1 | <?xml version="1.0"?>
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2 | <challenge>
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3 | <name>Challenge 0</name>
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4 | <mode>0</mode> <!-- 0 = Simple Deathmatch -->
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5 | <description>Shoot your enemies!
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6 | Good Luck!
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7 | Music: MikeWail - Pretty Young Girl</description>
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8 | <time>120</time>
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9 | <!--soundfile>./media/music/Candygirl.mp3</soundfile-->
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10 | <soundfile>./media/music/soundpark/mikewail_pretty_young_girl.mp3</soundfile>
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11 | <soundvolume>1</soundvolume>
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12 | <sun>
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13 | <direction>
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14 | <x>-1</x>
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15 | <y>-1</y>
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16 | <z>1</z>
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17 | </direction>
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18 | </sun>
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19 | <hud>
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20 | <crosshair>./media/textures/crosshair.dds</crosshair>
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21 | <crosshairscaleX>0.5</crosshairscaleX>
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22 | <crosshairscaleY>0.5</crosshairscaleY>
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23 | <!-- radar-textur: heightmap-1, also zb 129x129==>128x128, dann bild vertikal spiegeln und in alpha-kanal legen! -->
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24 | <radar>./media/textures/radar.dds</radar>
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25 | <radarscaleX>1.5</radarscaleX>
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26 | <radarscaleY>1.5</radarscaleY>
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27 | <radaroffsetX>20</radaroffsetX>
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28 | <radaroffsetY>20</radaroffsetY>
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29 | <userplayerscale>0.7</userplayerscale>
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30 | <aiplayerscale>0.5</aiplayerscale>
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31 | <texture0>./media/textures/point.dds</texture0>
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32 | <texture1>./media/textures/healthred.dds</texture1>
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33 | <texture2>./media/textures/healthbarred.dds</texture2>
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34 | <texture3>./media/textures/healthblue.dds</texture3>
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35 | <texture4>./media/textures/healthbarblue.dds</texture4>
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36 | </hud>
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37 | <terrain>
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38 | <heightmap>./media/models/heightmap0.raw</heightmap>
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39 | <texture0>./media/textures/lvl0_0.bmp</texture0>
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40 | <texture1>./media/textures/lvl0_1.bmp</texture1>
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41 | <texture2>./media/textures/lvl0_2.bmp</texture2>
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42 | </terrain>
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43 | <ocean>
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44 | <texture0>./media/models/waves2.dds</texture0>
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45 | <texture1>./media/models/lvl1cubemap.dds</texture1>
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46 | <watermap>./media/models/watermap0.bmp</watermap>
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47 | <shallowColorR>0.0</shallowColorR>
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48 | <shallowColorG>0.5</shallowColorG>
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49 | <shallowColorB>0.5</shallowColorB>
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50 | <deepColorR>0.0</deepColorR>
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51 | <deepColorG>0.0</deepColorG>
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52 | <deepColorB>0.1</deepColorB>
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53 | </ocean>
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54 | <skybox>
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55 | <xfile>./media/models/skybox.x</xfile>
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56 | </skybox>
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57 | <pmaterial>
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58 | <materialid>1</materialid>
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59 | <restitution>0.0</restitution>
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60 | <staticfriction>0.0</staticfriction>
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61 | <dynamicfriction>0.0</dynamicfriction>
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62 | </pmaterial>
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63 | <envObject>
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64 | <position>
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65 | <x>180</x>
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66 | <y>15</y>
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67 | <z>120</z>
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68 | </position>
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69 | <rotation>
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70 | <x>0</x>
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71 | <y>0</y>
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72 | <z>0</z>
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73 | </rotation>
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74 | <xfile>./media/models/Apfel_putz.x</xfile>
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75 | <!--<renderer>
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76 | <type>0</type>
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77 | <fresnel>1.0</fresnel>
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78 | <refraction>0.95</refraction>
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79 | <iterations>10</iterations>
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80 | </renderer>-->
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81 | <pactor>
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82 | <behaveas>1</behaveas>
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83 | <colmode>3</colmode>
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84 | <density>10.2</density>
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85 | <material>0</material>
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86 | </pactor>
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87 | </envObject>
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88 | <envObject>
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89 | <position>
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90 | <x>180</x>
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91 | <y>15</y>
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92 | <z>190</z>
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93 | </position>
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94 | <rotation>
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95 | <x>0</x>
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96 | <y>0</y>
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97 | <z>0</z>
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98 | </rotation>
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99 | <xfile>./media/models/Apfel_bite.x</xfile>
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100 | <renderer>
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101 | <type>0</type>
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102 | <fresnel>0.2</fresnel>
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103 | <refraction>0.95</refraction>
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104 | <iterations>2</iterations>
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105 | </renderer>
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106 | <pactor>
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107 | <behaveas>1</behaveas>
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108 | <colmode>3</colmode>
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109 | <density>10.2</density>
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110 | <material>0</material>
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111 | </pactor>
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112 | </envObject>
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113 | <envObject>
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114 | <position>
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115 | <x>140</x>
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116 | <y>30</y>
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117 | <z>170</z>
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118 | </position>
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119 | <rotation>
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120 | <x>0</x>
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121 | <y>0</y>
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122 | <z>0</z>
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123 | </rotation>
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124 | <xfile>./media/models/sphere2.x</xfile>
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125 | <renderer>
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126 | <type>0</type>
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127 | <fresnel>1.0</fresnel>
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128 | <refraction>0.95</refraction>
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129 | <iterations>10</iterations>
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130 | </renderer>
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131 | <pactor>
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132 | <behaveas>3</behaveas>
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133 | <colmode>2</colmode>
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134 | <density>10.2</density>
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135 | <material>0</material>
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136 | </pactor>
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137 | </envObject>
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138 | <envObject>
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139 | <position>
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140 | <x>160</x>
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141 | <y>20</y>
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142 | <z>160</z>
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143 | </position>
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144 | <rotation>
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145 | <x>0</x>
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146 | <y>0</y>
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147 | <z>0</z>
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148 | </rotation>
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149 | <xfile>./media/models/sphere2.x</xfile>
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150 | <renderer>
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151 | <type>0</type>
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152 | <fresnel>0.0</fresnel>
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153 | <refraction>0.95</refraction>
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154 | <iterations>1</iterations>
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155 | </renderer>
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156 | <pactor>
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157 | <behaveas>3</behaveas>
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158 | <colmode>2</colmode>
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159 | <density>10.2</density>
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160 | <material>0</material>
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161 | </pactor>
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162 | </envObject>
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163 | <envObject>
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164 | <position>
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165 | <x>80</x>
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166 | <y>9</y>
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167 | <z>90</z>
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168 | </position>
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169 | <rotation>
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170 | <x>10</x>
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171 | <y>20</y>
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172 | <z>13</z>
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173 | </rotation>
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174 | <xfile>./media/models/Stein_1.x</xfile>
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175 | <pactor>
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176 | <behaveas>3</behaveas>
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177 | <colmode>2</colmode>
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178 | <density>10.2</density>
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179 | <material>0</material>
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180 | </pactor>
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181 | <arrivaltime>3</arrivaltime>
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182 | <timevariation>1</timevariation>
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183 | </envObject>
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184 | <envObject>
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185 | <position>
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186 | <x>100</x>
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187 | <y>10</y>
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188 | <z>130</z>
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189 | </position>
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190 | <rotation>
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191 | <x>0</x>
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192 | <y>0</y>
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193 | <z>0</z>
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194 | </rotation>
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195 | <xfile>./media/models/palm.x</xfile>
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196 | <pactor>
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197 | <behaveas>2</behaveas>
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198 | <colmode>2</colmode>
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199 | <density>10.2</density>
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200 | <material>0</material>
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201 | </pactor>
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202 | </envObject>
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203 | <envObject>
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204 | <position>
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205 | <x>266</x>
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206 | <y>1</y>
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207 | <z>243</z>
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208 | </position>
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209 | <rotation>
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210 | <x>10</x>
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211 | <y>0</y>
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212 | <z>-30</z>
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213 | </rotation>
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214 | <xfile>./media/models/palm.x</xfile>
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215 | <pactor>
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216 | <behaveas>2</behaveas>
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217 | <colmode>2</colmode>
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218 | <density>10.2</density>
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219 | <material>0</material>
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220 | </pactor>
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221 | </envObject>
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222 | <particleEmitter>
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223 | <position>
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224 | <x>160</x>
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225 | <y>200</y>
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226 | <z>160</z>
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227 | </position>
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228 | <rotation>
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229 | <x>90</x>
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230 | <y>0</y>
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231 | <z>0</z>
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232 | </rotation>
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233 | <dimension>
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234 | <x>320</x>
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235 | <y>320</y>
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236 | <z>2</z>
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237 | </dimension>
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238 | <velocity>20</velocity>
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239 | <duration>180</duration>
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240 | <heathaze>0</heathaze>
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241 | <timetolive>10</timetolive>
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242 | <horizontalDegree>1.3</horizontalDegree>
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243 | <verticalDegree>3.3</verticalDegree>
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244 | <rotationalDegree>
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245 | <x>900</x>
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246 | <y>900</y>
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247 | <z>900</z>
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248 | </rotationalDegree>
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249 | <birthRate>2</birthRate>
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250 | <colGroup>4</colGroup>
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251 | <envObject>
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252 | <rotation>
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253 | <x>0</x>
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254 | <y>0</y>
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255 | <z>0</z>
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256 | </rotation>
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257 | <xfile>./media/models/Schlecker_gruen.x</xfile>
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258 | <pactor>
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259 | <behaveas>3</behaveas>
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260 | <colmode>2</colmode>
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261 | <density>4.2</density>
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262 | <material>0</material>
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263 | </pactor>
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264 | <softkill>2</softkill>
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265 | </envObject>
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266 | <envObject>
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267 | <xfile>./media/models/Schlecker_rot.x</xfile>
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268 | <pactor>
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269 | <behaveas>3</behaveas>
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270 | <colmode>2</colmode>
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271 | <density>4.2</density>
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272 | <material>0</material>
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273 | </pactor>
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274 | <softkill>2</softkill>
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275 | </envObject>
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276 | <envObject>
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277 | <xfile>./media/models/Zuckerstange.x</xfile>
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278 | <pactor>
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279 | <behaveas>3</behaveas>
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280 | <colmode>2</colmode>
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281 | <density>4.2</density>
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282 | <material>0</material>
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283 | </pactor>
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284 | <softkill>2</softkill>
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285 | </envObject>
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286 | <envObject>
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287 | <xfile>./media/models/Schlecker_blau.x</xfile>
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288 | <pactor>
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289 | <behaveas>3</behaveas>
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290 | <colmode>2</colmode>
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291 | <density>4.2</density>
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---|
292 | <material>0</material>
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---|
293 | </pactor>
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294 | <softkill>2</softkill>
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295 | </envObject>
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296 | <envObject>
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297 | <xfile>./media/models/Schlecker_blau.x</xfile>
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298 | <pactor>
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299 | <behaveas>3</behaveas>
|
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300 | <colmode>2</colmode>
|
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301 | <density>4.2</density>
|
---|
302 | <material>0</material>
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---|
303 | </pactor>
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304 | <softkill>2</softkill>
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305 | </envObject>
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306 | </particleEmitter>
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307 |
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308 | <bullet>
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309 | <type>0</type>
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310 | <speed>20</speed>
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311 | <impactForce>15</impactForce>
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312 | <xfile>./media/models/munition1.x</xfile>
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313 | <impactSound>./media/sound/explosion1.mp3</impactSound>
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314 | <!--<particleEmitter>
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315 | <position>
|
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316 | <x>100</x>
|
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317 | <y>10</y>
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318 | <z>130</z>
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319 | </position>
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320 | <rotation>
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321 | <x>-95</x>
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322 | <y>0</y>
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323 | <z>0</z>
|
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324 | </rotation>
|
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325 | <dimension>
|
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326 | <x>10</x>
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327 | <y>10</y>
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328 | <z>10</z>
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329 | </dimension>
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330 | <velocity>20</velocity>
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331 | <duration>200</duration>
|
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332 | <timetolive>25</timetolive>
|
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333 | <horizontalDegree>1.3</horizontalDegree>
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334 | <verticalDegree>3.3</verticalDegree>
|
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335 | <rotationalDegree>
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336 | <x>0</x>
|
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337 | <y>0</y>
|
---|
338 | <z>10</z>
|
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339 | </rotationalDegree>
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340 | <birthRate>20</birthRate>
|
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341 | <colGroup>20</colGroup>
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342 | <renderer>
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343 | <type>1</type>
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344 | </renderer>
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345 | <sprite>
|
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346 | <dimension>
|
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347 | <x>5</x>
|
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348 | <y>5</y>
|
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349 | <z>0</z>
|
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350 | </dimension>
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351 | <texture0>./media/textures/particle.bmp</texture0>
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352 | <lookAtCamera>1</lookAtCamera>
|
---|
353 | <pactor>
|
---|
354 | <behaveas>3</behaveas>
|
---|
355 | <colmode>2</colmode>
|
---|
356 | <density>10.2</density>
|
---|
357 | <material>0</material>
|
---|
358 | </pactor>
|
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359 | </sprite>
|
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360 | </particleEmitter>-->
|
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361 | </bullet>
|
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362 | <bullet>
|
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363 | <type>4</type>
|
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364 | <speed>2000</speed>
|
---|
365 | <impactForce>100000</impactForce>
|
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366 | <xfile>./media/models/munition2.x</xfile>
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367 | </bullet>
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368 | <bullet>
|
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369 | <type>5</type>
|
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370 | <speed>2000</speed>
|
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371 | <impactForce>100000</impactForce>
|
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372 | <xfile>./media/models/munition3.x</xfile>
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373 | </bullet>-->
|
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374 | <!--<weapon>
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375 | <type>5</type>
|
---|
376 | <bulletType>0</bulletType>
|
---|
377 | <reboundForce>500</reboundForce>
|
---|
378 | <fireTime>0.05</fireTime>
|
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379 | <xfile>./media/models/waffe1.x</xfile>
|
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380 | </weapon>-->
|
---|
381 | <weapon>
|
---|
382 | <type>6</type>
|
---|
383 | <bulletType>1</bulletType>
|
---|
384 | <reboundForce>1000</reboundForce>
|
---|
385 | <fireTime>0.05</fireTime>
|
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386 | <xfile>./media/models/waffe2.x</xfile>
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387 | </weapon>
|
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388 | <weapon>
|
---|
389 | <type>7</type>
|
---|
390 | <bulletType>2</bulletType>
|
---|
391 | <reboundForce>1000</reboundForce>
|
---|
392 | <fireTime>0.05</fireTime>
|
---|
393 | <xfile>./media/models/waffe3.x</xfile>
|
---|
394 | </weapon>
|
---|
395 | <player>
|
---|
396 | <type>0</type> <!-- 0 = HumanPlayer -->
|
---|
397 | <xfile>./media/models/giraffe.x</xfile>
|
---|
398 | <position>
|
---|
399 | <x>100</x>
|
---|
400 | <y>10</y>
|
---|
401 | <z>50</z>
|
---|
402 | </position>
|
---|
403 | <team>0</team>
|
---|
404 | <weapon>
|
---|
405 | <type>0</type>
|
---|
406 | <amount>1000</amount>
|
---|
407 | </weapon>
|
---|
408 | <weapon>
|
---|
409 | <type>1</type>
|
---|
410 | <amount>1000</amount>
|
---|
411 | </weapon>
|
---|
412 | <weapon>
|
---|
413 | <type>2</type>
|
---|
414 | <amount>1000</amount>
|
---|
415 | </weapon>
|
---|
416 | <weapon>
|
---|
417 | <type>3</type>
|
---|
418 | <amount>1000</amount>
|
---|
419 | </weapon>
|
---|
420 | <weapon>
|
---|
421 | <type>4</type>
|
---|
422 | <amount>1000</amount>
|
---|
423 | </weapon>
|
---|
424 | </player>
|
---|
425 | <player>
|
---|
426 | <type>1</type> <!-- 1 = AIPlayer -->
|
---|
427 | <xfile>./media/models/zebra.x</xfile>
|
---|
428 | <position>
|
---|
429 | <x>140</x>
|
---|
430 | <y>10</y>
|
---|
431 | <z>100</z>
|
---|
432 | </position>
|
---|
433 | <team>1</team>
|
---|
434 | <weapon>
|
---|
435 | <type>0</type>
|
---|
436 | <amount>500</amount>
|
---|
437 | </weapon>
|
---|
438 | <weapon>
|
---|
439 | <type>1</type>
|
---|
440 | <amount>10</amount>
|
---|
441 | </weapon>
|
---|
442 | </player>
|
---|
443 | <player>
|
---|
444 | <type>1</type>
|
---|
445 | <xfile>./media/models/zebra.x</xfile>
|
---|
446 | <position>
|
---|
447 | <x>200</x>
|
---|
448 | <y>10</y>
|
---|
449 | <z>50</z>
|
---|
450 | </position>
|
---|
451 | <team>1</team>
|
---|
452 | <weapon>
|
---|
453 | <type>0</type>
|
---|
454 | <amount>100</amount>
|
---|
455 | </weapon>
|
---|
456 | <weapon>
|
---|
457 | <type>1</type>
|
---|
458 | <amount>10</amount>
|
---|
459 | </weapon>
|
---|
460 | </player>
|
---|
461 | <!--player>
|
---|
462 | <type>1</type>
|
---|
463 | <position>
|
---|
464 | <x>100</x>
|
---|
465 | <y>20</y>
|
---|
466 | <z>100</z>
|
---|
467 | </position>
|
---|
468 | <weapon>
|
---|
469 | <type>0</type>
|
---|
470 | <amount>100</amount>
|
---|
471 | </weapon>
|
---|
472 | <weapon>
|
---|
473 | <type>1</type>
|
---|
474 | <amount>10</amount>
|
---|
475 | </weapon>
|
---|
476 | </player>-->
|
---|
477 | <goodies>
|
---|
478 | <healthpackage>
|
---|
479 | <position>
|
---|
480 | <x>40</x>
|
---|
481 | <y>100</y>
|
---|
482 | <z>160</z>
|
---|
483 | </position>
|
---|
484 | <healthamount>100</healthamount>
|
---|
485 | <arrivaltime>3</arrivaltime>
|
---|
486 | <timevariation>1</timevariation>
|
---|
487 | <!-- <xfile>./media/models/waffe3.x</xfile> -->
|
---|
488 | </healthpackage>
|
---|
489 | <healthpackage>
|
---|
490 | <position>
|
---|
491 | <x>200</x>
|
---|
492 | <y>220</y>
|
---|
493 | <z>200</z>
|
---|
494 | </position>
|
---|
495 | <healthamount>100</healthamount>
|
---|
496 | <arrivaltime>10</arrivaltime>
|
---|
497 | <timevariation>6</timevariation>
|
---|
498 | <!--<renderer>
|
---|
499 | <type>0</type>
|
---|
500 | <fresnel>1.0</fresnel>
|
---|
501 | <refraction>0.95</refraction>
|
---|
502 | </renderer>-->
|
---|
503 | </healthpackage>
|
---|
504 | <weaponpackage>
|
---|
505 | <position>
|
---|
506 | <x>300</x>
|
---|
507 | <y>200</y>
|
---|
508 | <z>20</z>
|
---|
509 | </position>
|
---|
510 | <type>2</type>
|
---|
511 | <amount>1000</amount>
|
---|
512 | <arrivaltime>5</arrivaltime>
|
---|
513 | <timevariation>2</timevariation>
|
---|
514 | <pactor>
|
---|
515 | <behaveas>3</behaveas>
|
---|
516 | <colmode>2</colmode>
|
---|
517 | <density>10.2</density>
|
---|
518 | <material>0</material>
|
---|
519 | </pactor>
|
---|
520 | </weaponpackage>
|
---|
521 | <amopackage>
|
---|
522 | <position>
|
---|
523 | <x>900</x>
|
---|
524 | <y>200</y>
|
---|
525 | <z>800</z>
|
---|
526 | </position>
|
---|
527 | <type>2</type>
|
---|
528 | <amount>1000</amount>
|
---|
529 | <arrivaltime>15</arrivaltime>
|
---|
530 | <timevariation>10</timevariation>
|
---|
531 | </amopackage>
|
---|
532 | </goodies>
|
---|
533 | </challenge> |
---|