[2451] | 1 |
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| 2 | vertex_program LocalizedVS hlsl
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| 3 | {
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| 4 | source CarReflections.hlsl
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| 5 | entry_point LocalizedVS
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| 6 | target vs_2_0
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| 7 | }
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| 8 |
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| 9 | fragment_program MetallicReflector hlsl
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| 10 | {
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| 11 | source CarReflections.hlsl
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| 12 | entry_point LocalizedMetalPS
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| 13 | target ps_3_0
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| 14 | }
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| 15 |
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| 16 | material body1
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| 17 | {
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| 18 | receive_shadows off
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| 19 | technique
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| 20 | {
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| 21 | pass
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| 22 | {
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| 23 |
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| 24 | IllumTechniques
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| 25 | {
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| 26 | RenderTechnique ColorCubeMap
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| 27 | {
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| 28 | update_interval 1
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| 29 | distance_calc false
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| 30 | face_angle_calc false
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| 31 | update_all_face false
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| 32 | }
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| 33 | RenderTechnique DistanceCubeMap
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| 34 | {
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| 35 | update_interval 1
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| 36 | distance_calc false
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| 37 | face_angle_calc false
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| 38 | update_all_face false
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| 39 | }
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| 40 |
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| 41 |
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| 42 | }
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| 43 | vertex_program_ref LocalizedVS
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| 44 | {
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| 45 | param_named_auto worldViewProj worldviewproj_matrix
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| 46 | param_named_auto world world_matrix
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| 47 | param_named_auto worldI inverse_world_matrix
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| 48 |
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| 49 | }
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| 50 | fragment_program_ref MetallicReflector
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| 51 | {
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| 52 | param_named_auto cameraPos camera_position
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| 53 | param_named F0 float3 1.0 0.8 0.7
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| 54 | param_named phongColor float3 0.5 0.0 0.0
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| 55 | param_named_auto lightPosition light_position 0
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| 56 | param_named lastCenter float3 0 0 0
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| 57 | param_named reflectivity float 0.16
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| 58 | //param_named reflectivity float 1
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| 59 | }
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| 60 |
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| 61 | //Cube map for reflections and refractions
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| 62 | texture_unit
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| 63 | {
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| 64 | cubic_texture cubemap.jpg combinedUVW
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| 65 | tex_address_mode clamp
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| 66 | colour_op replace
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| 67 | }
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| 68 |
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| 69 | //Cube map of distances
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| 70 | texture_unit
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| 71 | {
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| 72 | cubic_texture cubemap.jpg combinedUVW
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| 73 | tex_address_mode clamp
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| 74 | colour_op replace
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| 75 | }
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| 76 | }
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| 77 | }
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| 78 | }
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| 79 | material windscreen1
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| 80 | {
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| 81 | receive_shadows off
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| 82 | technique
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| 83 | {
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| 84 | pass
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| 85 | {
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| 86 | IllumTechniques
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| 87 | {
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| 88 | RenderTechnique ColorCubeMap
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| 89 | {
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| 90 | update_interval 1
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| 91 | distance_calc false
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| 92 | face_angle_calc false
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| 93 | update_all_face false
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| 94 | }
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| 95 | RenderTechnique DistanceCubeMap
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| 96 | {
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| 97 | update_interval 1
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| 98 | distance_calc false
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| 99 | face_angle_calc false
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| 100 | update_all_face false
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| 101 | }
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| 102 | //RenderTechnique CausticCaster
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| 103 | //{
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| 104 | // update_all_face false
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| 105 | // photonmap_resolution 128
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| 106 | //}
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| 107 |
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| 108 |
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| 109 | }
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| 110 | vertex_program_ref LocalizedVS
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| 111 | {
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| 112 | param_named_auto worldViewProj worldviewproj_matrix
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| 113 | param_named_auto world world_matrix
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| 114 | param_named_auto worldI inverse_world_matrix
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| 115 |
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| 116 | }
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| 117 | fragment_program_ref MetallicReflector
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| 118 | {
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| 119 | param_named_auto cameraPos camera_position
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| 120 | param_named F0 float3 1.0 1.0 1.0
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| 121 | param_named phongColor float3 0.02 0.01 0.03
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| 122 | param_named_auto lightPosition light_position 0
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| 123 | param_named lastCenter float3 0 0 0
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| 124 | param_named reflectivity float 0.15
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| 125 | }
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| 126 |
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| 127 | //Cube map for reflections and refractions
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| 128 | texture_unit
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| 129 | {
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| 130 | cubic_texture cubemap.jpg combinedUVW
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| 131 | tex_address_mode clamp
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| 132 | colour_op replace
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| 133 | }
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| 134 |
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| 135 | //Cube map of distances
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| 136 | texture_unit
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| 137 | {
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| 138 | cubic_texture cubemap.jpg combinedUVW
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| 139 | tex_address_mode clamp
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| 140 | colour_op replace
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| 141 | }
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| 142 | }
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| 143 | }
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| 144 | }
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| 145 |
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| 146 | vertex_program DiffuseVS hlsl
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| 147 | {
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| 148 | source DiffuseBump.hlsl
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| 149 | entry_point DiffuseVS
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| 150 | target vs_2_0
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| 151 | }
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| 152 |
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| 153 | fragment_program DiffusePS hlsl
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| 154 | {
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| 155 | source DiffuseBump.hlsl
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| 156 | entry_point DiffusePS
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| 157 | target ps_3_0
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| 158 | }
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| 159 |
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| 160 | material canvas1
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| 161 | {
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| 162 | receive_shadows off
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| 163 | technique
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| 164 | {
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| 165 | pass
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| 166 | {
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| 167 |
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| 168 | IllumTechniques
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| 169 | {
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| 170 | RenderTechnique ReducedColorCubeMap
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| 171 | {
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| 172 | resolution 256
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| 173 | reduced_resolution 8
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| 174 |
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| 175 | update_interval 1
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| 176 | texture_unit_id 0
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| 177 | distance_calc true 2.0
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| 178 | face_angle_calc true 2.0
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| 179 | update_all_face false
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| 180 | }
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| 181 | RenderTechnique DistanceCubeMap
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| 182 | {
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| 183 | update_interval 3
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| 184 | texture_unit_id 1
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| 185 | distance_calc false
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| 186 | face_angle_calc false
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| 187 | update_all_face false
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| 188 | }
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| 189 |
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| 190 | }
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| 191 | vertex_program_ref DiffuseVS
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| 192 | {
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| 193 | param_named_auto worldViewProj worldviewproj_matrix
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| 194 | param_named_auto world world_matrix
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| 195 | param_named_auto world_I inverse_world_matrix
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| 196 | }
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| 197 |
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| 198 | fragment_program_ref DiffusePS
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| 199 | {
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| 200 | param_named_auto cameraPos camera_position
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| 201 | param_named REDUCED_CUBEMAP_SIZE int 8
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| 202 | param_named lastCenter float3 0 0 0
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| 203 | param_named_auto lightPosition light_position 0
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| 204 | }
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| 205 |
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| 206 |
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| 207 |
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| 208 |
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| 209 | //Cube map for reflections and refractions
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| 210 | texture_unit
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| 211 | {
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| 212 | cubic_texture
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| 213 | tex_address_mode clamp
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| 214 | colour_op replace
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| 215 | }
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| 216 |
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| 217 | //Cube map of distances
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| 218 | texture_unit
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| 219 | {
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| 220 | cubic_texture
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| 221 | tex_address_mode clamp
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| 222 | colour_op replace
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| 223 | }
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| 224 |
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| 225 | texture_unit
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| 226 | {
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| 227 | texture canvas.tga
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| 228 | }
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| 229 |
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| 230 | texture_unit
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| 231 | {
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| 232 | texture canvasnormal.dds
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| 233 | }
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| 234 |
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| 235 |
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| 236 | }
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| 237 | }
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| 238 | }
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| 239 |
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| 240 |
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| 241 | material lambert3
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| 242 | {
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| 243 | receive_shadows off
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| 244 | technique
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| 245 | {
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| 246 | pass
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| 247 | {
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| 248 | //IllumTechniques
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| 249 | //{
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| 250 | // RenderTechnique ColorCubeMap
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| 251 | // {
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| 252 | // update_interval 1
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| 253 | // distance_calc false
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| 254 | // face_angle_calc false
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| 255 | // update_all_face false
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| 256 | // }
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| 257 | //
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| 258 | //}
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| 259 |
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| 260 | //Cube map for reflections and refractions
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| 261 | //texture_unit
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| 262 | //{
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| 263 | // colour_op modulate
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| 264 | //}
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| 265 |
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| 266 | ambient 0 0 0 1
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| 267 | diffuse 0 0 0 1
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| 268 | specular 0 0 0 1
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| 269 | }
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| 270 | }
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| 271 | }
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| 272 | material syigetelogumi
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| 273 | {
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| 274 | receive_shadows off
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| 275 | technique
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| 276 | {
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| 277 | pass
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| 278 | {
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| 279 | ambient 0 0 0 1
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| 280 | diffuse 0 0 0 1
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| 281 | specular 0.5 0.5 0.5 20
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| 282 | emissive 0 0 0
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| 283 | }
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| 284 | }
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| 285 | }
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| 286 |
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| 287 | fragment_program CarMirrorPS hlsl
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| 288 | {
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| 289 | source CarReflections.hlsl
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| 290 | entry_point MirrorPS
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| 291 | target ps_3_0
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| 292 | }
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| 293 |
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| 294 | material mirror
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| 295 | {
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| 296 | receive_shadows off
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| 297 | technique
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| 298 | {
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| 299 | pass
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| 300 | {
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| 301 | IllumTechniques
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| 302 | {
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| 303 | RenderTechnique ColorCubeMap
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| 304 | {
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| 305 | update_interval 1
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| 306 | distance_calc false
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| 307 | face_angle_calc false
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| 308 | update_all_face false
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| 309 | }
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| 310 | RenderTechnique DistanceCubeMap
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| 311 | {
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| 312 | update_interval 1
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| 313 | distance_calc false
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| 314 | face_angle_calc false
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| 315 | update_all_face false
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| 316 | }
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| 317 |
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| 318 |
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| 319 | }
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| 320 | vertex_program_ref LocalizedVS
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| 321 | {
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| 322 | param_named_auto worldViewProj worldviewproj_matrix
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| 323 | param_named_auto world world_matrix
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| 324 | param_named_auto worldI inverse_world_matrix
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| 325 |
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| 326 | }
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| 327 | fragment_program_ref CarMirrorPS
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| 328 | {
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| 329 | param_named_auto cameraPos camera_position
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| 330 | param_named lastCenter float3 0 0 0
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| 331 | }
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| 332 |
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| 333 | //Cube map for reflections and refractions
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| 334 | texture_unit
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| 335 | {
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| 336 | cubic_texture
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| 337 | tex_address_mode clamp
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| 338 | colour_op replace
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| 339 | }
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| 340 |
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| 341 | //Cube map of distances
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| 342 | texture_unit
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| 343 | {
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| 344 | cubic_texture
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| 345 | tex_address_mode clamp
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| 346 | colour_op replace
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| 347 | }
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| 348 | }
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| 349 | }
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| 350 | }
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| 351 |
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| 352 | fragment_program LampGlassPS hlsl
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| 353 | {
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| 354 | source CarReflections.hlsl
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| 355 | entry_point LampGlassPS
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| 356 | target ps_3_0
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| 357 | }
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| 358 |
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| 359 | material elsolampabura
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| 360 | {
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| 361 |
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| 362 | //transparency_casts_shadows on
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| 363 |
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| 364 | technique
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| 365 | {
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| 366 | pass
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| 367 | {
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| 368 | IllumTechniques
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| 369 | {
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| 370 | RenderTechnique ColorCubeMap
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| 371 | {
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| 372 | update_interval 1
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| 373 | distance_calc false
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| 374 | face_angle_calc false
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| 375 | update_all_face false
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| 376 | }
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| 377 | RenderTechnique DistanceCubeMap
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| 378 | {
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| 379 | update_interval 1
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| 380 | distance_calc false
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| 381 | face_angle_calc false
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| 382 | update_all_face false
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| 383 | }
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| 384 |
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| 385 |
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| 386 | }
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| 387 | vertex_program_ref LocalizedVS
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| 388 | {
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| 389 | param_named_auto worldViewProj worldviewproj_matrix
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| 390 | param_named_auto world world_matrix
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| 391 | param_named_auto worldI inverse_world_matrix
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| 392 |
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| 393 | }
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| 394 | fragment_program_ref LampGlassPS
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| 395 | {
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| 396 | param_named_auto cameraPos camera_position
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| 397 | param_named lastCenter float3 0 0 0
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| 398 | param_named glasColor float4 0.9 0.85 0.95 0.65
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| 399 | }
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| 400 |
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| 401 | //Cube map for reflections and refractions
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| 402 | texture_unit
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| 403 | {
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| 404 | cubic_texture
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| 405 | tex_address_mode clamp
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| 406 | colour_op replace
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| 407 | }
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| 408 |
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| 409 | Cube map of distances
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| 410 | texture_unit
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| 411 | {
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| 412 | cubic_texture
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| 413 | tex_address_mode clamp
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| 414 | colour_op replace
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| 415 | }
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| 416 |
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| 417 | scene_blend alpha_blend
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| 418 | depth_write off
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| 419 |
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| 420 | ambient 1 1 1 0.5
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| 421 | diffuse 1 1 1 0.5
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| 422 | specular 0 0 0 0
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| 423 | emissive 0 0 0
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| 424 |
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| 425 |
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| 426 | }
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| 427 | }
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| 428 | }
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| 429 | material elsolampabelul
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| 430 | {
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| 431 | receive_shadows off
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| 432 |
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| 433 | technique
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| 434 | {
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| 435 | pass
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| 436 | {
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| 437 | ambient 0.786016 0.968 0.878464 1
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| 438 | diffuse 0.786016 0.968 0.878464 1
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| 439 | specular 0 0 0 0
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| 440 | emissive 0 0 0
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| 441 | }
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| 442 | }
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| 443 | }
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| 444 |
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| 445 | material hatsolampa
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| 446 | {
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| 447 | receive_shadows off
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| 448 | transparency_casts_shadows on
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| 449 | technique
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| 450 | {
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| 451 | pass
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| 452 | {
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| 453 | IllumTechniques
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| 454 | {
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| 455 | RenderTechnique ColorCubeMap
|
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| 456 | {
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| 457 | update_interval 1
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| 458 | distance_calc false
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| 459 | face_angle_calc false
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| 460 | update_all_face false
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| 461 | }
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| 462 | RenderTechnique DistanceCubeMap
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| 463 | {
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| 464 | update_interval 1
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| 465 | distance_calc false
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| 466 | face_angle_calc false
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| 467 | update_all_face false
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| 468 | }
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| 469 |
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| 470 |
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| 471 | }
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| 472 | vertex_program_ref LocalizedVS
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| 473 | {
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| 474 | param_named_auto worldViewProj worldviewproj_matrix
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| 475 | param_named_auto world world_matrix
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| 476 | param_named_auto worldI inverse_world_matrix
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| 477 |
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| 478 | }
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| 479 | fragment_program_ref LampGlassPS
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| 480 | {
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| 481 | param_named_auto cameraPos camera_position
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| 482 | param_named lastCenter float3 0 0 0
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| 483 | param_named glasColor float4 0.9 0.1 0.0 0.7
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| 484 | }
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| 485 |
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| 486 | //Cube map for reflections and refractions
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| 487 | texture_unit
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| 488 | {
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| 489 | cubic_texture
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| 490 | tex_address_mode clamp
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| 491 | colour_op replace
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| 492 | }
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| 493 |
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| 494 | //Cube map of distances
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| 495 | texture_unit
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| 496 | {
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| 497 | cubic_texture
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| 498 | tex_address_mode clamp
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| 499 | colour_op replace
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| 500 | }
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| 501 |
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| 502 | //scene_blend alpha_blend
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| 503 | //depth_write off
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| 504 | }
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| 505 | }
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| 506 | }
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| 507 | material hatso_lampa_belso
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| 508 | {
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| 509 | receive_shadows off
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| 510 |
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| 511 | technique
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| 512 | {
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| 513 | pass
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| 514 | {
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| 515 | ambient 0.1 0.1 0.1 1
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| 516 | diffuse 1 1 1 1
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| 517 | specular 0 0 0 0
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| 518 | emissive 0.2 0.2 0.2
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| 519 |
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| 520 | //texture_unit
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| 521 | //{
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| 522 | // texture lampahatul.jpg
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| 523 | //}
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| 524 | }
|
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| 525 | }
|
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| 526 | }
|
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| 527 |
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| 528 | material index
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| 529 | {
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| 530 | receive_shadows off
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| 531 |
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| 532 | technique
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| 533 | {
|
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| 534 | pass
|
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| 535 | {
|
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| 536 | IllumTechniques
|
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| 537 | {
|
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| 538 | RenderTechnique ColorCubeMap
|
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| 539 | {
|
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| 540 | update_interval 1
|
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| 541 | distance_calc false
|
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| 542 | face_angle_calc false
|
---|
| 543 | update_all_face false
|
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| 544 | }
|
---|
| 545 | RenderTechnique DistanceCubeMap
|
---|
| 546 | {
|
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| 547 | update_interval 1
|
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| 548 | distance_calc false
|
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| 549 | face_angle_calc false
|
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| 550 | update_all_face false
|
---|
| 551 | }
|
---|
| 552 |
|
---|
| 553 |
|
---|
| 554 | }
|
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| 555 | vertex_program_ref LocalizedVS
|
---|
| 556 | {
|
---|
| 557 | param_named_auto worldViewProj worldviewproj_matrix
|
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| 558 | param_named_auto world world_matrix
|
---|
| 559 | param_named_auto worldI inverse_world_matrix
|
---|
| 560 |
|
---|
| 561 | }
|
---|
| 562 | fragment_program_ref MetallicReflector
|
---|
| 563 | {
|
---|
| 564 | param_named_auto cameraPos camera_position
|
---|
| 565 | param_named F0 float3 2.0 1.0 0.2
|
---|
| 566 | param_named_auto lightPosition light_position 0
|
---|
| 567 | param_named lastCenter float3 0 0 0
|
---|
| 568 | param_named reflectivity float 0.6
|
---|
| 569 | }
|
---|
| 570 |
|
---|
| 571 | //Cube map for reflections and refractions
|
---|
| 572 | texture_unit
|
---|
| 573 | {
|
---|
| 574 | cubic_texture cubemap.jpg combinedUVW
|
---|
| 575 | tex_address_mode clamp
|
---|
| 576 | colour_op replace
|
---|
| 577 | }
|
---|
| 578 |
|
---|
| 579 | //Cube map of distances
|
---|
| 580 | texture_unit
|
---|
| 581 | {
|
---|
| 582 | cubic_texture cubemap.jpg combinedUVW
|
---|
| 583 | tex_address_mode clamp
|
---|
| 584 | colour_op replace
|
---|
| 585 | }
|
---|
| 586 | }
|
---|
| 587 | }
|
---|
| 588 | }
|
---|
| 589 |
|
---|