source: GTP/trunk/App/Games/Jungle_Rumble/src/NodeFilter.cpp @ 1378

Revision 1378, 492 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1#include "dxstdafx.h"
2#include ".\nodefilter.h"
3#include "Node.h"
4#include "NodeFilter.h"
5
6NodeFilter::NodeFilter(void)
7{
8}
9
10NodeFilter::NodeFilter(Node *_node, bool _render)
11{
12        this->node = _node;
13        this->render = _render;
14}
15
16
17NodeFilter::~NodeFilter(void)
18{
19}
20
21void NodeFilter::setRenderPass(RenderPass* _renderPass)
22{
23        this->renderPass = _renderPass;
24}
25
26bool NodeFilter::renderNode(Node* node)
27{
28        if(node == this->node)
29                return this->render;
30        return true;
31}
Note: See TracBrowser for help on using the repository browser.