#pragma once #include "Vector.h" class Plane { public: Plane(void); ~Plane(void); void setPoint(Vector p); void setPoint(float _x, float _y, float _z); Vector getPoint(); void setNormal(Vector &n); void setNormal(float _nx, float _ny, float _nz); Vector getNormal(); bool inFront(Vector p); bool inFront(float x, float y, float z); private: Vector point; Vector normal; };