source:
GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/FireHeat.compositor
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1049
Revision 1049, 530 bytes checked in by szirmay, 19 years ago (diff) |
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1 | compositor FireHeatCompositor |
2 | { |
3 | technique |
4 | { |
5 | texture scene target_width target_height PF_FLOAT16_RGBA |
6 | |
7 | |
8 | target scene |
9 | { |
10 | // Render output from previous compositor (or original scene) |
11 | input previous |
12 | } |
13 | |
14 | target_output |
15 | { |
16 | input none |
17 | |
18 | pass render_quad |
19 | { |
20 | material FireHeatCompositor |
21 | input 0 scene |
22 | } |
23 | } |
24 | } |
25 | } |
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