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[1049] | 1 | The user can control a car in a simple scene.
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| 2 |
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| 3 | The car controls are the following:
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| 4 |
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| 5 | up arrow : accelerate car
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| 6 | down arrow: break
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| 7 | left arrow: steer left
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| 8 | right arrow: steer right
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| 9 |
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| 10 | r: toggles between forward and reverse acceleration
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| 11 | f: flip car (can be useful if car is upside down, or stuck into sg.)
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| 12 | g: positions the car to its start position (can be useful if the car flies out of the scene)
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| 13 |
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| 14 | The user can also navigate in the scene in free view, allthough by default the car is followed by some fixed cameras.
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| 15 |
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| 16 | v: toggles between free and fixed view
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| 17 |
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| 18 | the camera controls are:
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| 19 |
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| 20 | w: moves camera forward
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| 21 | s: moves camera backward
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| 22 | a: strafe camera left
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| 23 | d: strafe camera right
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| 24 |
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| 25 | the camera rotation is controlled by the MOUSE
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| 26 |
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| 27 |
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| 28 | You can exit the program any time by pressing the ESC or F10.
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| 29 |
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| 30 | F1 shows/hides a help screen about the game controlls.
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| 31 | |
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