source: GTP/trunk/App/Games/CarDriving_BME/readme.txt @ 1049

Revision 1049, 994 bytes checked in by szirmay, 19 years ago (diff)
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[1049]1Raytrace Effects Car Driving Game
2        for
3  Eurographics 2006 - Graphics meets Games - Competition
4                by
5                        Computer Grahpics Research Group, BME (BUTE), Hungary
6
7This is a small demo program showing raytrace-like effects such as reflections, refractions, caustics
8 and diffuse reflections. The program uses the OGRE 3D graphics engine and the PhysX physics engine.
9
10The default configuration of the program is 640x480-32bit, fullscreen. This can be changed by editing the configuration file: ogre.cfg, or runnig the program with the option "-configure". With this option a configure dialog will open before game start. Resolution can also be changed by running the program with the following command line switch:
11 rx x-resolution ry y-resolution  E.g.: run.exe rx 1024 ry 768
12
13The application uses DirectX 9, and requires a Shader Model 3 compatibe raphics card.
14The Game was tested with a GeForce 6800 GT and GeForce 7800 GT, under Windows XP, Sevice Pack 2 (with AMD processors).
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