = deathPivotNode->createChildSceneNode("movingNode", Vector3(0, 0, mRotationRadius)/*,
|
---|
541 | Quaternion(Radian(Math::HALF_PI), Vector3::UNIT_Y)*/);
|
---|
542 | mMoveNode->attachObject(movingDeath);
|
---|
543 |
|
---|
544 | Entity *ent_ball = mSceneMgr->createEntity("ball","sphere.mesh");
|
---|
545 | SceneNode *node_pivot = mMoveNode->createChildSceneNode("pivotNode");
|
---|
546 | SceneNode *node_ball = node_pivot->createChildSceneNode("orbitNode", Vector3(120, 40, 0));
|
---|
547 | node_ball->attachObject(ent_ball);
|
---|
548 | node_ball->scale(0.1, 0.1, 0.1);
|
---|
549 |
|
---|
550 |
|
---|
551 | //mFollowCam->setAutoTracking(true, mMoveNode);
|
---|
552 | }
|
---|
553 |
|
---|
554 | if (mSelectEntities & ENT_PLN)
|
---|
555 | {
|
---|
556 | Plane ground(Vector3::UNIT_Y, 0);
|
---|
557 | MeshManager::getSingleton().createPlane("ground", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
558 | ground, mPlaneDim * 4 / 3, mPlaneDim, 20, 20, true, 1, 20, 20, Vector3::UNIT_Z);
|
---|
559 | Entity *ent_ground = mSceneMgr->createEntity("GroundEntity", "ground");
|
---|
560 | ent_ground->setCastShadows(false);
|
---|
561 | ent_ground->setMaterialName("Examples/RustySteel");//("Examples/Rockwall");
|
---|
562 | SceneNode *node_ground = /*mSceneMgr->getRootSceneNode()*/grndan->createChildSceneNode("GroundNode", Vector3(0, 0, 0));
|
---|
563 | node_ground->attachObject(ent_ground);
|
---|
564 |
|
---|
565 | //MeshManager::getSingleton().createPlane("ground2", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
566 | // ground, mPlaneDim/2, mPlaneDim, 10, 20, true, 1, 10, 20, Vector3::UNIT_Z);
|
---|
567 | //ent_ground = mSceneMgr->createEntity("GroundEntity2", "ground2");
|
---|
568 | //ent_ground->setCastShadows(false);
|
---|
569 | //ent_ground->setMaterialName("Examples/RustySteel");
|
---|
570 | //node_ground = /*mSceneMgr->getRootSceneNode()*/grndan->createChildSceneNode("GroundNode2", Vector3(-mPlaneDim/4, 0, 0));
|
---|
571 | //node_ground->attachObject(ent_ground);
|
---|
572 | }
|
---|
573 |
|
---|
574 | // Lights
|
---|
575 | mSceneMgr->setAmbientLight(ColourValue(0.1,0.1,0.1));
|
---|
576 | Light *light = mSceneMgr->createLight("light");
|
---|
577 | if (mShadowsEnabled)
|
---|
578 | {
|
---|
579 | mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
580 | light->setType(Light::LT_POINT);
|
---|
581 | light->setPosition(Vector3(x, 300, z + 200));
|
---|
582 | }
|
---|
583 | else
|
---|
584 | {
|
---|
585 | light->setType(Light::LT_DIRECTIONAL);
|
---|
586 | light->setDirection(-1,-1,-1);
|
---|
587 | }
|
---|
588 | light->setDiffuseColour(ColourValue::White);
|
---|
589 | light->setSpecularColour(ColourValue(1, 1, 0.2));
|
---|
590 |
|
---|
591 | // Skybox
|
---|
592 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", mPlaneDim * 2);
|
---|
593 | }
|
---|
594 |
|
---|
595 | void KdTreeApp::createFrameListener(void)
|
---|
596 | {
|
---|
597 | // set pointer to self in options
|
---|
598 | mOptions.myApp = this;
|
---|
599 |
|
---|
600 | mFrameListener = new KdTreeAppListener(mWindow, mSceneMgr, mOptions);
|
---|
601 | //mFrameListener->showDebugOverlay( true );
|
---|
602 | mRoot->addFrameListener(mFrameListener);
|
---|
603 | mRenderTargerListener = new KdTreeAppRenderTargetListener(mSceneMgr);
|
---|
604 | mWindow->addListener(mRenderTargerListener);
|
---|
605 | }
|
---|
606 |
|
---|
607 | void KdTreeApp::chooseSceneManager(void)
|
---|
608 | {
|
---|
609 | // Get the SceneManager
|
---|
610 | mSceneMgr = mRoot->createSceneManager(
|
---|
611 | KdTreeAppListener::SCENEMANAGERNAME[mOptions.mSceneManager],
|
---|
612 | "MySceneManager");
|
---|
613 | // set params for kdtree scene manager
|
---|
614 | if (mOptions.mSceneManager == KdTreeAppListener::SM_KDT ||
|
---|
615 | mOptions.mSceneManager == KdTreeAppListener::SM_KTE)
|
---|
616 | {
|
---|
617 | mSceneMgr->setOption("BuildMethod", &mOptions.mBuildMethod);
|
---|
618 | mSceneMgr->setOption("KdTreeMaxDepth", &mOptions.mMaxDepth);
|
---|
619 | mSceneMgr->setOption("KT", &mOptions.mKT);
|
---|
620 | mSceneMgr->setOption("KI", &mOptions.mKI);
|
---|
621 | mSceneMgr->setOption("RenderMethod", &mOptions.mRenderMethod);
|
---|
622 | mSceneMgr->setOption("EnhancedVisibility", &mOptions.mEnhancedVisibility);
|
---|
623 | // fix
|
---|
624 | bool depthpass = false;
|
---|
625 | mSceneMgr->setOption("UseDepthPass", &depthpass);
|
---|
626 | }
|
---|
627 | // set algorithm when scene manager is OCM - numbering is different though
|
---|
628 | else if (mOptions.mSceneManager == KdTreeAppListener::SM_OCM)
|
---|
629 | {
|
---|
630 | int alg = CONV_KDT_TO_OCM_ALG(mOptions.mRenderMethod);
|
---|
631 | mSceneMgr->setOption("Algorithm", &alg);
|
---|
632 | }
|
---|
633 |
|
---|
634 | // create ray query for ground intersection
|
---|
635 | mRaySceneQuery = mSceneMgr->createRayQuery(
|
---|
636 | Ray(Vector3::ZERO, Vector3::NEGATIVE_UNIT_Y));
|
---|
637 | }
|
---|
638 |
|
---|
639 | void KdTreeApp::createCamera(void)
|
---|
640 | {
|
---|
641 | // Create the camera
|
---|
642 | mCamera = mSceneMgr->createCamera("PlayerCam");
|
---|
643 | mCamera->setNearClipDistance(1);
|
---|
644 |
|
---|
645 | mCamNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("PlayerCamNode", Vector3(0,0,0));
|
---|
646 | mCamNode->attachObject(mCamera);
|
---|
647 |
|
---|
648 |
|
---|
649 | // Position it at 500 in Z direction
|
---|
650 | //mCamera->setPosition(Vector3(0,50,500));
|
---|
651 | //mCamera->setPosition(Vector3(500,256,666));
|
---|
652 | //mCamera->setPosition(Vector3(1280,600,1666));
|
---|
653 | // Look back along -Z
|
---|
654 | //mCamera->lookAt(Vector3(0,50,-300));
|
---|
655 | //mCamera->lookAt(Vector3(-20,30,10));
|
---|
656 |
|
---|
657 | //mFollowCam = mSceneMgr->createCamera("FollowCam");
|
---|
658 | //mFollowCam->setPosition(Vector3(800,150,800));
|
---|
659 | //mFollowCam->setNearClipDistance(5);
|
---|
660 | //mFollowCam->setFOVy(Angle(15));
|
---|
661 |
|
---|
662 | mTopCam = mSceneMgr->createCamera("TopCam");
|
---|
663 | mTopCam->setPosition(Vector3(0,mPlaneDim * 1.25,0));
|
---|
664 | mTopCam->setDirection(0,0,-1);
|
---|
665 | mTopCam->pitch(Radian(-Math::HALF_PI));
|
---|
666 | mTopCam->setCullingFrustum(mCamera);
|
---|
667 | mTopCam->setNearClipDistance(1);
|
---|
668 |
|
---|
669 | // infinite far plane?
|
---|
670 | if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(RSC_INFINITE_FAR_PLANE))
|
---|
671 | {
|
---|
672 | mTopCam->setFarClipDistance(0);
|
---|
673 | mCamera->setFarClipDistance(0);
|
---|
674 | }
|
---|
675 | else
|
---|
676 | {
|
---|
677 | mTopCam->setFarClipDistance(20000);
|
---|
678 | mCamera->setFarClipDistance(20000);
|
---|
679 | }
|
---|
680 | }
|
---|
681 |
|
---|
682 | void KdTreeApp::createViewports(void)
|
---|
683 | {
|
---|
684 | // Create one viewport, entire window
|
---|
685 | Viewport* vp = mWindow->addViewport(mCamera);
|
---|
686 | vp->setBackgroundColour(ColourValue(0,0,100));
|
---|
687 |
|
---|
688 | // Alter the camera aspect ratio to match the viewport
|
---|
689 | mCamera->setAspectRatio(
|
---|
690 | Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
|
---|
691 | /*
|
---|
692 | Viewport* fvp = mWindow->addViewport(mFollowCam,2,0.75,0.75,0.25,0.25);
|
---|
693 | fvp->setBackgroundColour(ColourValue(100,0,0));
|
---|
694 | fvp->setOverlaysEnabled( false );
|
---|
695 |
|
---|
696 | mFollowCam->setAspectRatio(
|
---|
697 | Real(fvp->getActualWidth()) / Real(fvp->getActualHeight()));
|
---|
698 | */
|
---|
699 | }
|
---|
700 |
|
---|
701 | bool KdTreeApp::configure(void)
|
---|
702 | {
|
---|
703 | // Show the configuration dialog and initialise the system
|
---|
704 | // You can skip this and use root.restoreConfig() to load configuration
|
---|
705 | // settings if you were sure there are valid ones saved in ogre.cfg
|
---|
706 | bool cont = false;
|
---|
707 |
|
---|
708 | if (mOptions.mFastStart)
|
---|
709 | cont = mRoot->restoreConfig();
|
---|
710 | else
|
---|
711 | cont = mRoot->showConfigDialog();
|
---|
712 |
|
---|
713 | if (cont)
|
---|
714 | {
|
---|
715 | // If returned true, user clicked OK so initialise
|
---|
716 | // Here we choose to let the system create a default rendering window by passing 'true'
|
---|
717 | mWindow = mRoot->initialise(true);
|
---|
718 | return true;
|
---|
719 | }
|
---|
720 | else
|
---|
721 | {
|
---|
722 | return false;
|
---|
723 | }
|
---|
724 | }
|
---|
725 |
|
---|
726 | void KdTreeApp::createMaterials()
|
---|
727 | {
|
---|
728 | MaterialPtr mat;
|
---|
729 | Technique * tech;
|
---|
730 | Pass * pass;
|
---|
731 | TextureUnitState * tex;
|
---|
732 |
|
---|
733 | // create play button
|
---|
734 | mat = MaterialManager::getSingleton().getByName("KdTree/DemoPlayButton");
|
---|
735 | if (mat.isNull())
|
---|
736 | mat = MaterialManager::getSingleton().create("KdTree/DemoPlayButton", "General");
|
---|
737 | mat->setLightingEnabled(false);
|
---|
738 | tech = mat->getTechnique(0);
|
---|
739 | tech->setSceneBlending(SBT_TRANSPARENT_ALPHA);
|
---|
740 | tech->setDepthCheckEnabled(false);
|
---|
741 | pass = tech->getPass(0);
|
---|
742 | tex = pass->createTextureUnitState();
|
---|
743 | tex->setTextureName("DemoPlayButton.png");
|
---|
744 |
|
---|
745 | // create record button
|
---|
746 | mat = MaterialManager::getSingleton().getByName("KdTree/DemoRecordButton");
|
---|
747 | if (mat.isNull())
|
---|
748 | mat = MaterialManager::getSingleton().create("KdTree/DemoRecordButton", "General");
|
---|
749 | mat->setLightingEnabled(false);
|
---|
750 | tech = mat->getTechnique(0);
|
---|
751 | tech->setSceneBlending(SBT_TRANSPARENT_ALPHA);
|
---|
752 | tech->setDepthCheckEnabled(false);
|
---|
753 | pass = tech->getPass(0);
|
---|
754 | tex = pass->createTextureUnitState();
|
---|
755 | tex->setTextureName("DemoRecordButton.png");
|
---|
756 | }
|
---|
757 |
|
---|
758 | Vector3 KdTreeApp::clampToGround(const Vector3& vect, Real offset, Real cap)
|
---|
759 | {
|
---|
760 | static Ray updateRay;
|
---|
761 | static Vector3 result;
|
---|
762 |
|
---|
763 | result = vect;
|
---|
764 |
|
---|
765 | if (mOptions.mSceneType == KdTreeAppListener::ST_TERRAIN)
|
---|
766 | {
|
---|
767 | updateRay.setOrigin(vect);
|
---|
768 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
|
---|
769 | mRaySceneQuery->setRay(updateRay);
|
---|
770 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
|
---|
771 | RaySceneQueryResult::iterator i = qryResult.begin();
|
---|
772 | if (i != qryResult.end() && i->worldFragment)
|
---|
773 | {
|
---|
774 | SceneQuery::WorldFragment* wf = i->worldFragment;
|
---|
775 | result.y = wf->singleIntersection.y;
|
---|
776 | }
|
---|
777 | }
|
---|
778 | else
|
---|
779 | {
|
---|
780 | updateRay.setOrigin(vect);
|
---|
781 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
|
---|
782 | mRaySceneQuery->setRay(updateRay);
|
---|
783 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
|
---|
784 | RaySceneQueryResult::iterator i = qryResult.begin();
|
---|
785 | while (i != qryResult.end() && i->movable)
|
---|
786 | {
|
---|
787 | if (i->movable->getName() != "PlayerCam")
|
---|
788 | {
|
---|
789 | MovableObject *mov = i->movable;
|
---|
790 | result.y = mov->getWorldBoundingBox().getCenter().y;
|
---|
791 | break;
|
---|
792 | }
|
---|
793 | i++;
|
---|
794 | }
|
---|
795 | }
|
---|
796 |
|
---|
797 | // hack to fill the valleys only - make cap lower than max height
|
---|
798 | if (result.y >= cap)
|
---|
799 | return Vector3::ZERO;
|
---|
800 |
|
---|
801 | result.y = result.y + offset > cap ? cap : result.y + offset;
|
---|
802 |
|
---|
803 | return result;
|
---|
804 | }
|
---|
805 |
|
---|
806 | //-----------------------------------------------------------------------
|
---|
807 | // splits strings containing multiple file names
|
---|
808 | static int splitFilenames(const std::string str, std::vector<std::string> &filenames)
|
---|
809 | {
|
---|
810 | int pos = 0;
|
---|
811 |
|
---|
812 | while(1)
|
---|
813 | {
|
---|
814 | int npos = (int)str.find(';', pos);
|
---|
815 |
|
---|
816 | if (npos < 0 || npos - pos < 1)
|
---|
817 | break;
|
---|
818 | filenames.push_back(std::string(str, pos, npos - pos));
|
---|
819 | pos = npos + 1;
|
---|
820 | }
|
---|
821 |
|
---|
822 | filenames.push_back(std::string(str, pos, str.size() - pos));
|
---|
823 | return (int)filenames.size();
|
---|
824 | }
|
---|
825 |
|
---|
826 | bool KdTreeApp::loadScene(const String &filename)
|
---|
827 | {
|
---|
828 | // use leaf nodes of the original spatial hierarchy as occludees
|
---|
829 | std::vector<std::string> filenames;
|
---|
830 | int files = splitFilenames(filename, filenames);
|
---|
831 |
|
---|
832 | std::stringstream d;
|
---|
833 | d << "number of input files: " << files << "\n";
|
---|
834 | LogManager::getSingleton().logMessage(d.str());
|
---|
835 |
|
---|
836 | bool loadres = false;
|
---|
837 | bool result = filenames.empty() ? false : true;
|
---|
838 |
|
---|
839 | std::vector<std::string>::const_iterator fit, fit_end = filenames.end();
|
---|
840 | int i = 0;
|
---|
841 | // root for different files
|
---|
842 | for (fit = filenames.begin(); fit != fit_end; ++ fit, ++ i)
|
---|
843 | {
|
---|
844 | const std::string fn = *fit;
|
---|
845 |
|
---|
846 | if (strstr(fn.c_str(), ".iv") || strstr(fn.c_str(), ".wrl"))
|
---|
847 | {
|
---|
848 | // load iv files
|
---|
849 | loadres = loadSceneIV(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
850 | mOptions.mSceneType = KdTreeAppListener::ST_GEOMETRY;
|
---|
851 | }
|
---|
852 | else if (strstr(fn.c_str(), ".cfg"))
|
---|
853 | {
|
---|
854 | // load terrain from cfg
|
---|
855 | loadres = loadSceneCfg(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
856 | mOptions.mSceneType = KdTreeAppListener::ST_TERRAIN;
|
---|
857 | }
|
---|
858 | else if (strstr(fn.c_str(), ".txt"))
|
---|
859 | {
|
---|
860 | // load entities form text file
|
---|
861 | loadres = loadSceneASCII(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
862 | }
|
---|
863 | else
|
---|
864 | {
|
---|
865 | loadres = false;
|
---|
866 | }
|
---|
867 |
|
---|
868 | // result is true only if all files have been succesfully loaded
|
---|
869 | result = result ? loadres : false;
|
---|
870 | }
|
---|
871 |
|
---|
872 | return result;
|
---|
873 | }
|
---|
874 |
|
---|
875 | //-----------------------------------------------------------------------
|
---|
876 | bool KdTreeApp::loadSceneIV(const String &filename, SceneNode *root, const int index)
|
---|
877 | {
|
---|
878 | IVReader * mIVReader = new IVReader();
|
---|
879 |
|
---|
880 | if (0)
|
---|
881 | {
|
---|
882 | String logFilename = "IVLog" + Ogre::StringConverter().toString(index) + ".log";
|
---|
883 |
|
---|
884 | Log *log = LogManager::getSingleton().createLog(logFilename);
|
---|
885 | mIVReader->setLog(log);
|
---|
886 | }
|
---|
887 |
|
---|
888 | //viennaNode->translate(Vector3(-300, -300, 0));
|
---|
889 |
|
---|
890 | if (mIVReader->loadFile(filename.c_str()))
|
---|
891 | {
|
---|
892 | SceneNode *node = root->createChildSceneNode("IVSceneNode" + index);
|
---|
893 |
|
---|
894 | mIVReader->buildTree(mSceneMgr, node);
|
---|
895 |
|
---|
896 | mIVReader->collapse();
|
---|
897 | OGRE_DELETE(mIVReader);
|
---|
898 |
|
---|
899 | return true;
|
---|
900 | }
|
---|
901 | else
|
---|
902 | {
|
---|
903 | OGRE_DELETE(mIVReader);
|
---|
904 |
|
---|
905 | return false;
|
---|
906 | }
|
---|
907 | }
|
---|
908 |
|
---|
909 | //-----------------------------------------------------------------------
|
---|
910 | bool KdTreeApp::loadSceneCfg(const String &filename, SceneNode *root, const int index)
|
---|
911 | {
|
---|
912 | // Set ambient light
|
---|
913 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
|
---|
914 | // Create a light
|
---|
915 | Light* l = mSceneMgr->createLight("MainLight");
|
---|
916 | l->setPosition(20,80,50);
|
---|
917 |
|
---|
918 | // try to load world geometry defined in the cfg file
|
---|
919 | mSceneMgr -> setWorldGeometry( filename );
|
---|
920 |
|
---|
921 | // return true since we have no feedback from setWorldGeometry
|
---|
922 | return true;
|
---|
923 | }
|
---|
924 |
|
---|
925 | #define MAX_BUF_SIZE 1024
|
---|
926 |
|
---|
927 | //-----------------------------------------------------------------------
|
---|
928 | bool KdTreeApp::loadSceneASCII(const String &filename, SceneNode *root, const int index)
|
---|
929 | {
|
---|
930 | typedef std::map<std::string, std::string> EntMeshMap;
|
---|
931 | typedef std::vector<std::string> Line;
|
---|
932 |
|
---|
933 | std::ifstream read;
|
---|
934 | read.open(filename.c_str());
|
---|
935 | if (read.is_open())
|
---|
936 | {
|
---|
937 | char buf[MAX_BUF_SIZE];
|
---|
938 | Line line;
|
---|
939 | std::stringstream s;
|
---|
940 | std::string node, ent, mesh;
|
---|
941 | Vector3 pos;
|
---|
942 | Quaternion or;
|
---|
943 | Vector3 scale;
|
---|
944 | int count;
|
---|
945 | EntMeshMap emm;
|
---|
946 |
|
---|
947 | // the node which is parent to all entities
|
---|
948 | SceneNode *anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
|
---|
949 |
|
---|
950 | while (!read.eof())
|
---|
951 | {
|
---|
952 | line.clear();
|
---|
953 | memset(buf, 0, MAX_BUF_SIZE);
|
---|
954 | read.getline(buf, MAX_BUF_SIZE);
|
---|
955 | splitFilenames(std::string(buf), line);
|
---|
956 | if (line.size() < 5)
|
---|
957 | continue;
|
---|
958 | // see if node not empty
|
---|
959 | s << line[4];
|
---|
960 | s >> count;
|
---|
961 | s.clear();
|
---|
962 | if (count > 0)
|
---|
963 | {
|
---|
964 | // read info
|
---|
965 | node = line[0];
|
---|
966 | s << line[1];
|
---|
967 | s >> pos.x >> pos.y >> pos.z;
|
---|
968 | s.clear();
|
---|
969 | s << line[2];
|
---|
970 | s >> or.w >> or.x >> or.y >> or.z;
|
---|
971 | s.clear();
|
---|
972 | s << line[3];
|
---|
973 | s >> scale.x >> scale.y >> scale.z;
|
---|
974 | s.clear();
|
---|
975 | for (int i = 5; i < 5 + count; i ++)
|
---|
976 | {
|
---|
977 | s << line[i];
|
---|
978 | s >> ent >> mesh;
|
---|
979 | s.clear();
|
---|
980 | emm[ent] = mesh;
|
---|
981 | }
|
---|
982 | // build node
|
---|
983 | //SceneNode *newnode = anchor->createChildSceneNode(node, pos, or);
|
---|
984 | SceneNode *newnode = anchor->createChildSceneNode(node);
|
---|
985 | for (EntMeshMap::iterator emmit = emm.begin(); emmit != emm.end(); emmit ++)
|
---|
986 | {
|
---|
987 | Entity * entity = mSceneMgr->createEntity(emmit->first, emmit->second);
|
---|
988 | newnode->attachObject(entity);
|
---|
989 | }
|
---|
990 | newnode->setPosition(pos);
|
---|
991 | newnode->setOrientation(or);
|
---|
992 | newnode->setScale(scale);
|
---|
993 | emm.clear();
|
---|
994 | }
|
---|
995 |
|
---|
996 |
|
---|
997 | }
|
---|
998 |
|
---|
999 | return true;
|
---|
1000 | }
|
---|
1001 | else
|
---|
1002 | {
|
---|
1003 | return false;
|
---|
1004 | }
|
---|
1005 | }
|
---|
1006 |
|
---|
1007 | //-----------------------------------------------------------------------
|
---|
1008 | bool KdTreeApp::saveSceneASCII(const String& filename, SceneNode *entityroot)
|
---|
1009 | {
|
---|
1010 | // find all entities under node entityroot and store their name, position
|
---|
1011 | //and orientation to a test file
|
---|
1012 | std::ofstream write;
|
---|
1013 | write.open(filename.c_str());
|
---|
1014 | if (write.is_open())
|
---|
1015 | {
|
---|
1016 | NodeList list;
|
---|
1017 | addNodesToList(entityroot, list);
|
---|
1018 |
|
---|
1019 | std::string fs = ";", rs = "\n";
|
---|
1020 | std::string entnames;
|
---|
1021 | int entcount;
|
---|
1022 |
|
---|
1023 | for (NodeList::iterator it = list.begin(); it != list.end(); it ++)
|
---|
1024 | {
|
---|
1025 | // fist dump info about node (name, position, orientation, scale)
|
---|
1026 | SceneNode * node = *it;
|
---|
1027 | write << node->getName() << fs <<
|
---|
1028 | StringConverter::toString(node->getPosition()) << fs <<
|
---|
1029 | StringConverter::toString(node->getOrientation()) << fs <<
|
---|
1030 | StringConverter::toString(node->getScale()) << fs;
|
---|
1031 |
|
---|
1032 | entcount = 0;
|
---|
1033 | entnames = "";
|
---|
1034 |
|
---|
1035 | SceneNode::ObjectIterator objIt = node->getAttachedObjectIterator();
|
---|
1036 |
|
---|
1037 | while (objIt.hasMoreElements())
|
---|
1038 | {
|
---|
1039 | MovableObject *movable = objIt.getNext();
|
---|
1040 | if (movable->getMovableType() == "Entity")
|
---|
1041 | {
|
---|
1042 | Entity *ent = static_cast<Entity *>(movable);
|
---|
1043 | entcount++;
|
---|
1044 | entnames += fs + ent->getName() + " " + ent->getMesh()->getName();
|
---|
1045 |
|
---|
1046 | }
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 | // now dump entity count and names
|
---|
1050 | write << entcount << entnames << rs;
|
---|
1051 | }
|
---|
1052 |
|
---|
1053 | write.close();
|
---|
1054 | return true;
|
---|
1055 | }
|
---|
1056 | else
|
---|
1057 | {
|
---|
1058 | return false;
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 | }
|
---|
1062 |
|
---|
1063 | void KdTreeApp::addNodesToList(SceneNode* node, NodeList& list)
|
---|
1064 | {
|
---|
1065 | //// check if node has entities
|
---|
1066 | //bool entfound = false;
|
---|
1067 |
|
---|
1068 | //SceneNode::ObjectIterator objIt = node->getAttachedObjectIterator();
|
---|
1069 | //while (objIt.hasMoreElements())
|
---|
1070 | //{
|
---|
1071 | // MovableObject *movable = objIt.getNext();
|
---|
1072 | // if (movable->getMovableType() == "Entity")
|
---|
1073 | // entfound = true;
|
---|
1074 | //}
|
---|
1075 |
|
---|
1076 | //// if yes, add to list
|
---|
1077 | //if (entfound)
|
---|
1078 | list.push_back(node);
|
---|
1079 |
|
---|
1080 | // check if node has children and add them to list
|
---|
1081 | SceneNode::ChildNodeIterator childIt = node->getChildIterator();
|
---|
1082 | while (childIt.hasMoreElements())
|
---|
1083 | {
|
---|
1084 | SceneNode *child = static_cast<SceneNode *>(childIt.getNext());
|
---|
1085 | addNodesToList(child, list);
|
---|
1086 | }
|
---|
1087 | }
|
---|
1088 |
|
---|
1089 |
|
---|
1090 | /**********************************************************************/
|
---|
1091 | /* VisualizationRenderTargetListener implementation */
|
---|
1092 | /**********************************************************************/
|
---|
1093 |
|
---|
1094 |
|
---|
1095 | //-----------------------------------------------------------------------
|
---|
1096 | KdTreeAppRenderTargetListener::KdTreeAppRenderTargetListener(SceneManager *sceneMgr)
|
---|
1097 | :RenderTargetListener(), mSceneMgr(sceneMgr)
|
---|
1098 | {
|
---|
1099 | }
|
---|
1100 | //-----------------------------------------------------------------------
|
---|
1101 | void KdTreeAppRenderTargetListener::preViewportUpdate(const RenderTargetViewportEvent &evt)
|
---|
1102 | {
|
---|
1103 | // visualization viewport
|
---|
1104 | const bool showViz = evt.source->getZOrder() == VIZ_VIEWPORT_Z_ORDER;
|
---|
1105 | const bool nShowViz = !showViz;
|
---|
1106 |
|
---|
1107 | mSavedShadowTechnique = mSceneMgr->getShadowTechnique();
|
---|
1108 | mSavedAmbientLight = mSceneMgr->getAmbientLight();
|
---|
1109 |
|
---|
1110 | // -- ambient light must be full for visualization, shadows disabled
|
---|
1111 | if (showViz)
|
---|
1112 | {
|
---|
1113 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
|
---|
1114 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
1115 | }
|
---|
1116 |
|
---|
1117 | mSceneMgr->setOption("PrepareVisualization", &showViz);
|
---|
1118 | SceneNode * skybox = mSceneMgr->getSkyBoxNode();
|
---|
1119 | if (skybox != 0)
|
---|
1120 | mSceneMgr->setOption("SkyBoxEnabled", &nShowViz);
|
---|
1121 | //if ((SceneNode * skyplane = mSceneMgr->getSkyPlaneNode()) != 0)
|
---|
1122 | // mSceneMgr->setOption("SkyPlaneEnabled", &showViz);
|
---|
1123 |
|
---|
1124 | RenderTargetListener::preViewportUpdate(evt);
|
---|
1125 | }
|
---|
1126 | //-----------------------------------------------------------------------
|
---|
1127 | void KdTreeAppRenderTargetListener::postRenderTargetUpdate(const RenderTargetEvent &evt)
|
---|
1128 | {
|
---|
1129 | // reset values
|
---|
1130 | mSceneMgr->setShadowTechnique(mSavedShadowTechnique);
|
---|
1131 | mSceneMgr->setAmbientLight(mSavedAmbientLight);
|
---|
1132 |
|
---|
1133 | RenderTargetListener::postRenderTargetUpdate(evt);
|
---|
1134 | } |
---|