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1 | The user can control a car in a simple scene.
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2 |
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3 | The car controls are the following:
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4 |
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5 | up arrow : accelerate car
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6 | down arrow: break
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7 | left arrow: steer left
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8 | right arrow: steer right
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9 |
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10 | r: toggles between forward and reverse acceleration
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11 | f: flip car (can be useful if car is upside down, or stuck into sg.)
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12 | g: positions the car to its start position (can be useful if the car flies out of the scene)
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13 |
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14 | The user can also navigate in the scene in free view, allthough by default the car is followed by some fixed cameras.
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15 |
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16 | v: toggles between free and fixed view
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17 |
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18 | the camera controls are:
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19 |
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20 | w: moves camera forward
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21 | s: moves camera backward
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22 | a: strafe camera left
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23 | d: strafe camera right
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24 |
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25 | the camera rotation is controlled by the MOUSE
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26 |
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27 |
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28 | You can exit the program any time by pressing the ESC or F10.
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29 |
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30 | F1 shows/hides a help screen about the game controlls.
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