1 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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2 | #define WIN32_LEAN_AND_MEAN
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3 | #include "windows.h"
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4 | #endif
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5 |
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6 | #include "TestKdTree.h"
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7 | #include "WinCmdLineParser.h"
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8 | #include <cstring>
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9 |
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10 | #ifdef __cplusplus
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11 | extern "C" {
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12 | #endif
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13 |
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14 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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15 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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16 | #else
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17 | int main(int argc, char *argv[])
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18 | #endif
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19 | {
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20 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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21 | // parse windows-style command line
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22 |
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23 | WinCmdLineParser cmdparser(strCmdLine);
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24 | KdTreeAppListener::Options options;
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25 |
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26 | try
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27 | {
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28 | cmdparser
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29 | .addOpt("i","infile", ARGUMENT_REQUIRED)
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30 | .addOpt("o","outfile", ARGUMENT_REQUIRED)
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31 | .addOpt("l","logfile", ARGUMENT_REQUIRED)
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32 | .addOpt("d","demomode", ARGUMENT_NONE)
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33 | .addOpt("","buildmode", ARGUMENT_REQUIRED)
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34 | .addOpt("","maxdepth", ARGUMENT_REQUIRED)
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35 | .addOpt("","kt", ARGUMENT_REQUIRED)
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36 | .addOpt("","ki", ARGUMENT_REQUIRED)
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37 | .addOpt("r","rendermode", ARGUMENT_REQUIRED)
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38 | .addOpt("s","scenemgr", ARGUMENT_REQUIRED)
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39 | .addOpt("","comment", ARGUMENT_REQUIRED)
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40 | .addOpt("e","enhancevis", ARGUMENT_NONE)
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41 | .addOpt("","savesceneto", ARGUMENT_REQUIRED)
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42 | .addOpt("f","faststart", ARGUMENT_NONE)
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43 | .addOpt("b","burnin", ARGUMENT_NONE)
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44 | .addOpt("v","viewcells", ARGUMENT_OPTIONAL)
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45 | .addOpt("","nodelrq", ARGUMENT_NONE);
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46 |
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47 |
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48 | cmdparser.getOpt("i", options.mDemoInfileName);
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49 | cmdparser.getOpt("o", options.mDemoOutfileName);
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50 | cmdparser.getOpt("l", options.mDemoLogfileName);
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51 | cmdparser.getOpt("comment", options.mComment);
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52 | options.mDelRenderQueue = !cmdparser.getOpt("nodelrq");
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53 | options.mFastStart = cmdparser.getOpt("f");
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54 | options.mBurnIn = cmdparser.getOpt("b");
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55 | options.mDemoMode = cmdparser.getOpt("d");
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56 | options.mEnhancedVisibility = cmdparser.getOpt("e");
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57 | cmdparser.getOpt("savesceneto", options.mSceneOutfileName);
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58 |
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59 | std::string tmp;
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60 | std::stringstream s;
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61 |
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62 | if (cmdparser.getOpt("buildmode", tmp))
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63 | {
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64 | int bm = KdTree::KDBM_NOTSET;
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65 | for (int i = 0; i < KdTree::KDBM_SIZE; i ++)
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66 | {
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67 | if (tmp == KdTreeAppListener::BUILDMETHOD[i])
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68 | bm = i;
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69 | }
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70 | if (bm != KdTree::KDBM_NOTSET)
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71 | {
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72 | options.mBuildMethod = bm;
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73 | }
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74 | else
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75 | {
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76 | MessageBox(NULL, ("Invalid argument for option --buildmode: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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77 | return -1;
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78 | }
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79 | }
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80 |
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81 | if (cmdparser.getOpt("maxdepth", tmp))
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82 | {
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83 | s << tmp;
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84 | s >> options.mMaxDepth;
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85 | s.clear();
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86 | }
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87 |
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88 | if (cmdparser.getOpt("kt", tmp))
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89 | {
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90 | s << tmp;
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91 | s >> options.mKT;
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92 | s.clear();
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93 | }
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94 |
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95 | if (cmdparser.getOpt("ki", tmp))
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96 | {
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97 | s << tmp;
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98 | s >> options.mKI;
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99 | s.clear();
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100 | }
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101 |
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102 | if (cmdparser.getOpt("r",tmp))
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103 | {
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104 | int rm = KdTree::KDRM_NOTSET;
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105 | for (int i = 0; i < KdTree::KDRM_SIZE; i ++)
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106 | {
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107 | if (tmp == KdTreeAppListener::RENDERMETHOD[i])
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108 | rm = i;
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109 | }
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110 | if (rm != KdTree::KDRM_NOTSET)
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111 | {
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112 | options.mRenderMethod = rm;
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113 | }
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114 | else
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115 | {
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116 | MessageBox(NULL, ("Invalid argument for option --rendermode: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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117 | return -1;
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118 | }
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119 | }
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120 |
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121 | if (cmdparser.getOpt("s",tmp))
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122 | {
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123 | int sm = KdTreeAppListener::SM_NOTSET;
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124 | for (int i = 0; i < KdTreeAppListener::SM_SIZE; i ++)
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125 | {
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126 | if (tmp == KdTreeAppListener::SCENEMANAGER[i])
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127 | sm = i;
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128 | }
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129 | if (sm != KdTreeAppListener::SM_NOTSET)
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130 | {
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131 | options.mSceneManager = sm;
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132 | }
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133 | else
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134 | {
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135 | MessageBox(NULL, ("Invalid argument for option --scenemgr: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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136 | return -1;
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137 | }
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138 | }
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139 |
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140 | if (cmdparser.getOpt("v",tmp))
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141 | {
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142 | if (tmp == "0")
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143 | options.mViewCells = KdTreeAppListener::VCM_OFF;
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144 | else if (tmp == "" || tmp == "1")
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145 | options.mViewCells = KdTreeAppListener::VCM_ON;
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146 | else if (tmp == "2")
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147 | options.mViewCells = KdTreeAppListener::VCM_FILTER;
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148 | else
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149 | {
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150 | MessageBox(NULL, ("Invalid argument for option --viewcells: " + tmp).c_str(), "Error", MB_OK | MB_ICONERROR );
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151 | return -1;
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152 | }
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153 |
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154 | }
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155 | }
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156 | catch (std::string s)
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157 | {
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158 | MessageBox(NULL, s.c_str(), "Error", MB_OK | MB_ICONERROR );
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159 | return -1;
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160 | }
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161 |
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162 | // Create application object
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163 | KdTreeApp app(options);
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164 | #else
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165 | // TODO: unix-style getopt
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166 | // Create application object
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167 | KdTreeApp app;
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168 | #endif
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169 |
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170 | SET_TERM_HANDLER;
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171 |
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172 | // init random number generator
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173 | // srand(time(0));
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174 |
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175 | try {
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176 | app.go();
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177 | } catch( Ogre::Exception& e ) {
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178 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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179 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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180 | #else
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181 | std::cerr << "An exception has occured: " <<
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182 | e.getFullDescription().c_str() << std::endl;
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183 | #endif
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184 | }
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185 |
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186 | return 0;
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187 | }
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188 |
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189 | #ifdef __cplusplus
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190 | }
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191 | #endif
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192 |
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193 | #define ENT_GRID 0x01
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194 | #define ENT_RND 0x02
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195 | #define ENT_SPC 0x04
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196 | #define ENT_MOV 0x08
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197 | #define ENT_PLN 0x10
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198 |
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199 | void KdTreeApp::setupResources(void)
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200 | {
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201 | String tmp;
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202 | ConfigFile cfDeath;
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203 | char *errptr;
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204 | int base = 10;
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205 |
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206 | cfDeath.load("testKdTree.cfg");
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207 |
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208 | mSceneFiles = cfDeath.getSetting("scene");
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209 | mViewCells = cfDeath.getSetting("viewcells");
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210 |
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211 | tmp = cfDeath.getSetting("shadows");
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212 | StringUtil::toLowerCase(tmp);
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213 | if (tmp == "on")
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214 | mShadowsEnabled = true;
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215 | else
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216 | mShadowsEnabled = false;
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217 |
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218 |
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219 | tmp = cfDeath.getSetting("planedim");
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220 | mPlaneDim = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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221 |
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222 | tmp = cfDeath.getSetting("randomcount");
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223 | mRandomCount = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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224 |
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225 | tmp = cfDeath.getSetting("selectentities");
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226 | mSelectEntities = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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227 |
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228 | tmp = cfDeath.getSetting("count");
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229 | mModelCount = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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230 |
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231 | tmp = cfDeath.getSetting("spacing");
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232 | mModelSpacing = static_cast<int>(strtol(tmp.c_str(), &errptr, base));
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233 |
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234 | tmp = cfDeath.getSetting("radius");
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235 | mRotationRadius = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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236 |
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237 | tmp = cfDeath.getSetting("period");
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238 | mOptions.mRotationPeriod = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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239 |
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240 | tmp = cfDeath.getSetting("movespeed");
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241 | mOptions.mMoveSpeed = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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242 |
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243 | tmp = cfDeath.getSetting("rotatespeed");
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244 | mOptions.mRotateSpeed = static_cast<Real>(strtod(tmp.c_str(), &errptr));
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245 |
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246 | // command line has preference over config file
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247 | if (mOptions.mDemoInfileName.empty())
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248 | mOptions.mDemoInfileName = cfDeath.getSetting("demoinfile");
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249 |
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250 | if (mOptions.mDemoOutfileName.empty())
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251 | mOptions.mDemoOutfileName = cfDeath.getSetting("demooutfile");
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252 |
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253 | if (mOptions.mDemoLogfileName.empty())
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254 | mOptions.mDemoLogfileName = cfDeath.getSetting("demologfile");
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255 |
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256 | ExampleApplication::setupResources();
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257 | }
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258 |
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259 |
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260 | void KdTreeApp::createScene(void)
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261 | {
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262 | createMaterials();
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263 |
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264 | // load simple scene (planes & robots)
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265 | if (mSceneFiles == "")
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266 | {
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267 | createSimpleScene();
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268 | mOptions.mSceneType = KdTreeAppListener::ST_SIMPLE;
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269 | mCamNode->setPosition(Vector3(1280,600,1666));
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270 | mCamNode->setOrientation(Quaternion(0.936893, -0.124586, 0.323813, 0.04306));
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271 | }
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272 | //// load terrain, but only if terrainscenemanager selected
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273 | //else if (mSceneFiles == TERRAIN_SCENE)
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274 | //{
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275 | // Plane waterPlane;
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276 |
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277 | // // Set ambient light
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278 | // mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
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279 |
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280 | // // Create a light
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281 | // Light* l = mSceneMgr->createLight("MainLight");
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282 | // // Accept default settings: point light, white diffuse, just set position
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283 | // // NB I could attach the light to a SceneNode if I wanted it to move automatically with
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284 | // // other objects, but I don't
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285 | // l->setPosition(20,80,50);
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286 |
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287 | // // Fog
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288 | // // NB it's VERY important to set this before calling setWorldGeometry
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289 | // // because the vertex program picked will be different
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290 | // //ColourValue fadeColour(0.93, 0.86, 0.76);
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291 | // //mSceneMgr->setFog( FOG_LINEAR, fadeColour, .001, 500, 1000);
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292 | // //mWindow->getViewport(0)->setBackgroundColour(fadeColour);
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293 | // mWindow->getViewport(0)->setBackgroundColour(ColourValue::Blue);
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294 |
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295 | // std::string terrain_cfg("terrain.cfg");
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296 |
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297 | // mSceneMgr -> setWorldGeometry( terrain_cfg );
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298 |
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299 | // // Define the required skyplane
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300 | // Plane plane;
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301 | // // 5000 world units from the camera
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302 | // plane.d = 5000;
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303 | // // Above the camera, facing down
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304 | // plane.normal = -Vector3::UNIT_Y;
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305 |
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306 | // // read interesting params from config file
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307 | // ConfigFile terrainconf;
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308 | // std::stringstream s;
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309 | // Real x,y,z;
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310 | //
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311 | // terrainconf.load(terrain_cfg);
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312 |
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313 | // s << terrainconf.getSetting("PageWorldX");
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314 | // s >> x;
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315 | // s.clear();
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316 |
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317 | // s << terrainconf.getSetting("MaxHeight");
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318 | // s >> y;
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319 | // s.clear();
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320 |
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321 | // s << terrainconf.getSetting("PageWorldZ");
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322 | // s >> z;
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323 | // s.clear();
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324 |
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325 | // // add stuff minus gound plane
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326 | // createTerrainScene(x, y + 1500, z);
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327 |
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328 | // // Set a nice viewpoint
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329 | // mCamNode->setPosition(707,2500,528);
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330 | // mCamNode->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
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331 | // //mCamNode->setPosition(1056.59, 467.412, 783.502);
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332 | // //mCamNode->setOrientation(Quaternion(-0.281354, 0.0204027, 0.956747, 0.0695345));
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333 | //}
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334 | // load scene from file
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335 | else
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336 | {
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337 | // don't load the other stuff
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338 | loadScene(mSceneFiles);
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339 |
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340 | if (mOptions.mSceneType == KdTreeAppListener::ST_GEOMETRY)
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341 | {
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342 | // initial position
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343 | mCamNode->setPosition(Vector3(827.885, 184.435, -524.984));
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344 | mCamNode->setOrientation(Quaternion(0.98935, 0.0348082, -0.141246, 0.00496945));
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345 | // initial position for vis camera
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346 | mTopCam->setPosition(Vector3(1232, 3990, -1477));
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347 |
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348 | //// try loading view cells if specified and if scene manager supports it
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349 | //if (!mViewCells.empty())
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350 | // mSceneMgr->setOption("LoadViewCells", mViewCells.c_str());
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351 |
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352 | // sky box
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353 | mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox", 5000, true);
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354 | }
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355 | else if (mOptions.mSceneType == KdTreeAppListener::ST_TERRAIN)
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356 | {
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357 | // initial position
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358 | mCamNode->setPosition(707,2500,528);
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359 | mCamNode->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
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360 |
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361 | // sky box
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362 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", mPlaneDim * 2);
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363 | }
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364 | }
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365 | }
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366 |
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367 | // fill terrain with robots, spaceships & whatever
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368 | void KdTreeApp::createTerrainScene(Real max_x, Real max_y, Real max_z)
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369 | {
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370 | Vector3 scale(0.3, 0.3, 0.3);
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371 | Entity *deaths;
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372 | SceneNode *nodes, *anchor;
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373 | std::string entName;
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374 | std::string nodeName;
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375 | int i;
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376 | Real min_x = 100, min_y = 0, min_z = 100;
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377 | max_x -= 100; max_z -= 100;
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378 |
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379 | try
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380 | {
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381 | anchor = mSceneMgr->getSceneNode("AnchorNode");
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382 | }
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383 | catch (Exception)
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384 | {
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385 | anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
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386 | }
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387 |
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388 | if (mSelectEntities & ENT_RND)
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389 | {
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390 | entName = "randomdeath";
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391 | nodeName = "RandomDeathNode";
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392 | for (i = 0; i < mRandomCount; i++)
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393 | {
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394 | Vector3 pos = clampToGround(Vector3(
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395 | Math::RangeRandom(min_x, max_x),
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396 | max_y,
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397 | Math::RangeRandom(min_z, max_z)), 0, max_y);
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398 |
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399 | // hack to fill valleys
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400 | if (pos == Vector3::ZERO)
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401 | {
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402 | -- i;
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403 | continue;
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404 | }
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405 |
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406 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"robot.mesh");
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407 | if (mShadowsEnabled)
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408 | deaths->setCastShadows(true);
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409 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
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410 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
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411 | nodes->attachObject(deaths);
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412 | nodes->setScale(scale);
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413 | }
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414 | }
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415 |
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416 | if (mSelectEntities & ENT_SPC)
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417 | {
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418 | entName = "randomspaceship";
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419 | nodeName = "RandomSpaceshipNode";
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420 | for (i = 0; i < mRandomCount; i++)
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421 | {
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422 | Vector3 pos = clampToGround(Vector3(
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423 | Math::RangeRandom(min_x, max_x),
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424 | max_y,
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425 | Math::RangeRandom(min_z, max_z)),
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426 | Math::RangeRandom(20, 500), max_y);
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427 |
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428 | // hack to fill valleys
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429 | if (pos == Vector3::ZERO)
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430 | {
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431 | -- i;
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432 | continue;
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433 | }
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434 |
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435 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"razor.mesh");
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436 | if (mShadowsEnabled)
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437 | deaths->setCastShadows(true);
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438 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
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439 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
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440 | nodes->attachObject(deaths);
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441 | nodes->setScale(scale);
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442 | }
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443 | }
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444 |
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445 | if (mSelectEntities & ENT_MOV)
|
---|
446 | {
|
---|
447 | Entity *movingDeath = mSceneMgr->createEntity("movingDeath","robot.mesh");
|
---|
448 | if (mShadowsEnabled)
|
---|
449 | movingDeath->setCastShadows( true );
|
---|
450 |
|
---|
451 | SceneNode *deathPivotNode = mSceneMgr->getRootSceneNode()->
|
---|
452 | createChildSceneNode("deathPivotNode", Vector3((min_x + max_x)/2,0,(min_z + max_z)/2));
|
---|
453 | mMoveNode = deathPivotNode->createChildSceneNode("movingNode", Vector3(0, 0, mRotationRadius)
|
---|
454 | /*,Quaternion(Radian(Math::HALF_PI), Vector3::UNIT_Y)*/);
|
---|
455 | mMoveNode->attachObject(movingDeath);
|
---|
456 | mMoveNode->setScale(scale);
|
---|
457 |
|
---|
458 | Entity *ent_ball = mSceneMgr->createEntity("ball","sphere.mesh");
|
---|
459 | SceneNode *node_pivot = mMoveNode->createChildSceneNode("pivotNode");
|
---|
460 | SceneNode *node_ball = node_pivot->createChildSceneNode("orbitNode", Vector3(120, 40, 0));
|
---|
461 | node_ball->attachObject(ent_ball);
|
---|
462 | node_ball->setScale(scale/10);
|
---|
463 | }
|
---|
464 | }
|
---|
465 |
|
---|
466 | void KdTreeApp::createSimpleScene()
|
---|
467 | {
|
---|
468 | Entity *deaths;
|
---|
469 | SceneNode *nodes;
|
---|
470 | std::string entName = "death";
|
---|
471 | std::string nodeName = "DeathNode";
|
---|
472 | int i, j, x, z;
|
---|
473 | Real planeHalf = mPlaneDim / 2;
|
---|
474 | Real planeThreeEights = mPlaneDim * 3 / 8;
|
---|
475 | Real planeSixth = mPlaneDim / 6;
|
---|
476 |
|
---|
477 | SceneNode *anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
|
---|
478 | //SceneNode *grndan = anchor->createChildSceneNode("GroundAnchor");
|
---|
479 | SceneNode *grndan = mSceneMgr->getRootSceneNode();
|
---|
480 |
|
---|
481 | if (mSelectEntities & ENT_GRID)
|
---|
482 | {
|
---|
483 | for (j = 0, z = -(mModelCount / 2 * mModelSpacing); j < mModelCount; j++, z += mModelSpacing)
|
---|
484 | {
|
---|
485 | for (i = 0, x = -(mModelCount / 2 * mModelSpacing); i < mModelCount; i++, x += mModelSpacing)
|
---|
486 | {
|
---|
487 | deaths = mSceneMgr->createEntity(cat(entName, i, j).c_str(),"robot.mesh");
|
---|
488 | if (mShadowsEnabled)
|
---|
489 | deaths->setCastShadows(true);
|
---|
490 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName, i, j).c_str(), Vector3(x, 0 , z));
|
---|
491 | nodes->attachObject(deaths);
|
---|
492 | }
|
---|
493 | }
|
---|
494 | }
|
---|
495 |
|
---|
496 | if (mSelectEntities & ENT_RND)
|
---|
497 | {
|
---|
498 | entName = "randomdeath";
|
---|
499 | nodeName = "RandomDeathNode";
|
---|
500 | for (i = 0; i < mRandomCount; i++)
|
---|
501 | {
|
---|
502 | Vector3 pos(
|
---|
503 | Math::RangeRandom(-planeHalf,-planeSixth),
|
---|
504 | 0,
|
---|
505 | Math::RangeRandom(-planeThreeEights, planeThreeEights));
|
---|
506 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"robot.mesh");
|
---|
507 | if (mShadowsEnabled)
|
---|
508 | deaths->setCastShadows(true);
|
---|
509 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
|
---|
510 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
|
---|
511 | nodes->attachObject(deaths);
|
---|
512 | }
|
---|
513 | }
|
---|
514 |
|
---|
515 | if (mSelectEntities & ENT_SPC)
|
---|
516 | {
|
---|
517 | entName = "randomspaceship";
|
---|
518 | nodeName = "RandomSpaceshipNode";
|
---|
519 | for (i = 0; i < mRandomCount; i++)
|
---|
520 | {
|
---|
521 | Vector3 pos(
|
---|
522 | //Math::RangeRandom(-planeHalf,-planeSixth),
|
---|
523 | Math::RangeRandom(planeSixth,planeHalf),
|
---|
524 | Math::RangeRandom(planeHalf * 0.1, planeHalf),
|
---|
525 | Math::RangeRandom(-planeThreeEights, planeThreeEights));
|
---|
526 | deaths = mSceneMgr->createEntity(cat(entName,666,i),"razor.mesh");
|
---|
527 | if (mShadowsEnabled)
|
---|
528 | deaths->setCastShadows(true);
|
---|
529 | nodes = /*mSceneMgr->getRootSceneNode()*/anchor->createChildSceneNode(cat(nodeName,666,i), pos,
|
---|
530 | Quaternion(Radian(Math::RangeRandom(-Math::PI, Math::PI)), Vector3::UNIT_Y));
|
---|
531 | nodes->attachObject(deaths);
|
---|
532 | }
|
---|
533 | }
|
---|
534 |
|
---|
535 | if (mSelectEntities & ENT_MOV)
|
---|
536 | {
|
---|
537 | Entity *movingDeath = mSceneMgr->createEntity("movingDeath","robot.mesh");
|
---|
538 | if (mShadowsEnabled)
|
---|
539 | movingDeath->setCastShadows( true );
|
---|
540 |
|
---|
541 | SceneNode *deathPivotNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("deathPivotNode");
|
---|
542 | mMoveNode = deathPivotNode->createChildSceneNode("movingNode", Vector3(0, 0, mRotationRadius)/*,
|
---|
543 | Quaternion(Radian(Math::HALF_PI), Vector3::UNIT_Y)*/);
|
---|
544 | mMoveNode->attachObject(movingDeath);
|
---|
545 |
|
---|
546 | Entity *ent_ball = mSceneMgr->createEntity("ball","sphere.mesh");
|
---|
547 | SceneNode *node_pivot = mMoveNode->createChildSceneNode("pivotNode");
|
---|
548 | SceneNode *node_ball = node_pivot->createChildSceneNode("orbitNode", Vector3(120, 40, 0));
|
---|
549 | node_ball->attachObject(ent_ball);
|
---|
550 | node_ball->scale(0.1, 0.1, 0.1);
|
---|
551 |
|
---|
552 |
|
---|
553 | //mFollowCam->setAutoTracking(true, mMoveNode);
|
---|
554 | }
|
---|
555 |
|
---|
556 | if (mSelectEntities & ENT_PLN)
|
---|
557 | {
|
---|
558 | Plane ground(Vector3::UNIT_Y, 0);
|
---|
559 | MeshManager::getSingleton().createPlane("ground", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
560 | ground, mPlaneDim * 4 / 3, mPlaneDim, 20, 20, true, 1, 20, 20, Vector3::UNIT_Z);
|
---|
561 | Entity *ent_ground = mSceneMgr->createEntity("GroundEntity", "ground");
|
---|
562 | ent_ground->setCastShadows(false);
|
---|
563 | ent_ground->setMaterialName("Examples/RustySteel");//("Examples/Rockwall");
|
---|
564 | SceneNode *node_ground = /*mSceneMgr->getRootSceneNode()*/grndan->createChildSceneNode("GroundNode", Vector3(0, 0, 0));
|
---|
565 | node_ground->attachObject(ent_ground);
|
---|
566 |
|
---|
567 | //MeshManager::getSingleton().createPlane("ground2", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
568 | // ground, mPlaneDim/2, mPlaneDim, 10, 20, true, 1, 10, 20, Vector3::UNIT_Z);
|
---|
569 | //ent_ground = mSceneMgr->createEntity("GroundEntity2", "ground2");
|
---|
570 | //ent_ground->setCastShadows(false);
|
---|
571 | //ent_ground->setMaterialName("Examples/RustySteel");
|
---|
572 | //node_ground = /*mSceneMgr->getRootSceneNode()*/grndan->createChildSceneNode("GroundNode2", Vector3(-mPlaneDim/4, 0, 0));
|
---|
573 | //node_ground->attachObject(ent_ground);
|
---|
574 | }
|
---|
575 |
|
---|
576 | // Lights
|
---|
577 | mSceneMgr->setAmbientLight(ColourValue(0.1,0.1,0.1));
|
---|
578 | Light *light = mSceneMgr->createLight("light");
|
---|
579 | if (mShadowsEnabled)
|
---|
580 | {
|
---|
581 | mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
582 | light->setType(Light::LT_POINT);
|
---|
583 | light->setPosition(Vector3(x, 300, z + 200));
|
---|
584 | }
|
---|
585 | else
|
---|
586 | {
|
---|
587 | light->setType(Light::LT_DIRECTIONAL);
|
---|
588 | light->setDirection(-1,-1,-1);
|
---|
589 | }
|
---|
590 | light->setDiffuseColour(ColourValue::White);
|
---|
591 | light->setSpecularColour(ColourValue(1, 1, 0.2));
|
---|
592 |
|
---|
593 | // Skybox
|
---|
594 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", mPlaneDim * 2);
|
---|
595 | }
|
---|
596 |
|
---|
597 | void KdTreeApp::createFrameListener(void)
|
---|
598 | {
|
---|
599 | // set pointer to self in options
|
---|
600 | mOptions.myApp = this;
|
---|
601 |
|
---|
602 | mFrameListener = new KdTreeAppListener(mWindow, mSceneMgr, mOptions);
|
---|
603 | //mFrameListener->showDebugOverlay( true );
|
---|
604 | mRoot->addFrameListener(mFrameListener);
|
---|
605 | mRenderTargerListener = new KdTreeAppRenderTargetListener(mSceneMgr);
|
---|
606 | mWindow->addListener(mRenderTargerListener);
|
---|
607 | }
|
---|
608 |
|
---|
609 | void KdTreeApp::chooseSceneManager(void)
|
---|
610 | {
|
---|
611 | // Get the SceneManager
|
---|
612 | mSceneMgr = mRoot->createSceneManager(
|
---|
613 | KdTreeAppListener::SCENEMANAGERNAME[mOptions.mSceneManager],
|
---|
614 | "MySceneManager");
|
---|
615 | // set params for kdtree scene manager
|
---|
616 | if (mOptions.mSceneManager == KdTreeAppListener::SM_KDT ||
|
---|
617 | mOptions.mSceneManager == KdTreeAppListener::SM_KTE ||
|
---|
618 | mOptions.mSceneManager == KdTreeAppListener::SM_BVH)
|
---|
619 | {
|
---|
620 | mSceneMgr->setOption("BuildMethod", &mOptions.mBuildMethod);
|
---|
621 | mSceneMgr->setOption("KdTreeMaxDepth", &mOptions.mMaxDepth);
|
---|
622 | mSceneMgr->setOption("KT", &mOptions.mKT);
|
---|
623 | mSceneMgr->setOption("KI", &mOptions.mKI);
|
---|
624 | mSceneMgr->setOption("RenderMethod", &mOptions.mRenderMethod);
|
---|
625 | mSceneMgr->setOption("EnhancedVisibility", &mOptions.mEnhancedVisibility);
|
---|
626 | }
|
---|
627 | // set algorithm when scene manager is OCM - numbering is different though
|
---|
628 | else if (mOptions.mSceneManager == KdTreeAppListener::SM_OCM)
|
---|
629 | {
|
---|
630 | int alg = CONV_KDT_TO_OCM_ALG(mOptions.mRenderMethod);
|
---|
631 | mSceneMgr->setOption("Algorithm", &alg);
|
---|
632 | }
|
---|
633 | bool vizcullnodes = true;
|
---|
634 | mSceneMgr->setOption("VisualizeCulledNodes", &vizcullnodes);
|
---|
635 | mSceneMgr->setOption("DeleteRenderQueue", &mOptions.mDelRenderQueue);
|
---|
636 |
|
---|
637 | // fix
|
---|
638 | //bool depthpass = true;
|
---|
639 | //mSceneMgr->setOption("UseDepthPass", &depthpass);
|
---|
640 |
|
---|
641 | // create ray query for ground intersection
|
---|
642 | mRaySceneQuery = mSceneMgr->createRayQuery(
|
---|
643 | Ray(Vector3::ZERO, Vector3::NEGATIVE_UNIT_Y));
|
---|
644 | }
|
---|
645 |
|
---|
646 | void KdTreeApp::createCamera(void)
|
---|
647 | {
|
---|
648 | // Create the camera
|
---|
649 | mCamera = mSceneMgr->createCamera("PlayerCam");
|
---|
650 | mCamera->setNearClipDistance(1);
|
---|
651 |
|
---|
652 | mCamNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("PlayerCamNode", Vector3(0,0,0));
|
---|
653 | mCamNode->attachObject(mCamera);
|
---|
654 |
|
---|
655 |
|
---|
656 | // Position it at 500 in Z direction
|
---|
657 | //mCamera->setPosition(Vector3(0,50,500));
|
---|
658 | //mCamera->setPosition(Vector3(500,256,666));
|
---|
659 | //mCamera->setPosition(Vector3(1280,600,1666));
|
---|
660 | // Look back along -Z
|
---|
661 | //mCamera->lookAt(Vector3(0,50,-300));
|
---|
662 | //mCamera->lookAt(Vector3(-20,30,10));
|
---|
663 |
|
---|
664 | //mFollowCam = mSceneMgr->createCamera("FollowCam");
|
---|
665 | //mFollowCam->setPosition(Vector3(800,150,800));
|
---|
666 | //mFollowCam->setNearClipDistance(5);
|
---|
667 | //mFollowCam->setFOVy(Angle(15));
|
---|
668 |
|
---|
669 | mTopCam = mSceneMgr->createCamera("TopCam");
|
---|
670 | mTopCam->setPosition(Vector3(0,mPlaneDim * 1.25,0));
|
---|
671 | mTopCam->setDirection(0,0,-1);
|
---|
672 | mTopCam->pitch(Radian(-Math::HALF_PI));
|
---|
673 | mTopCam->setCullingFrustum(mCamera);
|
---|
674 | mTopCam->setNearClipDistance(1);
|
---|
675 |
|
---|
676 | // infinite far plane?
|
---|
677 | if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(RSC_INFINITE_FAR_PLANE))
|
---|
678 | {
|
---|
679 | mTopCam->setFarClipDistance(0);
|
---|
680 | mCamera->setFarClipDistance(0);
|
---|
681 | }
|
---|
682 | else
|
---|
683 | {
|
---|
684 | mTopCam->setFarClipDistance(20000);
|
---|
685 | mCamera->setFarClipDistance(20000);
|
---|
686 | }
|
---|
687 | }
|
---|
688 |
|
---|
689 | void KdTreeApp::createViewports(void)
|
---|
690 | {
|
---|
691 | // Create one viewport, entire window
|
---|
692 | Viewport* vp = mWindow->addViewport(mCamera);
|
---|
693 | vp->setBackgroundColour(ColourValue(0,0,100));
|
---|
694 |
|
---|
695 | // Alter the camera aspect ratio to match the viewport
|
---|
696 | mCamera->setAspectRatio(
|
---|
697 | Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
|
---|
698 | /*
|
---|
699 | Viewport* fvp = mWindow->addViewport(mFollowCam,2,0.75,0.75,0.25,0.25);
|
---|
700 | fvp->setBackgroundColour(ColourValue(100,0,0));
|
---|
701 | fvp->setOverlaysEnabled( false );
|
---|
702 |
|
---|
703 | mFollowCam->setAspectRatio(
|
---|
704 | Real(fvp->getActualWidth()) / Real(fvp->getActualHeight()));
|
---|
705 | */
|
---|
706 | }
|
---|
707 |
|
---|
708 | bool KdTreeApp::configure(void)
|
---|
709 | {
|
---|
710 | // Show the configuration dialog and initialise the system
|
---|
711 | // You can skip this and use root.restoreConfig() to load configuration
|
---|
712 | // settings if you were sure there are valid ones saved in ogre.cfg
|
---|
713 | bool cont = false;
|
---|
714 |
|
---|
715 | if (mOptions.mFastStart)
|
---|
716 | cont = mRoot->restoreConfig();
|
---|
717 | else
|
---|
718 | cont = mRoot->showConfigDialog();
|
---|
719 |
|
---|
720 | if (cont)
|
---|
721 | {
|
---|
722 | // If returned true, user clicked OK so initialise
|
---|
723 | // Here we choose to let the system create a default rendering window by passing 'true'
|
---|
724 | mWindow = mRoot->initialise(true);
|
---|
725 | return true;
|
---|
726 | }
|
---|
727 | else
|
---|
728 | {
|
---|
729 | return false;
|
---|
730 | }
|
---|
731 | }
|
---|
732 |
|
---|
733 | void KdTreeApp::createMaterials()
|
---|
734 | {
|
---|
735 | MaterialPtr mat;
|
---|
736 | Technique * tech;
|
---|
737 | Pass * pass;
|
---|
738 | TextureUnitState * tex;
|
---|
739 |
|
---|
740 | // create play button
|
---|
741 | mat = MaterialManager::getSingleton().getByName("KdTree/DemoPlayButton");
|
---|
742 | if (mat.isNull())
|
---|
743 | mat = MaterialManager::getSingleton().create("KdTree/DemoPlayButton", "General");
|
---|
744 | mat->setLightingEnabled(false);
|
---|
745 | tech = mat->getTechnique(0);
|
---|
746 | tech->setSceneBlending(SBT_TRANSPARENT_ALPHA);
|
---|
747 | tech->setDepthCheckEnabled(false);
|
---|
748 | pass = tech->getPass(0);
|
---|
749 | tex = pass->createTextureUnitState();
|
---|
750 | tex->setTextureName("DemoPlayButton.png");
|
---|
751 |
|
---|
752 | // create record button
|
---|
753 | mat = MaterialManager::getSingleton().getByName("KdTree/DemoRecordButton");
|
---|
754 | if (mat.isNull())
|
---|
755 | mat = MaterialManager::getSingleton().create("KdTree/DemoRecordButton", "General");
|
---|
756 | mat->setLightingEnabled(false);
|
---|
757 | tech = mat->getTechnique(0);
|
---|
758 | tech->setSceneBlending(SBT_TRANSPARENT_ALPHA);
|
---|
759 | tech->setDepthCheckEnabled(false);
|
---|
760 | pass = tech->getPass(0);
|
---|
761 | tex = pass->createTextureUnitState();
|
---|
762 | tex->setTextureName("DemoRecordButton.png");
|
---|
763 | }
|
---|
764 |
|
---|
765 | Vector3 KdTreeApp::clampToGround(const Vector3& vect, Real offset, Real cap)
|
---|
766 | {
|
---|
767 | static Ray updateRay;
|
---|
768 | static Vector3 result;
|
---|
769 |
|
---|
770 | result = vect;
|
---|
771 |
|
---|
772 | if (mOptions.mSceneType == KdTreeAppListener::ST_TERRAIN)
|
---|
773 | {
|
---|
774 | updateRay.setOrigin(vect);
|
---|
775 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
|
---|
776 | mRaySceneQuery->setRay(updateRay);
|
---|
777 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
|
---|
778 | RaySceneQueryResult::iterator i = qryResult.begin();
|
---|
779 | if (i != qryResult.end() && i->worldFragment)
|
---|
780 | {
|
---|
781 | SceneQuery::WorldFragment* wf = i->worldFragment;
|
---|
782 | result.y = wf->singleIntersection.y;
|
---|
783 | }
|
---|
784 | }
|
---|
785 | else
|
---|
786 | {
|
---|
787 | updateRay.setOrigin(vect);
|
---|
788 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
|
---|
789 | mRaySceneQuery->setRay(updateRay);
|
---|
790 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
|
---|
791 | RaySceneQueryResult::iterator i = qryResult.begin();
|
---|
792 | while (i != qryResult.end() && i->movable)
|
---|
793 | {
|
---|
794 | if (i->movable->getName() != "PlayerCam")
|
---|
795 | {
|
---|
796 | MovableObject *mov = i->movable;
|
---|
797 | result.y = mov->getWorldBoundingBox().getCenter().y;
|
---|
798 | break;
|
---|
799 | }
|
---|
800 | i++;
|
---|
801 | }
|
---|
802 | }
|
---|
803 |
|
---|
804 | // hack to fill the valleys only - make cap lower than max height
|
---|
805 | if (result.y >= cap)
|
---|
806 | return Vector3::ZERO;
|
---|
807 |
|
---|
808 | result.y = result.y + offset > cap ? cap : result.y + offset;
|
---|
809 |
|
---|
810 | return result;
|
---|
811 | }
|
---|
812 |
|
---|
813 | //-----------------------------------------------------------------------
|
---|
814 | // splits strings containing multiple file names
|
---|
815 | static int splitFilenames(const std::string str, std::vector<std::string> &filenames)
|
---|
816 | {
|
---|
817 | int pos = 0;
|
---|
818 |
|
---|
819 | while(1)
|
---|
820 | {
|
---|
821 | int npos = (int)str.find(';', pos);
|
---|
822 |
|
---|
823 | if (npos < 0 || npos - pos < 1)
|
---|
824 | break;
|
---|
825 | filenames.push_back(std::string(str, pos, npos - pos));
|
---|
826 | pos = npos + 1;
|
---|
827 | }
|
---|
828 |
|
---|
829 | filenames.push_back(std::string(str, pos, str.size() - pos));
|
---|
830 | return (int)filenames.size();
|
---|
831 | }
|
---|
832 |
|
---|
833 | bool KdTreeApp::loadScene(const String &filename)
|
---|
834 | {
|
---|
835 | // use leaf nodes of the original spatial hierarchy as occludees
|
---|
836 | std::vector<std::string> filenames;
|
---|
837 | int files = splitFilenames(filename, filenames);
|
---|
838 |
|
---|
839 | std::stringstream d;
|
---|
840 | d << "number of input files: " << files << "\n";
|
---|
841 | LogManager::getSingleton().logMessage(d.str());
|
---|
842 |
|
---|
843 | bool loadres = false;
|
---|
844 | bool result = filenames.empty() ? false : true;
|
---|
845 |
|
---|
846 | std::vector<std::string>::const_iterator fit, fit_end = filenames.end();
|
---|
847 | int i = 0;
|
---|
848 | // root for different files
|
---|
849 | for (fit = filenames.begin(); fit != fit_end; ++ fit, ++ i)
|
---|
850 | {
|
---|
851 | const std::string fn = *fit;
|
---|
852 |
|
---|
853 | if (strstr(fn.c_str(), ".iv") || strstr(fn.c_str(), ".wrl"))
|
---|
854 | {
|
---|
855 | // load iv files
|
---|
856 | loadres = loadSceneIV(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
857 | mOptions.mSceneType = KdTreeAppListener::ST_GEOMETRY;
|
---|
858 | }
|
---|
859 | else if (strstr(fn.c_str(), ".cfg"))
|
---|
860 | {
|
---|
861 | // load terrain from cfg
|
---|
862 | loadres = loadSceneCfg(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
863 | mOptions.mSceneType = KdTreeAppListener::ST_TERRAIN;
|
---|
864 | }
|
---|
865 | else if (strstr(fn.c_str(), ".txt"))
|
---|
866 | {
|
---|
867 | // load entities form text file
|
---|
868 | loadres = loadSceneASCII(fn, mSceneMgr->getRootSceneNode(), i);
|
---|
869 | }
|
---|
870 | else
|
---|
871 | {
|
---|
872 | loadres = false;
|
---|
873 | }
|
---|
874 |
|
---|
875 | // result is true only if all files have been succesfully loaded
|
---|
876 | result = result ? loadres : false;
|
---|
877 | }
|
---|
878 |
|
---|
879 | return result;
|
---|
880 | }
|
---|
881 |
|
---|
882 | //-----------------------------------------------------------------------
|
---|
883 | bool KdTreeApp::loadSceneIV(const String &filename, SceneNode *root, const int index)
|
---|
884 | {
|
---|
885 | IVReader * mIVReader = new IVReader();
|
---|
886 |
|
---|
887 | if (0)
|
---|
888 | {
|
---|
889 | String logFilename = "IVLog" + Ogre::StringConverter().toString(index) + ".log";
|
---|
890 |
|
---|
891 | Log *log = LogManager::getSingleton().createLog(logFilename);
|
---|
892 | mIVReader->setLog(log);
|
---|
893 | }
|
---|
894 |
|
---|
895 | //viennaNode->translate(Vector3(-300, -300, 0));
|
---|
896 |
|
---|
897 | if (mIVReader->loadFile(filename.c_str()))
|
---|
898 | {
|
---|
899 | SceneNode *node = root->createChildSceneNode("IVSceneNode" + index);
|
---|
900 |
|
---|
901 | mIVReader->buildTree(mSceneMgr, node);
|
---|
902 |
|
---|
903 | mIVReader->collapse();
|
---|
904 | OGRE_DELETE(mIVReader);
|
---|
905 |
|
---|
906 | return true;
|
---|
907 | }
|
---|
908 | else
|
---|
909 | {
|
---|
910 | OGRE_DELETE(mIVReader);
|
---|
911 |
|
---|
912 | return false;
|
---|
913 | }
|
---|
914 | }
|
---|
915 |
|
---|
916 | //-----------------------------------------------------------------------
|
---|
917 | bool KdTreeApp::loadSceneCfg(const String &filename, SceneNode *root, const int index)
|
---|
918 | {
|
---|
919 | // Set ambient light
|
---|
920 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
|
---|
921 | // Create a light
|
---|
922 | Light* l = mSceneMgr->createLight("MainLight");
|
---|
923 | l->setPosition(20,80,50);
|
---|
924 |
|
---|
925 | // try to load world geometry defined in the cfg file
|
---|
926 | mSceneMgr -> setWorldGeometry( filename );
|
---|
927 |
|
---|
928 | // return true since we have no feedback from setWorldGeometry
|
---|
929 | return true;
|
---|
930 | }
|
---|
931 |
|
---|
932 | #define MAX_BUF_SIZE 1024
|
---|
933 |
|
---|
934 | //-----------------------------------------------------------------------
|
---|
935 | bool KdTreeApp::loadSceneASCII(const String &filename, SceneNode *root, const int index)
|
---|
936 | {
|
---|
937 | typedef std::map<std::string, std::string> EntMeshMap;
|
---|
938 | typedef std::vector<std::string> Line;
|
---|
939 |
|
---|
940 | std::ifstream read;
|
---|
941 | read.open(filename.c_str());
|
---|
942 | if (read.is_open())
|
---|
943 | {
|
---|
944 | char buf[MAX_BUF_SIZE];
|
---|
945 | Line line;
|
---|
946 | std::stringstream s;
|
---|
947 | std::string node, ent, mesh;
|
---|
948 | Vector3 pos;
|
---|
949 | Quaternion or;
|
---|
950 | Vector3 scale;
|
---|
951 | int count;
|
---|
952 | EntMeshMap emm;
|
---|
953 |
|
---|
954 | // the node which is parent to all entities
|
---|
955 | SceneNode *anchor = mSceneMgr->getRootSceneNode()->createChildSceneNode("AnchorNode");
|
---|
956 |
|
---|
957 | while (!read.eof())
|
---|
958 | {
|
---|
959 | line.clear();
|
---|
960 | memset(buf, 0, MAX_BUF_SIZE);
|
---|
961 | read.getline(buf, MAX_BUF_SIZE);
|
---|
962 | splitFilenames(std::string(buf), line);
|
---|
963 | if (line.size() < 5)
|
---|
964 | continue;
|
---|
965 | // see if node not empty
|
---|
966 | s << line[4];
|
---|
967 | s >> count;
|
---|
968 | s.clear();
|
---|
969 | if (count > 0)
|
---|
970 | {
|
---|
971 | // read info
|
---|
972 | node = line[0];
|
---|
973 | s << line[1];
|
---|
974 | s >> pos.x >> pos.y >> pos.z;
|
---|
975 | s.clear();
|
---|
976 | s << line[2];
|
---|
977 | s >> or.w >> or.x >> or.y >> or.z;
|
---|
978 | s.clear();
|
---|
979 | s << line[3];
|
---|
980 | s >> scale.x >> scale.y >> scale.z;
|
---|
981 | s.clear();
|
---|
982 | for (int i = 5; i < 5 + count; i ++)
|
---|
983 | {
|
---|
984 | s << line[i];
|
---|
985 | s >> ent >> mesh;
|
---|
986 | s.clear();
|
---|
987 | emm[ent] = mesh;
|
---|
988 | }
|
---|
989 | // build node
|
---|
990 | //SceneNode *newnode = anchor->createChildSceneNode(node, pos, or);
|
---|
991 | SceneNode *newnode = anchor->createChildSceneNode(node);
|
---|
992 | for (EntMeshMap::iterator emmit = emm.begin(); emmit != emm.end(); emmit ++)
|
---|
993 | {
|
---|
994 | Entity * entity = mSceneMgr->createEntity(emmit->first, emmit->second);
|
---|
995 | newnode->attachObject(entity);
|
---|
996 | }
|
---|
997 | newnode->setPosition(pos);
|
---|
998 | newnode->setOrientation(or);
|
---|
999 | newnode->setScale(scale);
|
---|
1000 | emm.clear();
|
---|
1001 | }
|
---|
1002 |
|
---|
1003 |
|
---|
1004 | }
|
---|
1005 |
|
---|
1006 | return true;
|
---|
1007 | }
|
---|
1008 | else
|
---|
1009 | {
|
---|
1010 | return false;
|
---|
1011 | }
|
---|
1012 | }
|
---|
1013 |
|
---|
1014 | //-----------------------------------------------------------------------
|
---|
1015 | bool KdTreeApp::saveSceneASCII(const String& filename, SceneNode *entityroot)
|
---|
1016 | {
|
---|
1017 | // find all entities under node entityroot and store their name, position
|
---|
1018 | //and orientation to a test file
|
---|
1019 | std::ofstream write;
|
---|
1020 | write.open(filename.c_str());
|
---|
1021 | if (write.is_open())
|
---|
1022 | {
|
---|
1023 | NodeList list;
|
---|
1024 | addNodesToList(entityroot, list);
|
---|
1025 |
|
---|
1026 | std::string fs = ";", rs = "\n";
|
---|
1027 | std::string entnames;
|
---|
1028 | int entcount;
|
---|
1029 |
|
---|
1030 | for (NodeList::iterator it = list.begin(); it != list.end(); it ++)
|
---|
1031 | {
|
---|
1032 | // fist dump info about node (name, position, orientation, scale)
|
---|
1033 | SceneNode * node = *it;
|
---|
1034 | write << node->getName() << fs <<
|
---|
1035 | StringConverter::toString(node->getPosition()) << fs <<
|
---|
1036 | StringConverter::toString(node->getOrientation()) << fs <<
|
---|
1037 | StringConverter::toString(node->getScale()) << fs;
|
---|
1038 |
|
---|
1039 | entcount = 0;
|
---|
1040 | entnames = "";
|
---|
1041 |
|
---|
1042 | SceneNode::ObjectIterator objIt = node->getAttachedObjectIterator();
|
---|
1043 |
|
---|
1044 | while (objIt.hasMoreElements())
|
---|
1045 | {
|
---|
1046 | MovableObject *movable = objIt.getNext();
|
---|
1047 | if (movable->getMovableType() == "Entity")
|
---|
1048 | {
|
---|
1049 | Entity *ent = static_cast<Entity *>(movable);
|
---|
1050 | entcount++;
|
---|
1051 | entnames += fs + ent->getName() + " " + ent->getMesh()->getName();
|
---|
1052 |
|
---|
1053 | }
|
---|
1054 | }
|
---|
1055 |
|
---|
1056 | // now dump entity count and names
|
---|
1057 | write << entcount << entnames << rs;
|
---|
1058 | }
|
---|
1059 |
|
---|
1060 | write.close();
|
---|
1061 | return true;
|
---|
1062 | }
|
---|
1063 | else
|
---|
1064 | {
|
---|
1065 | return false;
|
---|
1066 | }
|
---|
1067 |
|
---|
1068 | }
|
---|
1069 |
|
---|
1070 | void KdTreeApp::addNodesToList(SceneNode* node, NodeList& list)
|
---|
1071 | {
|
---|
1072 | //// check if node has entities
|
---|
1073 | //bool entfound = false;
|
---|
1074 |
|
---|
1075 | //SceneNode::ObjectIterator objIt = node->getAttachedObjectIterator();
|
---|
1076 | //while (objIt.hasMoreElements())
|
---|
1077 | //{
|
---|
1078 | // MovableObject *movable = objIt.getNext();
|
---|
1079 | // if (movable->getMovableType() == "Entity")
|
---|
1080 | // entfound = true;
|
---|
1081 | //}
|
---|
1082 |
|
---|
1083 | //// if yes, add to list
|
---|
1084 | //if (entfound)
|
---|
1085 | list.push_back(node);
|
---|
1086 |
|
---|
1087 | // check if node has children and add them to list
|
---|
1088 | SceneNode::ChildNodeIterator childIt = node->getChildIterator();
|
---|
1089 | while (childIt.hasMoreElements())
|
---|
1090 | {
|
---|
1091 | SceneNode *child = static_cast<SceneNode *>(childIt.getNext());
|
---|
1092 | addNodesToList(child, list);
|
---|
1093 | }
|
---|
1094 | }
|
---|
1095 |
|
---|
1096 |
|
---|
1097 | /**********************************************************************/
|
---|
1098 | /* VisualizationRenderTargetListener implementation */
|
---|
1099 | /**********************************************************************/
|
---|
1100 |
|
---|
1101 |
|
---|
1102 | //-----------------------------------------------------------------------
|
---|
1103 | KdTreeAppRenderTargetListener::KdTreeAppRenderTargetListener(SceneManager *sceneMgr)
|
---|
1104 | :RenderTargetListener(), mSceneMgr(sceneMgr)
|
---|
1105 | {
|
---|
1106 | }
|
---|
1107 | //-----------------------------------------------------------------------
|
---|
1108 | void KdTreeAppRenderTargetListener::preViewportUpdate(const RenderTargetViewportEvent &evt)
|
---|
1109 | {
|
---|
1110 | // visualization viewport
|
---|
1111 | const bool showViz = evt.source->getZOrder() == VIZ_VIEWPORT_Z_ORDER;
|
---|
1112 | const bool nShowViz = !showViz;
|
---|
1113 |
|
---|
1114 | mSavedShadowTechnique = mSceneMgr->getShadowTechnique();
|
---|
1115 | mSavedAmbientLight = mSceneMgr->getAmbientLight();
|
---|
1116 |
|
---|
1117 | // -- ambient light must be full for visualization, shadows disabled
|
---|
1118 | if (showViz)
|
---|
1119 | {
|
---|
1120 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
|
---|
1121 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
1122 | }
|
---|
1123 |
|
---|
1124 | mSceneMgr->setOption("PrepareVisualization", &showViz);
|
---|
1125 | SceneNode * skybox = mSceneMgr->getSkyBoxNode();
|
---|
1126 | if (skybox != 0)
|
---|
1127 | mSceneMgr->setOption("SkyBoxEnabled", &nShowViz);
|
---|
1128 | //if ((SceneNode * skyplane = mSceneMgr->getSkyPlaneNode()) != 0)
|
---|
1129 | // mSceneMgr->setOption("SkyPlaneEnabled", &showViz);
|
---|
1130 |
|
---|
1131 | RenderTargetListener::preViewportUpdate(evt);
|
---|
1132 | }
|
---|
1133 | //-----------------------------------------------------------------------
|
---|
1134 | void KdTreeAppRenderTargetListener::postRenderTargetUpdate(const RenderTargetEvent &evt)
|
---|
1135 | {
|
---|
1136 | // reset values
|
---|
1137 | mSceneMgr->setShadowTechnique(mSavedShadowTechnique);
|
---|
1138 | mSceneMgr->setAmbientLight(mSavedAmbientLight);
|
---|
1139 |
|
---|
1140 | RenderTargetListener::postRenderTargetUpdate(evt);
|
---|
1141 | } |
---|