[1049] | 1 |
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| 2 | vertex_program LocalizedVS hlsl
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| 3 | {
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| 4 | source CarReflections.hlsl
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| 5 | entry_point LocalizedVS
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| 6 | target vs_2_0
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| 7 | }
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| 8 |
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| 9 | fragment_program MetallicReflector hlsl
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| 10 | {
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| 11 | source CarReflections.hlsl
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| 12 | entry_point LocalizedMetalPS
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| 13 | target ps_3_0
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| 14 | }
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| 15 |
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| 16 | material body1
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| 17 | {
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| 18 | receive_shadows off
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| 19 | technique
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| 20 | {
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| 21 | pass
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| 22 | {
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| 23 |
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| 24 | IllumTechniques
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| 25 | {
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| 26 | RenderTechnique ColorCubeMap
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| 27 | {
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| 28 | update_interval 1
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| 29 | distance_calc false
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| 30 | face_angle_calc false
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| 31 | update_all_face false
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| 32 | }
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| 33 | RenderTechnique DistanceCubeMap
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| 34 | {
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| 35 | update_interval 1
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| 36 | distance_calc false
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| 37 | face_angle_calc false
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| 38 | update_all_face false
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| 39 | }
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| 40 |
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| 41 |
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| 42 | }
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| 43 | vertex_program_ref LocalizedVS
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| 44 | {
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| 45 | param_named_auto worldViewProj worldviewproj_matrix
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| 46 | param_named_auto world world_matrix
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| 47 | param_named_auto worldIT inverse_transpose_world_matrix
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| 48 |
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| 49 | }
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| 50 | fragment_program_ref MetallicReflector
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| 51 | {
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| 52 | param_named_auto cameraPos camera_position
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| 53 | param_named F0 float3 1.0 0.8 0.7
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| 54 | param_named phongColor float3 0.5 0.0 0.0
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| 55 | param_named_auto lightPosition light_position 0
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| 56 | param_named lastCenter float3 0 0 0
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| 57 | param_named reflectivity float 0.16
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| 58 | //param_named reflectivity float 1
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| 59 | }
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| 60 |
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| 61 | //Cube map for reflections and refractions
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| 62 | texture_unit
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| 63 | {
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| 64 | cubic_texture cubemap.jpg combinedUVW
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| 65 | tex_address_mode clamp
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| 66 | colour_op replace
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| 67 | }
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| 68 |
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| 69 | //Cube map of distances
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| 70 | texture_unit
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| 71 | {
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| 72 | cubic_texture cubemap.jpg combinedUVW
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| 73 | tex_address_mode clamp
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| 74 | colour_op replace
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| 75 | }
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| 76 | }
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| 77 | }
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| 78 | }
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| 79 | material windscreen1
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| 80 | {
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| 81 | receive_shadows off
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| 82 | technique
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| 83 | {
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| 84 | pass
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| 85 | {
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| 86 | IllumTechniques
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| 87 | {
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| 88 | RenderTechnique ColorCubeMap
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| 89 | {
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| 90 | update_interval 1
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| 91 | distance_calc false
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| 92 | face_angle_calc false
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| 93 | update_all_face false
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| 94 | }
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| 95 | RenderTechnique DistanceCubeMap
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| 96 | {
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| 97 | update_interval 1
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| 98 | distance_calc false
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| 99 | face_angle_calc false
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| 100 | update_all_face false
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| 101 | }
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| 102 | //RenderTechnique CausticCaster
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| 103 | //{
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| 104 | // update_all_face false
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| 105 | // photonmap_resolution 128
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| 106 | //}
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| 107 |
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| 108 |
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| 109 | }
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| 110 | vertex_program_ref LocalizedVS
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| 111 | {
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| 112 | param_named_auto worldViewProj worldviewproj_matrix
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| 113 | param_named_auto world world_matrix
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| 114 | param_named_auto worldIT inverse_transpose_world_matrix
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| 115 |
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| 116 | }
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| 117 | fragment_program_ref MetallicReflector
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| 118 | {
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| 119 | param_named_auto cameraPos camera_position
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| 120 | param_named F0 float3 1.0 1.0 1.0
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| 121 | param_named phongColor float3 0.02 0.01 0.03
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| 122 | param_named_auto lightPosition light_position 0
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| 123 | param_named lastCenter float3 0 0 0
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| 124 | param_named reflectivity float 0.15
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| 125 | }
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| 126 |
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| 127 | //Cube map for reflections and refractions
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| 128 | texture_unit
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| 129 | {
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| 130 | cubic_texture cubemap.jpg combinedUVW
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| 131 | tex_address_mode clamp
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| 132 | colour_op replace
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| 133 | }
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| 134 |
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| 135 | //Cube map of distances
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| 136 | texture_unit
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| 137 | {
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| 138 | cubic_texture cubemap.jpg combinedUVW
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| 139 | tex_address_mode clamp
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| 140 | colour_op replace
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| 141 | }
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| 142 | }
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| 143 | }
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| 144 | }
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| 145 |
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| 146 | vertex_program DiffuseVS hlsl
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| 147 | {
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| 148 | source DiffuseBump.hlsl
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| 149 | entry_point DiffuseVS
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| 150 | target vs_2_0
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| 151 | }
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| 152 |
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| 153 | fragment_program DiffusePS hlsl
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| 154 | {
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| 155 | source DiffuseBump.hlsl
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| 156 | entry_point DiffusePS
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| 157 | target ps_3_0
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| 158 | }
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| 159 |
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| 160 | material canvas1
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| 161 | {
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| 162 | receive_shadows off
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| 163 | technique
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| 164 | {
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| 165 | pass
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| 166 | {
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| 167 | IllumTechniques
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| 168 | {
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| 169 | RenderTechnique ReducedColorCubeMap
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| 170 | {
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| 171 | resolution 256
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| 172 | reduced_resolution 8
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| 173 |
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| 174 | update_interval 1
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| 175 | texture_unit_id 0
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| 176 | distance_calc true 2.0
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| 177 | face_angle_calc true 2.0
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| 178 | update_all_face false
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| 179 | }
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| 180 | RenderTechnique DistanceCubeMap
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| 181 | {
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| 182 | update_interval 3
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| 183 | texture_unit_id 1
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| 184 | distance_calc false
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| 185 | face_angle_calc false
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| 186 | update_all_face false
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| 187 | }
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| 188 |
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| 189 | }
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| 190 |
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| 191 | vertex_program_ref DiffuseVS
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| 192 | {
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| 193 | param_named_auto worldViewProj worldviewproj_matrix
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| 194 | param_named_auto world world_matrix
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| 195 | param_named_auto world_IT inverse_transpose_world_matrix
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| 196 | }
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| 197 |
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| 198 | fragment_program_ref DiffusePS
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| 199 | {
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| 200 | param_named_auto cameraPos camera_position
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| 201 | param_named REDUCED_CUBEMAP_SIZE int 8
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| 202 | param_named lastCenter float3 0 0 0
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| 203 | param_named_auto world_IT inverse_transpose_world_matrix
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| 204 | param_named_auto lightPosition light_position 0
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| 205 | }
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| 206 |
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| 207 |
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| 208 |
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| 209 |
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| 210 | //Cube map for reflections and refractions
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| 211 | texture_unit
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| 212 | {
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| 213 | cubic_texture
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| 214 | tex_address_mode clamp
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| 215 | colour_op replace
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| 216 | }
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| 217 |
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| 218 | //Cube map of distances
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| 219 | texture_unit
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| 220 | {
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| 221 | cubic_texture
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| 222 | tex_address_mode clamp
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| 223 | colour_op replace
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| 224 | }
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| 225 |
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| 226 | texture_unit
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| 227 | {
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| 228 | texture canvas.tga
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| 229 | }
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| 230 |
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| 231 | texture_unit
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| 232 | {
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| 233 | texture canvasnormal.dds
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| 234 | }
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| 235 |
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| 236 |
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| 237 | }
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| 238 | }
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| 239 | }
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| 240 | material lambert3
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| 241 | {
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| 242 | receive_shadows off
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| 243 | technique
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| 244 | {
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| 245 | pass
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| 246 | {
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| 247 | //IllumTechniques
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| 248 | //{
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| 249 | // RenderTechnique ColorCubeMap
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| 250 | // {
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| 251 | // update_interval 1
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| 252 | // distance_calc false
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| 253 | // face_angle_calc false
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| 254 | // update_all_face false
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| 255 | // }
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| 256 | //
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| 257 | //}
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| 258 |
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| 259 | //Cube map for reflections and refractions
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| 260 | //texture_unit
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| 261 | //{
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| 262 | // colour_op modulate
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| 263 | //}
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| 264 |
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| 265 | ambient 0 0 0 1
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| 266 | diffuse 0 0 0 1
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| 267 | specular 0 0 0 1
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| 268 | }
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| 269 | }
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| 270 | }
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| 271 | material syigetelogumi
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| 272 | {
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| 273 | receive_shadows off
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| 274 | technique
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| 275 | {
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| 276 | pass
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| 277 | {
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| 278 | ambient 0 0 0 1
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| 279 | diffuse 0 0 0 1
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| 280 | specular 0.5 0.5 0.5 20
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| 281 | emissive 0 0 0
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| 282 | }
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| 283 | }
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| 284 | }
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| 285 |
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| 286 | fragment_program CarMirrorPS hlsl
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| 287 | {
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| 288 | source CarReflections.hlsl
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| 289 | entry_point MirrorPS
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| 290 | target ps_3_0
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| 291 | }
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| 292 |
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| 293 | material mirror
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| 294 | {
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| 295 | receive_shadows off
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| 296 | technique
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| 297 | {
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| 298 | pass
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| 299 | {
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| 300 | IllumTechniques
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| 301 | {
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| 302 | RenderTechnique ColorCubeMap
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| 303 | {
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| 304 | update_interval 1
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| 305 | distance_calc false
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| 306 | face_angle_calc false
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| 307 | update_all_face false
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| 308 | }
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| 309 | RenderTechnique DistanceCubeMap
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| 310 | {
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| 311 | update_interval 1
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| 312 | distance_calc false
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| 313 | face_angle_calc false
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| 314 | update_all_face false
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| 315 | }
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| 316 |
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| 317 |
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| 318 | }
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| 319 | vertex_program_ref LocalizedVS
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| 320 | {
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| 321 | param_named_auto worldViewProj worldviewproj_matrix
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| 322 | param_named_auto world world_matrix
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| 323 | param_named_auto worldIT inverse_transpose_world_matrix
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| 324 |
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| 325 | }
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| 326 | fragment_program_ref CarMirrorPS
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| 327 | {
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| 328 | param_named_auto cameraPos camera_position
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| 329 | param_named lastCenter float3 0 0 0
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| 330 | }
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| 331 |
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| 332 | //Cube map for reflections and refractions
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| 333 | texture_unit
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| 334 | {
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| 335 | cubic_texture
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| 336 | tex_address_mode clamp
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| 337 | colour_op replace
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| 338 | }
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| 339 |
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| 340 | //Cube map of distances
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| 341 | texture_unit
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| 342 | {
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| 343 | cubic_texture
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| 344 | tex_address_mode clamp
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| 345 | colour_op replace
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| 346 | }
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| 347 | }
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| 348 | }
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| 349 | }
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| 350 |
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| 351 | fragment_program LampGlassPS hlsl
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| 352 | {
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| 353 | source CarReflections.hlsl
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| 354 | entry_point LampGlassPS
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| 355 | target ps_3_0
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| 356 | }
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| 357 |
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| 358 | material elsolampabura
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| 359 | {
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| 360 |
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| 361 | //transparency_casts_shadows on
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| 362 |
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| 363 | technique
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| 364 | {
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| 365 | pass
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| 366 | {
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| 367 | IllumTechniques
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| 368 | {
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| 369 | RenderTechnique ColorCubeMap
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| 370 | {
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| 371 | update_interval 1
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| 372 | distance_calc false
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| 373 | face_angle_calc false
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| 374 | update_all_face false
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| 375 | }
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| 376 | RenderTechnique DistanceCubeMap
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| 377 | {
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| 378 | update_interval 1
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| 379 | distance_calc false
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| 380 | face_angle_calc false
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| 381 | update_all_face false
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| 382 | }
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| 383 |
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| 384 |
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| 385 | }
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| 386 | vertex_program_ref LocalizedVS
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| 387 | {
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| 388 | param_named_auto worldViewProj worldviewproj_matrix
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| 389 | param_named_auto world world_matrix
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| 390 | param_named_auto worldIT inverse_transpose_world_matrix
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| 391 |
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| 392 | }
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| 393 | fragment_program_ref LampGlassPS
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| 394 | {
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| 395 | param_named_auto cameraPos camera_position
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| 396 | param_named lastCenter float3 0 0 0
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| 397 | param_named glasColor float4 0.9 0.85 0.95 0.65
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| 398 | }
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| 399 |
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| 400 | //Cube map for reflections and refractions
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| 401 | texture_unit
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| 402 | {
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| 403 | cubic_texture
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| 404 | tex_address_mode clamp
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| 405 | colour_op replace
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| 406 | }
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| 407 |
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| 408 | Cube map of distances
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| 409 | texture_unit
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| 410 | {
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| 411 | cubic_texture
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| 412 | tex_address_mode clamp
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| 413 | colour_op replace
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| 414 | }
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| 415 |
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| 416 | scene_blend alpha_blend
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| 417 | depth_write off
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| 418 |
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| 419 | ambient 1 1 1 0.5
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| 420 | diffuse 1 1 1 0.5
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| 421 | specular 0 0 0 0
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| 422 | emissive 0 0 0
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| 423 |
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| 424 |
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| 425 | }
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| 426 | }
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| 427 | }
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| 428 | material elsolampabelul
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| 429 | {
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| 430 | receive_shadows off
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| 431 |
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| 432 | technique
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| 433 | {
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| 434 | pass
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| 435 | {
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| 436 | ambient 0.786016 0.968 0.878464 1
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| 437 | diffuse 0.786016 0.968 0.878464 1
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| 438 | specular 0 0 0 0
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| 439 | emissive 0 0 0
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| 440 | }
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| 441 | }
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| 442 | }
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| 443 |
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| 444 | material hatsolampa
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| 445 | {
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| 446 | receive_shadows off
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| 447 | transparency_casts_shadows on
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| 448 | technique
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| 449 | {
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| 450 | pass
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| 451 | {
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| 452 | IllumTechniques
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| 453 | {
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| 454 | RenderTechnique ColorCubeMap
|
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| 455 | {
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| 456 | update_interval 1
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| 457 | distance_calc false
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| 458 | face_angle_calc false
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| 459 | update_all_face false
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| 460 | }
|
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| 461 | RenderTechnique DistanceCubeMap
|
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| 462 | {
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| 463 | update_interval 1
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| 464 | distance_calc false
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| 465 | face_angle_calc false
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| 466 | update_all_face false
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| 467 | }
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| 468 |
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| 469 |
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| 470 | }
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| 471 | vertex_program_ref LocalizedVS
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| 472 | {
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| 473 | param_named_auto worldViewProj worldviewproj_matrix
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| 474 | param_named_auto world world_matrix
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| 475 | param_named_auto worldIT inverse_transpose_world_matrix
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| 476 |
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| 477 | }
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| 478 | fragment_program_ref LampGlassPS
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| 479 | {
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| 480 | param_named_auto cameraPos camera_position
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| 481 | param_named lastCenter float3 0 0 0
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| 482 | param_named glasColor float4 0.9 0.1 0.0 0.7
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| 483 | }
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| 484 |
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| 485 | //Cube map for reflections and refractions
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| 486 | texture_unit
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| 487 | {
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| 488 | cubic_texture
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| 489 | tex_address_mode clamp
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| 490 | colour_op replace
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| 491 | }
|
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| 492 |
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| 493 | //Cube map of distances
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| 494 | texture_unit
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| 495 | {
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| 496 | cubic_texture
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| 497 | tex_address_mode clamp
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| 498 | colour_op replace
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| 499 | }
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| 500 |
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| 501 | //scene_blend alpha_blend
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| 502 | //depth_write off
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| 503 | }
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| 504 | }
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| 505 | }
|
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| 506 | material hatso_lampa_belso
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| 507 | {
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| 508 | receive_shadows off
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| 509 |
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| 510 | technique
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| 511 | {
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| 512 | pass
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| 513 | {
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| 514 | ambient 0.1 0.1 0.1 1
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| 515 | diffuse 1 1 1 1
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| 516 | specular 0 0 0 0
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| 517 | emissive 0.2 0.2 0.2
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| 518 |
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| 519 | //texture_unit
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| 520 | //{
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| 521 | // texture lampahatul.jpg
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| 522 | //}
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| 523 | }
|
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| 524 | }
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| 525 | }
|
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| 526 |
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| 527 | material index
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| 528 | {
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| 529 | receive_shadows off
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| 530 |
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| 531 | technique
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| 532 | {
|
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| 533 | pass
|
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| 534 | {
|
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| 535 | IllumTechniques
|
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| 536 | {
|
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| 537 | RenderTechnique ColorCubeMap
|
---|
| 538 | {
|
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| 539 | update_interval 1
|
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| 540 | distance_calc false
|
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| 541 | face_angle_calc false
|
---|
| 542 | update_all_face false
|
---|
| 543 | }
|
---|
| 544 | RenderTechnique DistanceCubeMap
|
---|
| 545 | {
|
---|
| 546 | update_interval 1
|
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| 547 | distance_calc false
|
---|
| 548 | face_angle_calc false
|
---|
| 549 | update_all_face false
|
---|
| 550 | }
|
---|
| 551 |
|
---|
| 552 |
|
---|
| 553 | }
|
---|
| 554 | vertex_program_ref LocalizedVS
|
---|
| 555 | {
|
---|
| 556 | param_named_auto worldViewProj worldviewproj_matrix
|
---|
| 557 | param_named_auto world world_matrix
|
---|
| 558 | param_named_auto worldIT inverse_transpose_world_matrix
|
---|
| 559 |
|
---|
| 560 | }
|
---|
| 561 | fragment_program_ref MetallicReflector
|
---|
| 562 | {
|
---|
| 563 | param_named_auto cameraPos camera_position
|
---|
| 564 | param_named F0 float3 2.0 1.0 0.2
|
---|
| 565 | param_named_auto lightPosition light_position 0
|
---|
| 566 | param_named lastCenter float3 0 0 0
|
---|
| 567 | param_named reflectivity float 0.6
|
---|
| 568 | }
|
---|
| 569 |
|
---|
| 570 | //Cube map for reflections and refractions
|
---|
| 571 | texture_unit
|
---|
| 572 | {
|
---|
| 573 | cubic_texture cubemap.jpg combinedUVW
|
---|
| 574 | tex_address_mode clamp
|
---|
| 575 | colour_op replace
|
---|
| 576 | }
|
---|
| 577 |
|
---|
| 578 | //Cube map of distances
|
---|
| 579 | texture_unit
|
---|
| 580 | {
|
---|
| 581 | cubic_texture cubemap.jpg combinedUVW
|
---|
| 582 | tex_address_mode clamp
|
---|
| 583 | colour_op replace
|
---|
| 584 | }
|
---|
| 585 | }
|
---|
| 586 | }
|
---|
| 587 | }
|
---|
| 588 |
|
---|